diff --git a/patches/advapi32-RegCopyTree/0005-advapi32-Fix-RegDeleteTreeW-when-empty-string-is-pas.patch b/patches/advapi32-RegCopyTree/0001-advapi32-Fix-RegDeleteTreeW-when-empty-string-is-pas.patch similarity index 59% rename from patches/advapi32-RegCopyTree/0005-advapi32-Fix-RegDeleteTreeW-when-empty-string-is-pas.patch rename to patches/advapi32-RegCopyTree/0001-advapi32-Fix-RegDeleteTreeW-when-empty-string-is-pas.patch index fa5a1783..343e20e5 100644 --- a/patches/advapi32-RegCopyTree/0005-advapi32-Fix-RegDeleteTreeW-when-empty-string-is-pas.patch +++ b/patches/advapi32-RegCopyTree/0001-advapi32-Fix-RegDeleteTreeW-when-empty-string-is-pas.patch @@ -1,12 +1,12 @@ -From a46f711251567a2846eb5b0f40a0d8c0b66661ac Mon Sep 17 00:00:00 2001 +From 95113550630cf847fdc52c5ded8ad1d6c84c6149 Mon Sep 17 00:00:00 2001 From: Sebastian Lackner -Date: Sun, 28 Feb 2016 03:33:09 +0100 +Date: Tue, 1 Mar 2016 13:20:07 +0100 Subject: advapi32: Fix RegDeleteTreeW when empty string is passed. --- - dlls/advapi32/registry.c | 6 +++--- - dlls/advapi32/tests/registry.c | 4 ++-- - 2 files changed, 5 insertions(+), 5 deletions(-) + dlls/advapi32/registry.c | 6 +++--- + dlls/advapi32/tests/registry.c | 14 ++++++++++++++ + 2 files changed, 17 insertions(+), 3 deletions(-) diff --git a/dlls/advapi32/registry.c b/dlls/advapi32/registry.c index 172423b..aa451b1 100644 @@ -40,17 +40,26 @@ index 172423b..aa451b1 100644 return ret; } diff --git a/dlls/advapi32/tests/registry.c b/dlls/advapi32/tests/registry.c -index 483df47..6010123 100644 +index 4b3b4e9..ddda755 100644 --- a/dlls/advapi32/tests/registry.c +++ b/dlls/advapi32/tests/registry.c -@@ -2257,9 +2257,9 @@ static void test_reg_delete_tree(void) - ok(ret == ERROR_SUCCESS, "Expected ERROR_SUCCESS, got %d\n", ret); - - ret = RegOpenKeyA(hkey_main, "subkey", &subkey); -- todo_wine ok(ret == ERROR_SUCCESS, "subkey was deleted\n"); +@@ -2246,6 +2246,20 @@ static void test_reg_delete_tree(void) + dwsize = MAX_PATH; + ok(RegQueryValueExA(subkey, "value", NULL, &type, (BYTE *)buffer, &dwsize), + "Value is still present\n"); ++ ret = RegCloseKey(subkey); ++ ok(ret == ERROR_SUCCESS, "Expected ERROR_SUCCESS, got %d\n", ret); ++ ++ ret = RegOpenKeyA(hkey_main, "subkey", &subkey); + ok(ret == ERROR_SUCCESS, "subkey was deleted\n"); - ret = RegCloseKey(subkey); -- todo_wine ok(ret == ERROR_SUCCESS, "Expected ERROR_SUCCESS, got %d\n", ret); ++ ret = pRegDeleteTreeA(subkey, ""); ++ ok(ret == ERROR_SUCCESS, "Expected ERROR_SUCCESS, got %d\n", ret); ++ ret = RegCloseKey(subkey); ++ ok(ret == ERROR_SUCCESS, "Expected ERROR_SUCCESS, got %d\n", ret); ++ ++ ret = RegOpenKeyA(hkey_main, "subkey", &subkey); ++ ok(ret == ERROR_SUCCESS, "subkey was deleted\n"); ++ ret = RegCloseKey(subkey); + ok(ret == ERROR_SUCCESS, "Expected ERROR_SUCCESS, got %d\n", ret); ret = pRegDeleteTreeA(hkey_main, "not-here"); diff --git a/patches/advapi32-RegCopyTree/0001-advapi32-tests-Improve-RegDeleteTree-tests.patch b/patches/advapi32-RegCopyTree/0001-advapi32-tests-Improve-RegDeleteTree-tests.patch deleted file mode 100644 index cfd387ff..00000000 --- a/patches/advapi32-RegCopyTree/0001-advapi32-tests-Improve-RegDeleteTree-tests.patch +++ /dev/null @@ -1,71 +0,0 @@ -From a467ec1afb9e82ac62292f86b9dd53cf7eff2a83 Mon Sep 17 00:00:00 2001 -From: Sebastian Lackner -Date: Fri, 26 Feb 2016 16:58:23 +0100 -Subject: advapi32/tests: Improve RegDeleteTree tests. - -Signed-off-by: Sebastian Lackner ---- - dlls/advapi32/tests/registry.c | 25 +++++++++++++++++++++---- - 1 file changed, 21 insertions(+), 4 deletions(-) - -diff --git a/dlls/advapi32/tests/registry.c b/dlls/advapi32/tests/registry.c -index ef5d989..76a2928 100644 ---- a/dlls/advapi32/tests/registry.c -+++ b/dlls/advapi32/tests/registry.c -@@ -41,7 +41,7 @@ static const char * sTestpath2 = "%FOO%\\subdir1"; - static const DWORD ptr_size = 8 * sizeof(void*); - - static DWORD (WINAPI *pRegGetValueA)(HKEY,LPCSTR,LPCSTR,DWORD,LPDWORD,PVOID,LPDWORD); --static DWORD (WINAPI *pRegDeleteTreeA)(HKEY,LPCSTR); -+static LONG (WINAPI *pRegDeleteTreeA)(HKEY,const char *); - static DWORD (WINAPI *pRegDeleteKeyExA)(HKEY,LPCSTR,REGSAM,DWORD); - static BOOL (WINAPI *pIsWow64Process)(HANDLE,PBOOL); - static NTSTATUS (WINAPI * pNtDeleteKey)(HANDLE); -@@ -2083,6 +2083,7 @@ static void test_reg_delete_tree(void) - { - CHAR buffer[MAX_PATH]; - HKEY subkey, subkey2; -+ DWORD dwsize, type; - LONG size, ret; - - if(!pRegDeleteTreeA) { -@@ -2128,7 +2129,9 @@ static void test_reg_delete_tree(void) - ok(ret == ERROR_SUCCESS, "Expected ERROR_SUCCESS, got %d\n", ret); - ret = RegCloseKey(subkey2); - ok(ret == ERROR_SUCCESS, "Expected ERROR_SUCCESS, got %d\n", ret); -- ret = RegSetValueA(subkey, "value", REG_SZ, "data2", 5); -+ ret = RegSetValueA(subkey, NULL, REG_SZ, "data", 4); -+ ok(ret == ERROR_SUCCESS, "Expected ERROR_SUCCESS, got %d\n", ret); -+ ret = RegSetValueExA(subkey, "value", 0, REG_SZ, (const BYTE *)"data2", 5); - ok(ret == ERROR_SUCCESS, "Expected ERROR_SUCCESS, got %d\n", ret); - ret = pRegDeleteTreeA(subkey, NULL); - ok(ret == ERROR_SUCCESS, "Expected ERROR_SUCCESS, got %d\n", ret); -@@ -2143,9 +2146,23 @@ static void test_reg_delete_tree(void) - ok(ret == ERROR_SUCCESS, - "Default value of subkey is not present\n"); - ok(!buffer[0], "Expected length 0 got length %u(%s)\n", lstrlenA(buffer), buffer); -- size = MAX_PATH; -- ok(RegQueryValueA(subkey, "value", buffer, &size), -+ dwsize = MAX_PATH; -+ ok(RegQueryValueExA(subkey, "value", NULL, &type, (BYTE *)buffer, &dwsize), - "Value is still present\n"); -+ ret = RegCloseKey(subkey); -+ ok(ret == ERROR_SUCCESS, "Expected ERROR_SUCCESS, got %d\n", ret); -+ -+ ret = RegOpenKeyA(hkey_main, "subkey", &subkey); -+ ok(ret == ERROR_SUCCESS, "subkey was deleted\n"); -+ ret = pRegDeleteTreeA(subkey, ""); -+ ok(ret == ERROR_SUCCESS, "Expected ERROR_SUCCESS, got %d\n", ret); -+ ret = RegCloseKey(subkey); -+ ok(ret == ERROR_SUCCESS, "Expected ERROR_SUCCESS, got %d\n", ret); -+ -+ ret = RegOpenKeyA(hkey_main, "subkey", &subkey); -+ todo_wine ok(ret == ERROR_SUCCESS, "subkey was deleted\n"); -+ ret = RegCloseKey(subkey); -+ todo_wine ok(ret == ERROR_SUCCESS, "Expected ERROR_SUCCESS, got %d\n", ret); - - ret = pRegDeleteTreeA(hkey_main, "not-here"); - ok(ret == ERROR_FILE_NOT_FOUND, --- -2.7.1 - diff --git a/patches/advapi32-RegCopyTree/0002-advapi32-tests-Add-tests-for-RegCopyTree.patch b/patches/advapi32-RegCopyTree/0002-advapi32-tests-Add-tests-for-RegCopyTree.patch deleted file mode 100644 index f2d1f128..00000000 --- a/patches/advapi32-RegCopyTree/0002-advapi32-tests-Add-tests-for-RegCopyTree.patch +++ /dev/null @@ -1,143 +0,0 @@ -From 662fc2e86a67494a394b6f9e98d2aac3e8705042 Mon Sep 17 00:00:00 2001 -From: Sebastian Lackner -Date: Fri, 26 Feb 2016 16:59:06 +0100 -Subject: advapi32/tests: Add tests for RegCopyTree. - -Signed-off-by: Sebastian Lackner ---- - dlls/advapi32/tests/registry.c | 98 ++++++++++++++++++++++++++++++++++++++++++ - 1 file changed, 98 insertions(+) - -diff --git a/dlls/advapi32/tests/registry.c b/dlls/advapi32/tests/registry.c -index 76a2928..7664362 100644 ---- a/dlls/advapi32/tests/registry.c -+++ b/dlls/advapi32/tests/registry.c -@@ -41,6 +41,7 @@ static const char * sTestpath2 = "%FOO%\\subdir1"; - static const DWORD ptr_size = 8 * sizeof(void*); - - static DWORD (WINAPI *pRegGetValueA)(HKEY,LPCSTR,LPCSTR,DWORD,LPDWORD,PVOID,LPDWORD); -+static LONG (WINAPI *pRegCopyTreeA)(HKEY,const char *,HKEY); - static LONG (WINAPI *pRegDeleteTreeA)(HKEY,const char *); - static DWORD (WINAPI *pRegDeleteKeyExA)(HKEY,LPCSTR,REGSAM,DWORD); - static BOOL (WINAPI *pIsWow64Process)(HANDLE,PBOOL); -@@ -135,6 +136,7 @@ static void InitFunctionPtrs(void) - - /* This function was introduced with Windows 2003 SP1 */ - ADVAPI32_GET_PROC(RegGetValueA); -+ ADVAPI32_GET_PROC(RegCopyTreeA); - ADVAPI32_GET_PROC(RegDeleteTreeA); - ADVAPI32_GET_PROC(RegDeleteKeyExA); - ADVAPI32_GET_PROC(RegDeleteKeyValueA); -@@ -2079,6 +2081,101 @@ static void test_string_termination(void) - RegCloseKey(subkey); - } - -+static void test_reg_copy_tree(void) -+{ -+ HKEY src, dst, subkey; -+ CHAR buffer[MAX_PATH]; -+ DWORD dwsize, type; -+ LONG size, ret; -+ -+ if (!pRegCopyTreeA) -+ { -+ skip("Skipping RegCopyTreeA tests, function not present\n"); -+ return; -+ } -+ -+ ret = RegCreateKeyA(hkey_main, "src", &src); -+ ok(ret == ERROR_SUCCESS, "Expected ERROR_SUCCESS, got %d\n", ret); -+ ret = RegCreateKeyA(hkey_main, "dst", &dst); -+ ok(ret == ERROR_SUCCESS, "Expected ERROR_SUCCESS, got %d\n", ret); -+ -+ /* Copy nonexistent subkey */ -+ ret = pRegCopyTreeA(src, "nonexistent_subkey", dst); -+ ok(ret == ERROR_FILE_NOT_FOUND, "Expected ERROR_FILE_NOT_FOUND, got %d\n", ret); -+ -+ /* Create test keys and values */ -+ ret = RegSetValueA(src, NULL, REG_SZ, "data", 4); -+ ok(ret == ERROR_SUCCESS, "Expected ERROR_SUCCESS, got %d\n", ret); -+ ret = RegSetValueExA(src, "value", 0, REG_SZ, (const BYTE *)"data2", 5); -+ ok(ret == ERROR_SUCCESS, "Expected ERROR_SUCCESS, got %d\n", ret); -+ -+ ret = RegCreateKeyA(src, "subkey2", &subkey); -+ ok(ret == ERROR_SUCCESS, "Expected ERROR_SUCCESS, got %d\n", ret); -+ ret = RegSetValueA(subkey, NULL, REG_SZ, "data3", 5); -+ ok(ret == ERROR_SUCCESS, "Expected ERROR_SUCCESS, got %d\n", ret); -+ ret = RegSetValueExA(subkey, "value", 0, REG_SZ, (const BYTE *)"data4", 5); -+ ok(ret == ERROR_SUCCESS, "Expected ERROR_SUCCESS, got %d\n", ret); -+ ret = RegCloseKey(subkey); -+ ok(ret == ERROR_SUCCESS, "Expected ERROR_SUCCESS, got %d\n", ret); -+ -+ ret = RegCreateKeyA(src, "subkey3", &subkey); -+ ok(ret == ERROR_SUCCESS, "Expected ERROR_SUCCESS, got %d\n", ret); -+ ret = RegCloseKey(subkey); -+ ok(ret == ERROR_SUCCESS, "Expected ERROR_SUCCESS, got %d\n", ret); -+ -+ /* Copy subkey */ -+ ret = pRegCopyTreeA(src, "subkey2", dst); -+ ok(ret == ERROR_SUCCESS, "Expected ERROR_SUCCESS, got %d\n", ret); -+ -+ size = MAX_PATH; -+ ret = RegQueryValueA(dst, NULL, buffer, &size); -+ ok(ret == ERROR_SUCCESS, "Expected ERROR_SUCCESS, got %d\n", ret); -+ ok(!strcmp(buffer, "data3"), "Expected 'data3', got '%s'\n", buffer); -+ -+ dwsize = MAX_PATH; -+ ret = RegQueryValueExA(dst, "value", NULL, &type, (BYTE *)buffer, &dwsize); -+ ok(ret == ERROR_SUCCESS, "Expected ERROR_SUCCESS, got %d\n", ret); -+ ok(type == REG_SZ, "Expected REG_SZ, got %u\n", type); -+ ok(!strcmp(buffer, "data4"), "Expected 'data4', got '%s'\n", buffer); -+ -+ /* Copy full tree */ -+ ret = pRegCopyTreeA(src, NULL, dst); -+ ok(ret == ERROR_SUCCESS, "Expected ERROR_SUCCESS, got %d\n", ret); -+ -+ size = MAX_PATH; -+ ret = RegQueryValueA(dst, NULL, buffer, &size); -+ ok(ret == ERROR_SUCCESS, "Expected ERROR_SUCCESS, got %d\n", ret); -+ ok(!strcmp(buffer, "data"), "Expected 'data', got '%s'\n", buffer); -+ -+ dwsize = MAX_PATH; -+ ret = RegQueryValueExA(dst, "value", NULL, &type, (BYTE *)buffer, &dwsize); -+ ok(ret == ERROR_SUCCESS, "Expected ERROR_SUCCESS, got %d\n", ret); -+ ok(type == REG_SZ, "Expected REG_SZ, got %u\n", type); -+ ok(!strcmp(buffer, "data2"), "Expected 'data2', got '%s'\n", buffer); -+ -+ ret = RegOpenKeyA(dst, "subkey2", &subkey); -+ ok(ret == ERROR_SUCCESS, "Expected ERROR_SUCCESS, got %d\n", ret); -+ size = MAX_PATH; -+ ret = RegQueryValueA(subkey, NULL, buffer, &size); -+ ok(ret == ERROR_SUCCESS, "Expected ERROR_SUCCESS, got %d\n", ret); -+ ok(!strcmp(buffer, "data3"), "Expected 'data3', got '%s'\n", buffer); -+ dwsize = MAX_PATH; -+ ret = RegQueryValueExA(subkey, "value", NULL, &type, (BYTE *)buffer, &dwsize); -+ ok(ret == ERROR_SUCCESS, "Expected ERROR_SUCCESS, got %d\n", ret); -+ ok(type == REG_SZ, "Expected REG_SZ, got %u\n", type); -+ ok(!strcmp(buffer, "data4"), "Expected 'data4', got '%s'\n", buffer); -+ ret = RegCloseKey(subkey); -+ ok(ret == ERROR_SUCCESS, "Expected ERROR_SUCCESS, got %d\n", ret); -+ -+ ret = RegOpenKeyA(dst, "subkey3", &subkey); -+ ok(ret == ERROR_SUCCESS, "Expected ERROR_SUCCESS, got %d\n", ret); -+ ret = RegCloseKey(subkey); -+ ok(ret == ERROR_SUCCESS, "Expected ERROR_SUCCESS, got %d\n", ret); -+ -+ delete_key(src); -+ delete_key(dst); -+} -+ - static void test_reg_delete_tree(void) - { - CHAR buffer[MAX_PATH]; -@@ -3334,6 +3431,7 @@ START_TEST(registry) - test_reg_save_key(); - test_reg_load_key(); - test_reg_unload_key(); -+ test_reg_copy_tree(); - test_reg_delete_tree(); - test_rw_order(); - test_deleted_key(); --- -2.7.1 - diff --git a/patches/advapi32-RegCopyTree/0003-advapi32-Implement-RegCopyTreeA-W.patch b/patches/advapi32-RegCopyTree/0003-advapi32-Implement-RegCopyTreeA-W.patch deleted file mode 100644 index 74a111cc..00000000 --- a/patches/advapi32-RegCopyTree/0003-advapi32-Implement-RegCopyTreeA-W.patch +++ /dev/null @@ -1,179 +0,0 @@ -From d58022657d2eda1e50cabde52e96a6c8864b2123 Mon Sep 17 00:00:00 2001 -From: =?UTF-8?q?Michael=20M=C3=BCller?