Rebase against a2460b2424163bbf5b885db6a5423c3d98f883e0.

This commit is contained in:
Sebastian Lackner
2017-03-04 18:31:06 +01:00
parent 88c85f01c3
commit a644cbf827
4 changed files with 33 additions and 33 deletions

View File

@@ -54,7 +54,7 @@ diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c
diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c
--- a/dlls/wined3d/context.c
+++ b/dlls/wined3d/context.c
@@ -3722,6 +3722,11 @@ struct wined3d_context *context_acquire(const struct wined3d_device *device,
@@ -3725,6 +3725,11 @@ struct wined3d_context *context_acquire(const struct wined3d_device *device,
TRACE("device %p, texture %p, sub_resource_idx %u.\n", device, texture, sub_resource_idx);
@@ -4281,7 +4281,7 @@ diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c
diff --git a/dlls/wined3d/view.c b/dlls/wined3d/view.c
--- a/dlls/wined3d/view.c
+++ b/dlls/wined3d/view.c
@@ -598,6 +598,10 @@ static void wined3d_shader_resource_view_cs_init(void *object)
@@ -594,6 +594,10 @@ static void wined3d_shader_resource_view_cs_init(void *object)
debug_d3dformat(resource->format->id), debug_d3dformat(view_format->id));
}
}
@@ -4292,7 +4292,7 @@ diff --git a/dlls/wined3d/view.c b/dlls/wined3d/view.c
}
static HRESULT wined3d_shader_resource_view_init(struct wined3d_shader_resource_view *view,
@@ -614,6 +618,9 @@ static HRESULT wined3d_shader_resource_view_init(struct wined3d_shader_resource_
@@ -610,6 +614,9 @@ static HRESULT wined3d_shader_resource_view_init(struct wined3d_shader_resource_
wined3d_resource_incref(view->resource = resource);
@@ -4302,7 +4302,7 @@ diff --git a/dlls/wined3d/view.c b/dlls/wined3d/view.c
wined3d_cs_init_object(resource->device->cs, wined3d_shader_resource_view_cs_init, view);
return WINED3D_OK;
@@ -774,6 +781,10 @@ static void wined3d_unordered_access_view_cs_init(void *object)
@@ -786,6 +793,10 @@ static void wined3d_unordered_access_view_cs_init(void *object)
desc, texture, view->format);
}
}
@@ -4313,7 +4313,7 @@ diff --git a/dlls/wined3d/view.c b/dlls/wined3d/view.c
}
static HRESULT wined3d_unordered_access_view_init(struct wined3d_unordered_access_view *view,
@@ -790,6 +801,9 @@ static HRESULT wined3d_unordered_access_view_init(struct wined3d_unordered_acces
@@ -805,6 +816,9 @@ static HRESULT wined3d_unordered_access_view_init(struct wined3d_unordered_acces
wined3d_resource_incref(view->resource = resource);
@@ -4370,7 +4370,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
};
extern struct wined3d_settings wined3d_settings DECLSPEC_HIDDEN;
@@ -1516,6 +1519,10 @@ struct wined3d_query
@@ -1519,6 +1522,10 @@ struct wined3d_query
const void *data;
DWORD data_size;
const struct wined3d_query_ops *query_ops;
@@ -4381,7 +4381,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
};
union wined3d_gl_query_object
@@ -1557,6 +1564,9 @@ struct wined3d_occlusion_query
@@ -1560,6 +1567,9 @@ struct wined3d_occlusion_query
GLuint id;
struct wined3d_context *context;
UINT64 samples;
@@ -4391,7 +4391,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
};
struct wined3d_timestamp_query
@@ -2586,6 +2596,16 @@ struct wined3d_state
@@ -2589,6 +2599,16 @@ struct wined3d_state
struct wined3d_rasterizer_state *rasterizer_state;
};
@@ -4408,7 +4408,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
#define WINED3D_UNMAPPED_STAGE ~0u
/* Multithreaded flag. Removed from the public header to signal that
@@ -2697,6 +2717,14 @@ LRESULT device_process_message(struct wined3d_device *device, HWND window, BOOL
@@ -2700,6 +2720,14 @@ LRESULT device_process_message(struct wined3d_device *device, HWND window, BOOL
void device_resource_add(struct wined3d_device *device, struct wined3d_resource *resource) DECLSPEC_HIDDEN;
void device_resource_released(struct wined3d_device *device, struct wined3d_resource *resource) DECLSPEC_HIDDEN;
void device_invalidate_state(const struct wined3d_device *device, DWORD state) DECLSPEC_HIDDEN;
@@ -4423,7 +4423,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
static inline BOOL isStateDirty(const struct wined3d_context *context, DWORD state)
{
@@ -2772,11 +2800,13 @@ static inline void wined3d_resource_release(struct wined3d_resource *resource)
@@ -2775,11 +2803,13 @@ static inline void wined3d_resource_release(struct wined3d_resource *resource)
