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Rebase against 714abcb7cdd8cab7d9383bded5b5426e55d98791.
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@@ -182,7 +182,7 @@ for more details.*
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* Fix wrong version of ID3DXEffect interface for d3dx9_24
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* Fix wrong version of ID3DXEffect interface for d3dx9_25 ([Wine Bug #25138](https://bugs.winehq.org/show_bug.cgi?id=25138))
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* Free RPC parameters allocated by application before anything else ([Wine Bug #36743](https://bugs.winehq.org/show_bug.cgi?id=36743))
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* Games For Windows Live 1.x expects a valid linker version in the PE header ([Wine Bug #28768](https://bugs.winehq.org/show_bug.cgi?id=28768))
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* ~~Games For Windows Live 1.x expects a valid linker version in the PE header~~ ([Wine Bug #28768](https://bugs.winehq.org/show_bug.cgi?id=28768))
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* GetMessage should remove already seen messages with higher priority ([Wine Bug #28884](https://bugs.winehq.org/show_bug.cgi?id=28884))
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* GetMonitorInfo returns the same name for all monitors ([Wine Bug #37709](https://bugs.winehq.org/show_bug.cgi?id=37709))
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* GetSecurityInfo returns NULL DACL for process object ([Wine Bug #15980](https://bugs.winehq.org/show_bug.cgi?id=15980))
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@@ -241,7 +241,7 @@ for more details.*
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* Return correct values for GetThreadTimes function ([Wine Bug #20230](https://bugs.winehq.org/show_bug.cgi?id=20230))
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* Return default palette entries from GetSystemPaletteEntries for non-palette-based devices
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* Return fake device type when systemroot is located on virtual disk ([Wine Bug #36546](https://bugs.winehq.org/show_bug.cgi?id=36546))
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* Revert patch which causes broken rendering in various games ([Wine Bug #38654](https://bugs.winehq.org/show_bug.cgi?id=38654))
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* ~~Revert patch which causes broken rendering in various games~~ ([Wine Bug #38654](https://bugs.winehq.org/show_bug.cgi?id=38654))
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* SO_CONNECT_TIME returns the appropriate time
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* Scrolling causes mouse and screen to lock in Call to Power II ([Wine Bug #34559](https://bugs.winehq.org/show_bug.cgi?id=34559))
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* Send WM_PAINT event during dialog creation ([Wine Bug #35652](https://bugs.winehq.org/show_bug.cgi?id=35652))
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