= -Date: Fri, 26 Feb 2016 17:00:05 +0100 -Subject: advapi32: Implement RegCopyTreeA/W. -MIME-Version: 1.0 -Content-Type: text/plain; charset=UTF-8 -Content-Transfer-Encoding: 8bit - -Signed-off-by: Michael Müller -Signed-off-by: Sebastian Lackner ---- - dlls/advapi32/advapi32.spec | 4 +- - dlls/advapi32/registry.c | 95 ++++++++++++++++++++++ - dlls/advapi32/tests/registry.c | 2 +- - .../api-ms-win-core-registry-l1-1-0.spec | 2 +- - .../api-ms-win-downlevel-advapi32-l1-1-0.spec | 2 +- - 5 files changed, 100 insertions(+), 5 deletions(-) - -diff --git a/dlls/advapi32/advapi32.spec b/dlls/advapi32/advapi32.spec -index 88f7fee..08f799d 100644 ---- a/dlls/advapi32/advapi32.spec -+++ b/dlls/advapi32/advapi32.spec -@@ -575,8 +575,8 @@ - @ stdcall RegConnectRegistryW(wstr long ptr) - # @ stub RegConnectRegistryExA - # @ stub RegConnectRegistryExW --# @ stub RegCopyTreeA --# @ stub RegCopyTreeW -+@ stdcall RegCopyTreeA(long str long) -+@ stdcall RegCopyTreeW(long wstr long) - @ stdcall RegCreateKeyA(long str ptr) - @ stdcall RegCreateKeyExA(long str long ptr long long ptr ptr ptr) - @ stdcall RegCreateKeyExW(long wstr long ptr long long ptr ptr ptr) -diff --git a/dlls/advapi32/registry.c b/dlls/advapi32/registry.c -index 3508407..1e7639c 100644 ---- a/dlls/advapi32/registry.c -+++ b/dlls/advapi32/registry.c -@@ -3104,6 +3104,101 @@ LSTATUS WINAPI RegDeleteTreeA(HKEY hKey, LPCSTR lpszSubKey) - return ret; - } - -+ -+/****************************************************************************** -+ * RegCopyTreeW [ADVAPI32.@] -+ * -+ */ -+LONG WINAPI RegCopyTreeW( HKEY hsrc, const WCHAR *subkey, HKEY hdst ) -+{ -+ DWORD name_size, max_name; -+ DWORD value_size, max_value; -+ DWORD max_subkey, i, type; -+ WCHAR *name_buf = NULL; -+ BYTE *value_buf = NULL; -+ HKEY hkey; -+ LONG ret; -+ -+ TRACE( "(%p, %s, %p)\n", hsrc, debugstr_w(subkey), hdst ); -+ -+ if (subkey) -+ { -+ ret = RegOpenKeyExW( hsrc, subkey, 0, KEY_READ, &hsrc ); -+ if (ret) return ret; -+ } -+ -+ ret = RegQueryInfoKeyW( hsrc, NULL, NULL, NULL, NULL, &max_subkey, -+ NULL, NULL, &max_name, &max_value, NULL, NULL ); -+ if (ret) -+ goto cleanup; -+ -+ max_name = max( max_subkey, max_name ) + 1; -+ if (!(name_buf = heap_alloc( max_name * sizeof(WCHAR) ))) -+ { -+ ret = ERROR_NOT_ENOUGH_MEMORY; -+ goto cleanup; -+ } -+ -+ if (!(value_buf = heap_alloc( max_value ))) -+ { -+ ret = ERROR_NOT_ENOUGH_MEMORY; -+ goto cleanup; -+ } -+ -+ /* Copy values */ -+ for (i = 0;; i++) -+ { -+ name_size = max_name; -+ value_size = max_value; -+ ret = RegEnumValueW( hsrc, i, name_buf, &name_size, NULL, &type, value_buf, &value_size ); -+ if (ret == ERROR_NO_MORE_ITEMS) break; -+ if (ret) goto cleanup; -+ ret = RegSetValueExW( hdst, name_buf, 0, type, value_buf, value_size ); -+ if (ret) goto cleanup; -+ } -+ -+ /* Recursively copy subkeys */ -+ for (i = 0;; i++) -+ { -+ name_size = max_name; -+ ret = RegEnumKeyExW( hsrc, i, name_buf, &name_size, NULL, NULL, NULL, NULL ); -+ if (ret == ERROR_NO_MORE_ITEMS) break; -+ if (ret) goto cleanup; -+ ret = RegCreateKeyExW( hdst, name_buf, 0, NULL, 0, KEY_WRITE, NULL, &hkey, NULL ); -+ if (ret) goto cleanup; -+ ret = RegCopyTreeW( hsrc, name_buf, hkey ); -+ RegCloseKey( hkey ); -+ if (ret) goto cleanup; -+ } -+ -+ ret = ERROR_SUCCESS; -+ -+cleanup: -+ heap_free( name_buf ); -+ heap_free( value_buf ); -+ if (subkey) -+ RegCloseKey( hsrc ); -+ return ret; -+} -+ -+ -+/****************************************************************************** -+ * RegCopyTreeA [ADVAPI32.@] -+ * -+ */ -+LONG WINAPI RegCopyTreeA( HKEY hsrc, const char *subkey, HKEY hdst ) -+{ -+ UNICODE_STRING subkeyW; -+ LONG ret; -+ -+ if (subkey) RtlCreateUnicodeStringFromAsciiz( &subkeyW, subkey ); -+ else subkeyW.Buffer = NULL; -+ ret = RegCopyTreeW( hsrc, subkeyW.Buffer, hdst ); -+ RtlFreeUnicodeString( &subkeyW ); -+ return ret; -+} -+ -+ - /****************************************************************************** - * RegDisableReflectionKey [ADVAPI32.@] - * -diff --git a/dlls/advapi32/tests/registry.c b/dlls/advapi32/tests/registry.c -index 7664362..483df47 100644 ---- a/dlls/advapi32/tests/registry.c -+++ b/dlls/advapi32/tests/registry.c -@@ -2090,7 +2090,7 @@ static void test_reg_copy_tree(void) - - if (!pRegCopyTreeA) - { -- skip("Skipping RegCopyTreeA tests, function not present\n"); -+ win_skip("Skipping RegCopyTreeA tests, function not present\n"); - return; - } - -diff --git a/dlls/api-ms-win-core-registry-l1-1-0/api-ms-win-core-registry-l1-1-0.spec b/dlls/api-ms-win-core-registry-l1-1-0/api-ms-win-core-registry-l1-1-0.spec -index d83fbdd..91b1a94 100644 ---- a/dlls/api-ms-win-core-registry-l1-1-0/api-ms-win-core-registry-l1-1-0.spec -+++ b/dlls/api-ms-win-core-registry-l1-1-0/api-ms-win-core-registry-l1-1-0.spec -@@ -1,5 +1,5 @@ - @ stdcall RegCloseKey(long) advapi32.RegCloseKey --@ stub RegCopyTreeW -+@ stdcall RegCopyTreeW(long wstr long) advapi32.RegCopyTreeW - @ stdcall RegCreateKeyExA(long str long ptr long long ptr ptr ptr) advapi32.RegCreateKeyExA - @ stdcall RegCreateKeyExW(long wstr long ptr long long ptr ptr ptr) advapi32.RegCreateKeyExW - @ stdcall RegDeleteKeyExA(long str long long) advapi32.RegDeleteKeyExA -diff --git a/dlls/api-ms-win-downlevel-advapi32-l1-1-0/api-ms-win-downlevel-advapi32-l1-1-0.spec b/dlls/api-ms-win-downlevel-advapi32-l1-1-0/api-ms-win-downlevel-advapi32-l1-1-0.spec -index 4105e59..e1b4663 100644 ---- a/dlls/api-ms-win-downlevel-advapi32-l1-1-0/api-ms-win-downlevel-advapi32-l1-1-0.spec -+++ b/dlls/api-ms-win-downlevel-advapi32-l1-1-0/api-ms-win-downlevel-advapi32-l1-1-0.spec -@@ -84,7 +84,7 @@ - @ stdcall PrivilegedServiceAuditAlarmW(wstr wstr long ptr long) advapi32.PrivilegedServiceAuditAlarmW - @ stub QuerySecurityAccessMask - @ stdcall RegCloseKey(long) advapi32.RegCloseKey --@ stub RegCopyTreeW -+@ stdcall RegCopyTreeW(long wstr long) advapi32.RegCopyTreeW - @ stdcall RegCreateKeyExA(long str long ptr long long ptr ptr ptr) advapi32.RegCreateKeyExA - @ stdcall RegCreateKeyExW(long wstr long ptr long long ptr ptr ptr) advapi32.RegCreateKeyExW - @ stdcall RegDeleteKeyExA(long str long long) advapi32.RegDeleteKeyExA --- -2.7.1 - diff --git a/patches/advapi32-RegCopyTree/0004-advapi32-Simplify-and-clean-up-RegDeleteTree-impleme.patch b/patches/advapi32-RegCopyTree/0004-advapi32-Simplify-and-clean-up-RegDeleteTree-impleme.patch deleted file mode 100644 index 3a88b245..00000000 --- a/patches/advapi32-RegCopyTree/0004-advapi32-Simplify-and-clean-up-RegDeleteTree-impleme.patch +++ /dev/null @@ -1,159 +0,0 @@ -From 7f360564594bf9bdc33e1c2d675a62045a1f41db Mon Sep 17 00:00:00 2001 -From: Sebastian Lackner -Date: Fri, 26 Feb 2016 17:02:25 +0100 -Subject: advapi32: Simplify and clean up RegDeleteTree implementation. - -Signed-off-by: Sebastian Lackner ---- - dlls/advapi32/registry.c | 101 +++++++++++++++++++++++------------------------ - 1 file changed, 50 insertions(+), 51 deletions(-) - -diff --git a/dlls/advapi32/registry.c b/dlls/advapi32/registry.c -index 1e7639c..172423b 100644 ---- a/dlls/advapi32/registry.c -+++ b/dlls/advapi32/registry.c -@@ -3016,91 +3016,90 @@ LSTATUS WINAPI RegDisablePredefinedCache(void) - return ERROR_SUCCESS; - } - -+ - /****************************************************************************** - * RegDeleteTreeW [ADVAPI32.@] - * - */ --LSTATUS WINAPI RegDeleteTreeW(HKEY hKey, LPCWSTR lpszSubKey) -+LSTATUS WINAPI RegDeleteTreeW( HKEY hkey, const WCHAR *subkey ) - { -+ static const WCHAR emptyW[] = {0}; -+ DWORD name_size, max_name, max_subkey; -+ WCHAR *name_buf = NULL; - LONG ret; -- DWORD dwMaxSubkeyLen, dwMaxValueLen; -- DWORD dwMaxLen, dwSize; -- WCHAR szNameBuf[MAX_PATH], *lpszName = szNameBuf; -- HKEY hSubKey = hKey; - -- TRACE("(hkey=%p,%p %s)\n", hKey, lpszSubKey, debugstr_w(lpszSubKey)); -+ TRACE( "(%p, %s)\n", hkey, debugstr_w(subkey) ); - -- if(lpszSubKey) -+ if (subkey) - { -- ret = RegOpenKeyExW(hKey, lpszSubKey, 0, KEY_READ, &hSubKey); -+ ret = RegOpenKeyExW( hkey, subkey, 0, KEY_READ, &hkey ); - if (ret) return ret; - } - -- /* Get highest length for keys, values */ -- ret = RegQueryInfoKeyW(hSubKey, NULL, NULL, NULL, NULL, -- &dwMaxSubkeyLen, NULL, NULL, &dwMaxValueLen, NULL, NULL, NULL); -- if (ret) goto cleanup; -+ ret = RegQueryInfoKeyW( hkey, NULL, NULL, NULL, NULL, &max_subkey, -+ NULL, NULL, &max_name, NULL, NULL, NULL ); -+ if (ret) -+ goto cleanup; - -- dwMaxSubkeyLen++; -- dwMaxValueLen++; -- dwMaxLen = max(dwMaxSubkeyLen, dwMaxValueLen); -- if (dwMaxLen > sizeof(szNameBuf)/sizeof(WCHAR)) -+ max_name = max( max_subkey, max_name ) + 1; -+ if (!(name_buf = heap_alloc( max_name * sizeof(WCHAR) ))) - { -- /* Name too big: alloc a buffer for it */ -- if (!(lpszName = heap_alloc( dwMaxLen*sizeof(WCHAR)))) -- { -- ret = ERROR_NOT_ENOUGH_MEMORY; -- goto cleanup; -- } -+ ret = ERROR_NOT_ENOUGH_MEMORY; -+ goto cleanup; - } - -+ /* Recursively delete subkeys */ -+ for (;;) -+ { -+ name_size = max_name; -+ ret = RegEnumKeyExW( hkey, 0, name_buf, &name_size, NULL, NULL, NULL, NULL ); -+ if (ret == ERROR_NO_MORE_ITEMS) break; -+ if (ret) goto cleanup; -+ ret = RegDeleteTreeW( hkey, name_buf ); -+ if (ret) goto cleanup; -+ } - -- /* Recursively delete all the subkeys */ -- while (TRUE) -+ /* Delete the key itself */ -+ if (subkey) - { -- dwSize = dwMaxLen; -- if (RegEnumKeyExW(hSubKey, 0, lpszName, &dwSize, NULL, -- NULL, NULL, NULL)) break; -+ ret = RegDeleteKeyW( hkey, emptyW ); -+ goto cleanup; -+ } - -- ret = RegDeleteTreeW(hSubKey, lpszName); -+ /* Delete values */ -+ for (;;) -+ { -+ name_size = max_name; -+ ret = RegEnumValueW( hkey, 0, name_buf, &name_size, NULL, NULL, NULL, NULL ); -+ if (ret == ERROR_NO_MORE_ITEMS) break; -+ if (ret) goto cleanup; -+ ret = RegDeleteValueW( hkey, name_buf ); - if (ret) goto cleanup; - } - -- if (lpszSubKey) -- ret = RegDeleteKeyW(hKey, lpszSubKey); -- else -- while (TRUE) -- { -- dwSize = dwMaxLen; -- if (RegEnumValueW(hKey, 0, lpszName, &dwSize, -- NULL, NULL, NULL, NULL)) break; -- -- ret = RegDeleteValueW(hKey, lpszName); -- if (ret) goto cleanup; -- } -+ ret = ERROR_SUCCESS; - - cleanup: -- /* Free buffer if allocated */ -- if (lpszName != szNameBuf) -- heap_free( lpszName); -- if(lpszSubKey) -- RegCloseKey(hSubKey); -+ heap_free( name_buf ); -+ if (subkey) -+ RegCloseKey( hkey ); - return ret; - } - -+ - /****************************************************************************** - * RegDeleteTreeA [ADVAPI32.@] - * - */ --LSTATUS WINAPI RegDeleteTreeA(HKEY hKey, LPCSTR lpszSubKey) -+LSTATUS WINAPI RegDeleteTreeA( HKEY hkey, const char *subkey ) - { -+ UNICODE_STRING subkeyW; - LONG ret; -- UNICODE_STRING lpszSubKeyW; - -- if (lpszSubKey) RtlCreateUnicodeStringFromAsciiz( &lpszSubKeyW, lpszSubKey); -- else lpszSubKeyW.Buffer = NULL; -- ret = RegDeleteTreeW( hKey, lpszSubKeyW.Buffer); -- RtlFreeUnicodeString( &lpszSubKeyW ); -+ if (subkey) RtlCreateUnicodeStringFromAsciiz( &subkeyW, subkey ); -+ else subkeyW.Buffer = NULL; -+ ret = RegDeleteTreeW( hkey, subkeyW.Buffer ); -+ RtlFreeUnicodeString( &subkeyW ); - return ret; - } - --- -2.7.1 - diff --git a/patches/advapi32-RegCopyTree/definition b/patches/advapi32-RegCopyTree/definition deleted file mode 100644 index 3535c81d..00000000 --- a/patches/advapi32-RegCopyTree/definition +++ /dev/null @@ -1 +0,0 @@ -Fixes: [39690] Implement advapi32.RegCopyTree{A,W} diff --git a/patches/kernel32-NeedCurrentDirectoryForExePath/0001-kernel32-Add-SearchPath-test-demonstrating-the-prior.patch b/patches/kernel32-NeedCurrentDirectoryForExePath/0001-kernel32-Add-SearchPath-test-demonstrating-the-prior.patch index 698bf092..66644b53 100644 --- a/patches/kernel32-NeedCurrentDirectoryForExePath/0001-kernel32-Add-SearchPath-test-demonstrating-the-prior.patch +++ b/patches/kernel32-NeedCurrentDirectoryForExePath/0001-kernel32-Add-SearchPath-test-demonstrating-the-prior.patch @@ -1,37 +1,18 @@ -From 06fa831ed7d8dbd55f6fb272e888d4d1ec096b4d Mon Sep 17 00:00:00 2001 +From 88bdfac0f88e250975181edc251b7f527217224a Mon Sep 17 00:00:00 2001 From: "Erich E. Hoover" Date: Sat, 3 Jan 2015 20:24:07 -0700 Subject: kernel32: Add SearchPath test demonstrating the priority of the working directory. --- - dlls/kernel32/tests/path.c | 30 ++++++++++++++++++++++++++++-- - 1 file changed, 28 insertions(+), 2 deletions(-) + dlls/kernel32/tests/path.c | 27 +++++++++++++++++++++++++-- + 1 file changed, 25 insertions(+), 2 deletions(-) diff --git a/dlls/kernel32/tests/path.c b/dlls/kernel32/tests/path.c -index 44f14d0..3600abe 100644 +index 836d7ec..079820f 100644 --- a/dlls/kernel32/tests/path.c +++ b/dlls/kernel32/tests/path.c -@@ -1002,8 +1002,10 @@ static void test_GetTempPath(void) - { - char save_TMP[MAX_PATH]; - char windir[MAX_PATH]; -+ char origdir[MAX_PATH]; - char buf[MAX_PATH]; - -+ GetCurrentDirectoryA(sizeof(origdir), origdir); - if (!GetEnvironmentVariableA("TMP", save_TMP, sizeof(save_TMP))) save_TMP[0] = 0; - - /* test default configuration */ -@@ -1048,6 +1050,7 @@ static void test_GetTempPath(void) - test_GetTempPathW(windir); - - SetEnvironmentVariableA("TMP", save_TMP); -+ SetCurrentDirectoryA(origdir); - } - - static void test_GetLongPathNameA(void) -@@ -1644,10 +1647,11 @@ static void test_SearchPathA(void) +@@ -1790,10 +1790,11 @@ static void test_SearchPathA(void) static const CHAR testdeprelA[] = "./testdep.dll"; static const CHAR kernel32A[] = "kernel32.dll"; static const CHAR fileA[] = ""; @@ -45,7 +26,7 @@ index 44f14d0..3600abe 100644 DWORD ret; if (!pSearchPathA) -@@ -1721,6 +1725,28 @@ static void test_SearchPathA(void) +@@ -1867,6 +1868,28 @@ static void test_SearchPathA(void) ret = pDeactivateActCtx(0, cookie); ok(ret, "failed to deactivate context, %u\n", GetLastError()); pReleaseActCtx(handle); @@ -75,5 +56,5 @@ index 44f14d0..3600abe 100644 static void test_SearchPathW(void) -- -1.9.1 +2.7.1 diff --git