Rebase against 0128e1a18f25848e6f47146580a8f0db69687dd6.

This commit is contained in:
Sebastian Lackner
2017-04-10 22:39:05 +02:00
parent d06996cabd
commit fbc61357d3
6 changed files with 67 additions and 75 deletions

View File

@@ -39,7 +39,7 @@ diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c
diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c
--- a/dlls/wined3d/context.c
+++ b/dlls/wined3d/context.c
@@ -3787,6 +3787,11 @@ struct wined3d_context *context_acquire(const struct wined3d_device *device,
@@ -3841,6 +3841,11 @@ struct wined3d_context *context_acquire(const struct wined3d_device *device,
TRACE("device %p, texture %p, sub_resource_idx %u.\n", device, texture, sub_resource_idx);
@@ -2914,7 +2914,7 @@ diff --git a/dlls/wined3d/resource.c b/dlls/wined3d/resource.c
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -2463,7 +2463,11 @@ static BOOL surface_load_texture(struct wined3d_surface *surface,
@@ -2474,7 +2474,11 @@ static BOOL surface_load_texture(struct wined3d_surface *surface,
/* Don't use PBOs for converted surfaces. During PBO conversion we look at
* WINED3D_TEXTURE_CONVERTED but it isn't set (yet) in all cases it is
* getting called. */
@@ -3440,7 +3440,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
};
struct wined3d_timestamp_query
@@ -2604,6 +2614,16 @@ struct wined3d_state
@@ -2614,6 +2624,16 @@ struct wined3d_state
struct wined3d_rasterizer_state *rasterizer_state;
};
@@ -3457,7 +3457,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
#define WINED3D_UNMAPPED_STAGE ~0u
/* Multithreaded flag. Removed from the public header to signal that
@@ -2715,6 +2735,14 @@ LRESULT device_process_message(struct wined3d_device *device, HWND window, BOOL
@@ -2725,6 +2745,14 @@ LRESULT device_process_message(struct wined3d_device *device, HWND window, BOOL
void device_resource_add(struct wined3d_device *device, struct wined3d_resource *resource) DECLSPEC_HIDDEN;
void device_resource_released(struct wined3d_device *device, struct wined3d_resource *resource) DECLSPEC_HIDDEN;
void device_invalidate_state(const struct wined3d_device *device, DWORD state) DECLSPEC_HIDDEN;
@@ -3472,7 +3472,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
static inline BOOL isStateDirty(const struct wined3d_context *context, DWORD state)
{
@@ -2790,11 +2818,13 @@ static inline void wined3d_resource_release(struct wined3d_resource *resource)
@@ -2800,11 +2828,13 @@ static inline void wined3d_resource_release(struct wined3d_resource *resource)
InterlockedDecrement(&resource->access_count);
}
@@ -3486,7 +3486,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
void resource_cleanup(struct wined3d_resource *resource) DECLSPEC_HIDDEN;
HRESULT resource_init(struct wined3d_resource *resource, struct wined3d_device *device,
enum wined3d_resource_type type, const struct wined3d_format *format,
@@ -2905,7 +2935,11 @@ struct wined3d_texture
@@ -2915,7 +2945,11 @@ struct wined3d_texture
unsigned int map_count;
DWORD locations;
@@ -3498,7 +3498,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
} sub_resources[1];
};
@@ -3206,6 +3240,7 @@ enum wined3d_push_constants
@@ -3216,6 +3250,7 @@ enum wined3d_push_constants
WINED3D_PUSH_CONSTANTS_PS_B,
};
@@ -3506,7 +3506,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
struct wined3d_cs_ops
{
void *(*require_space)(struct wined3d_cs *cs, size_t size);
@@ -3213,6 +3248,33 @@ struct wined3d_cs_ops
@@ -3223,6 +3258,33 @@ struct wined3d_cs_ops
void (*push_constants)(struct wined3d_cs *cs, enum wined3d_push_constants p,
unsigned int start_idx, unsigned int count, const void *constants);
};
@@ -3540,7 +3540,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
struct wined3d_cs
{
@@ -3223,8 +3285,31 @@ struct wined3d_cs
@@ -3233,8 +3295,31 @@ struct wined3d_cs
size_t data_size, start, end;
void *data;
@@ -3572,7 +3572,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
struct wined3d_cs *wined3d_cs_create(struct wined3d_device *device) DECLSPEC_HIDDEN;
void wined3d_cs_destroy(struct wined3d_cs *cs) DECLSPEC_HIDDEN;
void wined3d_cs_destroy_object(struct wined3d_cs *cs,
@@ -3242,10 +3327,20 @@ void wined3d_cs_emit_dispatch(struct wined3d_cs *cs,
@@ -3252,10 +3337,20 @@ void wined3d_cs_emit_dispatch(struct wined3d_cs *cs,
void wined3d_cs_emit_draw(struct wined3d_cs *cs, GLenum primitive_type, int base_vertex_idx,
unsigned int start_idx, unsigned int index_count, unsigned int start_instance,
unsigned int instance_count, BOOL indexed) DECLSPEC_HIDDEN;
@@ -3593,7 +3593,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
void wined3d_cs_emit_reset_state(struct wined3d_cs *cs) DECLSPEC_HIDDEN;
void wined3d_cs_emit_set_clip_plane(struct wined3d_cs *cs, UINT plane_idx,
const struct wined3d_vec4 *plane) DECLSPEC_HIDDEN;
@@ -3293,10 +3388,20 @@ void wined3d_cs_emit_set_unordered_access_view(struct wined3d_cs *cs, enum wined
@@ -3303,10 +3398,20 @@ void wined3d_cs_emit_set_unordered_access_view(struct wined3d_cs *cs, enum wined
void wined3d_cs_emit_set_vertex_declaration(struct wined3d_cs *cs,
struct wined3d_vertex_declaration *declaration) DECLSPEC_HIDDEN;
void wined3d_cs_emit_set_viewport(struct wined3d_cs *cs, const struct wined3d_viewport *viewport) DECLSPEC_HIDDEN;
@@ -3614,7 +3614,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
void wined3d_cs_init_object(struct wined3d_cs *cs,
void (*callback)(void *object), void *object) DECLSPEC_HIDDEN;
HRESULT wined3d_cs_map(struct wined3d_cs *cs, struct wined3d_resource *resource, unsigned int sub_resource_idx,
@@ -3304,12 +3409,14 @@ HRESULT wined3d_cs_map(struct wined3d_cs *cs, struct wined3d_resource *resource,
@@ -3314,12 +3419,14 @@ HRESULT wined3d_cs_map(struct wined3d_cs *cs, struct wined3d_resource *resource,
HRESULT wined3d_cs_unmap(struct wined3d_cs *cs, struct wined3d_resource *resource,
unsigned int sub_resource_idx) DECLSPEC_HIDDEN;