Rebase against upstream Wine (what the ...).

Introduce a new 'advapi32-Revert_DACL' patchset for now, to revert all the
changes by Piotr Caban.  We have a completely independent and relatively
well-tested implementation of the same functionality in the wineserver.

TODO: Take a closer look at all the tests from our version and the proposed
change, and then finally decide which implementation we want to keep.
This commit is contained in:
Sebastian Lackner
2015-03-27 15:43:54 +01:00
parent f7fb8e8959
commit f3032f5a57
13 changed files with 687 additions and 320 deletions

View File

@@ -129,7 +129,7 @@ Included bug fixes and improvements
* Fix possible segfault in pulse_rd_loop of PulseAudio backend
* Fix race-condition when threads are killed during shutdown
* ~~Fix regression causing black screen on startup~~ ([Wine Bug #38248](https://bugs.winehq.org/show_bug.cgi?id=38248))
* Fix regression causing too dark/missing textures in several games ([Wine Bug #38256](https://bugs.winehq.org/show_bug.cgi?id=38256))
* ~~Fix regression causing too dark/missing textures in several games~~ ([Wine Bug #38256](https://bugs.winehq.org/show_bug.cgi?id=38256))
* Fix return value of ScrollWindowEx for invisible windows ([Wine Bug #37706](https://bugs.winehq.org/show_bug.cgi?id=37706))
* Fix texture corruption in CSI: Fatal Conspiracy ([Wine Bug #33768](https://bugs.winehq.org/show_bug.cgi?id=33768))
* Fix unintentional leaks with ntdll internals