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Rebase against upstream Wine (what the ...).
Introduce a new 'advapi32-Revert_DACL' patchset for now, to revert all the changes by Piotr Caban. We have a completely independent and relatively well-tested implementation of the same functionality in the wineserver. TODO: Take a closer look at all the tests from our version and the proposed change, and then finally decide which implementation we want to keep.
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@@ -129,7 +129,7 @@ Included bug fixes and improvements
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* Fix possible segfault in pulse_rd_loop of PulseAudio backend
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* Fix race-condition when threads are killed during shutdown
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* ~~Fix regression causing black screen on startup~~ ([Wine Bug #38248](https://bugs.winehq.org/show_bug.cgi?id=38248))
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* Fix regression causing too dark/missing textures in several games ([Wine Bug #38256](https://bugs.winehq.org/show_bug.cgi?id=38256))
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* ~~Fix regression causing too dark/missing textures in several games~~ ([Wine Bug #38256](https://bugs.winehq.org/show_bug.cgi?id=38256))
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* Fix return value of ScrollWindowEx for invisible windows ([Wine Bug #37706](https://bugs.winehq.org/show_bug.cgi?id=37706))
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* Fix texture corruption in CSI: Fatal Conspiracy ([Wine Bug #33768](https://bugs.winehq.org/show_bug.cgi?id=33768))
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* Fix unintentional leaks with ntdll internals
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