a/patches/ntoskrnl-DriverTest/0001-ntoskrnl.exe-tests-Add-initial-driver-testing-framew.patch b/patches/ntoskrnl-DriverTest/0001-ntoskrnl.exe-tests-Add-initial-driver-testing-framew.patch index 9d84655a..e80d82df 100644 --- a/patches/ntoskrnl-DriverTest/0001-ntoskrnl.exe-tests-Add-initial-driver-testing-framew.patch +++ b/patches/ntoskrnl-DriverTest/0001-ntoskrnl.exe-tests-Add-initial-driver-testing-framew.patch @@ -1,4 +1,4 @@ -From 1f4a1a1c60ec3e6ee9a381c9b10915ed6ecc0025 Mon Sep 17 00:00:00 2001 +From 0dccfbcec9818047c7fec959005453d022905835 Mon Sep 17 00:00:00 2001 From: Sebastian Lackner Date: Sun, 18 Jan 2015 05:42:10 +0100 Subject: ntoskrnl.exe/tests: Add initial driver testing framework and @@ -14,8 +14,8 @@ Subject: ntoskrnl.exe/tests: Add initial driver testing framework and dlls/ntoskrnl.exe/tests/driver.sys/driver.sys.spec | 1 + dlls/ntoskrnl.exe/tests/ntoskrnl.c | 226 +++++++++++++++++++++ tools/make_makefiles | 9 +- - tools/makedep.c | 174 +++++++++++++++- - 10 files changed, 621 insertions(+), 3 deletions(-) + tools/makedep.c | 165 ++++++++++++++- + 10 files changed, 612 insertions(+), 3 deletions(-) create mode 100644 dlls/ntoskrnl.exe/tests/Makefile.in create mode 100644 dlls/ntoskrnl.exe/tests/driver.sys/Makefile.in create mode 100644 dlls/ntoskrnl.exe/tests/driver.sys/driver.c @@ -24,10 +24,10 @@ Subject: ntoskrnl.exe/tests: Add initial driver testing framework and create mode 100644 dlls/ntoskrnl.exe/tests/ntoskrnl.c diff --git a/aclocal.m4 b/aclocal.m4 -index 4171f47..4ad7d27 100644 +index f4d7424..9d8296a 100644 --- a/aclocal.m4 +++ b/aclocal.m4 -@@ -578,6 +578,28 @@ $ac_dir/crosstest: __builddeps__ dummy +@@ -547,6 +547,28 @@ $ac_dir/crosstest: __builddeps__ dummy fi } @@ -49,14 +49,14 @@ index 4171f47..4ad7d27 100644 + + AS_VAR_IF([enable_tests],[no],[wine_fn_disabled_rules $ac_clean; return]) + -+ wine_fn_depend_rules ++ wine_fn_append_file SUBDIRS $ac_dir + wine_fn_clean_rules $ac_clean +} + wine_fn_config_tool () { ac_dir=$[1] -@@ -683,6 +705,15 @@ wine_fn_config_test $1 ac_name[]ac_suffix [$2]dnl +@@ -650,6 +672,15 @@ wine_fn_config_test $1 ac_name[]ac_suffix [$2]dnl m4_popdef([ac_suffix])dnl m4_popdef([ac_name])]) @@ -557,16 +557,16 @@ index ce38c53..d60a3fd 100755 { die "MODULE should not be defined as static lib in $file" unless $file =~ /^dlls\//; diff --git a/tools/makedep.c b/tools/makedep.c -index 3b7b2b8..aa6a94b 100644 +index 12f5395..a7723a0 100644 --- a/tools/makedep.c +++ b/tools/makedep.c -@@ -174,4 +174,5 @@ struct makefile +@@ -175,4 +175,5 @@ struct makefile const char *module; const char *testdll; + const char *resource; const char *sharedlib; const char *staticlib; -@@ -478,6 +479,30 @@ static char *get_extension( char *filename ) +@@ -480,6 +481,30 @@ static char *get_extension( char *filename ) /******************************************************************* @@ -597,7 +597,7 @@ index 3b7b2b8..aa6a94b 100644 * replace_extension */ static char *replace_extension( const char *name, const char *old_ext, const char *new_ext ) -@@ -2239,6 +2264,7 @@ static struct strarray output_sources( const struct makefile *make ) +@@ -2277,6 +2302,7 @@ static struct strarray output_sources( const struct makefile *make ) struct strarray includes = empty_strarray; struct strarray phony_targets = empty_strarray; struct strarray all_targets = empty_strarray; @@ -605,7 +605,7 @@ index 3b7b2b8..aa6a94b 100644 struct strarray install_rules[NB_INSTALL_RULES]; char *ldrpath_local = get_expanded_make_variable( make, "LDRPATH_LOCAL" ); char *ldrpath_install = get_expanded_make_variable( make, "LDRPATH_INSTALL" ); -@@ -2521,7 +2547,7 @@ static struct strarray output_sources( const struct makefile *make ) +@@ -2559,7 +2585,7 @@ static struct strarray output_sources( const struct makefile *make ) } else { @@ -614,7 +614,7 @@ index 3b7b2b8..aa6a94b 100644 (source->file->flags & FLAG_C_IMPLIB) || (make->module && make->staticlib); -@@ -2535,7 +2561,7 @@ static struct strarray output_sources( const struct makefile *make ) +@@ -2573,7 +2599,7 @@ static struct strarray output_sources( const struct makefile *make ) output_filenames( includes ); output_filenames( make->define_args ); output_filenames( extradefs ); @@ -623,7 +623,7 @@ index 3b7b2b8..aa6a94b 100644 { output_filenames( dll_flags ); if (make->use_msvcrt) output_filenames( msvcrt_flags ); -@@ -2587,6 +2613,72 @@ static struct strarray output_sources( const struct makefile *make ) +@@ -2625,6 +2651,65 @@ static struct strarray output_sources( const struct makefile *make ) output( "\n" ); } @@ -633,13 +633,6 @@ index 3b7b2b8..aa6a94b 100644 + { + for (i = 0; i < resource_dlls.count; i++) + { -+ output( "%s/Makefile:\n", resource_dlls.str[i] ); -+ output( "\t@cd %s && $(MAKE) %s/Makefile\n", make->top_obj_dir, -+ base_dir_path( make, resource_dlls.str[i] ) ); -+ } -+ -+ for (i = 0; i < resource_dlls.count; i++) -+ { + output( "%s/%s%s: %s/Makefile\n", resource_dlls.str[i], + resource_dlls.str[i], dll_ext, resource_dlls.str[i] ); + output( "\t@cd %s && $(MAKE) %s%s\n", resource_dlls.str[i], @@ -696,7 +689,7 @@ index 3b7b2b8..aa6a94b 100644 if (make->module && !make->staticlib) { struct strarray all_libs = empty_strarray; -@@ -2984,6 +3076,83 @@ static struct strarray output_sources( const struct makefile *make ) +@@ -3024,6 +3109,81 @@ static struct strarray output_sources( const struct makefile *make ) add_install_rule( make, install_rules, make->scripts.str[i], make->scripts.str[i], strmake( "S$(bindir)/%s", make->scripts.str[i] )); @@ -772,15 +765,13 @@ index 3b7b2b8..aa6a94b 100644 + output_filenames( all_libs ); + output_filename( "$(LDFLAGS)" ); + output( "\n" ); -+ strarray_add( &phony_targets, obj_dir_path( make, "crosstest" )); -+ if (make->obj_dir) output( "crosstest: %s\n", obj_dir_path( make, "crosstest" )); + } + } + - if (all_targets.count) + if (!make->disabled) { - output( "all:" ); -@@ -3331,4 +3500,5 @@ static void load_sources( struct makefile *make ) + if (all_targets.count) +@@ -3381,4 +3541,5 @@ static void load_sources( struct makefile *make ) make->module = get_expanded_make_variable( make, "MODULE" ); make->testdll = get_expanded_make_variable( make, "TESTDLL" ); + make->resource = get_expanded_make_variable( make, "RESOURCE" ); diff --git a/patches/patchinstall.sh b/patches/patchinstall.sh index 0e8f49e0..26287d08 100755 --- a/patches/patchinstall.sh +++ b/patches/patchinstall.sh @@ -51,7 +51,7 @@ usage() # Get the upstream commit sha upstream_commit() { - echo "1510b8b92af23a2305de95f074468c231dc11fa3" + echo "846155f1531207a763c099defa90fc2c41135164" } # Show version information @@ -2512,25 +2512,12 @@ fi # Patchset advapi32-RegCopyTree # | -# | This patchset fixes the following Wine bugs: -# | * [#39690] Implement advapi32.RegCopyTree{A,W} -# | # | Modified files: -# | * dlls/advapi32/advapi32.spec, dlls/advapi32/registry.c, dlls/advapi32/tests/registry.c, dlls/api-ms-win-core- -# | registry-l1-1-0/api-ms-win-core-registry-l1-1-0.spec, dlls/api-ms-win-downlevel-advapi32-l1-1-0/api-ms-win-downlevel- -# | advapi32-l1-1-0.spec +# | * dlls/advapi32/registry.c, dlls/advapi32/tests/registry.c # | if test "$enable_advapi32_RegCopyTree" -eq 1; then - patch_apply advapi32-RegCopyTree/0001-advapi32-tests-Improve-RegDeleteTree-tests.patch - patch_apply advapi32-RegCopyTree/0002-advapi32-tests-Add-tests-for-RegCopyTree.patch - patch_apply advapi32-RegCopyTree/0003-advapi32-Implement-RegCopyTreeA-W.patch - patch_apply advapi32-RegCopyTree/0004-advapi32-Simplify-and-clean-up-RegDeleteTree-impleme.patch - patch_apply advapi32-RegCopyTree/0005-advapi32-Fix-RegDeleteTreeW-when-empty-string-is-pas.patch + patch_apply advapi32-RegCopyTree/0001-advapi32-Fix-RegDeleteTreeW-when-empty-string-is-pas.patch ( - echo '+ { "Sebastian Lackner", "advapi32/tests: Improve RegDeleteTree tests.", 1 },'; - echo '+ { "Sebastian Lackner", "advapi32/tests: Add tests for RegCopyTree.", 1 },'; - echo '+ { "Michael Müller", "advapi32: Implement RegCopyTreeA/W.", 1 },'; - echo '+ { "Sebastian Lackner", "advapi32: Simplify and clean up RegDeleteTree implementation.", 1 },'; echo '+ { "Sebastian Lackner", "advapi32: Fix RegDeleteTreeW when empty string is passed.", 1 },'; ) >> "$patchlist" fi diff --git a/patches/wined3d-CSMT_Main/0012-wined3d-Move-surface-locations-into-the-resource.patch b/patches/wined3d-CSMT_Main/0012-wined3d-Move-surface-locations-into-the-resource.patch index abdf4ad6..ae1d468d 100644 --- a/patches/wined3d-CSMT_Main/0012-wined3d-Move-surface-locations-into-the-resource.patch +++ b/patches/wined3d-CSMT_Main/0012-wined3d-Move-surface-locations-into-the-resource.patch @@ -1,4 +1,4 @@ -From 5cdc790a6ec9c5995f42586d85d3e95e74877c18 Mon Sep 17 00:00:00 2001 +From 5fd6833b3750a7ab995be0800b6686196196b0cc Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Stefan=20D=C3=B6singer?= Date: Tue, 21 Jan 2014 12:22:30 +0100 Subject: wined3d: Move surface locations into the resource. @@ -8,14 +8,15 @@ Subject: wined3d: Move surface locations into the resource. dlls/wined3d/device.c | 4 +- dlls/wined3d/drawprim.c | 2 +- dlls/wined3d/surface.c | 97 ++++++++++++++++++++------------------- + dlls/wined3d/swapchain.c | 8 ++-- dlls/wined3d/wined3d_private.h | 1 - - 5 files changed, 53 insertions(+), 53 deletions(-) + 6 files changed, 57 insertions(+), 57 deletions(-) diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c -index 84b85c4..b97ff12 100644 +index 6f73dd2..90f2183 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c -@@ -7855,7 +7855,7 @@ static void arbfp_blit_surface(struct wined3d_device *device, enum wined3d_blit_ +@@ -7873,7 +7873,7 @@ static void arbfp_blit_surface(struct wined3d_device *device, enum wined3d_blit_ /* Now load the surface */ if (wined3d_settings.offscreen_rendering_mode != ORM_FBO @@ -25,7 +26,7 @@ index 84b85c4..b97ff12 100644 && !wined3d_resource_is_offscreen(&src_surface->container->resource)) { diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c -index 7c5a4c2..b9b39859 100644 +index 4cebcb8..5e37a2d 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -236,7 +236,7 @@ static void prepare_ds_clear(struct wined3d_surface *ds, struct wined3d_context @@ -60,10 +61,10 @@ index ff62850..75489db 100644 else SetRectEmpty(¤t_rect); diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c -index ac74457..a04cc1b 100644 +index d1b15fd..dd5c469 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c -@@ -556,7 +556,7 @@ static void surface_prepare_system_memory(struct wined3d_surface *surface) +@@ -544,7 +544,7 @@ static void surface_prepare_system_memory(struct wined3d_surface *surface) if (!wined3d_resource_allocate_sysmem(&surface->resource)) ERR("Failed to allocate system memory.\n"); @@ -72,7 +73,7 @@ index ac74457..a04cc1b 100644 ERR("Surface without system memory has WINED3D_LOCATION_SYSMEM set.\n"); } -@@ -682,7 +682,7 @@ static HRESULT surface_private_setup(struct wined3d_surface *surface) +@@ -664,7 +664,7 @@ static HRESULT surface_private_setup(struct wined3d_surface *surface) } if (surface->resource.usage & WINED3DUSAGE_DEPTHSTENCIL) @@ -81,7 +82,7 @@ index ac74457..a04cc1b 100644 if (surface_use_pbo(surface)) surface->resource.map_binding = WINED3D_LOCATION_BUFFER; -@@ -722,7 +722,7 @@ static void surface_unmap(struct wined3d_surface *surface) +@@ -704,7 +704,7 @@ static void surface_unmap(struct wined3d_surface *surface) ERR("Unexpected map binding %s.\n", wined3d_debug_location(surface->resource.map_binding)); } @@ -90,7 +91,7 @@ index ac74457..a04cc1b 100644 { TRACE("Not dirtified, nothing to do.\n"); return; -@@ -1669,7 +1669,7 @@ HRESULT surface_upload_from_surface(struct wined3d_surface *dst_surface, const P +@@ -1678,7 +1678,7 @@ HRESULT surface_upload_from_surface(struct wined3d_surface *dst_surface, const P surface_load_location(dst_surface, context, WINED3D_LOCATION_TEXTURE_RGB); wined3d_texture_bind_and_dirtify(dst_surface->container, context, FALSE); @@ -99,7 +100,7 @@ index ac74457..a04cc1b 100644 wined3d_resource_get_pitch(&src_surface->resource, &src_row_pitch, &src_slice_pitch); wined3d_surface_upload_data(dst_surface, gl_info, src_format, src_rect, -@@ -1792,7 +1792,7 @@ void surface_load(struct wined3d_surface *surface, struct wined3d_context *conte +@@ -1801,7 +1801,7 @@ void surface_load(struct wined3d_surface *surface, struct wined3d_context *conte if (surface->resource.pool == WINED3D_POOL_SCRATCH) ERR("Not supported on scratch surfaces.\n"); @@ -108,7 +109,7 @@ index ac74457..a04cc1b 100644 { TRACE("surface is already in texture\n"); return; -@@ -2042,7 +2042,7 @@ HRESULT wined3d_surface_update_desc(struct wined3d_surface *surface, +@@ -1893,7 +1893,7 @@ HRESULT wined3d_surface_update_desc(struct wined3d_surface *surface, create_dib = TRUE; } @@ -117,7 +118,7 @@ index ac74457..a04cc1b 100644 wined3d_resource_free_sysmem(&surface->resource); width = texture_resource->width; -@@ -3212,7 +3212,7 @@ static void fb_copy_to_texture_hwstretch(struct wined3d_surface *dst_surface, st +@@ -2986,7 +2986,7 @@ static void fb_copy_to_texture_hwstretch(struct wined3d_surface *dst_surface, st checkGLcall("glEnable(texture_target)"); /* For now invalidate the texture copy of the back buffer. Drawable and sysmem copy are untouched */ @@ -126,7 +127,7 @@ index ac74457..a04cc1b 100644 } /* Make sure that the top pixel is always above the bottom pixel, and keep a separate upside down flag -@@ -3739,13 +3739,14 @@ void surface_modify_ds_location(struct wined3d_surface *surface, +@@ -3530,13 +3530,14 @@ void surface_modify_ds_location(struct wined3d_surface *surface, { TRACE("surface %p, new location %#x, w %u, h %u.