diff --git a/patches/browseui-Race_Conditions/0001-browseui-Always-use-interlocked-functions-when-acces.patch b/patches/browseui-Race_Conditions/0001-browseui-Always-use-interlocked-functions-when-acces.patch deleted file mode 100644 index 3a650437..00000000 --- a/patches/browseui-Race_Conditions/0001-browseui-Always-use-interlocked-functions-when-acces.patch +++ /dev/null @@ -1,79 +0,0 @@ -From d8497e4ebc1fb5a3b703e4dd4474c65bbb25796d Mon Sep 17 00:00:00 2001 -From: Sebastian Lackner -Date: Sun, 1 Mar 2015 03:46:06 +0100 -Subject: browseui: Always use interlocked functions when accessing variable - BROWSEUI_refCount. - ---- - dlls/browseui/browseui_main.c | 4 ++-- - dlls/browseui/compcatcachedaemon.c | 4 ++-- - dlls/browseui/progressdlg.c | 4 ++-- - 3 files changed, 6 insertions(+), 6 deletions(-) - -diff --git a/dlls/browseui/browseui_main.c b/dlls/browseui/browseui_main.c -index 78ce326..f509ee5 100644 ---- a/dlls/browseui/browseui_main.c -+++ b/dlls/browseui/browseui_main.c -@@ -74,7 +74,7 @@ static void ClassFactory_Destructor(ClassFactory *This) - { - TRACE("Destroying class factory %p\n", This); - heap_free(This); -- BROWSEUI_refCount--; -+ InterlockedDecrement(&BROWSEUI_refCount); - } - - static HRESULT WINAPI ClassFactory_QueryInterface(IClassFactory *iface, REFIID riid, LPVOID *ppvOut) -@@ -154,7 +154,7 @@ static HRESULT ClassFactory_Constructor(LPFNCONSTRUCTOR ctor, LPVOID *ppvOut) - This->ctor = ctor; - *ppvOut = This; - TRACE("Created class factory %p\n", This); -- BROWSEUI_refCount++; -+ InterlockedIncrement(&BROWSEUI_refCount); - return S_OK; - } - -diff --git a/dlls/browseui/compcatcachedaemon.c b/dlls/browseui/compcatcachedaemon.c -index 0acb4ec..a5addd2 100644 ---- a/dlls/browseui/compcatcachedaemon.c -+++ b/dlls/browseui/compcatcachedaemon.c -@@ -60,7 +60,7 @@ static void CompCatCacheDaemon_Destructor(CompCatCacheDaemon *This) - This->cs.DebugInfo->Spare[0] = 0; - DeleteCriticalSection(&This->cs); - heap_free(This); -- BROWSEUI_refCount--; -+ InterlockedDecrement(&BROWSEUI_refCount); - } - - static HRESULT WINAPI CompCatCacheDaemon_QueryInterface(IRunnableTask *iface, REFIID iid, LPVOID *ppvOut) -@@ -159,6 +159,6 @@ HRESULT CompCatCacheDaemon_Constructor(IUnknown *pUnkOuter, IUnknown **ppOut) - - TRACE("returning %p\n", This); - *ppOut = (IUnknown *)This; -- BROWSEUI_refCount++; -+ InterlockedIncrement(&BROWSEUI_refCount); - return S_OK; - } -diff --git a/dlls/browseui/progressdlg.c b/dlls/browseui/progressdlg.c -index 598197b..e61a4cc 100644 ---- a/dlls/browseui/progressdlg.c -+++ b/dlls/browseui/progressdlg.c -@@ -268,7 +268,7 @@ static void ProgressDialog_Destructor(ProgressDialog *This) - This->cs.DebugInfo->Spare[0] = 0; - DeleteCriticalSection(&This->cs); - heap_free(This); -- BROWSEUI_refCount--; -+ InterlockedDecrement(&BROWSEUI_refCount); - } - - static HRESULT WINAPI ProgressDialog_QueryInterface(IProgressDialog *iface, REFIID iid, LPVOID *ppvOut) -@@ -574,6 +574,6 @@ HRESULT ProgressDialog_Constructor(IUnknown *pUnkOuter, IUnknown **ppOut) - - TRACE("returning %p\n", This); - *ppOut = (IUnknown *)This; -- BROWSEUI_refCount++; -+ InterlockedIncrement(&BROWSEUI_refCount); - return S_OK; - } --- -2.3.0 - diff --git a/patches/browseui-Race_Conditions/0002-browseui-Avoid-race-conditions-when-progress-dialog-.patch b/patches/browseui-Race_Conditions/0001-browseui-Avoid-race-conditions-when-progress-dialog-.patch similarity index 100% rename from patches/browseui-Race_Conditions/0002-browseui-Avoid-race-conditions-when-progress-dialog-.patch rename to patches/browseui-Race_Conditions/0001-browseui-Avoid-race-conditions-when-progress-dialog-.patch diff --git a/patches/include-ddraw/0001-include-Correct-DDSCAPS2-and-DDSURFACEDESC2-structur.patch b/patches/include-ddraw/0001-include-Correct-DDSCAPS2-and-DDSURFACEDESC2-structur.patch deleted file mode 100644 index 9e4265f2..00000000 --- a/patches/include-ddraw/0001-include-Correct-DDSCAPS2-and-DDSURFACEDESC2-structur.patch +++ /dev/null @@ -1,449 +0,0 @@ -From 59212bd36e71d8a997dd86efbf0f1cdd38952dc4 Mon Sep 17 00:00:00 2001 -From: Amine Khaldi -Date: Sat, 28 Feb 2015 09:22:59 +0100 -Subject: include: Correct DDSCAPS2 and DDSURFACEDESC2 structures and their - uses. - ---- - dlls/ddraw/ddraw.c | 4 ++-- - dlls/ddraw/device.c | 2 +- - dlls/ddraw/surface.c | 24 ++++++++++++------------ - dlls/ddraw/tests/ddraw4.c | 16 ++++++++-------- - dlls/ddraw/tests/ddraw7.c | 18 +++++++++--------- - dlls/ddraw/utils.c | 10 +++++----- - dlls/ddrawex/ddraw.c | 4 ++-- - dlls/dxdiagn/provider.c | 4 ++-- - include/ddraw.h | 10 ++++++++-- - 9 files changed, 49 insertions(+), 43 deletions(-) - -diff --git a/dlls/ddraw/ddraw.c b/dlls/ddraw/ddraw.c -index fcbc3bf..02b2f6e 100644 ---- a/dlls/ddraw/ddraw.c -+++ b/dlls/ddraw/ddraw.c -@@ -1438,7 +1438,7 @@ static HRESULT WINAPI ddraw7_GetCaps(IDirectDraw7 *iface, DDCAPS *DriverCaps, DD - DDCAPS caps; - WINED3DCAPS winecaps; - HRESULT hr; -- DDSCAPS2 ddscaps = {0, 0, 0, 0}; -+ DDSCAPS2 ddscaps = {0, 0, 0, {0}}; - - TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface, DriverCaps, HELCaps); - -@@ -3010,7 +3010,7 @@ static BOOL ddraw_match_surface_desc(const DDSURFACEDESC2 *requested, const DDSU - static const struct compare_info compare[] = - { - CMP(ALPHABITDEPTH, dwAlphaBitDepth), -- CMP(BACKBUFFERCOUNT, dwBackBufferCount), -+ CMP(BACKBUFFERCOUNT, u5.dwBackBufferCount), - CMP(CAPS, ddsCaps), - CMP(CKDESTBLT, ddckCKDestBlt), - CMP(CKDESTOVERLAY, u3 /* ddckCKDestOverlay */), -diff --git a/dlls/ddraw/device.c b/dlls/ddraw/device.c -index 5406fb9..f0dcf16 100644 ---- a/dlls/ddraw/device.c -+++ b/dlls/ddraw/device.c -@@ -6747,7 +6747,7 @@ enum wined3d_depth_buffer_type d3d_device_update_depth_stencil(struct d3d_device - { - IDirectDrawSurface7 *depthStencil = NULL; - IDirectDrawSurface7 *render_target; -- static DDSCAPS2 depthcaps = { DDSCAPS_ZBUFFER, 0, 0, 0 }; -+ static DDSCAPS2 depthcaps = { DDSCAPS_ZBUFFER, 0, 0, {0} }; - struct ddraw_surface *dsi; - - if (device->rt_iface && SUCCEEDED(IUnknown_QueryInterface(device->rt_iface, -diff --git a/dlls/ddraw/surface.c b/dlls/ddraw/surface.c -index a387d12..331d2bb 100644 ---- a/dlls/ddraw/surface.c -+++ b/dlls/ddraw/surface.c -@@ -745,14 +745,14 @@ static HRESULT WINAPI ddraw_surface7_GetAttachedSurface(IDirectDrawSurface7 *ifa - our_caps.dwCaps = Caps->dwCaps; - our_caps.dwCaps2 = 0; - our_caps.dwCaps3 = 0; -- our_caps.dwCaps4 = 0; -+ our_caps.u1.dwCaps4 = 0; - } - else - { - our_caps = *Caps; - } - -- TRACE("(%p): Looking for caps: %x,%x,%x,%x\n", This, our_caps.dwCaps, our_caps.dwCaps2, our_caps.dwCaps3, our_caps.dwCaps4); /* FIXME: Better debugging */ -+ TRACE("(%p): Looking for caps: %x,%x,%x,%x\n", This, our_caps.dwCaps, our_caps.dwCaps2, our_caps.dwCaps3, our_caps.u1.dwCaps4); /* FIXME: Better debugging */ - - for(i = 0; i < MAX_COMPLEX_ATTACHED; i++) - { -@@ -763,7 +763,7 @@ static HRESULT WINAPI ddraw_surface7_GetAttachedSurface(IDirectDrawSurface7 *ifa - surf->surface_desc.ddsCaps.dwCaps, - surf->surface_desc.ddsCaps.dwCaps2, - surf->surface_desc.ddsCaps.dwCaps3, -- surf->surface_desc.ddsCaps.dwCaps4); -+ surf->surface_desc.ddsCaps.u1.dwCaps4); - - if (((surf->surface_desc.ddsCaps.dwCaps & our_caps.dwCaps) == our_caps.dwCaps) && - ((surf->surface_desc.ddsCaps.dwCaps2 & our_caps.dwCaps2) == our_caps.dwCaps2)) { -@@ -793,7 +793,7 @@ static HRESULT WINAPI ddraw_surface7_GetAttachedSurface(IDirectDrawSurface7 *ifa - surf->surface_desc.ddsCaps.dwCaps, - surf->surface_desc.ddsCaps.dwCaps2, - surf->surface_desc.ddsCaps.dwCaps3, -- surf->surface_desc.ddsCaps.dwCaps4); -+ surf->surface_desc.ddsCaps.u1.dwCaps4); - - if (((surf->surface_desc.ddsCaps.dwCaps & our_caps.dwCaps) == our_caps.dwCaps) && - ((surf->surface_desc.ddsCaps.dwCaps2 & our_caps.dwCaps2) == our_caps.dwCaps2)) { -@@ -853,7 +853,7 @@ static HRESULT WINAPI ddraw_surface3_GetAttachedSurface(IDirectDrawSurface3 *ifa - caps2.dwCaps = caps->dwCaps; - caps2.dwCaps2 = 0; - caps2.dwCaps3 = 0; -- caps2.dwCaps4 = 0; -+ caps2.u1.dwCaps4 = 0; - - hr = ddraw_surface7_GetAttachedSurface(&surface->IDirectDrawSurface7_iface, - &caps2, &attachment7); -@@ -884,7 +884,7 @@ static HRESULT WINAPI ddraw_surface2_GetAttachedSurface(IDirectDrawSurface2 *ifa - caps2.dwCaps = caps->dwCaps; - caps2.dwCaps2 = 0; - caps2.dwCaps3 = 0; -- caps2.dwCaps4 = 0; -+ caps2.u1.dwCaps4 = 0; - - hr = ddraw_surface7_GetAttachedSurface(&surface->IDirectDrawSurface7_iface, - &caps2, &attachment7); -@@ -915,7 +915,7 @@ static HRESULT WINAPI ddraw_surface1_GetAttachedSurface(IDirectDrawSurface *ifac - caps2.dwCaps = caps->dwCaps; - caps2.dwCaps2 = 0; - caps2.dwCaps3 = 0; -- caps2.dwCaps4 = 0; -+ caps2.u1.dwCaps4 = 0; - - hr = ddraw_surface7_GetAttachedSurface(&surface->IDirectDrawSurface7_iface, - &caps2, &attachment7); -@@ -1214,7 +1214,7 @@ static HRESULT WINAPI ddraw_surface7_Flip(IDirectDrawSurface7 *iface, IDirectDra - struct ddraw_surface *src_impl = unsafe_impl_from_IDirectDrawSurface7(src); - struct wined3d_rendertarget_view *tmp_rtv, *src_rtv, *rtv; - struct ddraw_texture *ddraw_texture, *prev_ddraw_texture; -- DDSCAPS2 caps = {DDSCAPS_FLIP, 0, 0, 0}; -+ DDSCAPS2 caps = {DDSCAPS_FLIP, 0, 0, {0}}; - struct wined3d_texture *texture; - IDirectDrawSurface7 *current; - struct wined3d_surface *tmp; -@@ -4985,7 +4985,7 @@ static HRESULT WINAPI d3d_texture1_GetHandle(IDirect3DTexture *iface, - static struct ddraw_surface *get_sub_mimaplevel(struct ddraw_surface *surface) - { - /* Now go down the mipmap chain to the next surface */ -- static DDSCAPS2 mipmap_caps = { DDSCAPS_MIPMAP | DDSCAPS_TEXTURE, 0, 0, 0 }; -+ static DDSCAPS2 mipmap_caps = { DDSCAPS_MIPMAP | DDSCAPS_TEXTURE, 0, 0, {0} }; - IDirectDrawSurface7 *next_level; - HRESULT hr; - -@@ -5652,7 +5652,7 @@ HRESULT ddraw_surface_create(struct ddraw *ddraw, const DDSURFACEDESC2 *surface_ - return DDERR_INVALIDCAPS; - } - -- if (!(desc->dwFlags & DDSD_BACKBUFFERCOUNT) || !desc->dwBackBufferCount) -+ if (!(desc->dwFlags & DDSD_BACKBUFFERCOUNT) || !desc->u5.dwBackBufferCount) - { - WARN("Tried to create a flippable primary surface without any back buffers.\n"); - HeapFree(GetProcessHeap(), 0, texture); -@@ -6079,7 +6079,7 @@ HRESULT ddraw_surface_create(struct ddraw *ddraw, const DDSURFACEDESC2 *surface_ - - if (desc->dwFlags & DDSD_BACKBUFFERCOUNT) - { -- unsigned int count = desc->dwBackBufferCount; -+ unsigned int count = desc->u5.dwBackBufferCount; - struct ddraw_surface *last = root; - - attach = &last->complex_array[0]; -@@ -6101,7 +6101,7 @@ HRESULT ddraw_surface_create(struct ddraw *ddraw, const DDSURFACEDESC2 *surface_ - | DDSCAPS_BACKBUFFER); - if (!i) - desc->ddsCaps.dwCaps |= DDSCAPS_BACKBUFFER; -- desc->dwBackBufferCount = 0; -+ desc->u5.dwBackBufferCount = 0; - - if (FAILED(hr = wined3d_texture_create(ddraw->wined3d_device, &wined3d_desc, 1, - WINED3D_SURFACE_PIN_SYSMEM, NULL, texture, &ddraw_texture_wined3d_parent_ops, &wined3d_texture))) -diff --git a/dlls/ddraw/tests/ddraw4.c b/dlls/ddraw/tests/ddraw4.c -index 16a644f..e5c808a 100644 ---- a/dlls/ddraw/tests/ddraw4.c -+++ b/dlls/ddraw/tests/ddraw4.c -@@ -141,7 +141,7 @@ static void destroy_window_thread(struct create_window_thread_param *p) - static IDirectDrawSurface4 *get_depth_stencil(IDirect3DDevice3 *device) - { - IDirectDrawSurface4 *rt, *ret; -- DDSCAPS2 caps = {DDSCAPS_ZBUFFER, 0, 0, 0}; -+ DDSCAPS2 caps = {DDSCAPS_ZBUFFER, 0, 0, {0}}; - HRESULT hr; - - hr = IDirect3DDevice3_GetRenderTarget(device, &rt); -@@ -1921,7 +1921,7 @@ static void test_ck_default(void) - static void test_ck_complex(void) - { - IDirectDrawSurface4 *surface, *mipmap, *tmp; -- DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, 0}; -+ DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, {0}}; - DDSURFACEDESC2 surface_desc; - IDirect3DDevice3 *device; - DDCOLORKEY color_key; -@@ -5502,7 +5502,7 @@ static void test_flip(void) - { - const DWORD placement = DDSCAPS_LOCALVIDMEM | DDSCAPS_VIDEOMEMORY | DDSCAPS_SYSTEMMEMORY; - IDirectDrawSurface4 *primary, *backbuffer1, *backbuffer2, *backbuffer3, *surface; -- DDSCAPS2 caps = {DDSCAPS_FLIP, 0, 0, 0}; -+ DDSCAPS2 caps = {DDSCAPS_FLIP, 0, 0, {0}}; - DDSURFACEDESC2 surface_desc; - BOOL sysmem_primary; - IDirectDraw4 *ddraw; -@@ -6122,7 +6122,7 @@ static void test_sysmem_overlay(void) - - static void test_primary_palette(void) - { -- DDSCAPS2 surface_caps = {DDSCAPS_FLIP, 0, 0, 0}; -+ DDSCAPS2 surface_caps = {DDSCAPS_FLIP, 0, 0, {0}}; - IDirectDrawSurface4 *primary, *backbuffer; - PALETTEENTRY palette_entries[256]; - IDirectDrawPalette *palette, *tmp; -@@ -6249,7 +6249,7 @@ static void test_surface_attachment(void) - { - IDirectDrawSurface4 *surface1, *surface2, *surface3, *surface4; - IDirectDrawSurface *surface1v1, *surface2v1; -- DDSCAPS2 caps = {DDSCAPS_TEXTURE, 0, 0, 0}; -+ DDSCAPS2 caps = {DDSCAPS_TEXTURE, 0, 0, {0}}; - DDSURFACEDESC2 surface_desc; - IDirectDraw4 *ddraw; - UINT surface_count; -@@ -6513,7 +6513,7 @@ static void test_private_data(void) - DWORD size = sizeof(ptr); - HRESULT hr; - HWND window; -- DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, 0}; -+ DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, {0}}; - DWORD data[] = {1, 2, 3, 4}; - DDCAPS hal_caps; - static const GUID ddraw_private_data_test_guid = -@@ -6958,7 +6958,7 @@ static void test_mipmap_lock(void) - ULONG refcount; - HWND window; - HRESULT hr; -- DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, 0}; -+ DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, {0}}; - DDCAPS hal_caps; - - window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, -@@ -7020,7 +7020,7 @@ static void test_palette_complex(void) - ULONG refcount; - HWND window; - HRESULT hr; -- DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, 0}; -+ DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, {0}}; - DDCAPS hal_caps; - PALETTEENTRY palette_entries[256]; - unsigned int i; -diff --git a/dlls/ddraw/tests/ddraw7.c b/dlls/ddraw/tests/ddraw7.c -index 90ea739..c558385 100644 ---- a/dlls/ddraw/tests/ddraw7.c -+++ b/dlls/ddraw/tests/ddraw7.c -@@ -155,7 +155,7 @@ static void destroy_window_thread(struct create_window_thread_param *p) - static IDirectDrawSurface7 *get_depth_stencil(IDirect3DDevice7 *device) - { - IDirectDrawSurface7 *rt, *ret; -- DDSCAPS2 caps = {DDSCAPS_ZBUFFER, 0, 0, 0}; -+ DDSCAPS2 caps = {DDSCAPS_ZBUFFER, 0, 0, {0}}; - HRESULT hr; - - hr = IDirect3DDevice7_GetRenderTarget(device, &rt); -@@ -1613,7 +1613,7 @@ static void test_ck_default(void) - static void test_ck_complex(void) - { - IDirectDrawSurface7 *surface, *mipmap, *tmp; -- DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, 0}; -+ DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, {0}}; - DDSURFACEDESC2 surface_desc; - IDirect3DDevice7 *device; - DDCOLORKEY color_key; -@@ -5343,7 +5343,7 @@ static void test_flip(void) - { - const DWORD placement = DDSCAPS_LOCALVIDMEM | DDSCAPS_VIDEOMEMORY | DDSCAPS_SYSTEMMEMORY; - IDirectDrawSurface7 *primary, *backbuffer1, *backbuffer2, *backbuffer3, *surface; -- DDSCAPS2 caps = {DDSCAPS_FLIP, 0, 0, 0}; -+ DDSCAPS2 caps = {DDSCAPS_FLIP, 0, 0, {0}}; - DDSURFACEDESC2 surface_desc; - BOOL sysmem_primary; - IDirectDraw7 *ddraw; -@@ -5962,7 +5962,7 @@ static void test_sysmem_overlay(void) - - static void test_primary_palette(void) - { -- DDSCAPS2 