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https://gitlab.winehq.org/wine/wine-staging.git
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d3dx9_36-CreatePolygon: Updated with feedback from Matteo Bruni.
This commit is contained in:
parent
305af53597
commit
d260e9e7c4
@ -307,7 +307,7 @@ configure-Detect_Gnutls.ok:
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# Patchset d3dx9_36-CreatePolygon
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# |
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# | Included patches:
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# | * Implement D3DXCreatePolygon. [by Sebastian Lackner]
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# | * Implement D3DXCreatePolygon. [rev 2, by Sebastian Lackner]
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# |
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# | This patchset fixes the following Wine bugs:
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# | * [#13632] Support for D3DXCreatePolygon
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@ -320,7 +320,7 @@ d3dx9_36-CreatePolygon.ok:
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$(call APPLY_FILE,d3dx9_36-CreatePolygon/0001-d3dx9_36-Implement-D3DXCreatePolygon.patch)
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$(call APPLY_FILE,d3dx9_36-CreatePolygon/0002-d3dx9_36-tests-Add-tests-for-D3DXCreatePolygon.patch)
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@( \
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echo '+ { "d3dx9_36-CreatePolygon", "Sebastian Lackner", "Implement D3DXCreatePolygon." },'; \
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echo '+ { "d3dx9_36-CreatePolygon", "Sebastian Lackner", "Implement D3DXCreatePolygon. [rev 2]" },'; \
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) > d3dx9_36-CreatePolygon.ok
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# Patchset d3dx9_36-Filter_Warnings
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@ -1,4 +1,4 @@
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From 0daaeab7e4e9b36cafbeb3fe296a1d62cd79c20b Mon Sep 17 00:00:00 2001
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From 09aaa5716d86ecab330f01957995864a683a98c9 Mon Sep 17 00:00:00 2001
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From: Sebastian Lackner <sebastian@fds-team.de>
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Date: Fri, 31 Oct 2014 09:43:40 +0100
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Subject: d3dx9_36: Implement D3DXCreatePolygon.
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@ -6,12 +6,12 @@ Subject: d3dx9_36: Implement D3DXCreatePolygon.
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Based on a patch by David Adam.
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---
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dlls/d3dx9_36/d3dx9_36.spec | 2 +-
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dlls/d3dx9_36/mesh.c | 89 +++++++++++++++++++++++++++++++++++++++++++++
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include/d3dx9shape.h | 2 +
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3 files changed, 92 insertions(+), 1 deletion(-)
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dlls/d3dx9_36/mesh.c | 88 +++++++++++++++++++++++++++++++++++++++++++++
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include/d3dx9shape.h | 2 ++
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3 files changed, 91 insertions(+), 1 deletion(-)
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diff --git a/dlls/d3dx9_36/d3dx9_36.spec b/dlls/d3dx9_36/d3dx9_36.spec
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index 4c72dc2..ebe46dc 100644
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index 4c72dc2..13f0d99 100644
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--- a/dlls/d3dx9_36/d3dx9_36.spec
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+++ b/dlls/d3dx9_36/d3dx9_36.spec
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@@ -76,7 +76,7 @@
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@ -24,10 +24,10 @@ index 4c72dc2..ebe46dc 100644
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@ stub D3DXCreatePRTBufferTex(long long long long ptr)
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@ stub D3DXCreatePRTCompBuffer(long long long ptr ptr ptr ptr)
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diff --git a/dlls/d3dx9_36/mesh.c b/dlls/d3dx9_36/mesh.c
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index aecb45d..9bd24e4 100644
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index aecb45d..fe2899a 100644
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--- a/dlls/d3dx9_36/mesh.c
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+++ b/dlls/d3dx9_36/mesh.c
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@@ -4555,6 +4555,95 @@ struct vertex
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@@ -4555,6 +4555,94 @@ struct vertex
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D3DXVECTOR3 normal;
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};
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@ -42,15 +42,14 @@ index aecb45d..9bd24e4 100644
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+ float scale;
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+ unsigned int i;
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+
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+ TRACE("(%p, %f, %u, %p, %p)\n", device, length, sides, mesh, adjacency);
