Added patch to implement copying resources between compatible formats.

This commit is contained in:
Sebastian Lackner
2017-07-11 19:26:35 +02:00
parent a5daeb1e36
commit e2a70628df
9 changed files with 627 additions and 32 deletions

View File

@@ -1,4 +1,4 @@
From 28bce0d64734c37b48c470b5fb16cf383d8e25be Mon Sep 17 00:00:00 2001
From 1c8d189c654011204d1c15673ae128930778c4b6 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
Date: Mon, 20 Feb 2017 00:27:25 +0100
Subject: wined3d: Improve wined3d_cs_emit_update_sub_resource.
@@ -10,10 +10,10 @@ Subject: wined3d: Improve wined3d_cs_emit_update_sub_resource.
3 files changed, 75 insertions(+), 4 deletions(-)
diff --git a/dlls/wined3d/cs.c b/dlls/wined3d/cs.c
index b8bad5bc91b..5e365a37d93 100644
index c2b5a2f965f..8a4f4358e9d 100644
--- a/dlls/wined3d/cs.c
+++ b/dlls/wined3d/cs.c
@@ -402,6 +402,7 @@ struct wined3d_cs_update_sub_resource
@@ -403,6 +403,7 @@ struct wined3d_cs_update_sub_resource
unsigned int sub_resource_idx;
struct wined3d_box box;
struct wined3d_sub_resource_data data;
@@ -21,7 +21,7 @@ index b8bad5bc91b..5e365a37d93 100644
};
struct wined3d_cs_add_dirty_texture_region
@@ -2138,6 +2139,51 @@ void wined3d_cs_emit_update_sub_resource(struct wined3d_cs *cs, struct wined3d_r
@@ -2150,6 +2151,51 @@ void wined3d_cs_emit_update_sub_resource(struct wined3d_cs *cs, struct wined3d_r
unsigned int slice_pitch)
{
struct wined3d_cs_update_sub_resource *op;
@@ -73,7 +73,7 @@ index b8bad5bc91b..5e365a37d93 100644
op = cs->ops->require_space(cs, sizeof(*op), WINED3D_CS_QUEUE_MAP);
op->opcode = WINED3D_CS_OP_UPDATE_SUB_RESOURCE;
@@ -2151,8 +2197,6 @@ void wined3d_cs_emit_update_sub_resource(struct wined3d_cs *cs, struct wined3d_r
@@ -2163,8 +2209,6 @@ void wined3d_cs_emit_update_sub_resource(struct wined3d_cs *cs, struct wined3d_r
wined3d_resource_acquire(resource);
cs->ops->submit(cs, WINED3D_CS_QUEUE_MAP);
@@ -82,8 +82,8 @@ index b8bad5bc91b..5e365a37d93 100644
cs->ops->finish(cs, WINED3D_CS_QUEUE_MAP);
}
@@ -2279,6 +2323,11 @@ static void (* const wined3d_cs_op_handlers[])(struct wined3d_cs *cs, const void
/* WINED3D_CS_OP_CLEAR_UNORDERED_ACCESS_VIEW */ wined3d_cs_exec_clear_unordered_access_view,
@@ -2435,6 +2479,11 @@ static void (* const wined3d_cs_op_handlers[])(struct wined3d_cs *cs, const void
/* WINED3D_CS_OP_COPY_SUB_RESOURCE */ wined3d_cs_exec_copy_sub_resource,
};
+static BOOL wined3d_cs_st_check_space(struct wined3d_cs *cs, size_t size, enum wined3d_cs_queue_id queue_id)
@@ -94,7 +94,7 @@ index b8bad5bc91b..5e365a37d93 100644
static void *wined3d_cs_st_require_space(struct wined3d_cs *cs, size_t size, enum wined3d_cs_queue_id queue_id)
{
if (size > (cs->data_size - cs->end))
@@ -2332,6 +2381,7 @@ static void wined3d_cs_st_finish(struct wined3d_cs *cs, enum wined3d_cs_queue_id
@@ -2488,6 +2537,7 @@ static void wined3d_cs_st_finish(struct wined3d_cs *cs, enum wined3d_cs_queue_id
static const struct wined3d_cs_ops wined3d_cs_st_ops =
{
@@ -102,7 +102,7 @@ index b8bad5bc91b..5e365a37d93 100644
wined3d_cs_st_require_space,
wined3d_cs_st_submit,
wined3d_cs_st_finish,
@@ -2364,6 +2414,19 @@ static void wined3d_cs_mt_submit(struct wined3d_cs *cs, enum wined3d_cs_queue_id
@@ -2520,6 +2570,19 @@ static void wined3d_cs_mt_submit(struct wined3d_cs *cs, enum wined3d_cs_queue_id
wined3d_cs_queue_submit(&cs->queue[queue_id], cs);
}
@@ -122,7 +122,7 @@ index b8bad5bc91b..5e365a37d93 100644
static void *wined3d_cs_queue_require_space(struct wined3d_cs_queue *queue, size_t size, struct wined3d_cs *cs)
{
size_t queue_size = ARRAY_SIZE(queue->data);
@@ -2425,6 +2488,14 @@ static void *wined3d_cs_queue_require_space(struct wined3d_cs_queue *queue, size
@@ -2581,6 +2644,14 @@ static void *wined3d_cs_queue_require_space(struct wined3d_cs_queue *queue, size
return packet->data;
}
@@ -137,7 +137,7 @@ index b8bad5bc91b..5e365a37d93 100644
static void *wined3d_cs_mt_require_space(struct wined3d_cs *cs, size_t size, enum wined3d_cs_queue_id queue_id)
{
if (cs->thread_id == GetCurrentThreadId())
@@ -2444,6 +2515,7 @@ static void wined3d_cs_mt_finish(struct wined3d_cs *cs, enum wined3d_cs_queue_id
@@ -2600,6 +2671,7 @@ static void wined3d_cs_mt_finish(struct wined3d_cs *cs, enum wined3d_cs_queue_id
static const struct wined3d_cs_ops wined3d_cs_mt_ops =
{
@@ -146,10 +146,10 @@ index b8bad5bc91b..5e365a37d93 100644
wined3d_cs_mt_submit,
wined3d_cs_mt_finish,
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index b165543cc5c..208a10c92f9 100644
index 56171835762..23f14349a62 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -4270,8 +4270,6 @@ void CDECL wined3d_device_update_sub_resource(struct wined3d_device *device, str
@@ -4285,8 +4285,6 @@ void CDECL wined3d_device_update_sub_resource(struct wined3d_device *device, str
return;
}
@@ -159,10 +159,10 @@ index b165543cc5c..208a10c92f9 100644
}
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 8675eda180d..038699fe91d 100644
index bd43fc55dea..e1a79f6282c 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -3391,6 +3391,7 @@ struct wined3d_cs_queue
@@ -3398,6 +3398,7 @@ struct wined3d_cs_queue
struct wined3d_cs_ops
{