InterlockedDecrement(&resource->access_count);
}
@@ -4437,7 +4437,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
void resource_cleanup(struct wined3d_resource *resource) DECLSPEC_HIDDEN;
HRESULT resource_init(struct wined3d_resource *resource, struct wined3d_device *device,
enum wined3d_resource_type type, const struct wined3d_format *format,
@@ -2887,7 +2917,11 @@ struct wined3d_texture
@@ -2890,7 +2920,11 @@ struct wined3d_texture
unsigned int map_count;
DWORD locations;
@@ -4449,7 +4449,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
} sub_resources[1];
};
@@ -2940,9 +2974,16 @@ void wined3d_texture_bind_and_dirtify(struct wined3d_texture *texture,
@@ -2943,9 +2977,16 @@ void wined3d_texture_bind_and_dirtify(struct wined3d_texture *texture,
struct wined3d_context *context, BOOL srgb) DECLSPEC_HIDDEN;
BOOL wined3d_texture_check_block_align(const struct wined3d_texture *texture,
unsigned int level, const struct wined3d_box *box) DECLSPEC_HIDDEN;
@@ -4466,7 +4466,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
void wined3d_texture_invalidate_location(struct wined3d_texture *texture,
unsigned int sub_resource_idx, DWORD location) DECLSPEC_HIDDEN;
void wined3d_texture_load(struct wined3d_texture *texture,
@@ -2955,6 +2996,10 @@ BOOL wined3d_texture_prepare_location(struct wined3d_texture *texture, unsigned
@@ -2958,6 +2999,10 @@ BOOL wined3d_texture_prepare_location(struct wined3d_texture *texture, unsigned
struct wined3d_context *context, DWORD location) DECLSPEC_HIDDEN;
void wined3d_texture_prepare_texture(struct wined3d_texture *texture,
struct wined3d_context *context, BOOL srgb) DECLSPEC_HIDDEN;
@@ -4477,7 +4477,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
void wined3d_texture_set_map_binding(struct wined3d_texture *texture, DWORD map_binding) DECLSPEC_HIDDEN;
void wined3d_texture_set_swapchain(struct wined3d_texture *texture,
struct wined3d_swapchain *swapchain) DECLSPEC_HIDDEN;
@@ -3062,6 +3107,11 @@ HRESULT surface_upload_from_surface(struct wined3d_surface *dst_surface, const P
@@ -3065,6 +3110,11 @@ HRESULT surface_upload_from_surface(struct wined3d_surface *dst_surface, const P
void wined3d_surface_upload_data(struct wined3d_surface *surface, const struct wined3d_gl_info *gl_info,
const struct wined3d_format *format, const RECT *src_rect, UINT src_pitch, const POINT *dst_point,
BOOL srgb, const struct wined3d_const_bo_address *data) DECLSPEC_HIDDEN;
@@ -4489,7 +4489,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
void draw_textured_quad(const struct wined3d_surface *src_surface, struct wined3d_context *context,
const RECT *src_rect, const RECT *dst_rect, enum wined3d_texture_filter_type filter) DECLSPEC_HIDDEN;
@@ -3189,6 +3239,7 @@ enum wined3d_push_constants
@@ -3192,6 +3242,7 @@ enum wined3d_push_constants
WINED3D_PUSH_CONSTANTS_PS_B,
};
@@ -4497,7 +4497,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
struct wined3d_cs_ops
{
void *(*require_space)(struct wined3d_cs *cs, size_t size);
@@ -3196,6 +3247,33 @@ struct wined3d_cs_ops
@@ -3199,6 +3250,33 @@ struct wined3d_cs_ops
void (*push_constants)(struct wined3d_cs *cs, enum wined3d_push_constants p,
unsigned int start_idx, unsigned int count, const void *constants);
};
@@ -4531,7 +4531,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
struct wined3d_cs
{
@@ -3206,23 +3284,75 @@ struct wined3d_cs
@@ -3209,23 +3287,75 @@ struct wined3d_cs
size_t data_size, start, end;
void *data;
@@ -4607,7 +4607,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
void wined3d_cs_emit_reset_state(struct wined3d_cs *cs) DECLSPEC_HIDDEN;
void wined3d_cs_emit_set_clip_plane(struct wined3d_cs *cs, UINT plane_idx,
const struct wined3d_vec4 *plane) DECLSPEC_HIDDEN;
@@ -3270,19 +3400,37 @@ void wined3d_cs_emit_set_unordered_access_view(struct wined3d_cs *cs, enum wined
@@ -3273,19 +3403,37 @@ void wined3d_cs_emit_set_unordered_access_view(struct wined3d_cs *cs, enum wined
void wined3d_cs_emit_set_vertex_declaration(struct wined3d_cs *cs,
struct wined3d_vertex_declaration *declaration) DECLSPEC_HIDDEN;
void wined3d_cs_emit_set_viewport(struct wined3d_cs *cs, const struct wined3d_viewport *viewport) DECLSPEC_HIDDEN;