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Rebase against e49feb63f489141c08a967a9c47930559e1de4f7.
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@@ -1052,7 +1052,7 @@ diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
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wined3d_device_delete_opengl_contexts(device);
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if (device->fb.depth_stencil)
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@@ -4107,6 +4120,7 @@ HRESULT CDECL wined3d_device_copy_sub_resource_region(struct wined3d_device *dev
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@@ -4135,6 +4148,7 @@ HRESULT CDECL wined3d_device_copy_sub_resource_region(struct wined3d_device *dev
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return WINED3DERR_INVALIDCALL;
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}
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@@ -1060,7 +1060,7 @@ diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
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if (dst_texture->sub_resources[dst_sub_resource_idx].map_count)
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{
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WARN("Destination sub-resource %u is mapped.\n", dst_sub_resource_idx);
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@@ -4117,6 +4131,18 @@ HRESULT CDECL wined3d_device_copy_sub_resource_region(struct wined3d_device *dev
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@@ -4145,6 +4159,18 @@ HRESULT CDECL wined3d_device_copy_sub_resource_region(struct wined3d_device *dev
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{
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WARN("Source sub-resource %u is mapped.\n", src_sub_resource_idx);
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return WINED3DERR_INVALIDCALL;
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@@ -1079,7 +1079,7 @@ diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
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}
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if (!src_box)
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@@ -5148,3 +5174,58 @@ LRESULT device_process_message(struct wined3d_device *device, HWND window, BOOL
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@@ -5176,3 +5202,58 @@ LRESULT device_process_message(struct wined3d_device *device, HWND window, BOOL
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else
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return CallWindowProcA(proc, window, message, wparam, lparam);
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}
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