diff --git a/patches/wined3d-GenerateMips/0003-d3d11-Implement-d3d10_device_GenerateMips.patch b/patches/wined3d-GenerateMips/0003-d3d11-Implement-d3d10_device_GenerateMips.patch index fa43369c..1e1eab82 100644 --- a/patches/wined3d-GenerateMips/0003-d3d11-Implement-d3d10_device_GenerateMips.patch +++ b/patches/wined3d-GenerateMips/0003-d3d11-Implement-d3d10_device_GenerateMips.patch @@ -11,23 +11,21 @@ diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c index 22adf361feb..d389c2625a0 100644 --- a/dlls/d3d11/device.c +++ b/dlls/d3d11/device.c -@@ -7550,12 +7550,16 @@ static void STDMETHODCALLTYPE d3d10_devi +@@ -4251,12 +4251,16 @@ static void STDMETHODCALLTYPE d3d10_device_ClearDepthStencilView(ID3D10Device1 * static void STDMETHODCALLTYPE d3d10_device_GenerateMips(ID3D10Device1 *iface, ID3D10ShaderResourceView *view) { -- struct d3d_shader_resource_view *srv = unsafe_impl_from_ID3D10ShaderResourceView(view); + struct d3d_device *device = impl_from_ID3D10Device(iface); -+ struct d3d_shader_resource_view *view = unsafe_impl_from_ID3D10ShaderResourceView(shader_resource_view); + struct d3d_shader_resource_view *srv = unsafe_impl_from_ID3D10ShaderResourceView(view); -- TRACE("iface %p, view %p.\n", iface, view); -+ TRACE("iface %p, shader_resource_view %p.\n", iface, shader_resource_view); -+ -+ if (!view) + TRACE("iface %p, view %p.\n", iface, view); + ++ if (!srv) + return; - ++ wined3d_mutex_lock(); - wined3d_shader_resource_view_generate_mipmaps(srv->wined3d_view); -+ wined3d_device_generate_mips_view(device->wined3d_device, view->wined3d_view); ++ wined3d_device_generate_mips_view(device->wined3d_device, srv->wined3d_view); wined3d_mutex_unlock(); }