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Removed patch for stub of ntdll.WinSqmIsOptedIn (fixed upstream).
This commit is contained in:
@@ -1,4 +1,4 @@
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From ef006d30c46de0526e6710ff23b11449cb2efe0a Mon Sep 17 00:00:00 2001
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From fc87bc1d66c8ba3a0880d2feafa0462cb1058bcf Mon Sep 17 00:00:00 2001
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From: =?UTF-8?q?Stefan=20D=C3=B6singer?= <stefan@codeweavers.com>
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Date: Sun, 17 Nov 2013 20:19:24 +0100
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Subject: wined3d: Pass a context to surface_load_location.
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@@ -14,7 +14,7 @@ Subject: wined3d: Pass a context to surface_load_location.
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7 files changed, 107 insertions(+), 77 deletions(-)
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diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c
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index 1d7cf9c..ac4c7cb 100644
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index 0334d1c..cb3a435 100644
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--- a/dlls/wined3d/context.c
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+++ b/dlls/wined3d/context.c
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@@ -2208,7 +2208,7 @@ static BOOL match_depth_stencil_format(const struct wined3d_format *existing,
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@@ -36,7 +36,7 @@ index 1d7cf9c..ac4c7cb 100644
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swapchain_update_draw_bindings(swapchain);
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context_set_render_offscreen(context, TRUE);
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diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
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index 5f44a1a..725897f 100644
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index 4954d00..657e099 100644
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--- a/dlls/wined3d/device.c
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+++ b/dlls/wined3d/device.c
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@@ -300,6 +300,15 @@ void device_clear_render_targets(struct wined3d_device *device, UINT rt_count, c
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@@ -120,10 +120,10 @@ index c0654a6..913ada5 100644
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{
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/* Note that this depends on the context_acquire() call above to set
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diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
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index ff66881..e7b139b 100644
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index 22726f2..2cc217e 100644
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--- a/dlls/wined3d/surface.c
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+++ b/dlls/wined3d/surface.c
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@@ -752,7 +752,16 @@ static void surface_unmap(struct wined3d_surface *surface)
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@@ -753,7 +753,16 @@ static void surface_unmap(struct wined3d_surface *surface)
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}
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if (surface->container->swapchain && surface->container->swapchain->front_buffer == surface->container)
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@@ -138,10 +138,10 @@ index ff66881..e7b139b 100644
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+ if (context)
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+ context_release(context);
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+ }
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else if (surface->resource.format->flags & (WINED3DFMT_FLAG_DEPTH | WINED3DFMT_FLAG_STENCIL))
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else if (surface->resource.format_flags & (WINED3DFMT_FLAG_DEPTH | WINED3DFMT_FLAG_STENCIL))
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FIXME("Depth / stencil buffer locking is not implemented.\n");
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}
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@@ -805,12 +814,6 @@ static void surface_depth_blt_fbo(const struct wined3d_device *device,
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@@ -806,12 +815,6 @@ static void surface_depth_blt_fbo(const struct wined3d_device *device,
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if (src_mask & WINED3DFMT_FLAG_STENCIL)
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gl_mask |= GL_STENCIL_BUFFER_BIT;
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@@ -154,7 +154,7 @@ index ff66881..e7b139b 100644
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context = context_acquire(device, NULL);
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if (!context->valid)
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{
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@@ -819,6 +822,12 @@ static void surface_depth_blt_fbo(const struct wined3d_device *device,
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@@ -820,6 +823,12 @@ static void surface_depth_blt_fbo(const struct wined3d_device *device,
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return;
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}
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@@ -167,7 +167,7 @@ index ff66881..e7b139b 100644
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gl_info = context->gl_info;
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context_apply_fbo_state_blit(context, GL_READ_FRAMEBUFFER, NULL, src_surface, src_location);
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@@ -906,9 +915,9 @@ static void surface_blt_fbo(const struct wined3d_device *device,
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@@ -907,9 +916,9 @@ static void surface_blt_fbo(const struct wined3d_device *device,
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* surface isn't required if the entire surface is overwritten. (And is
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* in fact harmful if we're being called by surface_load_location() with
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* the purpose of loading the destination surface.) */
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@@ -179,7 +179,7 @@ index ff66881..e7b139b 100644
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if (src_location == WINED3D_LOCATION_DRAWABLE) required_rt = src_surface;
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else if (dst_location == WINED3D_LOCATION_DRAWABLE) required_rt = dst_surface;
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@@ -1142,6 +1151,9 @@ static void surface_unload(struct wined3d_resource *resource)
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@@ -1143,6 +1152,9 @@ static void surface_unload(struct wined3d_resource *resource)
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TRACE("surface %p.\n", surface);
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@@ -189,7 +189,7 @@ index ff66881..e7b139b 100644
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if (resource->pool == WINED3D_POOL_DEFAULT)
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{
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/* Default pool resources are supposed to be destroyed before Reset is called.
