wined3d-DXTn: Do not require libtxc_dxtn at compile-time, always search at runtime for common library names.

This commit is contained in:
Sebastian Lackner
2015-02-21 02:21:01 +01:00
parent eea70481fe
commit d734456470
4 changed files with 60 additions and 135 deletions

View File

@@ -1200,7 +1200,7 @@ if test "$enable_wined3d_DXTn" -eq 1; then
patch_apply wined3d-DXTn/0002-wined3d-Improve-DXTn-support-and-export-conversion-f.patch
patch_apply wined3d-DXTn/0003-wined3d-add-DXT1-to-B4G4R4A4-DXT1-to-B5G5R5A1-and-DX.patch
(
echo '+ { "Michael Müller", "wined3d: Add support for DXTn software decoding through libtxc_dxtn.", 2 },';
echo '+ { "Michael Müller", "wined3d: Add support for DXTn software decoding through libtxc_dxtn.", 3 },';
echo '+ { "Christian Costa", "wined3d: Improve DXTn support and export conversion functions for d3dx9_36.", 1 },';
echo '+ { "Michael Müller", "wined3d: add DXT1 to B4G4R4A4, DXT1 to B5G5R5A1 and DXT3 to B4G4R4A4 conversion.", 1 },';
) >> "$patchlist"