Added patch to limit cross thread access to ImmSet* functions.

This commit is contained in:
Sebastian Lackner
2014-09-29 02:52:26 +02:00
parent ed22aea5bd
commit acacbd588d
9 changed files with 1039 additions and 1 deletions

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@@ -35,12 +35,13 @@ Wine. All those differences are also documented on the
Included bugfixes and improvements
==================================
**Bugfixes and features included in the next upcoming release [8]:**
**Bugfixes and features included in the next upcoming release [9]:**
* Correctly treat '.' when checking for empty directories ([Wine Bug #26272](http://bugs.winehq.org/show_bug.cgi?id=26272))
* Do not fail when a used context is passed to wglShareLists ([Wine Bug #11436](http://bugs.winehq.org/show_bug.cgi?id=11436))
* Export ?_BADOFF@std@@3_JB on both i386 and win64 ([Wine Bug #37198](http://bugs.winehq.org/show_bug.cgi?id=37198))
* Fix issues when driver dispatch routine returns different status codes ([Wine Bug #30155](http://bugs.winehq.org/show_bug.cgi?id=30155))
* Limit cross thread access to ImmSet* functions ([Wine Bug #35361](http://bugs.winehq.org/show_bug.cgi?id=35361))
* Send WM_PAINT event during dialog creation ([Wine Bug #35652](http://bugs.winehq.org/show_bug.cgi?id=35652))
* Support for FIND_FIRST_EX_CASE_SENSITIVE flag in FindFirstFileExW
* Unity3D Editor requires ProductId registry value ([Wine Bug #36964](http://bugs.winehq.org/show_bug.cgi?id=36964))