Added patch to implement dual source blending in wined3d.

This commit is contained in:
Sebastian Lackner
2017-08-22 01:52:47 +02:00
parent 9fbebe7a46
commit bab383452b
8 changed files with 743 additions and 79 deletions

View File

@@ -6,6 +6,7 @@ Depends: wined3d-Silence_FIXMEs
Depends: wined3d-Revert_Buffer_Upload
Depends: wined3d-Copy_Resource_Typeless
Depends: wined3d-UAV_Counters
Depends: wined3d-Dual_Source_Blending
Depends: d3d9-Tests
Depends: d3d11-Deferred_Context
Depends: makedep-PARENTSPEC