\n", surface, location, w, h); @@ -144,7 +145,7 @@ index ac74457..a04cc1b 100644 } /* Context activation is done by the caller. */ -@@ -3760,7 +3761,7 @@ void surface_load_ds_location(struct wined3d_surface *surface, struct wined3d_co +@@ -3551,7 +3552,7 @@ void surface_load_ds_location(struct wined3d_surface *surface, struct wined3d_co /* TODO: Make this work for modes other than FBO */ if (wined3d_settings.offscreen_rendering_mode != ORM_FBO) return; @@ -153,7 +154,7 @@ index ac74457..a04cc1b 100644 { w = surface->ds_current_size.cx; h = surface->ds_current_size.cy; -@@ -3787,20 +3788,20 @@ void surface_load_ds_location(struct wined3d_surface *surface, struct wined3d_co +@@ -3578,20 +3579,20 @@ void surface_load_ds_location(struct wined3d_surface *surface, struct wined3d_co } wined3d_surface_prepare(surface, context, location); @@ -179,7 +180,7 @@ index ac74457..a04cc1b 100644 surface->ds_current_size.cx = surface->resource.width; surface->ds_current_size.cy = surface->resource.height; return; -@@ -3888,7 +3889,7 @@ void surface_load_ds_location(struct wined3d_surface *surface, struct wined3d_co +@@ -3679,7 +3680,7 @@ void surface_load_ds_location(struct wined3d_surface *surface, struct wined3d_co ERR("Invalid location (%#x) specified.\n", location); } @@ -188,7 +189,7 @@ index ac74457..a04cc1b 100644 surface->ds_current_size.cx = surface->resource.width; surface->ds_current_size.cy = surface->resource.height; } -@@ -3897,7 +3898,7 @@ void surface_validate_location(struct wined3d_surface *surface, DWORD location) +@@ -3688,7 +3689,7 @@ void surface_validate_location(struct wined3d_surface *surface, DWORD location) { TRACE("surface %p, location %s.\n", surface, wined3d_debug_location(location)); @@ -197,7 +198,7 @@ index ac74457..a04cc1b 100644 } void surface_invalidate_location(struct wined3d_surface *surface, DWORD location) -@@ -3906,9 +3907,9 @@ void surface_invalidate_location(struct wined3d_surface *surface, DWORD location +@@ -3697,9 +3698,9 @@ void surface_invalidate_location(struct wined3d_surface *surface, DWORD location if (location & (WINED3D_LOCATION_TEXTURE_RGB | WINED3D_LOCATION_TEXTURE_SRGB)) wined3d_texture_set_dirty(surface->container); @@ -209,7 +210,7 @@ index ac74457..a04cc1b 100644 ERR("Surface %p does not have any up to date location.\n", surface); } -@@ -3944,7 +3945,7 @@ static void surface_copy_simple_location(struct wined3d_surface *surface, DWORD +@@ -3735,7 +3736,7 @@ static void surface_copy_simple_location(struct wined3d_surface *surface, DWORD UINT size = surface->resource.size; surface_get_memory(surface, &dst, location); @@ -218,7 +219,7 @@ index ac74457..a04cc1b 100644 if (dst.buffer_object) { -@@ -3977,33 +3978,33 @@ static void surface_load_sysmem(struct wined3d_surface *surface, +@@ -3768,33 +3769,33 @@ static void surface_load_sysmem(struct wined3d_surface *surface, { const struct wined3d_gl_info *gl_info = context->gl_info; @@ -258,7 +259,7 @@ index ac74457..a04cc1b 100644 } /* Context activation is done by the caller. */ -@@ -4043,14 +4044,14 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface, +@@ -3834,14 +3835,14 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface, if (wined3d_settings.offscreen_rendering_mode != ORM_FBO && wined3d_resource_is_offscreen(&texture->resource) @@ -275,7 +276,7 @@ index ac74457..a04cc1b 100644 && (surface->container->resource.format_flags & WINED3DFMT_FLAG_FBO_ATTACHABLE_SRGB) && fbo_blit_supported(gl_info, WINED3D_BLIT_OP_COLOR_BLIT, NULL, surface->resource.usage, surface->resource.pool, surface->resource.format, -@@ -4066,13 +4067,13 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface, +@@ -3857,13 +3858,13 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface, return WINED3D_OK; } @@ -291,7 +292,7 @@ index ac74457..a04cc1b 100644 WINED3D_LOCATION_RB_RESOLVED : WINED3D_LOCATION_RB_MULTISAMPLE; DWORD dst_location = srgb ? WINED3D_LOCATION_TEXTURE_SRGB : WINED3D_LOCATION_TEXTURE_RGB; RECT rect = {0, 0, surface->resource.width, surface->resource.height}; -@@ -4087,7 +4088,7 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface, +@@ -3878,7 +3879,7 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface, if (srgb) { @@ -300,7 +301,7 @@ index ac74457..a04cc1b 100644 == WINED3D_LOCATION_TEXTURE_RGB) { /* Performance warning... */ -@@ -4098,7 +4099,7 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface, +@@ -3889,7 +3890,7 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface, } else { @@ -309,7 +310,7 @@ index ac74457..a04cc1b 100644 == WINED3D_LOCATION_TEXTURE_SRGB) { /* Performance warning... */ -@@ -4108,7 +4109,7 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface, +@@ -3899,7 +3900,7 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface, } } @@ -318,7 +319,7 @@ index ac74457..a04cc1b 100644 { WARN("Trying to load a texture from sysmem, but no simple location is valid.\n"); /* Lets hope we get it from somewhere... */ -@@ -4143,7 +4144,7 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface, +@@ -3934,7 +3935,7 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface, surface_remove_pbo(surface, gl_info); } @@ -327,7 +328,7 @@ index ac74457..a04cc1b 100644 if (format.convert) { /* This code is entered for texture formats which need a fixup. */ -@@ -4201,11 +4202,11 @@ static void surface_load_renderbuffer(struct wined3d_surface *surface, struct wi +@@ -3992,11 +3993,11 @@ static void surface_load_renderbuffer(struct wined3d_surface *surface, struct wi const RECT rect = {0, 0, surface->resource.width, surface->resource.height}; DWORD src_location; @@ -342,7 +343,7 @@ index ac74457..a04cc1b 100644 src_location = WINED3D_LOCATION_TEXTURE_SRGB; else /* surface_blt_fbo will load the source location if necessary. */ src_location = WINED3D_LOCATION_TEXTURE_RGB; -@@ -4224,12 +4225,12 @@ void surface_load_location(struct wined3d_surface *surface, struct wined3d_conte +@@ -4015,12 +4016,12 @@ void surface_load_location(struct wined3d_surface *surface, struct wined3d_conte if (surface->resource.usage & WINED3DUSAGE_DEPTHSTENCIL) { if (location == WINED3D_LOCATION_TEXTURE_RGB @@ -357,7 +358,7 @@ index ac74457..a04cc1b 100644 && surface->container->resource.draw_binding != WINED3D_LOCATION_DRAWABLE) { /* Already up to date, nothing to do. */ -@@ -4238,12 +4239,12 @@ void surface_load_location(struct wined3d_surface *surface, struct wined3d_conte +@@ -4029,12 +4030,12 @@ void surface_load_location(struct wined3d_surface *surface, struct wined3d_conte else { FIXME("Unimplemented copy from %s to %s for depth/stencil buffers.\n", @@ -372,7 +373,7 @@ index ac74457..a04cc1b 100644 { TRACE("Location already up to date.\n"); return; -@@ -4257,7 +4258,7 @@ void surface_load_location(struct wined3d_surface *surface, struct wined3d_conte +@@ -4048,7 +4049,7 @@ void surface_load_location(struct wined3d_surface *surface, struct wined3d_conte required_access, surface->resource.access_flags); } @@ -381,7 +382,7 @@ index ac74457..a04cc1b 100644 { ERR("Surface %p does not have any up to date location.\n", surface); return; -@@ -4296,7 +4297,7 @@ void surface_load_location(struct wined3d_surface *surface, struct wined3d_conte +@@ -4087,7 +4088,7 @@ void surface_load_location(struct wined3d_surface *surface, struct wined3d_conte surface_validate_location(surface, location); @@ -390,7 +391,7 @@ index ac74457..a04cc1b 100644 surface_evict_sysmem(surface); return; -@@ -5358,8 +5359,8 @@ HRESULT CDECL wined3d_surface_blt(struct wined3d_surface *dst_surface, const REC +@@ -5098,8 +5099,8 @@ HRESULT wined3d_surface_blt(struct wined3d_surface *dst_surface, const RECT *dst /* In principle this would apply to depth blits as well, but we don't * implement those in the CPU blitter at the moment. */ @@ -401,7 +402,7 @@ index ac74457..a04cc1b 100644 { if (scale) TRACE("Not doing sysmem blit because of scaling.\n"); -@@ -5403,8 +5404,8 @@ HRESULT CDECL wined3d_surface_blt(struct wined3d_surface *dst_surface, const REC +@@ -5143,8 +5144,8 @@ HRESULT wined3d_surface_blt(struct wined3d_surface *dst_surface, const RECT *dst { blit_op = WINED3D_BLIT_OP_COLOR_BLIT_ALPHATEST; } @@ -412,11 +413,40 @@ index ac74457..a04cc1b 100644 { /* Upload */ if (scale) +diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c +index becad97..3fe5d71 100644 +--- a/dlls/wined3d/swapchain.c ++++ b/dlls/wined3d/swapchain.c +@@ -440,20 +440,20 @@ static void wined3d_swapchain_rotate(struct wined3d_swapchain *swapchain, struct + /* Back buffer 0 is already in the draw binding. */ + tex0 = swapchain->back_buffers[0]->texture_rgb; + rb0 = surface_prev->rb_multisample; +- locations0 = surface_prev->locations; ++ locations0 = surface_prev->resource.locations; + + for (i = 1; i < swapchain->desc.backbuffer_count; ++i) + { + surface = surface_from_resource(wined3d_texture_get_sub_resource(swapchain->back_buffers[i], 0)); + +- if (!(surface->locations & supported_locations)) ++ if (!(surface->resource.locations & supported_locations)) + surface_load_location(surface, context, swapchain->back_buffers[i]->resource.draw_binding); + + swapchain->back_buffers[i - 1]->texture_rgb = swapchain->back_buffers[i]->texture_rgb; + surface_prev->rb_multisample = surface->rb_multisample; + +- surface_validate_location(surface_prev, surface->locations & supported_locations); +- surface_invalidate_location(surface_prev, ~(surface->locations & supported_locations)); ++ surface_validate_location(surface_prev, surface->resource.locations & supported_locations); ++ surface_invalidate_location(surface_prev, ~(surface->resource.locations & supported_locations)); + + surface_prev = surface; + } diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h -index b759426..1a39f97 100644 +index d71f64b..1113eaa 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h -@@ -2422,7 +2422,6 @@ struct wined3d_surface +@@ -2511,7 +2511,6 @@ struct wined3d_surface const struct wined3d_surface_ops *surface_ops; struct wined3d_texture *container; void *user_memory; @@ -425,5 +455,5 @@ index b759426..1a39f97 100644 DWORD flags; -- -2.6.4 +2.7.1 diff --git a/patches/wined3d-CSMT_Main/0013-wined3d-Remove-surface_validate_location.patch b/patches/wined3d-CSMT_Main/0013-wined3d-Remove-surface_validate_location.patch index 283b3e30..b91535bb 100644 --- a/patches/wined3d-CSMT_Main/0013-wined3d-Remove-surface_validate_location.patch +++ b/patches/wined3d-CSMT_Main/0013-wined3d-Remove-surface_validate_location.patch @@ -1,4 +1,4 @@ -From 4aad31fd3b9d3949b86cc73e4b4b5f98cce42ea2 Mon Sep 17 00:00:00 2001 +From 0d24fc66a870c629094b145ba89ef41389f8e3be Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Stefan=20D=C3=B6singer?= Date: Sat, 4 Jan 2014 00:53:47 +0100 Subject: wined3d: Remove surface_validate_location. @@ -7,16 +7,16 @@ Subject: wined3d: Remove surface_validate_location. dlls/wined3d/arb_program_shader.c | 2 +- dlls/wined3d/device.c | 4 ++-- dlls/wined3d/surface.c | 31 ++++++++++++------------------- - dlls/wined3d/swapchain.c | 4 ++-- + dlls/wined3d/swapchain.c | 8 ++++---- dlls/wined3d/texture.c | 4 +--- dlls/wined3d/wined3d_private.h | 1 - - 6 files changed, 18 insertions(+), 28 deletions(-) + 6 files changed, 20 insertions(+), 30 deletions(-) diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c -index 7731230..78f24cd 100644 +index 90f2183..60d2560 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c -@@ -7902,7 +7902,7 @@ static void arbfp_blit_surface(struct wined3d_device *device, enum wined3d_blit_ +@@ -7918,7 +7918,7 @@ static void arbfp_blit_surface(struct wined3d_device *device, enum wined3d_blit_ context_release(context); @@ -26,7 +26,7 @@ index 7731230..78f24cd 100644 } diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c -index 7c9e96d..613235d 100644 +index 5e37a2d..ff02a32 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -398,7 +398,7 @@ void device_clear_render_targets(struct wined3d_device *device, UINT rt_count, c @@ -38,7 +38,7 @@ index 7c9e96d..613235d 100644 surface_invalidate_location(rt, ~rt->container->resource.draw_binding); } } -@@ -4124,7 +4124,7 @@ void CDECL wined3d_device_update_sub_resource(struct wined3d_device *device, str +@@ -4114,7 +4114,7 @@ void CDECL wined3d_device_update_sub_resource(struct wined3d_device *device, str context_release(context); @@ -48,10 +48,10 @@ index 7c9e96d..613235d 100644 } diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c -index ea601ff..516b50f1 100644 +index dd5c469..a955902 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c -@@ -1134,14 +1134,14 @@ static void surface_unload(struct wined3d_resource *resource) +@@ -1140,14 +1140,14 @@ static void surface_unload(struct wined3d_resource *resource) * and all flags get lost */ if (resource->usage & WINED3DUSAGE_DEPTHSTENCIL) { @@ -68,7 +68,7 @@ index ea601ff..516b50f1 100644 surface_invalidate_location(surface, ~WINED3D_LOCATION_SYSMEM); } } -@@ -1677,7 +1677,7 @@ HRESULT surface_upload_from_surface(struct wined3d_surface *dst_surface, const P +@@ -1686,7 +1686,7 @@ HRESULT surface_upload_from_surface(struct wined3d_surface *dst_surface, const P context_release(context); @@ -77,7 +77,7 @@ index ea601ff..516b50f1 100644 surface_invalidate_location(dst_surface, ~WINED3D_LOCATION_TEXTURE_RGB); return WINED3D_OK; -@@ -2115,7 +2115,7 @@ HRESULT wined3d_surface_update_desc(struct wined3d_surface *surface, +@@ -1961,7 +1961,7 @@ HRESULT wined3d_surface_update_desc(struct wined3d_surface *surface, valid_location = WINED3D_LOCATION_SYSMEM; } @@ -86,7 +86,7 @@ index ea601ff..516b50f1 100644 return WINED3D_OK; } -@@ -2662,7 +2662,7 @@ HRESULT CDECL wined3d_surface_map(struct wined3d_surface *surface, +@@ -2503,7 +2503,7 @@ HRESULT wined3d_surface_map(struct wined3d_surface *surface, struct wined3d_map_ { TRACE("WINED3D_MAP_DISCARD flag passed, marking %s as up to date.