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Added patch to avoid test failures in d2d1 tests on specific Nvidia graphic cards.
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@@ -0,0 +1,24 @@
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From 46a3f35c38aa4dcb9ca3101fc346fe44fa0d240d Mon Sep 17 00:00:00 2001
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From: Sebastian Lackner <sebastian@fds-team.de>
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Date: Sun, 15 May 2016 17:30:35 +0200
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Subject: d2d1/tests: Avoid test failure on specific Nvidia graphic cards.
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---
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dlls/d2d1/tests/d2d1.c | 1 +
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1 file changed, 1 insertion(+)
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diff --git a/dlls/d2d1/tests/d2d1.c b/dlls/d2d1/tests/d2d1.c
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index 7f9632f..0961373 100644
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--- a/dlls/d2d1/tests/d2d1.c
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+++ b/dlls/d2d1/tests/d2d1.c
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@@ -1103,6 +1103,7 @@ static void test_bitmap_brush(void)
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hr = ID2D1RenderTarget_EndDraw(rt, NULL, NULL);
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ok(SUCCEEDED(hr), "Failed to end draw, hr %#x.\n", hr);
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match = compare_surface(surface, "393636185359a550d459e1e5f0e25411814f724c");
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+ todo_wine_if (compare_surface(surface, "f428a7d2f886e33a8be006a831fb38d88b235884"))
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ok(match, "Surface does not match.\n");
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ID2D1RenderTarget_BeginDraw(rt);
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--
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2.8.0
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