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@@ -1167,13 +1179,10 @@ static void surface_unload(struct wined3d_resource *resource)
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@@ -1168,13 +1180,10 @@ static void surface_unload(struct wined3d_resource *resource)
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else
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{
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surface_prepare_map_memory(surface);
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@@ -204,7 +204,7 @@ index ff66881..e7b139b 100644
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/* Destroy PBOs, but load them into real sysmem before */
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if (surface->pbo)
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surface_remove_pbo(surface, gl_info);
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@@ -1657,7 +1666,7 @@ HRESULT surface_upload_from_surface(struct wined3d_surface *dst_surface, const P
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@@ -1661,7 +1670,7 @@ HRESULT surface_upload_from_surface(struct wined3d_surface *dst_surface, const P
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if (update_w == dst_w && update_h == dst_h)
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wined3d_texture_prepare_texture(dst_surface->container, context, FALSE);
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else
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@@ -213,7 +213,7 @@ index ff66881..e7b139b 100644
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wined3d_texture_bind_and_dirtify(dst_surface->container, context, FALSE);
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surface_get_memory(src_surface, &data, src_surface->locations);
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@@ -1773,7 +1782,8 @@ GLenum surface_get_gl_buffer(const struct wined3d_surface *surface)
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@@ -1777,7 +1786,8 @@ GLenum surface_get_gl_buffer(const struct wined3d_surface *surface)
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return GL_BACK;
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}
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@@ -223,7 +223,7 @@ index ff66881..e7b139b 100644
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{
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DWORD location = srgb ? WINED3D_LOCATION_TEXTURE_SRGB : WINED3D_LOCATION_TEXTURE_RGB;
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@@ -1789,7 +1799,7 @@ void surface_load(struct wined3d_surface *surface, BOOL srgb)
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@@ -1793,7 +1803,7 @@ void surface_load(struct wined3d_surface *surface, BOOL srgb)
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}
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TRACE("Reloading because surface is dirty.\n");
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@@ -232,7 +232,7 @@ index ff66881..e7b139b 100644
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surface_evict_sysmem(surface);
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}
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@@ -2715,10 +2725,16 @@ HRESULT CDECL wined3d_surface_map(struct wined3d_surface *surface,
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@@ -2720,10 +2730,16 @@ HRESULT CDECL wined3d_surface_map(struct wined3d_surface *surface,
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}
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else
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{
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@@ -250,7 +250,7 @@ index ff66881..e7b139b 100644
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}
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if (!(flags & (WINED3D_MAP_NO_DIRTY_UPDATE | WINED3D_MAP_READONLY)))
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@@ -2800,6 +2816,8 @@ HRESULT CDECL wined3d_surface_map(struct wined3d_surface *surface,
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@@ -2805,6 +2821,8 @@ HRESULT CDECL wined3d_surface_map(struct wined3d_surface *surface,
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HRESULT CDECL wined3d_surface_getdc(struct wined3d_surface *surface, HDC *dc)
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{
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HRESULT hr;
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@@ -259,7 +259,7 @@ index ff66881..e7b139b 100644
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TRACE("surface %p, dc %p.\n", surface, dc);
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@@ -2811,26 +2829,36 @@ HRESULT CDECL wined3d_surface_getdc(struct wined3d_surface *surface, HDC *dc)
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@@ -2816,26 +2834,36 @@ HRESULT CDECL wined3d_surface_getdc(struct wined3d_surface *surface, HDC *dc)
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if (surface->resource.map_count)
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return WINED3DERR_INVALIDCALL;
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@@ -299,7 +299,7 @@ index ff66881..e7b139b 100644
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surface->flags |= SFLAG_DCINUSE;
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surface->resource.map_count++;
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@@ -2868,8 +2896,16 @@ HRESULT CDECL wined3d_surface_releasedc(struct wined3d_surface *surface, HDC dc)
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@@ -2873,8 +2901,16 @@ HRESULT CDECL wined3d_surface_releasedc(struct wined3d_surface *surface, HDC dc)
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* copied back to the DIB in the next getdc call.