surface_caps = {DDSCAPS_FLIP, 0, 0, 0}; -+ DDSCAPS2 surface_caps = {DDSCAPS_FLIP, 0, 0, {0}}; - IDirectDrawSurface7 *primary, *backbuffer; - PALETTEENTRY palette_entries[256]; - IDirectDrawPalette *palette, *tmp; -@@ -6089,7 +6089,7 @@ static void test_surface_attachment(void) - { - IDirectDrawSurface7 *surface1, *surface2, *surface3, *surface4; - IDirectDrawSurface *surface1v1, *surface2v1; -- DDSCAPS2 caps = {DDSCAPS_TEXTURE, 0, 0, 0}; -+ DDSCAPS2 caps = {DDSCAPS_TEXTURE, 0, 0, {0}}; - DDSURFACEDESC2 surface_desc; - IDirectDraw7 *ddraw; - UINT surface_count; -@@ -6335,7 +6335,7 @@ static void test_private_data(void) - DWORD size = sizeof(ptr); - HRESULT hr; - HWND window; -- DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, 0}; -+ DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, {0}}; - DWORD data[] = {1, 2, 3, 4}; - DDCAPS hal_caps; - static const GUID ddraw_private_data_test_guid = -@@ -6780,7 +6780,7 @@ static void test_mipmap_lock(void) - ULONG refcount; - HWND window; - HRESULT hr; -- DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, 0}; -+ DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, {0}}; - DDCAPS hal_caps; - - window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, -@@ -6842,7 +6842,7 @@ static void test_palette_complex(void) - ULONG refcount; - HWND window; - HRESULT hr; -- DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, 0}; -+ DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, {0}}; - DDCAPS hal_caps; - PALETTEENTRY palette_entries[256]; - unsigned int i; -@@ -7746,7 +7746,7 @@ static void test_resource_priority(void) - ULONG refcount; - HWND window; - HRESULT hr; -- DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, 0}; -+ DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, {0}}; - DDCAPS hal_caps; - DWORD needed_caps = DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY | DDSCAPS_MIPMAP; - unsigned int i; -diff --git a/dlls/ddraw/utils.c b/dlls/ddraw/utils.c -index ebd355b..ad271bc 100644 ---- a/dlls/ddraw/utils.c -+++ b/dlls/ddraw/utils.c -@@ -686,7 +686,7 @@ DDRAW_dump_DDSCAPS(const DDSCAPS *in) - in_bis.dwCaps = in->dwCaps; - in_bis.dwCaps2 = 0; - in_bis.dwCaps3 = 0; -- in_bis.dwCaps4 = 0; -+ in_bis.u1.dwCaps4 = 0; - - DDRAW_dump_DDSCAPS2(&in_bis); - } -@@ -776,7 +776,7 @@ void DDRAW_dump_surface_desc(const DDSURFACEDESC2 *lpddsd) - ME(DDSD_WIDTH, DDRAW_dump_DWORD, dwWidth), - ME(DDSD_PITCH, DDRAW_dump_DWORD, u1 /* lPitch */), - ME(DDSD_LINEARSIZE, DDRAW_dump_DWORD, u1 /* dwLinearSize */), -- ME(DDSD_BACKBUFFERCOUNT, DDRAW_dump_DWORD, dwBackBufferCount), -+ ME(DDSD_BACKBUFFERCOUNT, DDRAW_dump_DWORD, u5.dwBackBufferCount), - ME(DDSD_MIPMAPCOUNT, DDRAW_dump_DWORD, u2 /* dwMipMapCount */), - ME(DDSD_ZBUFFERBITDEPTH, DDRAW_dump_DWORD, u2 /* dwZBufferBitDepth */), /* This is for 'old-style' D3D */ - ME(DDSD_REFRESHRATE, DDRAW_dump_DWORD, u2 /* dwRefreshRate */), -@@ -862,7 +862,7 @@ void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS* pIn, DDSCAPS2* pOut) - pOut->dwCaps = pIn->dwCaps; - pOut->dwCaps2 = 0; - pOut->dwCaps3 = 0; -- pOut->dwCaps4 = 0; -+ pOut->u1.dwCaps4 = 0; - } - - void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2* pIn, DDDEVICEIDENTIFIER* pOut) -@@ -1147,7 +1147,7 @@ void DDSD_to_DDSD2(const DDSURFACEDESC *in, DDSURFACEDESC2 *out) - /* ddsCaps is read even without DDSD_CAPS set. See dsurface:no_ddsd_caps_test */ - out->ddsCaps.dwCaps = in->ddsCaps.dwCaps; - if (in->dwFlags & DDSD_PITCH) out->u1.lPitch = in->u1.lPitch; -- if (in->dwFlags & DDSD_BACKBUFFERCOUNT) out->dwBackBufferCount = in->dwBackBufferCount; -+ if (in->dwFlags & DDSD_BACKBUFFERCOUNT) out->u5.dwBackBufferCount = in->dwBackBufferCount; - if (in->dwFlags & DDSD_ALPHABITDEPTH) out->dwAlphaBitDepth = in->dwAlphaBitDepth; - /* DDraw(native, and wine) does not set the DDSD_LPSURFACE, so always copy */ - out->lpSurface = in->lpSurface; -@@ -1188,7 +1188,7 @@ void DDSD2_to_DDSD(const DDSURFACEDESC2 *in, DDSURFACEDESC *out) - /* ddsCaps is read even without DDSD_CAPS set. See dsurface:no_ddsd_caps_test */ - out->ddsCaps.dwCaps = in->ddsCaps.dwCaps; - if (in->dwFlags & DDSD_PITCH) out->u1.lPitch = in->u1.lPitch; -- if (in->dwFlags & DDSD_BACKBUFFERCOUNT) out->dwBackBufferCount = in->dwBackBufferCount; -+ if (in->dwFlags & DDSD_BACKBUFFERCOUNT) out->dwBackBufferCount = in->u5.dwBackBufferCount; - if (in->dwFlags & DDSD_ZBUFFERBITDEPTH) out->u2.dwZBufferBitDepth = in->u2.dwMipMapCount; /* same union */ - if (in->dwFlags & DDSD_ALPHABITDEPTH) out->dwAlphaBitDepth = in->dwAlphaBitDepth; - /* DDraw(native, and wine) does not set the DDSD_LPSURFACE, so always copy */ -diff --git a/dlls/ddrawex/ddraw.c b/dlls/ddrawex/ddraw.c -index b32f726..e2df885 100644 ---- a/dlls/ddrawex/ddraw.c -+++ b/dlls/ddrawex/ddraw.c -@@ -390,7 +390,7 @@ void DDSD_to_DDSD2(const DDSURFACEDESC *in, DDSURFACEDESC2 *out) - if(in->dwFlags & DDSD_PIXELFORMAT) out->u4.ddpfPixelFormat = in->ddpfPixelFormat; - if(in->dwFlags & DDSD_CAPS) out->ddsCaps.dwCaps = in->ddsCaps.dwCaps; - if(in->dwFlags & DDSD_PITCH) out->u1.lPitch = in->u1.lPitch; -- if(in->dwFlags & DDSD_BACKBUFFERCOUNT) out->dwBackBufferCount = in->dwBackBufferCount; -+ if(in->dwFlags & DDSD_BACKBUFFERCOUNT) out->u5.dwBackBufferCount = in->dwBackBufferCount; - if(in->dwFlags & DDSD_ZBUFFERBITDEPTH) out->u2.dwMipMapCount = in->u2.dwZBufferBitDepth; /* same union */ - if(in->dwFlags & DDSD_ALPHABITDEPTH) out->dwAlphaBitDepth = in->dwAlphaBitDepth; - /* DDraw(native, and wine) does not set the DDSD_LPSURFACE, so always copy */ -@@ -417,7 +417,7 @@ void DDSD2_to_DDSD(const DDSURFACEDESC2 *in, DDSURFACEDESC *out) - if(in->dwFlags & DDSD_PIXELFORMAT) out->ddpfPixelFormat = in->u4.ddpfPixelFormat; - if(in->dwFlags & DDSD_CAPS) out->ddsCaps.dwCaps = in->ddsCaps.dwCaps; - if(in->dwFlags & DDSD_PITCH) out->u1.lPitch = in->u1.lPitch; -- if(in->dwFlags & DDSD_BACKBUFFERCOUNT) out->dwBackBufferCount = in->dwBackBufferCount; -+ if(in->dwFlags & DDSD_BACKBUFFERCOUNT) out->dwBackBufferCount = in->u5.dwBackBufferCount; - if(in->dwFlags & DDSD_ZBUFFERBITDEPTH) out->u2.dwZBufferBitDepth = in->u2.dwMipMapCount; /* same union */ - if(in->dwFlags & DDSD_ALPHABITDEPTH) out->dwAlphaBitDepth = in->dwAlphaBitDepth; - /* DDraw(native, and wine) does not set the DDSD_LPSURFACE, so always copy */ -diff --git a/dlls/dxdiagn/provider.c b/dlls/dxdiagn/provider.c -index 451270c..5831488 100644 ---- a/dlls/dxdiagn/provider.c -+++ b/dlls/dxdiagn/provider.c -@@ -856,7 +856,7 @@ static BOOL get_texture_memory(GUID *adapter, DWORD *available_mem) - if (SUCCEEDED(hr)) - { - dd_caps.dwCaps = DDSCAPS_LOCALVIDMEM | DDSCAPS_VIDEOMEMORY; -- dd_caps.dwCaps2 = dd_caps.dwCaps3 = dd_caps.dwCaps4 = 0; -+ dd_caps.dwCaps2 = dd_caps.dwCaps3 = dd_caps.u1.dwCaps4 = 0; - hr = IDirectDraw7_GetAvailableVidMem(pDirectDraw, &dd_caps, available_mem, NULL); - IDirectDraw7_Release(pDirectDraw); - if (SUCCEEDED(hr)) -@@ -1112,7 +1112,7 @@ static HRESULT fill_display_information_fallback(IDxDiagContainerImpl_Container - return S_OK; - - dd_caps.dwCaps = DDSCAPS_LOCALVIDMEM | DDSCAPS_VIDEOMEMORY; -- dd_caps.dwCaps2 = dd_caps.dwCaps3 = dd_caps.dwCaps4 = 0; -+ dd_caps.dwCaps2 = dd_caps.dwCaps3 = dd_caps.u1.dwCaps4 = 0; - hr = IDirectDraw7_GetAvailableVidMem(pDirectDraw, &dd_caps, &tmp, NULL); - if (SUCCEEDED(hr)) - { -diff --git a/include/ddraw.h b/include/ddraw.h -index 22be0eb..f94abe3 100644 ---- a/include/ddraw.h -+++ b/include/ddraw.h -@@ -371,7 +371,10 @@ typedef struct _DDSCAPS2 { - DWORD dwCaps; /* capabilities of surface wanted */ - DWORD dwCaps2; /* additional capabilities */ - DWORD dwCaps3; /* reserved capabilities */ -- DWORD dwCaps4; /* more reserved capabilities */ -+ union { -+ DWORD dwCaps4; /* more reserved capabilities */ -+ DWORD dwVolumeDepth; -+ } DUMMYUNIONNAME1; - } DDSCAPS2,*LPDDSCAPS2; - - #define DD_ROP_SPACE (256/32) /* space required to store ROP array */ -@@ -1001,7 +1004,10 @@ typedef struct _DDSURFACEDESC2 - LONG lPitch; /*10: distance to start of next line (return value only)*/ - DWORD dwLinearSize; /*10: formless late-allocated optimized surface size */ - } DUMMYUNIONNAME1; -- DWORD dwBackBufferCount;/* 14: number of back buffers requested*/ -+ union { -+ DWORD dwBackBufferCount;/* 14: number of back buffers requested*/ -+ DWORD dwDepth; -+ } DUMMYUNIONNAME5; - union { - DWORD dwMipMapCount;/* 18:number of mip-map levels requested*/ - DWORD dwRefreshRate;/* 18:refresh rate (used when display mode is described)*/ --- -2.3.0 - diff --git a/patches/kernel32-Named_Pipe/0006-ntdll-Unify-similar-code-in-NtReadFile-and-FILE_Asyn.patch b/patches/kernel32-Named_Pipe/0006-ntdll-Unify-similar-code-in-NtReadFile-and-FILE_Asyn.patch index 7256b543..8ec68151 100644 --- a/patches/kernel32-Named_Pipe/0006-ntdll-Unify-similar-code-in-NtReadFile-and-FILE_Asyn.patch +++ b/patches/kernel32-Named_Pipe/0006-ntdll-Unify-similar-code-in-NtReadFile-and-FILE_Asyn.patch @@ -69,7 +69,7 @@ index 01cef2c..a20c3e8 100644 */ static NTSTATUS FILE_AsyncReadService(void *user, PIO_STATUS_BLOCK iosb, NTSTATUS status, void **apc) { - async_fileio_read *fileio = user; + struct async_fileio_read *fileio = user; - int fd, needs_close, result; + int fd, needs_close; + enum server_fd_type type; diff --git a/patches/kernel32-Named_Pipe/0008-ntdll-Unify-similar-code-in-NtWriteFile-and-FILE_Asy.patch b/patches/kernel32-Named_Pipe/0008-ntdll-Unify-similar-code-in-NtWriteFile-and-FILE_Asy.patch index 7b8e583b..1bf45176 100644 --- a/patches/kernel32-Named_Pipe/0008-ntdll-Unify-similar-code-in-NtWriteFile-and-FILE_Asy.patch +++ b/patches/kernel32-Named_Pipe/0008-ntdll-Unify-similar-code-in-NtWriteFile-and-FILE_Asy.patch @@ -58,7 +58,7 @@ index 8de4b98..e8a1066 100644 @@ -933,7 +964,7 @@ NTSTATUS WINAPI NtReadFileScatter( HANDLE file, HANDLE event, PIO_APC_ROUTINE ap static NTSTATUS FILE_AsyncWriteService(void *user, IO_STATUS_BLOCK *iosb, NTSTATUS status, void **apc) { - async_fileio_write *fileio = user; + struct async_fileio_write *fileio = user; - int result, fd, needs_close; + int fd, needs_close; enum server_fd_type type; diff --git a/patches/msctf-DllCanUnloadNow/0001-msctf-Always-use-interlocked-functions-when-accessin.patch b/patches/msctf-DllCanUnloadNow/0001-msctf-Always-use-interlocked-functions-when-accessin.patch deleted file mode 100644 index 8652539e..00000000 --- a/patches/msctf-DllCanUnloadNow/0001-msctf-Always-use-interlocked-functions-when-accessin.patch +++ /dev/null @@ -1,35 +0,0 @@ -From 4bcc72aa747a76c9300fbbd59a3c629206a7a554 Mon Sep 17 00:00:00 2001 -From: Sebastian Lackner -Date: Sun, 1 Mar 2015 05:05:04 +0100 -Subject: msctf: Always use interlocked functions when accessing - MSCTF_refCount. - ---- - dlls/msctf/msctf.c | 4 ++-- - 1 file changed, 2 insertions(+), 2 deletions(-) - -diff --git a/dlls/msctf/msctf.c b/dlls/msctf/msctf.c -index 78992f7..231246a 100644 ---- a/dlls/msctf/msctf.c -+++ b/dlls/msctf/msctf.c -@@ -110,7 +110,7 @@ static void ClassFactory_Destructor(ClassFactory *This) - { - TRACE("Destroying class factory %p\n", This); - HeapFree(GetProcessHeap(),0,This); -- MSCTF_refCount--; -+ InterlockedDecrement(&MSCTF_refCount); - } - - static HRESULT WINAPI ClassFactory_QueryInterface(IClassFactory *iface, REFIID riid, LPVOID *ppvOut) -@@ -190,7 +190,7 @@ static HRESULT ClassFactory_Constructor(LPFNCONSTRUCTOR ctor, LPVOID *ppvOut) - This->ctor = ctor; - *ppvOut = This; - TRACE("Created class factory %p\n", This); -- MSCTF_refCount++; -+ InterlockedIncrement(&MSCTF_refCount); - return S_OK; - } - --- -2.3.0 - diff --git a/patches/msctf-DllCanUnloadNow/0002-msctf-Avoid-unloading-library-while-textservices-are.patch b/patches/msctf-DllCanUnloadNow/0001-msctf-Avoid-unloading-library-while-textservices-are.patch similarity index 100% rename from patches/msctf-DllCanUnloadNow/0002-msctf-Avoid-unloading-library-while-textservices-are.patch rename to patches/msctf-DllCanUnloadNow/0001-msctf-Avoid-unloading-library-while-textservices-are.patch diff --git a/patches/patchinstall.sh b/patches/patchinstall.sh index 2d4794a2..f6d9dc3a 100755 --- a/patches/patchinstall.sh +++ b/patches/patchinstall.sh @@ -99,7 +99,6 @@ patch_enable_all () enable_gdiplus_GdipCreateRegionRgnData="$1" enable_imagehlp_BindImageEx="$1" enable_include_Winetest="$1" - enable_include_ddraw="$1" enable_iphlpapi_TCP_Table="$1" enable_kernel32_Console_Handles="$1" enable_kernel32_CopyFileEx="$1" @@ -339,9 +338,6 @@ patch_enable () include-Winetest) enable_include_Winetest="$2" ;; - include-ddraw) - enable_include_ddraw="$2" - ;; iphlpapi-TCP_Table) enable_iphlpapi_TCP_Table="$2" ;; @@ -1252,13 +1248,11 @@ fi # Patchset browseui-Race_Conditions # | # | Modified files: -# | * dlls/browseui/browseui_main.c, dlls/browseui/compcatcachedaemon.c, dlls/browseui/progressdlg.c +# | * dlls/browseui/progressdlg.c # | if test "$enable_browseui_Race_Conditions" -eq 1; then - patch_apply browseui-Race_Conditions/0001-browseui-Always-use-interlocked-functions-when-acces.patch - patch_apply browseui-Race_Conditions/0002-browseui-Avoid-race-conditions-when-progress-dialog-.patch + patch_apply browseui-Race_Conditions/0001-browseui-Avoid-race-conditions-when-progress-dialog-.patch ( - echo '+ { "Sebastian Lackner", "browseui: Always use interlocked functions when accessing variable BROWSEUI_refCount.", 1 },'; echo '+ { "Sebastian Lackner", "browseui: Avoid race-conditions when progress dialog is released before thread terminates.", 1 },'; ) >> "$patchlist" fi @@ -1638,6 +1632,18 @@ if test "$enable_dxgi_GetDesc" -eq 1; then ) >> "$patchlist" fi +# Patchset makedep-PARENTSPEC +# | +# | Modified files: +# | * tools/makedep.c +# | +if test "$enable_makedep_PARENTSPEC" -eq 1; then + patch_apply makedep-PARENTSPEC/0001-makedep-Add-support-for-PARENTSPEC-Makefile-variable.patch + ( + echo '+ { "Sebastian Lackner", "makedep: Add support for PARENTSPEC Makefile variable.", 1 },'; + ) >> "$patchlist" +fi + # Patchset ntdll-DllRedirects # | # | Modified files: @@ -1658,18 +1664,6 @@ if test "$enable_ntdll_DllRedirects" -eq 1; then ) >> "$patchlist" fi -# Patchset makedep-PARENTSPEC -# | -# | Modified files: -# | * tools/makedep.c -# | -if test "$enable_makedep_PARENTSPEC" -eq 1; then - patch_apply makedep-PARENTSPEC/0001-makedep-Add-support-for-PARENTSPEC-Makefile-variable.patch - ( - echo '+ { "Sebastian Lackner", "makedep: Add support for PARENTSPEC Makefile variable.", 1 },'; - ) >> "$patchlist" -fi - # Patchset wined3d-CSMT_Helper # | # | Modified files: @@ -2262,19 +2256,6 @@ if test "$enable_include_Winetest" -eq 1; then ) >> "$patchlist" fi -# Patchset include-ddraw -# | -# | Modified files: -# | * dlls/ddraw/ddraw.c, dlls/ddraw/device.c, dlls/ddraw/surface.c, dlls/ddraw/tests/ddraw4.c, dlls/ddraw/tests/ddraw7.c, -# | dlls/ddraw/utils.c, dlls/ddrawex/ddraw.c, dlls/dxdiagn/provider.c, include/ddraw.h -# | -if test "$enable_include_ddraw" -eq 1; then - patch_apply include-ddraw/0001-include-Correct-DDSCAPS2-and-DDSURFACEDESC2-structur.patch - ( - echo '+ { "Amine Khaldi", "include: Correct DDSCAPS2 and DDSURFACEDESC2 structures and their uses.", 1 },'; - ) >> "$patchlist" -fi - # Patchset iphlpapi-TCP_Table # | # | This patchset fixes the following Wine bugs: @@ -2596,10 +2577,8 @@ fi # | * dlls/msctf/msctf.c # | if test "$enable_msctf_DllCanUnloadNow" -eq 1; then - patch_apply msctf-DllCanUnloadNow/0001-msctf-Always-use-interlocked-functions-when-accessin.patch - patch_apply msctf-DllCanUnloadNow/0002-msctf-Avoid-unloading-library-while-textservices-are.patch + patch_apply msctf-DllCanUnloadNow/0001-msctf-Avoid-unloading-library-while-textservices-are.patch ( - echo '+ { "Sebastian Lackner", "msctf: Always use interlocked functions when accessing MSCTF_refCount.", 1 },'; echo '+ { "Sebastian Lackner", "msctf: Avoid unloading library while textservices are activated.", 1 },'; ) >> "$patchlist" fi diff --git a/patches/shell32-Progress_Dialog/0001-shell32-Correct-indentation-in-shfileop.c.patch b/patches/shell32-Progress_Dialog/0001-shell32-Correct-indentation-in-shfileop.c.patch index c9866618..3c414c45 100644 --- a/patches/shell32-Progress_Dialog/0001-shell32-Correct-indentation-in-shfileop.c.patch +++ b/patches/shell32-Progress_Dialog/0001-shell32-Correct-indentation-in-shfileop.c.patch @@ -149,7 +149,7 @@ index 62d7880..ee40e39 100644 - args[0] = (DWORD_PTR)szDir; - FormatMessageW(FORMAT_MESSAGE_FROM_STRING|FORMAT_MESSAGE_ARGUMENT_ARRAY, -- szText, 0, 0, szBuffer, sizeof(szBuffer), (__ms_va_list*)args); +- szText, 0, 0, szBuffer, sizeof(szBuffer)/sizeof(szBuffer[0]), (__ms_va_list*)args); - hIcon = LoadIconW(ids.hIconInstance, (LPWSTR)MAKEINTRESOURCE(ids.icon_resource_id)); + LoadStringW(shell32_hInstance, ids.caption_resource_id, szCaption, sizeof(szCaption)/sizeof(WCHAR)); + LoadStringW(shell32_hInstance, ids.text_resource_id, szText, sizeof(szText)/sizeof(WCHAR)); @@ -166,7 +166,7 @@ index 62d7880..ee40e39 100644 - op->req->fAnyOperationsAborted = TRUE; + args[0] = (DWORD_PTR)szDir; + FormatMessageW(FORMAT_MESSAGE_FROM_STRING|FORMAT_MESSAGE_ARGUMENT_ARRAY, -+ szText, 0, 0, szBuffer, sizeof(szBuffer), (__ms_va_list*)args); ++ szText, 0, 0, szBuffer, sizeof(szBuffer)/sizeof(szBuffer[0]), (__ms_va_list*)args); + hIcon = LoadIconW(ids.hIconInstance, (LPWSTR)MAKEINTRESOURCE(ids.icon_resource_id)); + + ret = SHELL_ConfirmMsgBox(hWnd, szBuffer, szCaption, hIcon, op && op->bManyItems); diff --git a/patches/wined3d-CSMT_Main/9999-IfDefined.patch b/patches/wined3d-CSMT_Main/9999-IfDefined.patch index 616c9cc8..c3f4f02c 100644 --- a/patches/wined3d-CSMT_Main/9999-IfDefined.patch +++ b/patches/wined3d-CSMT_Main/9999-IfDefined.patch @@ -446,7 +446,7 @@ diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c const struct wined3d_gl_info *gl_info = context->gl_info; struct wined3d_viewport vp = state->viewport; -@@ -4949,7 +4994,11 @@ +@@ -4947,7 +4992,11 @@ } else { @@ -458,7 +458,7 @@ diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c UINT height; UINT width; -@@ -5013,7 +5062,11 @@ +@@ -5011,7 +5060,11 @@ void state_srgbwrite(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id) { @@ -2892,7 +2892,7 @@ diff --git a/dlls/wined3d/drawprim.c b/dlls/wined3d/drawprim.c const void *idx_data, UINT start_idx, INT base_vertex_index, UINT start_instance, UINT instance_count) { if (idx_size) -@@ -92,7 +96,11 @@ +@@ -85,7 +89,11 @@ */ /* Context activation is done by the caller. */ @@ -2904,7 +2904,7 @@ diff --git a/dlls/wined3d/drawprim.c b/dlls/wined3d/drawprim.c const struct wined3d_stream_info *si, UINT NumVertexes, GLenum glPrimType, const void *idxData, UINT idxSize, UINT startIdx) { -@@ -100,6 +108,9 @@ +@@ -93,6 +101,9 @@ const WORD *pIdxBufS = NULL; const DWORD *pIdxBufL = NULL; UINT vx_index; @@ -2914,7 +2914,7 @@ diff --git a/dlls/wined3d/drawprim.c b/dlls/wined3d/drawprim.c LONG SkipnStrides = startIdx; BOOL pixelShader = use_ps(state); BOOL specular_fog = FALSE; -@@ -449,7 +460,11 @@ +@@ -442,7 +453,11 @@ } /* Context activation is done by the caller. */ @@ -2926,7 +2926,7 @@ diff --git a/dlls/wined3d/drawprim.c b/dlls/wined3d/drawprim.c const struct wined3d_stream_info *si, UINT numberOfVertices, GLenum glPrimitiveType, const void *idxData, UINT idxSize, UINT startIdx) { -@@ -506,7 +521,11 @@ +@@ -499,7 +514,11 @@ } /* Context activation is done by the caller. */ @@ -2938,7 +2938,7 @@ diff --git a/dlls/wined3d/drawprim.c b/dlls/wined3d/drawprim.c const struct wined3d_stream_info *si, UINT numberOfVertices, GLenum glPrimitiveType, const void *idxData, UINT idxSize, UINT startIdx, UINT base_vertex_index, UINT instance_count) { -@@ -591,10 +610,17 @@ +@@ -584,10 +603,17 @@ } /* Routine common to the draw primitive and draw indexed primitive routines */ @@ -2956,7 +2956,7 @@ diff --git a/dlls/wined3d/drawprim.c b/dlls/wined3d/drawprim.c const struct wined3d_stream_info *stream_info; struct wined3d_event_query *ib_query = NULL; struct wined3d_stream_info si_emulated; -@@ -607,6 +633,7 @@ +@@ -600,6 +626,7 @@ if (!index_count) return; @@ -2964,7 +2964,7 @@ diff --git a/dlls/wined3d/drawprim.c b/dlls/wined3d/drawprim.c context = context_acquire(device, wined3d_rendertarget_view_get_surface(state->fb.render_targets[0])); if (!context->valid) { -@@ -648,6 +675,49 @@ +@@ -641,6 +668,49 @@ wined3d_cs_switch_onscreen_ds(device->cs, context, ds); if (ds->resource.locations & location) @@ -3014,7 +3014,7 @@ diff --git a/dlls/wined3d/drawprim.c b/dlls/wined3d/drawprim.c SetRect(¤t_rect, 0, 0, ds->ds_current_size.cx, ds->ds_current_size.cy); else SetRectEmpty(¤t_rect); -@@ -660,6 +730,7 @@ +@@ -653,6 +723,7 @@ } } @@ -3022,7 +3022,7 @@ diff --git a/dlls/wined3d/drawprim.c b/dlls/wined3d/drawprim.c if (!context_apply_draw_state(context, device, state)) { context_release(context); -@@ -670,6 +741,18 @@ +@@ -663,6 +734,18 @@ if (state->fb.depth_stencil && state->render_states[WINED3D_RS_ZWRITEENABLE]) { struct wined3d_surface *ds = wined3d_rendertarget_view_get_surface(state->fb.depth_stencil); @@ -3041,7 +3041,7 @@ diff --git a/dlls/wined3d/drawprim.c b/dlls/wined3d/drawprim.c DWORD location = context->render_offscreen ? ds->container->resource.draw_binding : WINED3D_LOCATION_DRAWABLE; surface_modify_ds_location(ds, location, ds->ds_current_size.cx, ds->ds_current_size.cy); -@@ -752,6 +835,7 @@ +@@ -745,6 +828,7 @@ else WARN_(d3d_perf)("Using immediate mode with vertex shaders for half float emulation.\n"); @@ -3049,7 +3049,7 @@ diff --git a/dlls/wined3d/drawprim.c b/dlls/wined3d/drawprim.c draw_strided_slow_vs(context, state, stream_info, index_count, state->gl_primitive_type, idx_data, idx_size, start_idx); } -@@ -770,6 +854,26 @@ +@@ -763,6 +847,26 @@ else { draw_strided_fast(gl_info, state->gl_primitive_type, index_count, idx_size, idx_data, @@ -7437,7 +7437,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c } /* Read the framebuffer contents into a texture. Note that this function -@@ -2907,6 +3585,85 @@ +@@ -2909,6 +3587,85 @@ } } @@ -7523,7 +7523,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c /* Does a direct frame buffer -> texture copy. Stretching is done with single * pixel copy calls. */ static void fb_copy_to_texture_direct(struct wined3d_surface *dst_surface, struct wined3d_surface *src_surface, -@@ -3013,8 +3770,13 @@ +@@ -3015,8 +3772,13 @@ /* The texture is now most up to date - If the surface is a render target * and has a drawable, this path is never entered. */ @@ -7537,7 +7537,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c } /* Uses the hardware to stretch and flip the image */ -@@ -3082,7 +3844,11 @@ +@@ -3084,7 +3846,11 @@ checkGLcall("glEnable(texture_target)"); /* For now invalidate the texture copy of the back buffer. Drawable and sysmem copy are untouched */ @@ -7549,7 +7549,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c } /* Make sure that the top pixel is always above the bottom pixel, and keep a separate upside down flag -@@ -3279,6 +4045,7 @@ +@@ -3281,6 +4047,7 @@ checkGLcall("glDeleteTextures(1, &backup)"); } @@ -7557,7 +7557,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c if (wined3d_settings.cs_multithreaded) gl_info->gl_ops.gl.p_glFinish(); else if (wined3d_settings.strict_draw_ordering) -@@ -3290,6 +4057,17 @@ +@@ -3292,6 +4059,17 @@ * and has a drawable, this path is never entered. */ wined3d_resource_validate_location(&dst_surface->resource, WINED3D_LOCATION_TEXTURE_RGB); wined3d_resource_invalidate_location(&dst_surface->resource, ~WINED3D_LOCATION_TEXTURE_RGB); @@ -7575,7 +7575,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c } /* Front buffer coordinates are always full screen coordinates, but our GL -@@ -3320,6 +4098,7 @@ +@@ -3322,6 +4100,7 @@ rect->bottom = drawable_height - rect->bottom; } @@ -7583,7 +7583,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c /* Context activation is done by the caller. */ static void surface_blt_to_drawable(const struct wined3d_device *device, struct wined3d_context *old_ctx, -@@ -3354,6 +4133,26 @@ +@@ -3356,6 +4135,26 @@ /* Make sure the surface is up-to-date. This should probably use * wined3d_resource_load_location() and worry about the destination * surface too, unless we're overwriting it completely. */ @@ -7610,7 +7610,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c wined3d_texture_load(src_surface->container, context, FALSE); /* Activate the destination context, set it up for blitting */ -@@ -3396,6 +4195,7 @@ +@@ -3398,6 +4197,7 @@ /* Leave the opengl state valid for blitting */ device->blitter->unset_shader(context->gl_info); @@ -7618,7 +7618,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c if (wined3d_settings.cs_multithreaded) gl_info->gl_ops.gl.p_glFinish(); else if (wined3d_settings.strict_draw_ordering -@@ -3409,6 +4209,14 @@ +@@ -3411,6 +4211,14 @@ context = context_acquire(device, restore_rt); context_release(context); } @@ -7633,7 +7633,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c } HRESULT surface_color_fill(struct wined3d_surface *s, const RECT *rect, const struct wined3d_color *color) -@@ -3432,9 +4240,15 @@ +@@ -3434,9 +4242,15 @@ enum wined3d_texture_filter_type filter) { struct wined3d_device *device = dst_surface->resource.device; @@ -7649,7 +7649,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c TRACE("dst_surface %p, dst_rect %s, src_surface %p, src_rect %s, flags %#x, blt_fx %p, filter %s.\n", dst_surface, wine_dbgstr_rect(dst_rect), src_surface, wine_dbgstr_rect(src_rect), -@@ -3559,7 +4373,9 @@ +@@ -3561,7 +4375,9 @@ /* Blit from offscreen surface to render target */ struct wined3d_color_key old_blt_key = src_surface->container->src_blt_color_key; DWORD old_color_key_flags = src_surface->container->color_key_flags; @@ -7659,7 +7659,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c TRACE("Blt from surface %p to rendertarget %p\n", src_surface, dst_surface); -@@ -3593,6 +4409,7 @@ +@@ -3595,6 +4411,7 @@ wined3d_texture_set_color_key(src_surface->container, WINED3D_CKEY_SRC_BLT, NULL); } @@ -7667,7 +7667,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c context = context_acquire(device, dst_surface); surface_blt_to_drawable(device, context, filter, flags & (WINEDDBLT_KEYSRC | WINEDDBLT_KEYSRCOVERRIDE | WINEDDBLT_ALPHATEST), -@@ -3605,6 +4422,18 @@ +@@ -3607,6 +4424,18 @@ wined3d_resource_validate_location(&dst_surface->resource, dst_surface->container->resource.draw_binding); wined3d_resource_invalidate_location(&dst_surface->resource, ~dst_surface->container->resource.draw_binding); @@ -7686,7 +7686,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c return WINED3D_OK; } -@@ -3679,6 +4508,7 @@ +@@ -3681,6 +4510,7 @@ { TRACE("surface %p, new location %#x, w %u, h %u.\n", surface, location, w, h); @@ -7694,7 +7694,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c if (((surface->resource.locations & WINED3D_LOCATION_TEXTURE_RGB) && !(location & WINED3D_LOCATION_TEXTURE_RGB)) || (!(surface->resource.locations & WINED3D_LOCATION_TEXTURE_RGB) && (location & WINED3D_LOCATION_TEXTURE_RGB))) -@@ -3687,6 +4517,15 @@ +@@ -3689,6 +4519,15 @@ surface->ds_current_size.cx = w; surface->ds_current_size.cy = h; surface->resource.locations = location; @@ -7710,7 +7710,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c } /* Context activation is done by the caller. */ -@@ -3701,7 +4540,11 @@ +@@ -3703,7 +4542,11 @@ /* TODO: Make this work for modes other than FBO */ if (wined3d_settings.offscreen_rendering_mode != ORM_FBO) return; @@ -7722,7 +7722,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c { w = surface->ds_current_size.cx; h = surface->ds_current_size.cy; -@@ -3727,7 +4570,11 @@ +@@ -3729,7 +4572,11 @@ return; } @@ -7734,7 +7734,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c { TRACE("Surface was discarded, no need copy data.\n"); switch (location) -@@ -3744,6 +4591,7 @@ +@@ -3746,6 +4593,7 @@ default: FIXME("Unhandled location %#x\n", location); } @@ -7742,7 +7742,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c surface->resource.locations &= ~WINED3D_LOCATION_DISCARDED; surface->resource.locations |= location; surface->ds_current_size.cx = surface->resource.width; -@@ -3755,6 +4603,19 @@ +@@ -3757,6 +4605,19 @@ { FIXME("No up to date depth stencil location.\n"); surface->resource.locations |= location; @@ -7762,7 +7762,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c surface->ds_current_size.cx = surface->resource.width; surface->ds_current_size.cy = surface->resource.height; return; -@@ -3819,9 +4680,13 @@ +@@ -3821,9 +4682,13 @@ context_invalidate_state(context, STATE_FRAMEBUFFER); @@ -7776,7 +7776,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c gl_info->gl_ops.gl.p_glFlush(); /* Flush to ensure ordering across contexts. */ } else if (location == WINED3D_LOCATION_DRAWABLE) -@@ -3837,9 +4702,13 @@ +@@ -3839,9 +4704,13 @@ context_invalidate_state(context, STATE_FRAMEBUFFER); @@ -7790,7 +7790,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c gl_info->gl_ops.gl.p_glFlush(); /* Flush to ensure ordering across contexts. */ } else -@@ -3847,6 +4716,7 @@ +@@ -3849,6 +4718,7 @@ ERR("Invalid location (%#x) specified.\n", location); } @@ -7798,7 +7798,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c surface->resource.locations |= location; surface->ds_current_size.cx = surface->resource.width; surface->ds_current_size.cy = surface->resource.height; -@@ -3892,6 +4762,135 @@ +@@ -3894,6 +4764,135 @@ TRACE("Surface was discarded, nothing to do.\n"); return WINED3D_OK; } @@ -7934,7 +7934,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c if (wined3d_settings.offscreen_rendering_mode == ORM_FBO && wined3d_resource_is_offscreen(&surface->container->resource)) -@@ -3901,6 +4900,7 @@ +@@ -3903,6 +4902,7 @@ } surface_get_rect(surface, NULL, &r); @@ -7942,7 +7942,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c wined3d_resource_load_location(&surface->resource, context, WINED3D_LOCATION_TEXTURE_RGB); surface_blt_to_drawable(surface->resource.device, context, WINED3D_TEXF_POINT, FALSE, surface, &r, surface, &r); -@@ -3969,6 +4969,66 @@ +@@ -3971,6 +4971,66 @@ RECT rect = {0, 0, surface->resource.width, surface->resource.height}; surface_blt_fbo(device, context, WINED3D_TEXF_POINT, surface, src_location, @@ -8009,7 +8009,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c &rect, surface, dst_location, &rect); return WINED3D_OK; -@@ -3978,6 +5038,7 @@ +@@ -3980,6 +5040,7 @@ if (srgb) { @@ -8017,7 +8017,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c if ((surface->resource.locations & (WINED3D_LOCATION_TEXTURE_RGB | surface->resource.map_binding)) == WINED3D_LOCATION_TEXTURE_RGB) { -@@ -4006,6 +5067,39 @@ +@@ -4008,6 +5069,39 @@ wined3d_resource_prepare_system_memory(&surface->resource); wined3d_resource_load_location(&surface->resource, context, WINED3D_LOCATION_SYSMEM); } @@ -8057,7 +8057,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c wined3d_texture_prepare_texture(texture, context, srgb); wined3d_texture_bind_and_dirtify(texture, context, srgb); -@@ -4020,7 +5114,11 @@ +@@ -4022,7 +5116,11 @@ /* Don't use PBOs for converted surfaces. During PBO conversion we look at * WINED3D_TEXTURE_CONVERTED but it isn't set (yet) in all cases it is * getting called. */ @@ -8069,7 +8069,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c { TRACE("Removing the pbo attached to surface %p.