\n", wined3d_debug_location(surface->resource.map_binding)); @@ -95,7 +95,7 @@ index ea601ff..516b50f1 100644 } else { -@@ -3144,7 +3144,7 @@ static void fb_copy_to_texture_direct(struct wined3d_surface *dst_surface, struc +@@ -2917,7 +2917,7 @@ static void fb_copy_to_texture_direct(struct wined3d_surface *dst_surface, struc /* The texture is now most up to date - If the surface is a render target * and has a drawable, this path is never entered. */ @@ -104,7 +104,7 @@ index ea601ff..516b50f1 100644 surface_invalidate_location(dst_surface, ~WINED3D_LOCATION_TEXTURE_RGB); } -@@ -3417,7 +3417,7 @@ static void fb_copy_to_texture_hwstretch(struct wined3d_surface *dst_surface, st +@@ -3190,7 +3190,7 @@ static void fb_copy_to_texture_hwstretch(struct wined3d_surface *dst_surface, st /* The texture is now most up to date - If the surface is a render target * and has a drawable, this path is never entered. */ @@ -113,7 +113,7 @@ index ea601ff..516b50f1 100644 surface_invalidate_location(dst_surface, ~WINED3D_LOCATION_TEXTURE_RGB); } -@@ -3895,13 +3895,6 @@ void surface_load_ds_location(struct wined3d_surface *surface, struct wined3d_co +@@ -3685,13 +3685,6 @@ void surface_load_ds_location(struct wined3d_surface *surface, struct wined3d_co surface->ds_current_size.cy = surface->resource.height; } @@ -127,7 +127,7 @@ index ea601ff..516b50f1 100644 void surface_invalidate_location(struct wined3d_surface *surface, DWORD location) { TRACE("surface %p, location %s.\n", surface, wined3d_debug_location(location)); -@@ -4296,7 +4289,7 @@ void surface_load_location(struct wined3d_surface *surface, struct wined3d_conte +@@ -4086,7 +4079,7 @@ void surface_load_location(struct wined3d_surface *surface, struct wined3d_conte break; } @@ -136,7 +136,7 @@ index ea601ff..516b50f1 100644 if (location != WINED3D_LOCATION_SYSMEM && (surface->resource.locations & WINED3D_LOCATION_SYSMEM)) surface_evict_sysmem(surface); -@@ -4479,7 +4472,7 @@ static void ffp_blit_blit_surface(struct wined3d_device *device, enum wined3d_bl +@@ -4250,7 +4243,7 @@ static void ffp_blit_blit_surface(struct wined3d_device *device, enum wined3d_bl wined3d_texture_set_color_key(src_surface->container, WINED3D_CKEY_SRC_BLT, (old_color_key_flags & WINED3D_CKEY_SRC_BLT) ? &old_blt_key : NULL); @@ -145,7 +145,7 @@ index ea601ff..516b50f1 100644 surface_invalidate_location(dst_surface, ~dst_surface->container->resource.draw_binding); } -@@ -5456,7 +5449,7 @@ HRESULT CDECL wined3d_surface_blt(struct wined3d_surface *dst_surface, const REC +@@ -5204,7 +5197,7 @@ HRESULT wined3d_surface_blt(struct wined3d_surface *dst_surface, const RECT *dst dst_surface, dst_surface->container->resource.draw_binding, dst_rect); context_release(context); @@ -154,7 +154,7 @@ index ea601ff..516b50f1 100644 surface_invalidate_location(dst_surface, ~dst_surface->container->resource.draw_binding); return WINED3D_OK; -@@ -5543,7 +5536,7 @@ static HRESULT surface_init(struct wined3d_surface *surface, struct wined3d_text +@@ -5291,7 +5284,7 @@ static HRESULT surface_init(struct wined3d_surface *surface, struct wined3d_text } surface->container = container; @@ -163,7 +163,7 @@ index ea601ff..516b50f1 100644 list_init(&surface->renderbuffers); list_init(&surface->overlays); -@@ -5575,7 +5568,7 @@ static HRESULT surface_init(struct wined3d_surface *surface, struct wined3d_text +@@ -5323,7 +5316,7 @@ static HRESULT surface_init(struct wined3d_surface *surface, struct wined3d_text if (surface->resource.map_binding == WINED3D_LOCATION_DIB) { wined3d_resource_free_sysmem(&surface->resource); @@ -173,10 +173,28 @@ index ea601ff..516b50f1 100644 } diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c -index 7728cdc..a97d1f7 100644 +index 3fe5d71..8ee0f82 100644 --- a/dlls/wined3d/swapchain.c +++ b/dlls/wined3d/swapchain.c -@@ -570,7 +570,7 @@ static void swapchain_gl_present(struct wined3d_swapchain *swapchain, const RECT +@@ -452,7 +452,7 @@ static void wined3d_swapchain_rotate(struct wined3d_swapchain *swapchain, struct + swapchain->back_buffers[i - 1]->texture_rgb = swapchain->back_buffers[i]->texture_rgb; + surface_prev->rb_multisample = surface->rb_multisample; + +- surface_validate_location(surface_prev, surface->resource.locations & supported_locations); ++ wined3d_resource_validate_location(&surface_prev->resource, surface->resource.locations & supported_locations); + surface_invalidate_location(surface_prev, ~(surface->resource.locations & supported_locations)); + + surface_prev = surface; +@@ -461,7 +461,7 @@ static void wined3d_swapchain_rotate(struct wined3d_swapchain *swapchain, struct + swapchain->back_buffers[i - 1]->texture_rgb = tex0; + surface_prev->rb_multisample = rb0; + +- surface_validate_location(surface_prev, locations0 & supported_locations); ++ wined3d_resource_validate_location(&surface_prev->resource, locations0 & supported_locations); + surface_invalidate_location(surface_prev, ~(locations0 & supported_locations)); + + device_invalidate_state(swapchain->device, STATE_FRAMEBUFFER); +@@ -617,7 +617,7 @@ static void swapchain_gl_present(struct wined3d_swapchain *swapchain, const RECT front = surface_from_resource(wined3d_texture_get_sub_resource(swapchain->front_buffer, 0)); @@ -185,7 +203,7 @@ index 7728cdc..a97d1f7 100644 surface_invalidate_location(front, ~WINED3D_LOCATION_DRAWABLE); /* If the swapeffect is DISCARD, the back buffer is undefined. That means the SYSMEM * and INTEXTURE copies can keep their old content if they have any defined content. -@@ -843,7 +843,7 @@ static HRESULT swapchain_init(struct wined3d_swapchain *swapchain, struct wined3 +@@ -890,7 +890,7 @@ static HRESULT swapchain_init(struct wined3d_swapchain *swapchain, struct wined3 front_buffer = surface_from_resource(wined3d_texture_get_sub_resource(swapchain->front_buffer, 0)); if (!(device->wined3d->flags & WINED3D_NO3D)) { @@ -195,10 +213,10 @@ index 7728cdc..a97d1f7 100644 } diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c -index 093cc56..40b668c 100644 +index 14d5645..8c8d098 100644 --- a/dlls/wined3d/texture.c +++ b/dlls/wined3d/texture.c -@@ -795,9 +795,7 @@ static void texture2d_sub_resource_invalidate_location(struct wined3d_resource * +@@ -835,9 +835,7 @@ static void texture2d_sub_resource_invalidate_location(struct wined3d_resource * static void texture2d_sub_resource_validate_location(struct wined3d_resource *sub_resource, DWORD location) { @@ -210,10 +228,10 @@ index 093cc56..40b668c 100644 static void texture2d_sub_resource_upload_data(struct wined3d_resource *sub_resource, diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h -index f03e8a1..d912668 100644 +index 1113eaa..e0ff3b1 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h -@@ -2505,7 +2505,6 @@ HRESULT wined3d_surface_update_desc(struct wined3d_surface *surface, +@@ -2594,7 +2594,6 @@ HRESULT wined3d_surface_update_desc(struct wined3d_surface *surface, const struct wined3d_gl_info *gl_info, void *mem, unsigned int pitch) DECLSPEC_HIDDEN; HRESULT surface_upload_from_surface(struct wined3d_surface *dst_surface, const POINT *dst_point, struct wined3d_surface *src_surface, const RECT *src_rect) DECLSPEC_HIDDEN; @@ -222,5 +240,5 @@ index f03e8a1..d912668 100644 GLenum target, unsigned int level, unsigned int layer, DWORD flags, struct wined3d_surface **surface) DECLSPEC_HIDDEN; -- -2.7.0 +2.7.1 diff --git a/patches/wined3d-CSMT_Main/0016-wined3d-Remove-surface_invalidate_location.patch b/patches/wined3d-CSMT_Main/0016-wined3d-Remove-surface_invalidate_location.patch index ecffbb84..1bbd0990 100644 --- a/patches/wined3d-CSMT_Main/0016-wined3d-Remove-surface_invalidate_location.patch +++ b/patches/wined3d-CSMT_Main/0016-wined3d-Remove-surface_invalidate_location.patch @@ -1,4 +1,4 @@ -From 03998dcf5391b8b5da7b8cecbfe2ac6b82c77502 Mon Sep 17 00:00:00 2001 +From 17d147ac91bdf126f87fea0e4da5365fba35dd63 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Stefan=20D=C3=B6singer?= Date: Sat, 4 Jan 2014 01:02:15 +0100 Subject: wined3d: Remove surface_invalidate_location. @@ -9,10 +9,10 @@ Subject: wined3d: Remove surface_invalidate_location. dlls/wined3d/device.c | 4 ++-- dlls/wined3d/drawprim.c | 2 +- dlls/wined3d/surface.c | 43 ++++++++++++++++----------------------- - dlls/wined3d/swapchain.c | 6 +++--- + dlls/wined3d/swapchain.c | 10 ++++----- dlls/wined3d/texture.c | 10 ++++----- dlls/wined3d/wined3d_private.h | 1 - - 8 files changed, 29 insertions(+), 41 deletions(-) + 8 files changed, 31 insertions(+), 43 deletions(-) diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index 60d2560..eb09795 100644 @@ -28,10 +28,10 @@ index 60d2560..eb09795 100644 static HRESULT arbfp_blit_color_fill(struct wined3d_device *device, struct wined3d_rendertarget_view *view, diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c -index 490c20f..9408cd9 100644 +index d0deff9..6ff5f4a 100644 --- a/dlls/wined3d/context.c +++ b/dlls/wined3d/context.c -@@ -3322,7 +3322,7 @@ static void context_setup_target(struct wined3d_context *context, struct wined3d +@@ -3443,7 +3443,7 @@ static void context_setup_target(struct wined3d_context *context, struct wined3d if (texture->texture_srgb.name) wined3d_texture_load(texture, context, TRUE); wined3d_texture_load(texture, context, FALSE); @@ -41,7 +41,7 @@ index 490c20f..9408cd9 100644 } diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c -index 3cfff6e..1f061fd 100644 +index d4c0009..300a903 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -399,7 +399,7 @@ void device_clear_render_targets(struct wined3d_device *device, UINT rt_count, c @@ -53,7 +53,7 @@ index 3cfff6e..1f061fd 100644 } } -@@ -4140,7 +4140,7 @@ void CDECL wined3d_device_update_sub_resource(struct wined3d_device *device, str +@@ -4115,7 +4115,7 @@ void CDECL wined3d_device_update_sub_resource(struct wined3d_device *device, str context_release(context); wined3d_resource_validate_location(&surface->resource, WINED3D_LOCATION_TEXTURE_RGB); @@ -76,10 +76,10 @@ index 75489db..9ba6ef7 100644 else { diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c -index c4b9cac..b292adc 100644 +index 9712d63..babc5fd 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c -@@ -597,7 +597,7 @@ static void surface_evict_sysmem(struct wined3d_surface *surface) +@@ -585,7 +585,7 @@ static void surface_evict_sysmem(struct wined3d_surface *surface) return; wined3d_resource_free_sysmem(&surface->resource); @@ -88,7 +88,7 @@ index c4b9cac..b292adc 100644 } static BOOL surface_use_pbo(const struct wined3d_surface *surface) -@@ -1111,7 +1111,7 @@ static void surface_remove_pbo(struct wined3d_surface *surface, const struct win +@@ -1093,7 +1093,7 @@ static void surface_remove_pbo(struct wined3d_surface *surface, const struct win checkGLcall("glDeleteBuffers(1, &surface->pbo)"); surface->pbo = 0; @@ -97,7 +97,7 @@ index c4b9cac..b292adc 100644 } static ULONG surface_resource_incref(struct wined3d_resource *resource) -@@ -1159,21 +1159,21 @@ static void surface_unload(struct wined3d_resource *resource) +@@ -1141,21 +1141,21 @@ static void surface_unload(struct wined3d_resource *resource) if (resource->usage & WINED3DUSAGE_DEPTHSTENCIL) { wined3d_resource_validate_location(&surface->resource, WINED3D_LOCATION_DISCARDED); @@ -122,7 +122,7 @@ index c4b9cac..b292adc 100644 } /* Destroy PBOs, but load them into real sysmem before */ -@@ -1224,7 +1224,10 @@ static HRESULT surface_resource_sub_resource_unmap(struct wined3d_resource *reso +@@ -1209,7 +1209,10 @@ static HRESULT surface_resource_sub_resource_unmap(struct wined3d_resource *reso static void wined3d_surface_location_invalidated(struct wined3d_resource *resource, DWORD location) { @@ -134,7 +134,7 @@ index c4b9cac..b292adc 100644 } static const struct wined3d_resource_ops surface_resource_ops = -@@ -1708,7 +1711,7 @@ HRESULT surface_upload_from_surface(struct wined3d_surface *dst_surface, const P +@@ -1693,7 +1696,7 @@ HRESULT surface_upload_from_surface(struct wined3d_surface *dst_surface, const P context_release(context); wined3d_resource_validate_location(&dst_surface->resource, WINED3D_LOCATION_TEXTURE_RGB); @@ -143,7 +143,7 @@ index c4b9cac..b292adc 100644 return WINED3D_OK; } -@@ -2677,7 +2680,7 @@ HRESULT wined3d_surface_map(struct wined3d_surface *surface, struct wined3d_map_ +@@ -2526,7 +2529,7 @@ HRESULT wined3d_surface_map(struct wined3d_surface *surface, struct wined3d_map_ } if (!