Rebase against 6f99cf01e1b88c9bb09fe6b9bff3443514db5ae2.

This commit is contained in:
Sebastian Lackner
2017-04-27 01:22:20 +02:00
parent 229bb38973
commit d3c3d2ab96
5 changed files with 34 additions and 34 deletions

View File

@@ -1,4 +1,4 @@
From d36a6643bbb79dcea3bc39391dc4a129bd940f31 Mon Sep 17 00:00:00 2001
From d4e5a58b69c7e8810c811041234134fe5062f931 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
Date: Thu, 25 Aug 2016 19:52:23 +0200
Subject: d3d11/tests: Test the creation of 1d render buffers in
@@ -9,10 +9,10 @@ Subject: d3d11/tests: Test the creation of 1d render buffers in
1 file changed, 40 insertions(+), 1 deletion(-)
diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c
index c48ff9a..ec5c296 100644
index 9aa21584d8..063b30ebf1 100644
--- a/dlls/d3d11/tests/d3d11.c
+++ b/dlls/d3d11/tests/d3d11.c
@@ -3190,6 +3190,7 @@ static void test_create_rendertarget_view(void)
@@ -3262,6 +3262,7 @@ static void test_create_rendertarget_view(void)
D3D11_RENDER_TARGET_VIEW_DESC rtv_desc;
D3D11_TEXTURE3D_DESC texture3d_desc;
D3D11_TEXTURE2D_DESC texture2d_desc;
@@ -20,15 +20,15 @@ index c48ff9a..ec5c296 100644
D3D11_SUBRESOURCE_DATA data = {0};
ULONG refcount, expected_refcount;
D3D11_BUFFER_DESC buffer_desc;
@@ -3197,6 +3198,7 @@ static void test_create_rendertarget_view(void)
@@ -3269,6 +3270,7 @@ static void test_create_rendertarget_view(void)
ID3D11Device *device, *tmp;
ID3D11Texture3D *texture3d;
ID3D11Texture2D *texture2d;
+ ID3D11Texture1D *texture1d;
ID3D11Resource *texture;
ID3D11Buffer *buffer;
IUnknown *iface;
@@ -3227,6 +3229,23 @@ static void test_create_rendertarget_view(void)
unsigned int i;
@@ -3298,6 +3300,23 @@ static void test_create_rendertarget_view(void)
}
tests[] =
{
@@ -52,7 +52,7 @@ index c48ff9a..ec5c296 100644
{{ 1, 1, RGBA8_UNORM}, {0}, {RGBA8_UNORM, TEX_2D, 0}},
{{10, 1, RGBA8_UNORM}, {0}, {RGBA8_UNORM, TEX_2D, 0}},
{{10, 1, RGBA8_UNORM}, {FMT_UNKNOWN, TEX_2D, 0}, {RGBA8_UNORM, TEX_2D, 0}},
@@ -3388,6 +3407,12 @@ static void test_create_rendertarget_view(void)
@@ -3460,6 +3479,12 @@ static void test_create_rendertarget_view(void)
ID3D11RenderTargetView_Release(rtview);
ID3D11Buffer_Release(buffer);
@@ -65,7 +65,7 @@ index c48ff9a..ec5c296 100644
texture2d_desc.Width = 512;
texture2d_desc.Height = 512;
texture2d_desc.SampleDesc.Count = 1;
@@ -3408,7 +3433,21 @@ static void test_create_rendertarget_view(void)
@@ -3480,7 +3505,21 @@ static void test_create_rendertarget_view(void)
{
D3D11_RENDER_TARGET_VIEW_DESC *current_desc;
@@ -89,5 +89,5 @@ index c48ff9a..ec5c296 100644
texture2d_desc.MipLevels = tests[i].texture.miplevel_count;
texture2d_desc.ArraySize = tests[i].texture.depth_or_array_size;
--
2.8.1
2.12.2

View File

@@ -1,4 +1,4 @@
From 0fb8cdfad5e55e814f6cb7c61935dc5e25cfd132 Mon Sep 17 00:00:00 2001
From 2ba57281f31901b2f9ce05947e44b4a6e7035550 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
Date: Thu, 25 Aug 2016 19:54:13 +0200
Subject: d3d11/tests: Test the creation of 1d shader resource views in
@@ -9,10 +9,10 @@ Subject: d3d11/tests: Test the creation of 1d shader resource views in
1 file changed, 40 insertions(+), 1 deletion(-)
diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c
index ec5c296..0dd286d 100644
index 063b30ebf1..81cced86c3 100644
--- a/dlls/d3d11/tests/d3d11.c
+++ b/dlls/d3d11/tests/d3d11.c
@@ -3536,6 +3536,7 @@ static void test_create_shader_resource_view(void)
@@ -3609,6 +3609,7 @@ static void test_create_shader_resource_view(void)
D3D11_SHADER_RESOURCE_VIEW_DESC srv_desc;
D3D11_TEXTURE3D_DESC texture3d_desc;
D3D11_TEXTURE2D_DESC texture2d_desc;
@@ -20,15 +20,15 @@ index ec5c296..0dd286d 100644
ULONG refcount, expected_refcount;
ID3D11ShaderResourceView *srview;
D3D_FEATURE_LEVEL feature_level;
@@ -3543,6 +3544,7 @@ static void test_create_shader_resource_view(void)
@@ -3616,6 +3617,7 @@ static void test_create_shader_resource_view(void)
ID3D11Device *device, *tmp;
ID3D11Texture3D *texture3d;
ID3D11Texture2D *texture2d;
+ ID3D11Texture1D *texture1d;
ID3D11Resource *texture;
ID3D11Buffer *buffer;
IUnknown *iface;
@@ -3575,6 +3577,21 @@ static void test_create_shader_resource_view(void)
unsigned int i;
@@ -3647,6 +3649,21 @@ static void test_create_shader_resource_view(void)
}
tests[] =
{
@@ -50,7 +50,7 @@ index ec5c296..0dd286d 100644
{{10, 1, RGBA8_UNORM}, {0}, {RGBA8_UNORM, TEX_2D, 0, 10}},
{{10, 1, RGBA8_UNORM}, {FMT_UNKNOWN, TEX_2D, 0, ~0u}, {RGBA8_UNORM, TEX_2D, 0, 10}},
{{10, 1, RGBA8_UNORM}, {RGBA8_UNORM, TEX_2D, 0, ~0u}, {RGBA8_UNORM, TEX_2D, 0, 10}},
@@ -3769,6 +3786,12 @@ static void test_create_shader_resource_view(void)
@@ -3847,6 +3864,12 @@ static void test_create_shader_resource_view(void)
skip("Structured buffers require feature level 11_0.\n");
}
@@ -63,7 +63,7 @@ index ec5c296..0dd286d 100644
texture2d_desc.Width = 512;
texture2d_desc.Height = 512;
texture2d_desc.SampleDesc.Count = 1;
@@ -3788,7 +3811,23 @@ static void test_create_shader_resource_view(void)
@@ -3866,7 +3889,23 @@ static void test_create_shader_resource_view(void)
{
D3D11_SHADER_RESOURCE_VIEW_DESC *current_desc;
@@ -89,5 +89,5 @@ index ec5c296..0dd286d 100644
texture2d_desc.MipLevels = tests[i].texture.miplevel_count;
texture2d_desc.ArraySize = tests[i].texture.depth_or_array_size;
--
2.8.1
2.12.2