You've already forked wine-staging
mirror of
https://gitlab.winehq.org/wine/wine-staging.git
synced 2025-09-12 18:50:20 -07:00
Rebase against f669dc69cdcaf08aa197c98f68a1dfb4f8a265b1.
This commit is contained in:
@@ -4903,7 +4903,7 @@ diff --git a/dlls/wined3d/drawprim.c b/dlls/wined3d/drawprim.c
|
||||
diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c
|
||||
--- a/dlls/wined3d/glsl_shader.c
|
||||
+++ b/dlls/wined3d/glsl_shader.c
|
||||
@@ -1495,7 +1495,11 @@ static void shader_glsl_load_constants(void *shader_priv, struct wined3d_context
|
||||
@@ -1514,7 +1514,11 @@ static void shader_glsl_load_constants(void *shader_priv, struct wined3d_context
|
||||
const struct wined3d_vec4 correction_params =
|
||||
{
|
||||
/* Position is relative to the framebuffer, not the viewport. */
|
||||
@@ -4915,7 +4915,7 @@ diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c
|
||||
context->render_offscreen ? 1.0f : -1.0f,
|
||||
0.0f,
|
||||
0.0f,
|
||||
@@ -1601,6 +1605,13 @@ static void shader_glsl_update_float_vertex_constants(struct wined3d_device *dev
|
||||
@@ -1620,6 +1624,13 @@ static void shader_glsl_update_float_vertex_constants(struct wined3d_device *dev
|
||||
{
|
||||
update_heap_entry(heap, i, priv->next_constant_version);
|
||||
}
|
||||
@@ -4929,7 +4929,7 @@ diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c
|
||||
}
|
||||
|
||||
static void shader_glsl_update_float_pixel_constants(struct wined3d_device *device, UINT start, UINT count)
|
||||
@@ -1613,6 +1624,13 @@ static void shader_glsl_update_float_pixel_constants(struct wined3d_device *devi
|
||||
@@ -1632,6 +1643,13 @@ static void shader_glsl_update_float_pixel_constants(struct wined3d_device *devi
|
||||
{
|
||||
update_heap_entry(heap, i, priv->next_constant_version);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user