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*
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* The same consideration applies to user memory surfaces. */
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@@ -317,7 +317,7 @@ index ff66881..e7b139b 100644
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}
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return WINED3D_OK;
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@@ -4110,7 +4146,7 @@ static void surface_load_sysmem(struct wined3d_surface *surface,
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@@ -4115,7 +4151,7 @@ static void surface_load_sysmem(struct wined3d_surface *surface,
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}
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if (surface->locations & (WINED3D_LOCATION_RB_MULTISAMPLE | WINED3D_LOCATION_RB_RESOLVED))
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@@ -326,7 +326,7 @@ index ff66881..e7b139b 100644
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/* Download the surface to system memory. */
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if (surface->locations & (WINED3D_LOCATION_TEXTURE_RGB | WINED3D_LOCATION_TEXTURE_SRGB))
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@@ -4146,7 +4182,7 @@ static HRESULT surface_load_drawable(struct wined3d_surface *surface,
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@@ -4151,7 +4187,7 @@ static HRESULT surface_load_drawable(struct wined3d_surface *surface,
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}
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surface_get_rect(surface, NULL, &r);
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@@ -335,7 +335,7 @@ index ff66881..e7b139b 100644
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surface_blt_to_drawable(surface->resource.device, context,
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WINED3D_TEXF_POINT, FALSE, surface, &r, surface, &r);
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@@ -4219,7 +4255,7 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface,
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@@ -4224,7 +4260,7 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface,
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/* Performance warning... */
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FIXME("Downloading RGB surface %p to reload it as sRGB.\n", surface);
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surface_prepare_map_memory(surface);
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@@ -344,7 +344,7 @@ index ff66881..e7b139b 100644
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}
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}
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else
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@@ -4230,7 +4266,7 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface,
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@@ -4235,7 +4271,7 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface,
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/* Performance warning... */
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FIXME("Downloading sRGB surface %p to reload it as RGB.\n", surface);
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surface_prepare_map_memory(surface);
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@@ -353,7 +353,7 @@ index ff66881..e7b139b 100644
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}
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}
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@@ -4239,7 +4275,7 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface,
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@@ -4244,7 +4280,7 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface,
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WARN("Trying to load a texture from sysmem, but no simple location is valid.\n");
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/* Lets hope we get it from somewhere... */
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surface_prepare_system_memory(surface);
