Added patch to silence repeated 'Unhandled blend factor 0' FIXME messages.

This commit is contained in:
Sebastian Lackner
2015-03-15 01:34:10 +01:00
parent f1f051f491
commit ea89242465
3 changed files with 46 additions and 0 deletions

View File

@@ -0,0 +1,29 @@
From fbbc2b263f3ec7769a2f3b5ab17ae2e841b95876 Mon Sep 17 00:00:00 2001
From: Sebastian Lackner <sebastian@fds-team.de>
Date: Sun, 15 Mar 2015 01:33:05 +0100
Subject: wined3d: Silence repeated 'Unhandled blend factor 0' messages.
---
dlls/wined3d/state.c | 5 ++++-
1 file changed, 4 insertions(+), 1 deletion(-)
diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c
index 67570d5..1bc2973 100644
--- a/dlls/wined3d/state.c
+++ b/dlls/wined3d/state.c
@@ -360,8 +360,11 @@ static GLenum gl_blend_factor(enum wined3d_blend factor, const struct wined3d_fo
case WINED3D_BLEND_INVBLENDFACTOR:
return GL_ONE_MINUS_CONSTANT_COLOR_EXT;
default:
- FIXME("Unhandled blend factor %#x.\n", factor);
+ {
+ static int once;
+ if (factor || !once++) FIXME("Unhandled blend factor %#x.\n", factor);
return GL_NONE;
+ }
}
}
--
2.3.2