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+ TRACE("device %p, length %f, sides %u, mesh %p, adjacency %p.\n",
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+ device, length, sides, mesh, adjacency);
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+
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+ if (!device || length < 0.0f || sides == 0 || !mesh)
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+ {
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+ if (!device || length < 0.0f || sides < 3 || !mesh)
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+ return D3DERR_INVALIDCALL;
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+ }
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+
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+ if (FAILED(hr = D3DXCreateMeshFVF(sides, sides + 1, D3DXMESH_MANAGED,
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+ D3DFVF_XYZ | D3DFVF_NORMAL,device, &polygon)))
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+ D3DFVF_XYZ | D3DFVF_NORMAL, device, &polygon)))
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+ {
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+ return hr;
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+ }
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@ -68,7 +67,7 @@ index aecb45d..9bd24e4 100644
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+ return hr;
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+ }
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+
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+ scale = 0.5f * length / sin(D3DX_PI / sides);
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+ scale = 0.5f * length / sinf(D3DX_PI / sides);
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+
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+ vertices[0].position.x = 0.0f;
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+ vertices[0].position.y = 0.0f;
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@ -77,10 +76,10 @@ index aecb45d..9bd24e4 100644
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+ vertices[0].normal.y = 0.0f;
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+ vertices[0].normal.z = 1.0f;
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+
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+ for (i = 0; i < sides; i++)
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+ for (i = 0; i < sides; ++i)
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+ {
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+ vertices[i + 1].position.x = cos(2.0f * D3DX_PI * i / sides) * scale;
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+ vertices[i + 1].position.y = sin(2.0f * D3DX_PI * i / sides) * scale;
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+ vertices[i + 1].position.x = cosf(2.0f * D3DX_PI * i / sides) * scale;
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+ vertices[i + 1].position.y = sinf(2.0f * D3DX_PI * i / sides) * scale;
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+ vertices[i + 1].position.z = 0.0f;
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+ vertices[i + 1].normal.x = 0.0f;
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+ vertices[i + 1].normal.y = 0.0f;
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@ -105,10 +104,10 @@ index aecb45d..9bd24e4 100644
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+ }
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+
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+ adjacency_buf = ID3DXBuffer_GetBufferPointer(*adjacency);
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+ for (i = 0; i < sides; i++)
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+ for (i = 0; i < sides; ++i)
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+ {
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+ adjacency_buf[i][0] = i - 1;
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+ adjacency_buf[i][1] = -1;
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+ adjacency_buf[i][1] = ~0;
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+ adjacency_buf[i][2] = i + 1;
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+ }
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+ adjacency_buf[0][0] = sides - 1;
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@ -137,5 +136,5 @@ index 0d24032..af49bb4 100644
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UINT stacks, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency);
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HRESULT WINAPI D3DXCreateTeapot(struct IDirect3DDevice9 *device,
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--
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2.1.2
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2.1.3
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@ -1,22 +1,22 @@
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From 362624947b13048efb0577a980aa3f5306200fdc Mon Sep 17 00:00:00 2001
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From 093ae53bc51d4a75a510a6bf52e88d96eda486a7 Mon Sep 17 00:00:00 2001
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From: Sebastian Lackner <sebastian@fds-team.de>
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Date: Fri, 31 Oct 2014 10:56:42 +0100
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Subject: d3dx9_36/tests: Add tests for D3DXCreatePolygon.
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Based on a patch by David Adam.
