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Merge branch 'master' of github.com:compholio/wine-compholio
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@@ -15,6 +15,7 @@ These patches fix the following Wine bugs:
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* Workaround for TransactNamedPipe not being supported ([Wine Bug #17273](http://bugs.winehq.org/show_bug.cgi?id=17273 "Many apps and games need SetNamedPipeHandleState implementation (support for named pipe message mode)(FireFox+Flash, Win8/NET 4.x SDK/vcrun2012, WiX installers)"))
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* ATL IOCS data should not be stored in GWLP_USERDATA ([Wine Bug #21767](http://bugs.winehq.org/show_bug.cgi?id=21767 "JLC's Internet TV crashes on startup"))
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* Support for process ACLs ([Wine Bug #22006](http://bugs.winehq.org/show_bug.cgi?id=22006 "OpenProcess does not enforce ACL"))
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* Create AppData\LocalLow in user profile directory ([Wine Bug #22896](http://bugs.winehq.org/show_bug.cgi?id=22896 "Multiple applications and games need support for shell32 FOLDERID_LocalAppDataLow (.NET based Unity Engine games, Java JRE 6 in Vista mode)"))
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* Return correct IMediaSeeking stream positions in quartz ([Wine Bug #23174](http://bugs.winehq.org/show_bug.cgi?id=23174 "Fallout 3: Diologue and Video/sound issues"))
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* Add implementation of WTSEnumerateProcessesW ([Wine Bug #29903](http://bugs.winehq.org/show_bug.cgi?id=29903 "Some Microsoft debuggers fail to enumerate processes due to wtsapi32.WTSEnumerateProcessesW() being a stub (Microsoft Visual Studio 2005, DbgCLR from .NET 2.0 SDK)"))
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* Fix race conditions and deadlocks in strmbase/quartz ([Wine Bug #31566](http://bugs.winehq.org/show_bug.cgi?id=31566 "Fallout 3: regression causes block at critical section when radio is enabled"))
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