Updated patch to emulate \Device\Null using /dev/null, use a proper device driver.

This commit is contained in:
Sebastian Lackner
2015-05-16 00:34:09 +02:00
parent 26e06cc151
commit e2d58b98e4
14 changed files with 516 additions and 216 deletions

View File

@@ -121,7 +121,6 @@ for more details.*
* D3DCompileShader should filter specific warning messages ([Wine Bug #33770](https://bugs.winehq.org/show_bug.cgi?id=33770))
* Do not append duplicate NULL characters when importing keys with regedit ([Wine Bug #37575](https://bugs.winehq.org/show_bug.cgi?id=37575))
* Do not fail when a used context is passed to wglShareLists ([Wine Bug #11436](https://bugs.winehq.org/show_bug.cgi?id=11436))
* Emulate \Device\Null using /dev/null ([Wine Bug #38107](https://bugs.winehq.org/show_bug.cgi?id=38107))
* Emulate access to KI_USER_SHARED_DATA kernel page on x86_64 ([Wine Bug #33849](https://bugs.winehq.org/show_bug.cgi?id=33849))
* Enforce that surfaces are flushed after ReleaseDC
* Ensure NtProtectVirtualMemory and NtCreateSection are on separate pages ([Wine Bug #33162](https://bugs.winehq.org/show_bug.cgi?id=33162))
@@ -189,6 +188,7 @@ for more details.*
* Implement mscoree._CorValidateImage for mono runtime
* Implement ntoskrnl driver testing framework.
* Implement ntoskrnl.KeInitializeMutex
* Implement null.sys to provide \Device\Null ([Wine Bug #38107](https://bugs.winehq.org/show_bug.cgi?id=38107))
* Implement proper handling of CLI .NET images in Wine library loader
* Implement stub for ntoskrnl.IoGetAttachedDeviceReference
* Implement stub for ntoskrnl.KeDelayExecutionThread.