(flags & (WINED3D_MAP_NO_DIRTY_UPDATE | WINED3D_MAP_READONLY))) @@ -152,7 +152,7 @@ index c4b9cac..b292adc 100644 switch (surface->resource.map_binding) { -@@ -3069,7 +3072,7 @@ static void fb_copy_to_texture_direct(struct wined3d_surface *dst_surface, struc +@@ -2924,7 +2927,7 @@ static void fb_copy_to_texture_direct(struct wined3d_surface *dst_surface, struc /* The texture is now most up to date - If the surface is a render target * and has a drawable, this path is never entered. */ wined3d_resource_validate_location(&dst_surface->resource, WINED3D_LOCATION_TEXTURE_RGB); @@ -161,7 +161,7 @@ index c4b9cac..b292adc 100644 } /* Uses the hardware to stretch and flip the image */ -@@ -3137,7 +3140,7 @@ static void fb_copy_to_texture_hwstretch(struct wined3d_surface *dst_surface, st +@@ -2992,7 +2995,7 @@ static void fb_copy_to_texture_hwstretch(struct wined3d_surface *dst_surface, st checkGLcall("glEnable(texture_target)"); /* For now invalidate the texture copy of the back buffer. Drawable and sysmem copy are untouched */ @@ -170,7 +170,7 @@ index c4b9cac..b292adc 100644 } /* Make sure that the top pixel is always above the bottom pixel, and keep a separate upside down flag -@@ -3342,7 +3345,7 @@ static void fb_copy_to_texture_hwstretch(struct wined3d_surface *dst_surface, st +@@ -3197,7 +3200,7 @@ static void fb_copy_to_texture_hwstretch(struct wined3d_surface *dst_surface, st /* The texture is now most up to date - If the surface is a render target * and has a drawable, this path is never entered. */ wined3d_resource_validate_location(&dst_surface->resource, WINED3D_LOCATION_TEXTURE_RGB); @@ -179,7 +179,7 @@ index c4b9cac..b292adc 100644 } /* Front buffer coordinates are always full screen coordinates, but our GL -@@ -3836,18 +3839,6 @@ void surface_load_ds_location(struct wined3d_surface *surface, struct wined3d_co +@@ -3691,18 +3694,6 @@ void surface_load_ds_location(struct wined3d_surface *surface, struct wined3d_co surface->ds_current_size.cy = surface->resource.height; } @@ -198,7 +198,7 @@ index c4b9cac..b292adc 100644 static DWORD resource_access_from_location(DWORD location) { switch (location) -@@ -4395,7 +4386,7 @@ static void ffp_blit_blit_surface(struct wined3d_device *device, enum wined3d_bl +@@ -4250,7 +4241,7 @@ static void ffp_blit_blit_surface(struct wined3d_device *device, enum wined3d_bl (old_color_key_flags & WINED3D_CKEY_SRC_BLT) ? &old_blt_key : NULL); wined3d_resource_validate_location(&dst_surface->resource, dst_surface->container->resource.draw_binding); @@ -207,7 +207,7 @@ index c4b9cac..b292adc 100644 } const struct blit_shader ffp_blit = { -@@ -5373,7 +5364,7 @@ HRESULT wined3d_surface_blt(struct wined3d_surface *dst_surface, const RECT *dst +@@ -5204,7 +5195,7 @@ HRESULT wined3d_surface_blt(struct wined3d_surface *dst_surface, const RECT *dst context_release(context); wined3d_resource_validate_location(&dst_surface->resource, dst_surface->container->resource.draw_binding); @@ -216,7 +216,7 @@ index c4b9cac..b292adc 100644 return WINED3D_OK; } -@@ -5492,7 +5483,7 @@ static HRESULT surface_init(struct wined3d_surface *surface, struct wined3d_text +@@ -5323,7 +5314,7 @@ static HRESULT surface_init(struct wined3d_surface *surface, struct wined3d_text { wined3d_resource_free_sysmem(&surface->resource); wined3d_resource_validate_location(&surface->resource, WINED3D_LOCATION_DIB); @@ -226,10 +226,28 @@ index c4b9cac..b292adc 100644 return hr; diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c -index a97d1f7..a054c05 100644 +index 8ee0f82..dae2aa5 100644 --- a/dlls/wined3d/swapchain.c +++ b/dlls/wined3d/swapchain.c -@@ -526,7 +526,7 @@ static void swapchain_gl_present(struct wined3d_swapchain *swapchain, const RECT +@@ -453,7 +453,7 @@ static void wined3d_swapchain_rotate(struct wined3d_swapchain *swapchain, struct + surface_prev->rb_multisample = surface->rb_multisample; + + wined3d_resource_validate_location(&surface_prev->resource, surface->resource.locations & supported_locations); +- surface_invalidate_location(surface_prev, ~(surface->resource.locations & supported_locations)); ++ wined3d_resource_invalidate_location(&surface_prev->resource, ~(surface->resource.locations & supported_locations)); + + surface_prev = surface; + } +@@ -462,7 +462,7 @@ static void wined3d_swapchain_rotate(struct wined3d_swapchain *swapchain, struct + surface_prev->rb_multisample = rb0; + + wined3d_resource_validate_location(&surface_prev->resource, locations0 & supported_locations); +- surface_invalidate_location(surface_prev, ~(locations0 & supported_locations)); ++ wined3d_resource_invalidate_location(&surface_prev->resource, ~(locations0 & supported_locations)); + + device_invalidate_state(swapchain->device, STATE_FRAMEBUFFER); + } +@@ -571,7 +571,7 @@ static void swapchain_gl_present(struct wined3d_swapchain *swapchain, const RECT if (!swapchain->render_to_fbo && render_to_fbo && wined3d_settings.offscreen_rendering_mode == ORM_FBO) { surface_load_location(back_buffer, context, WINED3D_LOCATION_TEXTURE_RGB); @@ -238,7 +256,7 @@ index a97d1f7..a054c05 100644 swapchain->render_to_fbo = TRUE; swapchain_update_draw_bindings(swapchain); } -@@ -571,7 +571,7 @@ static void swapchain_gl_present(struct wined3d_swapchain *swapchain, const RECT +@@ -618,7 +618,7 @@ static void swapchain_gl_present(struct wined3d_swapchain *swapchain, const RECT front = surface_from_resource(wined3d_texture_get_sub_resource(swapchain->front_buffer, 0)); wined3d_resource_validate_location(&front->resource, WINED3D_LOCATION_DRAWABLE); @@ -247,7 +265,7 @@ index a97d1f7..a054c05 100644 /* If the swapeffect is DISCARD, the back buffer is undefined. That means the SYSMEM * and INTEXTURE copies can keep their old content if they have any defined content. * If the swapeffect is COPY, the content remains the same. -@@ -844,7 +844,7 @@ static HRESULT swapchain_init(struct wined3d_swapchain *swapchain, struct wined3 +@@ -891,7 +891,7 @@ static HRESULT swapchain_init(struct wined3d_swapchain *swapchain, struct wined3 if (!(device->wined3d->flags & WINED3D_NO3D)) { wined3d_resource_validate_location(&front_buffer->resource, WINED3D_LOCATION_DRAWABLE); @@ -257,10 +275,10 @@ index a97d1f7..a054c05 100644 /* MSDN says we're only allowed a single fullscreen swapchain per device, diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c -index 535159a..da1bbbb 100644 +index 373c906..9b5bd1b 100644 --- a/dlls/wined3d/texture.c +++ b/dlls/wined3d/texture.c -@@ -776,7 +776,7 @@ static void texture2d_sub_resource_add_dirty_region(struct wined3d_resource *sub +@@ -816,7 +816,7 @@ static void texture2d_sub_resource_add_dirty_region(struct wined3d_resource *sub context = context_acquire(surface->resource.device, NULL); surface_load_location(surface, context, surface->resource.map_binding); context_release(context); @@ -269,7 +287,7 @@ index 535159a..da1bbbb 100644 } static void texture2d_sub_resource_cleanup(struct wined3d_resource *sub_resource) -@@ -788,9 +788,7 @@ static void texture2d_sub_resource_cleanup(struct wined3d_resource *sub_resource +@@ -828,9 +828,7 @@ static void texture2d_sub_resource_cleanup(struct wined3d_resource *sub_resource static void texture2d_sub_resource_invalidate_location(struct wined3d_resource *sub_resource, DWORD location) { @@ -280,7 +298,7 @@ index 535159a..da1bbbb 100644 } static void texture2d_sub_resource_validate_location(struct wined3d_resource *sub_resource, DWORD location) -@@ -1560,7 +1558,7 @@ HRESULT CDECL wined3d_texture_get_dc(struct wined3d_texture *texture, unsigned i +@@ -1698,7 +1696,7 @@ HRESULT CDECL wined3d_texture_get_dc(struct wined3d_texture *texture, unsigned i } surface_load_location(surface, context, WINED3D_LOCATION_DIB); @@ -289,7 +307,7 @@ index 535159a..da1bbbb 100644 if (context) context_release(context); -@@ -1623,7 +1621,7 @@ HRESULT CDECL wined3d_texture_release_dc(struct wined3d_texture *texture, unsign +@@ -1761,7 +1759,7 @@ HRESULT CDECL wined3d_texture_release_dc(struct wined3d_texture *texture, unsign context = context_acquire(device, NULL); surface_load_location(surface, context, surface->resource.map_binding); @@ -299,10 +317,10 @@ index 535159a..da1bbbb 100644 context_release(context); } diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h -index dc24c36..428eadd 100644 +index 0039805..36a82f8 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h -@@ -2544,7 +2544,6 @@ HRESULT surface_create_dib_section(struct wined3d_surface *surface) DECLSPEC_HID +@@ -2572,7 +2572,6 @@ HRESULT surface_create_dib_section(struct wined3d_surface *surface) DECLSPEC_HID GLenum surface_get_gl_buffer(const struct wined3d_surface *surface) DECLSPEC_HIDDEN; void surface_get_drawable_size(const struct wined3d_surface *surface, const struct wined3d_context *context, unsigned int *width, unsigned int *height) DECLSPEC_HIDDEN; @@ -311,5 +329,5 @@ index dc24c36..428eadd 100644 void surface_load_ds_location(struct wined3d_surface *surface, struct wined3d_context *context, DWORD location) DECLSPEC_HIDDEN; -- -2.7.0 +2.7.1 diff --git a/patches/wined3d-CSMT_Main/0019-wined3d-Replace-surface_load_location-with-resource_.patch b/patches/wined3d-CSMT_Main/0019-wined3d-Replace-surface_load_location-with-resource_.patch index c8a7efe3..471acd2d 100644 --- a/patches/wined3d-CSMT_Main/0019-wined3d-Replace-surface_load_location-with-resource_.patch +++ b/patches/wined3d-CSMT_Main/0019-wined3d-Replace-surface_load_location-with-resource_.patch @@ -1,4 +1,4 @@ -From 5c7c9517db811764d7c14ec2fb10ee4ded9ea4da Mon Sep 17 00:00:00 2001 +From f47e429fe7f7bc44d96a042442792680e2792c82 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Stefan=20D=C3=B6singer?= Date: Sun, 17 Nov 2013 20:33:17 +0100 Subject: wined3d: Replace surface_load_location with resource_load_location. @@ -9,16 +9,16 @@ FIXME: Check if this patch is complete enough to make sense. dlls/wined3d/device.c | 4 +- dlls/wined3d/drawprim.c | 2 +- dlls/wined3d/surface.c | 109 +++++++++++++---------------------------- - dlls/wined3d/swapchain.c | 8 +-- + dlls/wined3d/swapchain.c | 10 ++-- dlls/wined3d/texture.c | 6 +-- dlls/wined3d/wined3d_private.h | 2 - - 7 files changed, 45 insertions(+), 88 deletions(-) + 7 files changed, 46 insertions(+), 89 deletions(-) diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c -index 9408cd9..0d9de90 100644 +index 6ff5f4a..3109d55 100644 --- a/dlls/wined3d/context.c +++ b/dlls/wined3d/context.c -@@ -2293,7 +2293,7 @@ static void context_validate_onscreen_formats(struct wined3d_context *context, +@@ -2413,7 +2413,7 @@ static void context_validate_onscreen_formats(struct wined3d_context *context, WARN("Depth stencil format is not supported by WGL, rendering the backbuffer in an FBO\n"); /* The currently active context is the necessary context to access the swapchain's onscreen buffers */ @@ -28,7 +28,7 @@ index 9408cd9..0d9de90 100644 swapchain_update_draw_bindings(swapchain); context_set_render_offscreen(context, TRUE); diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c -index 0a5b48d..ce31e25 100644 +index 300a903..4e5c762 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -324,7 +324,7 @@ void device_clear_render_targets(struct wined3d_device *device, UINT rt_count, c @@ -40,7 +40,7 @@ index 0a5b48d..ce31e25 100644 else wined3d_surface_prepare(rt, context, rt->container->resource.draw_binding); } -@@ -4123,7 +4123,7 @@ void CDECL wined3d_device_update_sub_resource(struct wined3d_device *device, str +@@ -4106,7 +4106,7 @@ void CDECL wined3d_device_update_sub_resource(struct wined3d_device *device, str && src_rect.bottom == sub_resource->height) wined3d_texture_prepare_texture(texture, context, FALSE); else @@ -63,10 +63,10 @@ index 9ba6ef7..0afeff9 100644 } else diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c -index 078befb..1721c6e 100644 +index 2f2c959..fd5cc8c 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c -@@ -735,7 +735,7 @@ static void surface_unmap(struct wined3d_surface *surface) +@@ -717,7 +717,7 @@ static void surface_unmap(struct wined3d_surface *surface) if (device->d3d_initialized) context = context_acquire(device, surface); @@ -75,7 +75,7 @@ index 078befb..1721c6e 100644 if (context) context_release(context); } -@@ -801,9 +801,9 @@ static void surface_depth_blt_fbo(const struct wined3d_device *device, +@@ -783,9 +783,9 @@ static void surface_depth_blt_fbo(const struct wined3d_device *device, /* Make sure the locations are up-to-date. Loading the destination * surface isn't required if the entire surface is overwritten. */ @@ -87,7 +87,7 @@ index 078befb..1721c6e 100644 else wined3d_surface_prepare(dst_surface, context, dst_location); -@@ -894,9 +894,9 @@ static void surface_blt_fbo(const struct wined3d_device *device, +@@ -876,9 +876,9 @@ static void surface_blt_fbo(const struct wined3d_device *device, * surface isn't required if the entire surface is overwritten. (And is * in fact harmful if we're being called by surface_load_location() with * the purpose of loading the destination surface.) */ @@ -99,7 +99,7 @@ index 078befb..1721c6e 100644 else wined3d_surface_prepare(dst_surface, old_ctx, dst_location); -@@ -1156,7 +1156,7 @@ static void surface_unload(struct wined3d_resource *resource) +@@ -1154,7 +1154,7 @@ static void surface_unload(struct wined3d_resource *resource) else { surface_prepare_map_memory(surface); @@ -108,7 +108,7 @@ index 078befb..1721c6e 100644 wined3d_resource_invalidate_location(&surface->resource, ~surface->resource.map_binding); } -@@ -1214,24 +1214,6 @@ static void wined3d_surface_location_invalidated(struct wined3d_resource *resour +@@ -1215,24 +1215,6 @@ static void wined3d_surface_location_invalidated(struct wined3d_resource *resour wined3d_texture_set_dirty(surface->container); } @@ -133,7 +133,7 @@ index 078befb..1721c6e 100644 static const struct wined3d_surface_ops surface_ops = { surface_private_setup, -@@ -1691,7 +1673,7 @@ HRESULT surface_upload_from_surface(struct wined3d_surface *dst_surface, const P +@@ -1692,7 +1674,7 @@ HRESULT surface_upload_from_surface(struct wined3d_surface *dst_surface, const P if (update_w == dst_w && update_h == dst_h) wined3d_texture_prepare_texture(dst_surface->container, context, FALSE); else @@ -142,7 +142,7 @@ index 078befb..1721c6e 100644 wined3d_texture_bind_and_dirtify(dst_surface->container, context, FALSE); surface_get_memory(src_surface, &data, src_surface->resource.locations); -@@ -1824,7 +1806,7 @@ void surface_load(struct wined3d_surface *surface, struct wined3d_context *conte +@@ -1825,7 +1807,7 @@ void surface_load(struct wined3d_surface *surface, struct wined3d_context *conte } TRACE("Reloading because surface is dirty.