\n", surface); -@@ -4029,6 +5127,7 @@ +@@ -4031,6 +5129,7 @@ else surface->resource.map_binding = WINED3D_LOCATION_SYSMEM; @@ -8077,7 +8077,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c wined3d_resource_prepare_map_memory(&surface->resource, context); wined3d_resource_load_location(&surface->resource, context, surface->resource.map_binding); wined3d_resource_free_bo(&surface->resource); -@@ -4036,6 +5135,14 @@ +@@ -4038,6 +5137,14 @@ } wined3d_resource_get_memory(&surface->resource, surface->resource.locations, &data); @@ -8092,7 +8092,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c if (format.convert) { /* This code is entered for texture formats which need a fixup. */ -@@ -4081,6 +5188,7 @@ +@@ -4083,6 +5190,7 @@ wined3d_surface_upload_data(surface, gl_info, &format, &src_rect, src_row_pitch, &dst_point, srgb, wined3d_const_bo_address(&data)); @@ -8100,7 +8100,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c HeapFree(GetProcessHeap(), 0, mem); return WINED3D_OK; -@@ -4104,6 +5212,31 @@ +@@ -4106,6 +5214,31 @@ struct wined3d_context *context, DWORD location) { struct wined3d_surface *surface = surface_from_resource(resource); @@ -8132,7 +8132,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c HRESULT hr; TRACE("surface %p, location %s.\n", surface, wined3d_debug_location(location)); -@@ -4111,6 +5244,7 @@ +@@ -4113,6 +5246,7 @@ if (surface->resource.usage & WINED3DUSAGE_DEPTHSTENCIL) { if (location == WINED3D_LOCATION_TEXTURE_RGB @@ -8140,7 +8140,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c && surface->resource.locations & (WINED3D_LOCATION_DRAWABLE | WINED3D_LOCATION_DISCARDED)) { surface_load_ds_location(surface, context, location); -@@ -4130,11 +5264,53 @@ +@@ -4132,11 +5266,53 @@ } } @@ -8196,7 +8196,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c } switch (location) -@@ -4143,6 +5319,7 @@ +@@ -4145,6 +5321,7 @@ case WINED3D_LOCATION_USER_MEMORY: case WINED3D_LOCATION_SYSMEM: case WINED3D_LOCATION_BUFFER: @@ -8204,7 +8204,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c surface_load_sysmem(surface, context, location); break; -@@ -4160,6 +5337,24 @@ +@@ -4162,6 +5339,24 @@ if (FAILED(hr = surface_load_texture(surface, context, location == WINED3D_LOCATION_TEXTURE_SRGB))) return; @@ -8229,7 +8229,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c break; default: -@@ -4167,12 +5362,21 @@ +@@ -4169,12 +5364,21 @@ break; } @@ -8251,7 +8251,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c } static HRESULT ffp_blit_alloc(struct wined3d_device *device) { return WINED3D_OK; } -@@ -4266,6 +5470,7 @@ +@@ -4268,6 +5472,7 @@ const RECT *dst_rect, const struct wined3d_color *color) { const RECT draw_rect = {0, 0, dst_surface->resource.width, dst_surface->resource.height}; @@ -8259,7 +8259,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c struct wined3d_rendertarget_view view, *view_ptr = &view; struct wined3d_fb_state fb = {&view_ptr, NULL, 1}; struct wined3d_texture *texture = dst_surface->container; -@@ -4286,6 +5491,21 @@ +@@ -4288,6 +5493,21 @@ view.sub_resource_idx = dst_surface->texture_layer * texture->level_count + dst_surface->texture_level; device_clear_render_targets(device, 1, &fb, 1, dst_rect, &draw_rect, WINED3DCLEAR_TARGET, color, 0.0f, 0); @@ -8281,7 +8281,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c return WINED3D_OK; } -@@ -4294,6 +5514,7 @@ +@@ -4296,6 +5516,7 @@ const RECT *dst_rect, float depth) { const RECT draw_rect = {0, 0, dst_surface->resource.width, dst_surface->resource.height}; @@ -8289,7 +8289,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c struct wined3d_rendertarget_view view; struct wined3d_fb_state fb = {NULL, &view}; struct wined3d_texture *texture = dst_surface->container; -@@ -4309,6 +5530,20 @@ +@@ -4311,6 +5532,20 @@ view.sub_resource_idx = dst_surface->texture_layer * texture->level_count + dst_surface->texture_level; device_clear_render_targets(device, 0, &fb, 1, dst_rect, &draw_rect, WINED3DCLEAR_ZBUFFER, 0, depth, 0); @@ -8310,7 +8310,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c return WINED3D_OK; } -@@ -4466,6 +5701,7 @@ +@@ -4468,6 +5703,7 @@ int bpp, srcheight, srcwidth, dstheight, dstwidth, width; const struct wined3d_format *src_format, *dst_format; struct wined3d_texture *src_texture = NULL; @@ -8318,7 +8318,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c void *src_data = NULL, *dst_data = NULL; UINT src_row_pitch, src_slice_pitch, dst_row_pitch, dst_slice_pitch; const BYTE *sbase = NULL; -@@ -4496,6 +5732,23 @@ +@@ -4498,6 +5734,23 @@ wined3d_resource_get_pitch(&dst_surface->resource, &dst_row_pitch, &dst_slice_pitch); src_data = dst_data; src_row_pitch = dst_row_pitch; @@ -8342,7 +8342,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c src_format = dst_surface->resource.format; dst_format = src_format; } -@@ -4504,12 +5757,14 @@ +@@ -4506,12 +5759,14 @@ dst_format = dst_surface->resource.format; if (src_surface) { @@ -8357,7 +8357,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c if (dst_surface->resource.format->id != src_surface->resource.format->id) { if (!(src_texture = surface_convert_format(src_surface, dst_format->id))) -@@ -4520,9 +5775,13 @@ +@@ -4522,9 +5777,13 @@ } src_surface = surface_from_resource(wined3d_texture_get_sub_resource(src_texture, 0)); } @@ -8371,7 +8371,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c src_format = src_surface->resource.format; } else -@@ -4530,8 +5789,12 @@ +@@ -4532,8 +5791,12 @@ src_format = dst_format; } @@ -8384,7 +8384,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c } bpp = dst_surface->resource.format->byte_count; -@@ -4542,12 +5805,24 @@ +@@ -4544,12 +5807,24 @@ width = (dst_rect->right - dst_rect->left) * bpp; if (src_surface) @@ -8409,7 +8409,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c if (src_format->flags & dst_format->flags & WINED3DFMT_FLAG_BLOCKS) { -@@ -4582,7 +5857,11 @@ +@@ -4584,7 +5859,11 @@ } hr = surface_cpu_blt_compressed(sbase, dbuf, @@ -8421,7 +8421,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c src_format, flags, fx); goto release; } -@@ -4590,7 +5869,11 @@ +@@ -4592,7 +5871,11 @@ /* First, all the 'source-less' blits */ if (flags & WINEDDBLT_COLORFILL) { @@ -8433,7 +8433,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c flags &= ~WINEDDBLT_COLORFILL; } -@@ -4604,12 +5887,21 @@ +@@ -4606,12 +5889,21 @@ switch (fx->dwROP) { case BLACKNESS: @@ -8455,7 +8455,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c break; case SRCCOPY: /* Well, we do that below? */ break; -@@ -4660,6 +5952,7 @@ +@@ -4662,6 +5954,7 @@ for (y = 0; y < dstheight; ++y) { memcpy(dbuf, sbuf, width); @@ -8463,7 +8463,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c sbuf += src_row_pitch; dbuf += dst_row_pitch; } -@@ -4673,6 +5966,21 @@ +@@ -4675,6 +5968,21 @@ { sbuf -= src_row_pitch; dbuf -= dst_row_pitch; @@ -8485,7 +8485,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c memcpy(dbuf, sbuf, width); } } -@@ -4682,8 +5990,13 @@ +@@ -4684,8 +5992,13 @@ for (y = 0; y < dstheight; ++y) { memmove(dbuf, sbuf, width); @@ -8499,7 +8499,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c } } } -@@ -4692,9 +6005,15 @@ +@@ -4694,9 +6007,15 @@ /* Stretching in y direction only. */ for (y = sy = 0; y < dstheight; ++y, sy += yinc) { @@ -8515,7 +8515,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c } } } -@@ -4704,6 +6023,7 @@ +@@ -4706,6 +6025,7 @@ int last_sy = -1; for (y = sy = 0; y < dstheight; ++y, sy += yinc) { @@ -8523,7 +8523,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c sbuf = sbase + (sy >> 16) * src_row_pitch; if ((sy >> 16) == (last_sy >> 16)) -@@ -4711,6 +6031,15 @@ +@@ -4713,6 +6033,15 @@ /* This source row is the same as last source row - * Copy the already stretched row. */ memcpy(dbuf, dbuf - dst_row_pitch, width); @@ -8539,7 +8539,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c } else { -@@ -4757,6 +6086,7 @@ +@@ -4759,6 +6088,7 @@ } #undef STRETCH_ROW } @@ -8547,7 +8547,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c dbuf += dst_row_pitch; last_sy = sy; } -@@ -4765,6 +6095,16 @@ +@@ -4767,6 +6097,16 @@ else { LONG dstyinc = dst_row_pitch, dstxinc = bpp; @@ -8564,7 +8564,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c DWORD keylow = 0xffffffff, keyhigh = 0, keymask = 0xffffffff; DWORD destkeylow = 0x0, destkeyhigh = 0xffffffff, destkeymask = 0xffffffff; if (flags & (WINEDDBLT_KEYSRC | WINEDDBLT_KEYDEST | WINEDDBLT_KEYSRCOVERRIDE | WINEDDBLT_KEYDESTOVERRIDE)) -@@ -4814,7 +6154,11 @@ +@@ -4816,7 +6156,11 @@ LONG tmpxy; dTopLeft = dbuf; dTopRight = dbuf + ((dstwidth - 1) * bpp); @@ -8576,7 +8576,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c dBottomRight = dBottomLeft + ((dstwidth - 1) * bpp); if (fx->dwDDFX & WINEDDBLTFX_ARITHSTRETCHY) -@@ -4891,6 +6235,7 @@ +@@ -4893,6 +6237,7 @@ flags &= ~(WINEDDBLT_DDFX); } @@ -8584,7 +8584,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c #define COPY_COLORKEY_FX(type) \ do { \ const type *s; \ -@@ -4912,6 +6257,29 @@ +@@ -4914,6 +6259,29 @@ d = (type *)(((BYTE *)d) + dstyinc); \ } \ } while(0) @@ -8614,7 +8614,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c switch (bpp) { -@@ -4930,7 +6298,11 @@ +@@ -4932,7 +6300,11 @@ BYTE *d = dbuf, *dx; for (y = sy = 0; y < dstheight; ++y, sy += yinc) { @@ -8626,7 +8626,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c dx = d; for (x = sx = 0; x < dstwidth; ++x, sx+= xinc) { -@@ -4961,10 +6333,12 @@ +@@ -4963,10 +6335,12 @@ } } @@ -8639,7 +8639,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c error: if (flags && FIXME_ON(d3d_surface)) { -@@ -4972,6 +6346,7 @@ +@@ -4974,6 +6348,7 @@ } release: @@ -8647,7 +8647,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c if (dst_data) { wined3d_resource_release_map_ptr(&dst_surface->resource, context); -@@ -4990,6 +6365,14 @@ +@@ -4992,6 +6367,14 @@ wined3d_texture_decref(src_texture); if (context) context_release(context); @@ -8662,7 +8662,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c return hr; } -@@ -5024,6 +6407,7 @@ +@@ -5026,6 +6409,7 @@ cpu_blit_depth_fill, }; @@ -8670,7 +8670,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c void surface_blt_ugly(struct wined3d_surface *dst_surface, const RECT *dst_rect, struct wined3d_surface *src_surface, const RECT *src_rect, DWORD flags, const WINEDDBLTFX *fx, enum wined3d_texture_filter_type filter) -@@ -5031,6 +6415,16 @@ +@@ -5033,6 +6417,16 @@ struct wined3d_swapchain *src_swapchain, *dst_swapchain; struct wined3d_device *device = dst_surface->resource.device; DWORD src_ds_flags, dst_ds_flags; @@ -8687,7 +8687,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c BOOL scale, convert; static const DWORD simple_blit = WINEDDBLT_ASYNC -@@ -5039,6 +6433,106 @@ +@@ -5041,6 +6435,106 @@ | WINEDDBLT_DEPTHFILL | WINEDDBLT_DONOTWAIT; @@ -8794,7 +8794,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c if (!device->d3d_initialized) { WARN("D3D not initialized, using fallback.\n"); -@@ -5081,8 +6575,13 @@ +@@ -5083,8 +6577,13 @@ } scale = src_surface @@ -8808,7 +8808,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c convert = src_surface && src_surface->resource.format->id != dst_surface->resource.format->id; dst_ds_flags = dst_surface->resource.format->flags & (WINED3DFMT_FLAG_DEPTH | WINED3DFMT_FLAG_STENCIL); -@@ -5100,6 +6599,7 @@ +@@ -5102,6 +6601,7 @@ TRACE("Depth fill.\n"); if (!surface_convert_depth_to_float(dst_surface, fx->u5.dwFillDepth, &depth)) @@ -8816,7 +8816,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c return; if (SUCCEEDED(wined3d_surface_depth_fill(dst_surface, dst_rect, depth))) -@@ -5118,6 +6618,32 @@ +@@ -5120,6 +6620,32 @@ * implement those in the CPU blitter at the moment. */ if ((dst_surface->resource.locations & dst_surface->resource.map_binding) && (!src_surface || (src_surface->resource.locations & src_surface->resource.map_binding))) @@ -8849,7 +8849,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c { if (scale) TRACE("Not doing sysmem blit because of scaling.\n"); -@@ -5136,6 +6662,7 @@ +@@ -5138,6 +6664,7 @@ if (!surface_convert_color_to_float(dst_surface, fx->u5.dwFillColor, &color)) goto fallback; @@ -8857,7 +8857,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c if (SUCCEEDED(surface_color_fill(dst_surface, dst_rect, &color))) return; } -@@ -5146,6 +6673,18 @@ +@@ -5148,6 +6675,18 @@ /* Upload */ if ((src_surface->resource.locations & WINED3D_LOCATION_SYSMEM) && !(dst_surface->resource.locations & WINED3D_LOCATION_SYSMEM)) @@ -8876,7 +8876,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c { if (scale) TRACE("Not doing upload because of scaling.\n"); -@@ -5153,6 +6692,7 @@ +@@ -5155,6 +6694,7 @@ TRACE("Not doing upload because of format conversion.\n"); else { @@ -8884,7 +8884,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c POINT dst_point = {dst_rect->left, dst_rect->top}; if (SUCCEEDED(surface_upload_from_surface(dst_surface, &dst_point, src_surface, src_rect))) -@@ -5165,6 +6705,15 @@ +@@ -5167,6 +6707,15 @@ context_release(context); } return; @@ -8900,7 +8900,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c } } } -@@ -5189,6 +6738,7 @@ +@@ -5191,6 +6740,7 @@ wined3d_swapchain_present(dst_swapchain, NULL, NULL, dst_swapchain->win_handle, NULL, 0); dst_swapchain->desc.swap_effect = swap_effect; @@ -8908,7 +8908,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c return; } -@@ -5385,6 +6935,50 @@ +@@ -5387,6 +6937,50 @@ wined3d_surface_location_invalidated, wined3d_surface_load_location, }; @@ -8959,7 +8959,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c static HRESULT surface_init(struct wined3d_surface *surface, struct wined3d_texture *container, const struct wined3d_resource_desc *desc, GLenum target, unsigned int level, unsigned int layer, DWORD flags) -@@ -5452,7 +7046,11 @@ +@@ -5454,7 +7048,11 @@ } surface->container = container; @@ -8971,7 +8971,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c list_init(&surface->renderbuffers); list_init(&surface->overlays); -@@ -5484,9 +7082,14 @@ +@@ -5486,9 +7084,14 @@ if (surface->resource.map_binding == WINED3D_LOCATION_DIB) { wined3d_resource_free_sysmem(&surface->resource); @@ -8986,7 +8986,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c } return hr; -@@ -5513,7 +7116,11 @@ +@@ -5515,7 +7118,11 @@ if (FAILED(hr = surface_init(object, container, desc, target, level, layer, flags))) { WARN("Failed to initialize surface, returning %#x.\n", hr);