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---
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dlls/d3dx9_36/tests/mesh.c | 154 +++++++++++++++++++++++++++++++++++++++++++++
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1 file changed, 154 insertions(+)
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dlls/d3dx9_36/tests/mesh.c | 163 +++++++++++++++++++++++++++++++++++++++++++++
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1 file changed, 163 insertions(+)
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diff --git a/dlls/d3dx9_36/tests/mesh.c b/dlls/d3dx9_36/tests/mesh.c
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index 17c5d9c..9e4938c 100644
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index 17c5d9c..66faf4a 100644
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--- a/dlls/d3dx9_36/tests/mesh.c
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+++ b/dlls/d3dx9_36/tests/mesh.c
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@@ -2600,6 +2600,159 @@ end:
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@@ -2600,6 +2600,168 @@ end:
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DestroyWindow(wnd);
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}
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+static BOOL compute_polygon(struct mesh *mesh, float length, UINT sides)
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+static BOOL compute_polygon(struct mesh *mesh, float length, unsigned int sides)
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+{
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+ unsigned int i;
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+ float scale;
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@ -24,7 +24,7 @@ index 17c5d9c..9e4938c 100644
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+ if (!new_mesh(mesh, sides + 1, sides))
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+ return FALSE;
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+
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+ scale = 0.5f * length / sin(D3DX_PI / sides);
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+ scale = 0.5f * length / sinf(D3DX_PI / sides);
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+
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+ mesh->vertices[0].position.x = 0.0f;
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+ mesh->vertices[0].position.y = 0.0f;
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@ -33,10 +33,10 @@ index 17c5d9c..9e4938c 100644
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+ mesh->vertices[0].normal.y = 0.0f;
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+ mesh->vertices[0].normal.z = 1.0f;
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+
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+ for (i = 0; i < sides; i++)
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+ for (i = 0; i < sides; ++i)
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+ {
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+ mesh->vertices[i + 1].position.x = cos(2.0f * D3DX_PI * i / sides) * scale;
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+ mesh->vertices[i + 1].position.y = sin(2.0f * D3DX_PI * i / sides) * scale;
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+ mesh->vertices[i + 1].position.x = cosf(2.0f * D3DX_PI * i / sides) * scale;
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+ mesh->vertices[i + 1].position.y = sinf(2.0f * D3DX_PI * i / sides) * scale;
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+ mesh->vertices[i + 1].position.z = 0.0f;
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+ mesh->vertices[i + 1].normal.x = 0.0f;
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+ mesh->vertices[i + 1].normal.y = 0.0f;
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@ -52,7 +52,7 @@ index 17c5d9c..9e4938c 100644
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+ return TRUE;
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+}
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+
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+static void test_polygon(IDirect3DDevice9 *device, float length, UINT sides)
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+static void test_polygon(IDirect3DDevice9 *device, float length, unsigned int sides)
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+{
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+ HRESULT hr;
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+ ID3DXMesh *polygon;
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@ -88,11 +88,11 @@ index 17c5d9c..9e4938c 100644
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+{
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+ HRESULT hr;
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+ HWND wnd;
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+ IDirect3D9* d3d;
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+ IDirect3DDevice9* device;
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+ IDirect3D9 *d3d;
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+ IDirect3DDevice9 *device;
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+ D3DPRESENT_PARAMETERS d3dpp;
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+ ID3DXMesh* polygon;
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+ ID3DXBuffer* ppBuffer;
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+ ID3DXMesh *polygon;
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+ ID3DXBuffer *adjacency;
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+ DWORD (*buffer)[3], buffer_size;
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+ unsigned int i;
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+
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@ -112,7 +112,8 @@ index 17c5d9c..9e4938c 100644
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+ memset(&d3dpp, 0, sizeof(d3dpp));
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+ d3dpp.Windowed = TRUE;
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+ d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD;
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+ hr = IDirect3D9_CreateDevice(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, wnd, D3DCREATE_MIXED_VERTEXPROCESSING, &d3dpp, &device);
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+ hr = IDirect3D9_CreateDevice(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, wnd,
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+ D3DCREATE_SOFTWARE_VERTEXPROCESSING, &d3dpp, &device);
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+ if (FAILED(hr))
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+ {
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+ skip("Failed to create IDirect3DDevice9 object %#x\n", hr);
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@ -121,20 +122,27 @@ index 17c5d9c..9e4938c 100644
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+ return;
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+ }
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+
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+ hr = D3DXCreatePolygon(device, 2.0f, 11, NULL, &ppBuffer);
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+ hr = D3DXCreatePolygon(device, 2.0f, 11, NULL, &adjacency);
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+ ok(hr == D3DERR_INVALIDCALL, "Expected D3DERR_INVALIDCALL, received %#x\n", hr);
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+
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+ hr = D3DXCreatePolygon(NULL, 2.0f, 11, &polygon, &ppBuffer);
