Rebase against 99033b14534ffe8ff6c88c8d38a70d398c933b4d.

This commit is contained in:
Sebastian Lackner
2015-11-05 00:35:40 +01:00
parent 00b4488edc
commit ec61f717d5
11 changed files with 536 additions and 426 deletions

View File

@@ -0,0 +1,97 @@
From d28eecc1251b483848ae2bf539ca5398c8575946 Mon Sep 17 00:00:00 2001
From: Sebastian Lackner <sebastian@fds-team.de>
Date: Wed, 4 Nov 2015 19:31:30 +0100
Subject: wined3d: Rename wined3d_resource_(un)map to
wined3d_resource_sub_resource_(un)map.
To avoid name conflicts in the CSMT patchset.
---
dlls/d3d11/device.c | 4 ++--
dlls/wined3d/resource.c | 4 ++--
dlls/wined3d/wined3d.spec | 4 ++--
include/wine/wined3d.h | 6 +++---
4 files changed, 9 insertions(+), 9 deletions(-)
diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c
index ca8b0ef..f5acbff 100644
--- a/dlls/d3d11/device.c
+++ b/dlls/d3d11/device.c
@@ -215,7 +215,7 @@ static HRESULT STDMETHODCALLTYPE d3d11_immediate_context_Map(ID3D11DeviceContext
wined3d_resource = wined3d_resource_from_d3d11_resource(resource);
wined3d_mutex_lock();
- hr = wined3d_resource_map(wined3d_resource, subresource_idx,
+ hr = wined3d_resource_sub_resource_map(wined3d_resource, subresource_idx,
&map_desc, NULL, wined3d_map_flags_from_d3d11_map_type(map_type));
wined3d_mutex_unlock();
@@ -236,7 +236,7 @@ static void STDMETHODCALLTYPE d3d11_immediate_context_Unmap(ID3D11DeviceContext
wined3d_resource = wined3d_resource_from_d3d11_resource(resource);
wined3d_mutex_lock();
- wined3d_resource_unmap(wined3d_resource, subresource_idx);
+ wined3d_resource_sub_resource_unmap(wined3d_resource, subresource_idx);
wined3d_mutex_unlock();
}
diff --git a/dlls/wined3d/resource.c b/dlls/wined3d/resource.c
index d466764..74be48d 100644
--- a/dlls/wined3d/resource.c
+++ b/dlls/wined3d/resource.c
@@ -295,7 +295,7 @@ void CDECL wined3d_resource_get_desc(const struct wined3d_resource *resource, st
desc->size = resource->size;
}
-HRESULT CDECL wined3d_resource_map(struct wined3d_resource *resource, unsigned int sub_resource_idx,
+HRESULT CDECL wined3d_resource_sub_resource_map(struct wined3d_resource *resource, unsigned int sub_resource_idx,
struct wined3d_map_desc *map_desc, const struct wined3d_box *box, DWORD flags)
{
TRACE("resource %p, sub_resource_idx %u, map_desc %p, box %p, flags %#x.\n",
@@ -304,7 +304,7 @@ HRESULT CDECL wined3d_resource_map(struct wined3d_resource *resource, unsigned i
return resource->resource_ops->resource_sub_resource_map(resource, sub_resource_idx, map_desc, box, flags);
}
-HRESULT CDECL wined3d_resource_unmap(struct wined3d_resource *resource, unsigned int sub_resource_idx)
+HRESULT CDECL wined3d_resource_sub_resource_unmap(struct wined3d_resource *resource, unsigned int sub_resource_idx)
{
TRACE("resource %p, sub_resource_idx %u.\n", resource, sub_resource_idx);
diff --git a/dlls/wined3d/wined3d.spec b/dlls/wined3d/wined3d.spec
index 7067e08..7c4ea7c 100644
--- a/dlls/wined3d/wined3d.spec
+++ b/dlls/wined3d/wined3d.spec
@@ -182,10 +182,10 @@
@ cdecl wined3d_resource_get_desc(ptr ptr)
@ cdecl wined3d_resource_get_parent(ptr)
@ cdecl wined3d_resource_get_priority(ptr)
-@ cdecl wined3d_resource_map(ptr long ptr ptr long)
@ cdecl wined3d_resource_set_parent(ptr ptr)
@ cdecl wined3d_resource_set_priority(ptr long)
-@ cdecl wined3d_resource_unmap(ptr long)
+@ cdecl wined3d_resource_sub_resource_map(ptr long ptr ptr long)
+@ cdecl wined3d_resource_sub_resource_unmap(ptr long)
@ cdecl wined3d_rendertarget_view_create(ptr ptr ptr ptr ptr)
@ cdecl wined3d_rendertarget_view_create_from_surface(ptr ptr ptr ptr)
diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
index 9c9258a..d859b6f 100644
--- a/include/wine/wined3d.h
+++ b/include/wine/wined3d.h
@@ -2422,11 +2422,11 @@ void __cdecl wined3d_resource_get_desc(const struct wined3d_resource *resource,
struct wined3d_resource_desc *desc);
void * __cdecl wined3d_resource_get_parent(const struct wined3d_resource *resource);
DWORD __cdecl wined3d_resource_get_priority(const struct wined3d_resource *resource);
-HRESULT __cdecl wined3d_resource_map(struct wined3d_resource *resource, unsigned int sub_resource_idx,
- struct wined3d_map_desc *map_desc, const struct wined3d_box *box, DWORD flags);
void __cdecl wined3d_resource_set_parent(struct wined3d_resource *resource, void *parent);
DWORD __cdecl wined3d_resource_set_priority(struct wined3d_resource *resource, DWORD priority);
-HRESULT __cdecl wined3d_resource_unmap(struct wined3d_resource *resource, unsigned int sub_resource_idx);
+HRESULT __cdecl wined3d_resource_sub_resource_map(struct wined3d_resource *resource, unsigned int sub_resource_idx,
+ struct wined3d_map_desc *map_desc, const struct wined3d_box *box, DWORD flags);
+HRESULT __cdecl wined3d_resource_sub_resource_unmap(struct wined3d_resource *resource, unsigned int sub_resource_idx);
HRESULT __cdecl wined3d_rendertarget_view_create(const struct wined3d_rendertarget_view_desc *desc,
struct wined3d_resource *resource, void *parent, const struct wined3d_parent_ops *parent_ops,
--
2.6.2