View File

@@ -37,7 +37,7 @@ diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c
diff --git a/dlls/wined3d/cs.c b/dlls/wined3d/cs.c
--- a/dlls/wined3d/cs.c
+++ b/dlls/wined3d/cs.c
@@ -402,6 +402,9 @@ struct wined3d_cs_update_sub_resource
@@ -403,6 +403,9 @@ struct wined3d_cs_update_sub_resource
unsigned int sub_resource_idx;
struct wined3d_box box;
struct wined3d_sub_resource_data data;
@@ -47,7 +47,7 @@ diff --git a/dlls/wined3d/cs.c b/dlls/wined3d/cs.c
};
struct wined3d_cs_add_dirty_texture_region
@@ -2138,6 +2141,53 @@ void wined3d_cs_emit_update_sub_resource(struct wined3d_cs *cs, struct wined3d_r
@@ -2150,6 +2153,53 @@ void wined3d_cs_emit_update_sub_resource(struct wined3d_cs *cs, struct wined3d_r
unsigned int slice_pitch)
{
struct wined3d_cs_update_sub_resource *op;
@@ -101,7 +101,7 @@ diff --git a/dlls/wined3d/cs.c b/dlls/wined3d/cs.c
op = cs->ops->require_space(cs, sizeof(*op), WINED3D_CS_QUEUE_MAP);
op->opcode = WINED3D_CS_OP_UPDATE_SUB_RESOURCE;
@@ -2151,8 +2201,10 @@ void wined3d_cs_emit_update_sub_resource(struct wined3d_cs *cs, struct wined3d_r
@@ -2163,8 +2213,10 @@ void wined3d_cs_emit_update_sub_resource(struct wined3d_cs *cs, struct wined3d_r
wined3d_resource_acquire(resource);
cs->ops->submit(cs, WINED3D_CS_QUEUE_MAP);
@@ -112,8 +112,8 @@ diff --git a/dlls/wined3d/cs.c b/dlls/wined3d/cs.c
cs->ops->finish(cs, WINED3D_CS_QUEUE_MAP);
}
@@ -2279,6 +2331,13 @@ static void (* const wined3d_cs_op_handlers[])(struct wined3d_cs *cs, const void
/* WINED3D_CS_OP_CLEAR_UNORDERED_ACCESS_VIEW */ wined3d_cs_exec_clear_unordered_access_view,
@@ -2435,6 +2487,13 @@ static void (* const wined3d_cs_op_handlers[])(struct wined3d_cs *cs, const void
/* WINED3D_CS_OP_COPY_SUB_RESOURCE */ wined3d_cs_exec_copy_sub_resource,
};
+#if defined(STAGING_CSMT)
@@ -126,7 +126,7 @@ diff --git a/dlls/wined3d/cs.c b/dlls/wined3d/cs.c
static void *wined3d_cs_st_require_space(struct wined3d_cs *cs, size_t size, enum wined3d_cs_queue_id queue_id)
{
if (size > (cs->data_size - cs->end))
@@ -2332,6 +2391,9 @@ static void wined3d_cs_st_finish(struct wined3d_cs *cs, enum wined3d_cs_queue_id
@@ -2488,6 +2547,9 @@ static void wined3d_cs_st_finish(struct wined3d_cs *cs, enum wined3d_cs_queue_id
static const struct wined3d_cs_ops wined3d_cs_st_ops =
{
@@ -136,7 +136,7 @@ diff --git a/dlls/wined3d/cs.c b/dlls/wined3d/cs.c
wined3d_cs_st_require_space,
wined3d_cs_st_submit,
wined3d_cs_st_finish,
@@ -2364,6 +2426,21 @@ static void wined3d_cs_mt_submit(struct wined3d_cs *cs, enum wined3d_cs_queue_id
@@ -2520,6 +2582,21 @@ static void wined3d_cs_mt_submit(struct wined3d_cs *cs, enum wined3d_cs_queue_id
wined3d_cs_queue_submit(&cs->queue[queue_id], cs);