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+ hr = D3DXCreatePolygon(NULL, 2.0f, 11, &polygon, &adjacency);
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+ ok(hr == D3DERR_INVALIDCALL, "Expected D3DERR_INVALIDCALL, received %#x\n", hr);
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+
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+ hr = D3DXCreatePolygon(device, -2.0f, 11, &polygon, &ppBuffer);
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+ hr = D3DXCreatePolygon(device, -2.0f, 11, &polygon, &adjacency);
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+ ok(hr == D3DERR_INVALIDCALL, "Expected D3DERR_INVALIDCALL, received %#x\n", hr);
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+
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+ hr = D3DXCreatePolygon(device, 2.0f, 0, &polygon, &ppBuffer);
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+ polygon = (void *)0xdeadbeef;
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+ adjacency = (void *)0xdeadbeef;
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+ hr = D3DXCreatePolygon(device, 2.0f, 0, &polygon, &adjacency);
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+ ok(hr == D3DERR_INVALIDCALL, "Expected D3DERR_INVALIDCALL, received %#x\n", hr);
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+ ok(polygon == (void *)0xdeadbeef, "Polygon was changed to %p\n", polygon);
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+ ok(adjacency == (void *)0xdeadbeef, "Adjacency was changed to %p\n", adjacency);
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+
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+ hr = D3DXCreatePolygon(device, 2.0f, 2, &polygon, &adjacency);
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+ ok(hr == D3DERR_INVALIDCALL, "Expected D3DERR_INVALIDCALL, received %#x\n", hr);
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+
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+ ppBuffer = NULL;
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+ hr = D3DXCreatePolygon(device, 3.0f, 11, &polygon, &ppBuffer);
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+ adjacency = NULL;
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+ hr = D3DXCreatePolygon(device, 3.0f, 11, &polygon, &adjacency);
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+ ok(hr == D3D_OK, "Expected D3D_OK, received %#x\n", hr);
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+
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+ if (FAILED(hr))
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@ -143,20 +151,20 @@ index 17c5d9c..9e4938c 100644
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+ goto end;
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+ }
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+
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+ buffer_size = ID3DXBuffer_GetBufferSize(ppBuffer);
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+ ok(buffer_size == 33 * sizeof(DWORD), "expected size %d, received %d\n",
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+ 33 * sizeof(DWORD), buffer_size);
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+ buffer_size = ID3DXBuffer_GetBufferSize(adjacency);
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+ ok(buffer_size == 33 * sizeof(DWORD), "Wrong adjacency buffer size %u\n", buffer_size);
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+
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+ buffer = ID3DXBuffer_GetBufferPointer(ppBuffer);
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+ for (i = 0; i < 11; i++)
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+ buffer = ID3DXBuffer_GetBufferPointer(adjacency);
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+ for (i = 0; i < 11; ++i)
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+ {
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+ ok(buffer[i][0] == (i + 10) % 11, "wrong adjacency[%d][0] = %d\n", i, buffer[i][0]);
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+ ok(buffer[i][1] == -1, "wrong adjacency[%d][1] = %d\n", i, buffer[i][1]);
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+ ok(buffer[i][2] == (i + 1) % 11, "wrong adjacency[%d][2] = %d\n", i, buffer[i][2]);
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+ ok(buffer[i][0] == (i + 10) % 11, "Wrong adjacency[%d][0] = %u\n", i, buffer[i][0]);
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+ ok(buffer[i][1] == ~0, "Wrong adjacency[%d][1] = %u\n", i, buffer[i][1]);
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+ ok(buffer[i][2] == (i + 1) % 11, "Wrong adjacency[%d][2] = %u\n", i, buffer[i][2]);
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+ }
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+
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+ polygon->lpVtbl->Release(polygon);
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+
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+ test_polygon(device, 2.0f, 3);
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+ test_polygon(device, 10.0f, 3);
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+ test_polygon(device, 10.0f, 5);
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+ test_polygon(device, 10.0f, 10);
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@ -165,14 +173,15 @@ index 17c5d9c..9e4938c 100644
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+end:
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+ IDirect3DDevice9_Release(device);
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+ IDirect3D9_Release(d3d);
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+ if (ppBuffer) ID3DXBuffer_Release(ppBuffer);
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+ if (adjacency)
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+ ID3DXBuffer_Release(adjacency);
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+ DestroyWindow(wnd);
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+}
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+
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struct sincos_table
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{
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float *sin;
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@@ -10458,6 +10611,7 @@ START_TEST(mesh)
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@@ -10458,6 +10620,7 @@ START_TEST(mesh)
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D3DXCreateMeshFVFTest();
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D3DXLoadMeshTest();
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D3DXCreateBoxTest();
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@ -181,5 +190,5 @@ index 17c5d9c..9e4938c 100644
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D3DXCreateCylinderTest();
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D3DXCreateTextTest();
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--
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2.1.2
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2.1.3
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@ -1,4 +1,4 @@
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Author: Sebastian Lackner
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Subject: Implement D3DXCreatePolygon.
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Revision: 1
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Revision: 2
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Fixes: [13632] Support for D3DXCreatePolygon
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