\n"); @@ -151,7 +151,7 @@ index 078befb..1721c6e 100644 surface_evict_sysmem(surface); } -@@ -2666,7 +2648,7 @@ HRESULT wined3d_surface_map(struct wined3d_surface *surface, struct wined3d_map_ +@@ -2531,7 +2513,7 @@ HRESULT wined3d_surface_map(struct wined3d_surface *surface, struct wined3d_map_ if (surface->resource.device->d3d_initialized) context = context_acquire(surface->resource.device, NULL); @@ -160,7 +160,7 @@ index 078befb..1721c6e 100644 if (context) context_release(context); } -@@ -3393,8 +3375,8 @@ static void surface_blt_to_drawable(const struct wined3d_device *device, +@@ -3264,8 +3246,8 @@ static void surface_blt_to_drawable(const struct wined3d_device *device, gl_info = context->gl_info; /* Make sure the surface is up-to-date. This should probably use @@ -171,7 +171,7 @@ index 078befb..1721c6e 100644 wined3d_texture_load(src_surface->container, context, FALSE); /* Activate the destination context, set it up for blitting */ -@@ -3814,29 +3796,6 @@ void surface_load_ds_location(struct wined3d_surface *surface, struct wined3d_co +@@ -3702,29 +3684,6 @@ void surface_load_ds_location(struct wined3d_surface *surface, struct wined3d_co surface->ds_current_size.cy = surface->resource.height; } @@ -201,7 +201,7 @@ index 078befb..1721c6e 100644 static void surface_copy_simple_location(struct wined3d_surface *surface, DWORD location) { struct wined3d_device *device = surface->resource.device; -@@ -3886,7 +3845,7 @@ static void surface_load_sysmem(struct wined3d_surface *surface, +@@ -3774,7 +3733,7 @@ static void surface_load_sysmem(struct wined3d_surface *surface, } if (surface->resource.locations & (WINED3D_LOCATION_RB_MULTISAMPLE | WINED3D_LOCATION_RB_RESOLVED)) @@ -210,7 +210,7 @@ index 078befb..1721c6e 100644 /* Download the surface to system memory. */ if (surface->resource.locations & (WINED3D_LOCATION_TEXTURE_RGB | WINED3D_LOCATION_TEXTURE_SRGB)) -@@ -3922,7 +3881,7 @@ static HRESULT surface_load_drawable(struct wined3d_surface *surface, +@@ -3810,7 +3769,7 @@ static HRESULT surface_load_drawable(struct wined3d_surface *surface, } surface_get_rect(surface, NULL, &r); @@ -219,7 +219,7 @@ index 078befb..1721c6e 100644 surface_blt_to_drawable(surface->resource.device, context, WINED3D_TEXF_POINT, FALSE, surface, &r, surface, &r); -@@ -3995,7 +3954,7 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface, +@@ -3883,7 +3842,7 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface, /* Performance warning... */ FIXME("Downloading RGB surface %p to reload it as sRGB.\n", surface); surface_prepare_map_memory(surface); @@ -228,7 +228,7 @@ index 078befb..1721c6e 100644 } } else -@@ -4006,7 +3965,7 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface, +@@ -3894,7 +3853,7 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface, /* Performance warning... */ FIXME("Downloading sRGB surface %p to reload it as RGB.\n", surface); surface_prepare_map_memory(surface); @@ -237,7 +237,7 @@ index 078befb..1721c6e 100644 } } -@@ -4015,7 +3974,7 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface, +@@ -3903,7 +3862,7 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface, WARN("Trying to load a texture from sysmem, but no simple location is valid.\n"); /* Lets hope we get it from somewhere... */ surface_prepare_system_memory(surface); @@ -246,7 +246,7 @@ index 078befb..1721c6e 100644 } wined3d_texture_prepare_texture(texture, context, srgb); -@@ -4041,7 +4000,7 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface, +@@ -3929,7 +3888,7 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface, surface->resource.map_binding = WINED3D_LOCATION_SYSMEM; surface_prepare_map_memory(surface); @@ -255,7 +255,7 @@ index 078befb..1721c6e 100644 surface_remove_pbo(surface, gl_info); } -@@ -4116,9 +4075,11 @@ static void surface_load_renderbuffer(struct wined3d_surface *surface, struct wi +@@ -4004,9 +3963,11 @@ static void surface_load_renderbuffer(struct wined3d_surface *surface, struct wi surface, src_location, &rect, surface, dst_location, &rect); } @@ -269,7 +269,7 @@ index 078befb..1721c6e 100644 HRESULT hr; TRACE("surface %p, location %s.\n", surface, wined3d_debug_location(location)); -@@ -4145,20 +4106,6 @@ void surface_load_location(struct wined3d_surface *surface, struct wined3d_conte +@@ -4033,20 +3994,6 @@ void surface_load_location(struct wined3d_surface *surface, struct wined3d_conte } } @@ -290,7 +290,7 @@ index 078befb..1721c6e 100644 if (!surface->resource.locations) { ERR("Surface %p does not have any up to date location.\n", surface); -@@ -5313,7 +5260,8 @@ HRESULT wined3d_surface_blt(struct wined3d_surface *dst_surface, const RECT *dst +@@ -5159,7 +5106,8 @@ HRESULT wined3d_surface_blt(struct wined3d_surface *dst_surface, const RECT *dst if (!wined3d_resource_is_offscreen(&dst_surface->container->resource)) { struct wined3d_context *context = context_acquire(device, dst_surface); @@ -300,7 +300,7 @@ index 078befb..1721c6e 100644 context_release(context); } return WINED3D_OK; -@@ -5383,6 +5331,17 @@ cpu: +@@ -5229,6 +5177,17 @@ cpu: return surface_cpu_blt(dst_surface, dst_rect, src_surface, src_rect, flags, fx, filter); } @@ -319,7 +319,7 @@ index 078befb..1721c6e 100644 const struct wined3d_resource_desc *desc, GLenum target, unsigned int level, unsigned int layer, DWORD flags) { diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c -index 4009dac..346129e 100644 +index f3ade59..7c063f2 100644 --- a/dlls/wined3d/swapchain.c +++ b/dlls/wined3d/swapchain.c @@ -315,7 +315,7 @@ static void swapchain_blit(const struct wined3d_swapchain *swapchain, @@ -331,7 +331,16 @@ index 4009dac..346129e 100644 } context_apply_fbo_state_blit(context, GL_READ_FRAMEBUFFER, backbuffer, NULL, location); -@@ -525,14 +525,14 @@ static void swapchain_gl_present(struct wined3d_swapchain *swapchain, const RECT +@@ -447,7 +447,7 @@ static void wined3d_swapchain_rotate(struct wined3d_swapchain *swapchain, struct + surface = surface_from_resource(wined3d_texture_get_sub_resource(swapchain->back_buffers[i], 0)); + + if (!(surface->resource.locations & supported_locations)) +- surface_load_location(surface, context, swapchain->back_buffers[i]->resource.draw_binding); ++ wined3d_resource_load_location(&surface->resource, context, swapchain->back_buffers[i]->resource.draw_binding); + + swapchain->back_buffers[i - 1]->texture_rgb = swapchain->back_buffers[i]->texture_rgb; + surface_prev->rb_multisample = surface->rb_multisample; +@@ -570,14 +570,14 @@ static void swapchain_gl_present(struct wined3d_swapchain *swapchain, const RECT */ if (!swapchain->render_to_fbo && render_to_fbo && wined3d_settings.offscreen_rendering_mode == ORM_FBO) { @@ -348,7 +357,7 @@ index 4009dac..346129e 100644 } if (swapchain->render_to_fbo) -@@ -625,7 +625,7 @@ void x11_copy_to_screen(const struct wined3d_swapchain *swapchain, const RECT *r +@@ -672,7 +672,7 @@ void x11_copy_to_screen(const struct wined3d_swapchain *swapchain, const RECT *r TRACE("Copying surface %p to screen.\n", front); @@ -358,10 +367,10 @@ index 4009dac..346129e 100644 src_dc = front->hDC; window = swapchain->win_handle; diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c -index 49bc782..dd3a600 100644 +index 72a640a..e3c3ed1 100644 --- a/dlls/wined3d/texture.c +++ b/dlls/wined3d/texture.c -@@ -774,7 +774,7 @@ static void texture2d_sub_resource_add_dirty_region(struct wined3d_resource *sub +@@ -814,7 +814,7 @@ static void texture2d_sub_resource_add_dirty_region(struct wined3d_resource *sub surface_prepare_map_memory(surface); context = context_acquire(surface->resource.device, NULL); @@ -370,7 +379,7 @@ index 49bc782..dd3a600 100644 context_release(context); wined3d_resource_invalidate_location(&surface->resource, ~surface->resource.map_binding); } -@@ -1565,7 +1565,7 @@ HRESULT CDECL wined3d_texture_get_dc(struct wined3d_texture *texture, unsigned i +@@ -1703,7 +1703,7 @@ HRESULT CDECL wined3d_texture_get_dc(struct wined3d_texture *texture, unsigned i surface->resource.map_binding = WINED3D_LOCATION_DIB; } @@ -379,7 +388,7 @@ index 49bc782..dd3a600 100644 wined3d_resource_invalidate_location(&surface->resource, ~WINED3D_LOCATION_DIB); if (context) -@@ -1628,7 +1628,7 @@ HRESULT CDECL wined3d_texture_release_dc(struct wined3d_texture *texture, unsign +@@ -1766,7 +1766,7 @@ HRESULT CDECL wined3d_texture_release_dc(struct wined3d_texture *texture, unsign if (device->d3d_initialized) context = context_acquire(device, NULL); @@ -389,10 +398,10 @@ index 49bc782..dd3a600 100644 if (context) context_release(context); diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h -index 0ef35dd..c9985c0 100644 +index 442ab2b..fe43a58 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h -@@ -2551,8 +2551,6 @@ void surface_load_ds_location(struct wined3d_surface *surface, +@@ -2580,8 +2580,6 @@ void surface_load_ds_location(struct wined3d_surface *surface, struct wined3d_context *context, DWORD location) DECLSPEC_HIDDEN; void surface_load_fb_texture(struct wined3d_surface *surface, BOOL srgb, struct wined3d_context *context) DECLSPEC_HIDDEN; @@ -402,5 +411,5 @@ index 0ef35dd..c9985c0 100644 const struct wined3d_box *box, DWORD flags) DECLSPEC_HIDDEN; void surface_modify_ds_location(struct wined3d_surface *surface, DWORD location, UINT w, UINT h) DECLSPEC_HIDDEN; -- -2.7.0 +2.7.1 diff --git a/patches/wined3d-CSMT_Main/0046-wined3d-Wait-for-resource-updates-to-finish-when-usi.patch b/patches/wined3d-CSMT_Main/0046-wined3d-Wait-for-resource-updates-to-finish-when-usi.patch index e054710b..77b53597 100644 --- a/patches/wined3d-CSMT_Main/0046-wined3d-Wait-for-resource-updates-to-finish-when-usi.patch +++ b/patches/wined3d-CSMT_Main/0046-wined3d-Wait-for-resource-updates-to-finish-when-usi.patch @@ -1,4 +1,4 @@ -From ff3ebefd7ff7834c3c1a7c9b7998592929e40714 Mon Sep 17 00:00:00 2001 +From 7be737c0da2f427cb2dae44d83f6baf57a95e73d Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Sat, 8 Dec 2012 19:28:54 +0100 Subject: wined3d: Wait for resource updates to finish when using the @@ -17,10 +17,10 @@ then it's probably useful for debugging. 6 files changed, 40 insertions(+), 13 deletions(-) diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c -index 9f29aa4..59c3409 100644 +index 21290d8..260228f 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c -@@ -7679,7 +7679,9 @@ HRESULT arbfp_blit_surface(struct wined3d_device *device, DWORD filter, +@@ -7911,7 +7911,9 @@ static void arbfp_blit_surface(struct wined3d_device *device, enum wined3d_blit_ /* Leave the opengl state valid for blitting */ arbfp_blit_unset(context->gl_info); @@ -32,7 +32,7 @@ index 9f29aa4..59c3409 100644 && (dst_surface->container->swapchain->front_buffer == dst_surface->container))) context->gl_info->gl_ops.gl.p_glFlush(); /* Flush to ensure ordering across contexts. */ diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c -index 3de580e..41bc6f0 100644 +index 7eef51e..fa1ddc4 100644 --- a/dlls/wined3d/buffer.c +++ b/dlls/wined3d/buffer.c @@ -1100,7 +1100,9 @@ void CDECL wined3d_buffer_unmap(struct wined3d_buffer *buffer) @@ -47,10 +47,10 @@ index 3de580e..41bc6f0 100644 context_release(context); diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c -index e33d0c0..b9935e0 100644 +index 68163e5..ebee608 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c -@@ -463,7 +463,9 @@ void device_clear_render_targets(struct wined3d_device *device, UINT rt_count, c +@@ -493,7 +493,9 @@ void device_clear_render_targets(struct wined3d_device *device, UINT rt_count, c } } @@ -61,7 +61,7 @@ index e33d0c0..b9935e0 100644 && target->container->swapchain && target->container->swapchain->front_buffer == target->container)) gl_info->gl_ops.gl.p_glFlush(); /* Flush to ensure ordering across contexts. */ -@@ -3247,7 +3249,10 @@ HRESULT CDECL wined3d_device_end_scene(struct wined3d_device *device) +@@ -3357,7 +3359,10 @@ HRESULT CDECL wined3d_device_end_scene(struct wined3d_device *device) context = context_acquire(device, NULL); /* We only have to do this if we need to read the, swapbuffers performs a flush for us */ @@ -74,10 +74,10 @@ index e33d0c0..b9935e0 100644 * fails. */ context_release(context); diff --git a/dlls/wined3d/drawprim.c b/dlls/wined3d/drawprim.c -index 98261f9..d3a9e03 100644 +index 4e66f01..ab4ab49 100644 --- a/dlls/wined3d/drawprim.c +++ b/dlls/wined3d/drawprim.c -@@ -781,7 +781,9 @@ void draw_primitive(struct wined3d_device *device, UINT start_idx, UINT index_co +@@ -796,7 +796,9 @@ void draw_primitive(struct wined3d_device *device, UINT start_idx, UINT index_co wined3d_event_query_issue(context->buffer_queries[i], device); } @@ -89,10 +89,10 @@ index 98261f9..d3a9e03 100644 context_release(context); diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c -index 1aafda1..caf9618 100644 +index 2de931f..fd8c5d5 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c -@@ -687,7 +687,9 @@ static void surface_depth_blt_fbo(const struct wined3d_device *device, +@@ -669,7 +669,9 @@ static void surface_depth_blt_fbo(const struct wined3d_device *device, dst_rect->left, dst_rect->top, dst_rect->right, dst_rect->bottom, gl_mask, GL_NEAREST); checkGLcall("glBlitFramebuffer()"); @@ -103,7 +103,7 @@ index 1aafda1..caf9618 100644 gl_info->gl_ops.gl.p_glFlush(); /* Flush to ensure ordering across contexts. */ context_release(context); -@@ -816,7 +818,9 @@ static void surface_blt_fbo(const struct wined3d_device *device, +@@ -796,7 +798,9 @@ static void surface_blt_fbo(const struct wined3d_device *device, dst_rect.left, dst_rect.top, dst_rect.right, dst_rect.bottom, GL_COLOR_BUFFER_BIT, gl_filter); checkGLcall("glBlitFramebuffer()"); @@ -114,7 +114,7 @@ index 1aafda1..caf9618 100644 || (dst_location == WINED3D_LOCATION_DRAWABLE && dst_surface->container->swapchain->front_buffer == dst_surface->container)) gl_info->gl_ops.gl.p_glFlush(); -@@ -1393,7 +1397,9 @@ void wined3d_surface_upload_data(struct wined3d_surface *surface, const struct w +@@ -1341,7 +1345,9 @@ void wined3d_surface_upload_data(struct wined3d_surface *surface, const struct w checkGLcall("glBindBuffer"); } @@ -125,7 +125,7 @@ index 1aafda1..caf9618 100644 gl_info->gl_ops.gl.p_glFlush(); if (gl_info->quirks & WINED3D_QUIRK_FBO_TEX_UPDATE) -@@ -3337,7 +3343,9 @@ static void fb_copy_to_texture_hwstretch(struct wined3d_surface *dst_surface, st +@@ -2896,7 +2902,9 @@ static void fb_copy_to_texture_hwstretch(struct wined3d_surface *dst_surface, st checkGLcall("glDeleteTextures(1, &backup)"); } @@ -136,7 +136,7 @@ index 1aafda1..caf9618 100644 gl_info->gl_ops.gl.p_glFlush(); /* Flush to ensure ordering across contexts. */ context_release(context); -@@ -3452,7 +3460,9 @@ static void surface_blt_to_drawable(const struct wined3d_device *device, +@@ -3004,7 +3012,9 @@ static void surface_blt_to_drawable(const struct wined3d_device *device, /* Leave the opengl state valid for blitting */ device->blitter->unset_shader(context->gl_info); @@ -147,7 +147,7 @@ index 1aafda1..caf9618 100644 || (dst_surface->container->swapchain && dst_surface->container->swapchain->front_buffer == dst_surface->container)) gl_info->gl_ops.gl.p_glFlush(); /* Flush to ensure ordering across contexts. */ -@@ -3873,7 +3883,9 @@ void surface_load_ds_location(struct wined3d_surface *surface, struct wined3d_co +@@ -3369,7 +3379,9 @@ void surface_load_ds_location(struct wined3d_surface *surface, struct wined3d_co context_invalidate_state(context, STATE_FRAMEBUFFER); @@ -158,7 +158,7 @@ index 1aafda1..caf9618 100644 gl_info->gl_ops.gl.p_glFlush(); /* Flush to ensure ordering across contexts. */ } else if (location == WINED3D_LOCATION_DRAWABLE) -@@ -3889,7 +3901,9 @@ void surface_load_ds_location(struct wined3d_surface *surface, struct wined3d_co +@@ -3385,7 +3397,9 @@ void surface_load_ds_location(struct wined3d_surface *surface, struct wined3d_co context_invalidate_state(context, STATE_FRAMEBUFFER); @@ -170,10 +170,10 @@ index 1aafda1..caf9618 100644 } else diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c -index ed2964e..60504ef 100644 +index 335e12c..c50f1f7 100644 --- a/dlls/wined3d/swapchain.c +++ b/dlls/wined3d/swapchain.c -@@ -531,8 +531,10 @@ static void swapchain_gl_present(struct wined3d_swapchain *swapchain, const RECT +@@ -590,8 +590,10 @@ static void swapchain_gl_present(struct wined3d_swapchain *swapchain, const RECT swapchain_blit(swapchain, context, &src_rect, &dst_rect); } @@ -184,7 +184,7 @@ index ed2964e..60504ef 100644 + gl_info->gl_ops.gl.p_glFlush(); /* call wglSwapBuffers through the gl table to avoid confusing the Steam overlay */ - gl_info->gl_ops.wgl.p_wglSwapBuffers(context->hdc); /* TODO: cycle through the swapchain buffers */ + gl_info->gl_ops.wgl.p_wglSwapBuffers(context->hdc); -- -2.2.1 +2.7.1 diff --git a/patches/wined3d-CSMT_Main/9999-IfDefined.patch b/patches/wined3d-CSMT_Main/9999-IfDefined.patch index a0f83440..fa3dd19b 100644 --- a/patches/wined3d-CSMT_Main/9999-IfDefined.patch +++ b/patches/wined3d-CSMT_Main/9999-IfDefined.patch @@ -7434,17 +7434,57 @@ diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c } context_apply_fbo_state_blit(context, GL_READ_FRAMEBUFFER, backbuffer, NULL, location); -@@ -428,11 +432,19 @@ - } - - static void swapchain_gl_present(struct wined3d_swapchain *swapchain, const RECT *src_rect_in, +@@ -445,6 +449,7 @@ + /* Back buffer 0 is already in the draw binding. */ + tex0 = swapchain->back_buffers[0]->texture_rgb; + rb0 = surface_prev->rb_multisample; +#if defined(STAGING_CSMT) - const RECT *dst_rect_in, const RGNDATA *dirty_region, DWORD flags, - struct wined3d_surface *depth_stencil) + locations0 = surface_prev->resource.locations; + + for (i = 1; i < swapchain->desc.backbuffer_count; ++i) +@@ -459,6 +464,22 @@ + + wined3d_resource_validate_location(&surface_prev->resource, surface->resource.locations & supported_locations); + wined3d_resource_invalidate_location(&surface_prev->resource, ~(surface->resource.locations & supported_locations)); ++#else /* STAGING_CSMT */ ++ locations0 = surface_prev->locations; ++ ++ for (i = 1; i < swapchain->desc.backbuffer_count; ++i) ++ { ++ surface = surface_from_resource(wined3d_texture_get_sub_resource(swapchain->back_buffers[i], 0)); ++ ++ if (!(surface->locations & supported_locations)) ++ surface_load_location(surface, context, swapchain->back_buffers[i]->resource.draw_binding); ++ ++ swapchain->back_buffers[i - 1]->texture_rgb = swapchain->back_buffers[i]->texture_rgb; ++ surface_prev->rb_multisample = surface->rb_multisample; ++ ++ surface_validate_location(surface_prev, surface->locations & supported_locations); ++ surface_invalidate_location(surface_prev, ~(surface->locations & supported_locations)); ++#endif /* STAGING_CSMT */ + + surface_prev = surface; + } +@@ -466,6 +487,7 @@ + swapchain->back_buffers[i - 1]->texture_rgb = tex0; + surface_prev->rb_multisample = rb0; + ++#if defined(STAGING_CSMT) + wined3d_resource_validate_location(&surface_prev->resource, locations0 & supported_locations); + wined3d_resource_invalidate_location(&surface_prev->resource, ~(locations0 & supported_locations)); + +@@ -478,6 +500,20 @@ { struct wined3d_surface *back_buffer = surface_from_resource( wined3d_texture_get_sub_resource(swapchain->back_buffers[0], 0)); +#else /* STAGING_CSMT */ ++ surface_validate_location(surface_prev, locations0 & supported_locations); ++ surface_invalidate_location(surface_prev, ~(locations0 & supported_locations)); ++ ++ device_invalidate_state(swapchain->device, STATE_FRAMEBUFFER); ++} ++ ++static void swapchain_gl_present(struct wined3d_swapchain *swapchain, const RECT *src_rect_in, + const RECT *dst_rect_in, const RGNDATA *dirty_region, DWORD flags) +{ + struct wined3d_surface *back_buffer = surface_from_resource( @@ -7454,7 +7494,7 @@ diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c const struct wined3d_gl_info *gl_info; struct wined3d_context *context; struct wined3d_surface *front; -@@ -460,6 +472,37 @@ +@@ -505,6 +541,37 @@ WINED3D_BLT_ALPHA_TEST, NULL, WINED3D_TEXF_POINT); } @@ -7492,7 +7532,7 @@ diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c TRACE("Presenting HDC %p.\n", context->hdc); render_to_fbo = swapchain->render_to_fbo; -@@ -501,6 +544,7 @@ +@@ -546,6 +613,7 @@ */ if (!swapchain->render_to_fbo && render_to_fbo && wined3d_settings.offscreen_rendering_mode == ORM_FBO) { @@ -7500,7 +7540,7 @@ diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c wined3d_resource_load_location(&back_buffer->resource, context, WINED3D_LOCATION_TEXTURE_RGB); wined3d_resource_invalidate_location(&back_buffer->resource, WINED3D_LOCATION_DRAWABLE); swapchain->render_to_fbo = TRUE; -@@ -509,6 +553,16 @@ +@@ -554,6 +622,16 @@ else { wined3d_resource_load_location(&back_buffer->resource, context, back_buffer->container->resource.draw_binding); @@ -7517,7 +7557,7 @@ diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c } if (swapchain->render_to_fbo) -@@ -521,8 +575,13 @@ +@@ -566,8 +644,13 @@ swapchain_blit(swapchain, context, &src_rect, &dst_rect); } @@ -7530,8 +7570,8 @@ diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c +#endif /* STAGING_CSMT */ /* call wglSwapBuffers through the gl table to avoid confusing the Steam overlay */ - gl_info->gl_ops.wgl.p_wglSwapBuffers(context->hdc); /* TODO: cycle through the swapchain buffers */ -@@ -546,6 +605,7 @@ + gl_info->gl_ops.wgl.p_wglSwapBuffers(context->hdc); +@@ -593,6 +676,7 @@ front = surface_from_resource(wined3d_texture_get_sub_resource(swapchain->front_buffer, 0)); @@ -7539,7 +7579,7 @@ diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c wined3d_resource_validate_location(&front->resource, WINED3D_LOCATION_DRAWABLE); wined3d_resource_invalidate_location(&front->resource, ~WINED3D_LOCATION_DRAWABLE); switch (swapchain->desc.swap_effect) -@@ -574,6 +634,31 @@ +@@ -621,6 +705,31 @@ { wined3d_texture_decref(swapchain->device->cs->onscreen_depth_stencil->container); swapchain->device->cs->onscreen_depth_stencil = NULL; @@ -7571,7 +7611,7 @@ diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c } } } -@@ -606,7 +691,11 @@ +@@ -653,7 +762,11 @@ TRACE("Copying surface %p to screen.\n", front); @@ -7583,7 +7623,7 @@ diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c src_dc = front->hDC; window = swapchain->win_handle; -@@ -634,8 +723,12 @@ +@@ -681,8 +794,12 @@ } static void swapchain_gdi_present(struct wined3d_swapchain *swapchain, const RECT *src_rect_in, @@ -7596,7 +7636,7 @@ diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c { struct wined3d_surface *front, *back; -@@ -662,9 +755,15 @@ +@@ -709,9 +826,15 @@ { void *tmp; @@ -7612,7 +7652,7 @@ diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c if (front->resource.heap_memory) ERR("GDI Surface %p has heap memory allocated.\n", front); -@@ -735,6 +834,7 @@ +@@ -782,6 +905,7 @@ swapchain->render_to_fbo = TRUE; } @@ -7620,7 +7660,7 @@ diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c HRESULT swapchain_create_context_cs(struct wined3d_device *device, struct wined3d_swapchain *swapchain) { const struct wined3d_adapter *adapter = device->adapter; -@@ -798,6 +898,7 @@ +@@ -845,6 +969,7 @@ return WINED3D_OK; } @@ -7628,7 +7668,7 @@ diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c static HRESULT swapchain_init(struct wined3d_swapchain *swapchain, struct wined3d_device *device, struct wined3d_swapchain_desc *desc, void *parent, const struct wined3d_parent_ops *parent_ops) { -@@ -888,8 +989,13 @@ +@@ -935,8 +1060,13 @@ front_buffer = surface_from_resource(wined3d_texture_get_sub_resource(swapchain->front_buffer, 0)); if (!(device->wined3d->flags & WINED3D_NO3D)) { @@ -7642,7 +7682,7 @@ diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c } /* MSDN says we're only allowed a single fullscreen swapchain per device, -@@ -915,9 +1021,66 @@ +@@ -962,9 +1092,66 @@ if (!(device->wined3d->flags & WINED3D_NO3D)) { @@ -8139,7 +8179,7 @@ diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c return hr; } -@@ -1617,6 +1790,9 @@ +@@ -1664,6 +1837,9 @@ if (FAILED(hr)) { WARN("Failed to initialize texture, returning %#x.\n", hr); @@ -8149,7 +8189,7 @@ diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c return hr; } -@@ -1638,8 +1814,15 @@ +@@ -1685,8 +1861,15 @@ HRESULT CDECL wined3d_texture_get_dc(struct wined3d_texture *texture, unsigned int sub_resource_idx, HDC *dc) { struct wined3d_device *device = texture->resource.device; @@ -8165,7 +8205,7 @@ diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c TRACE("texture %p, sub_resource_idx %u, dc %p.\n", texture, sub_resource_idx, dc); -@@ -1654,12 +1837,14 @@ +@@ -1701,12 +1884,14 @@ surface = surface_from_resource(sub_resource); @@ -8180,7 +8220,7 @@ diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c /* Give more detailed info for ddraw. */ if (surface->flags & SFLAG_DCINUSE) return WINEDDERR_DCALREADYCREATED; -@@ -1668,6 +1853,7 @@ +@@ -1715,6 +1900,7 @@ if (surface->resource.map_count) return WINED3DERR_INVALIDCALL; @@ -8188,7 +8228,7 @@ diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c surface->flags |= SFLAG_DCINUSE; surface->resource.map_count++; wined3d_cs_emit_getdc(device->cs, surface); -@@ -1680,6 +1866,45 @@ +@@ -1727,6 +1913,45 @@ HRESULT CDECL wined3d_texture_release_dc(struct wined3d_texture *texture, unsigned int sub_resource_idx, HDC dc) { struct wined3d_device *device = texture->resource.device; @@ -8234,7 +8274,7 @@ diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c struct wined3d_resource *sub_resource; struct wined3d_surface *surface; -@@ -1709,7 +1934,30 @@ +@@ -1756,7 +1981,30 @@ surface->resource.map_count--; surface->flags &= ~SFLAG_DCINUSE;