}
@@ -158,7 +158,7 @@ diff --git a/dlls/wined3d/cs.c b/dlls/wined3d/cs.c
static void *wined3d_cs_queue_require_space(struct wined3d_cs_queue *queue, size_t size, struct wined3d_cs *cs)
{
size_t queue_size = ARRAY_SIZE(queue->data);
@@ -2425,6 +2502,16 @@ static void *wined3d_cs_queue_require_space(struct wined3d_cs_queue *queue, size
@@ -2581,6 +2658,16 @@ static void *wined3d_cs_queue_require_space(struct wined3d_cs_queue *queue, size
return packet->data;
}
@@ -175,7 +175,7 @@ diff --git a/dlls/wined3d/cs.c b/dlls/wined3d/cs.c
static void *wined3d_cs_mt_require_space(struct wined3d_cs *cs, size_t size, enum wined3d_cs_queue_id queue_id)
{
if (cs->thread_id == GetCurrentThreadId())
@@ -2444,6 +2531,9 @@ static void wined3d_cs_mt_finish(struct wined3d_cs *cs, enum wined3d_cs_queue_id
@@ -2600,6 +2687,9 @@ static void wined3d_cs_mt_finish(struct wined3d_cs *cs, enum wined3d_cs_queue_id
static const struct wined3d_cs_ops wined3d_cs_mt_ops =
{
@@ -198,7 +198,7 @@ diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
wined3d_device_delete_opengl_contexts(device);
if (device->fb.depth_stencil)
@@ -4176,6 +4179,7 @@ HRESULT CDECL wined3d_device_copy_sub_resource_region(struct wined3d_device *dev
@@ -4180,6 +4183,7 @@ HRESULT CDECL wined3d_device_copy_sub_resource_region(struct wined3d_device *dev
return WINED3DERR_INVALIDCALL;
}
@@ -206,7 +206,7 @@ diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
if (dst_texture->sub_resources[dst_sub_resource_idx].map_count)
{
WARN("Destination sub-resource %u is mapped.\n", dst_sub_resource_idx);
@@ -4186,6 +4190,19 @@ HRESULT CDECL wined3d_device_copy_sub_resource_region(struct wined3d_device *dev
@@ -4190,6 +4194,19 @@ HRESULT CDECL wined3d_device_copy_sub_resource_region(struct wined3d_device *dev
{
WARN("Source sub-resource %u is mapped.\n", src_sub_resource_idx);
return WINED3DERR_INVALIDCALL;
@@ -226,7 +226,7 @@ diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
}
if (!src_box)
@@ -4279,8 +4296,10 @@ void CDECL wined3d_device_update_sub_resource(struct wined3d_device *device, str
@@ -4283,8 +4300,10 @@ void CDECL wined3d_device_update_sub_resource(struct wined3d_device *device, str
return;
}
@@ -237,7 +237,7 @@ diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
wined3d_cs_emit_update_sub_resource(device->cs, resource, sub_resource_idx, box, data, row_pitch, depth_pitch);
}
@@ -5229,3 +5248,58 @@ LRESULT device_process_message(struct wined3d_device *device, HWND window, BOOL
@@ -5233,3 +5252,58 @@ LRESULT device_process_message(struct wined3d_device *device, HWND window, BOOL
else
return CallWindowProcA(proc, window, message, wparam, lparam);
}