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@@ -362,7 +362,7 @@ index ff66881..e7b139b 100644
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}
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wined3d_texture_prepare_texture(texture, context, srgb);
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@@ -4265,7 +4301,7 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface,
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@@ -4270,7 +4306,7 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface,
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surface->resource.map_binding = WINED3D_LOCATION_SYSMEM;
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surface_prepare_map_memory(surface);
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@@ -371,7 +371,7 @@ index ff66881..e7b139b 100644
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surface_remove_pbo(surface, gl_info);
|
||||
}
|
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|
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@@ -4333,11 +4369,10 @@ static void surface_multisample_resolve(struct wined3d_surface *surface, struct
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@@ -4338,11 +4374,10 @@ static void surface_multisample_resolve(struct wined3d_surface *surface, struct
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||||
surface, WINED3D_LOCATION_RB_MULTISAMPLE, &rect, surface, WINED3D_LOCATION_RB_RESOLVED, &rect);
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}
|
||||
|
||||
@@ -385,7 +385,7 @@ index ff66881..e7b139b 100644
|
||||
|
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TRACE("surface %p, location %s.\n", surface, wined3d_debug_location(location));
|
||||
|
||||
@@ -4346,9 +4381,7 @@ HRESULT surface_load_location(struct wined3d_surface *surface, DWORD location)
|
||||
@@ -4351,9 +4386,7 @@ HRESULT surface_load_location(struct wined3d_surface *surface, DWORD location)
|
||||
if (location == WINED3D_LOCATION_TEXTURE_RGB
|
||||
&& surface->locations & (WINED3D_LOCATION_DRAWABLE | WINED3D_LOCATION_DISCARDED))
|
||||
{
|
||||
@@ -395,7 +395,7 @@ index ff66881..e7b139b 100644
|
||||
return WINED3D_OK;
|
||||
}
|
||||
else if (location & surface->locations
|
||||
@@ -4392,33 +4425,22 @@ HRESULT surface_load_location(struct wined3d_surface *surface, DWORD location)
|
||||
@@ -4397,33 +4430,22 @@ HRESULT surface_load_location(struct wined3d_surface *surface, DWORD location)
|
||||
case WINED3D_LOCATION_USER_MEMORY:
|
||||
case WINED3D_LOCATION_SYSMEM:
|
||||
case WINED3D_LOCATION_BUFFER:
|
||||
@@ -432,7 +432,7 @@ index ff66881..e7b139b 100644
|
||||
return hr;
|
||||
break;
|
||||
|
||||
@@ -5529,7 +5551,11 @@ HRESULT CDECL wined3d_surface_blt(struct wined3d_surface *dst_surface, const REC
|
||||
@@ -5540,7 +5562,11 @@ HRESULT CDECL wined3d_surface_blt(struct wined3d_surface *dst_surface, const REC
|
||||
if (SUCCEEDED(surface_upload_from_surface(dst_surface, &dst_point, src_surface, &src_rect)))
|
||||
{
|
||||
if (!wined3d_resource_is_offscreen(&dst_surface->container->resource))
|
||||
@@ -485,7 +485,7 @@ index 146f5d6..4f4d4df 100644
|
||||
src_dc = front->hDC;
|
||||
window = swapchain->win_handle;
|
||||
diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c
|
||||
index 5e68257..1afff66 100644
|
||||
index 4425ecb..dbb0392 100644
|
||||
--- a/dlls/wined3d/texture.c
|
||||
+++ b/dlls/wined3d/texture.c
|
||||
@@ -766,16 +766,19 @@ static void wined3d_texture_upload_data(struct wined3d_texture *texture, const s
|
||||
@@ -511,10 +511,10 @@ index 5e68257..1afff66 100644
|
||||
}
|
||||
|
||||
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
index 2656399..51487aa 100644
|
||||
index 1a7cade..e7ec65e 100644
|
||||
--- a/dlls/wined3d/wined3d_private.h
|
||||
+++ b/dlls/wined3d/wined3d_private.h
|
||||
@@ -2384,11 +2384,12 @@ GLenum surface_get_gl_buffer(const struct wined3d_surface *surface) DECLSPEC_HID
|
||||
@@ -2385,11 +2385,12 @@ GLenum surface_get_gl_buffer(const struct wined3d_surface *surface) DECLSPEC_HID
|
||||
void surface_get_drawable_size(const struct wined3d_surface *surface, const struct wined3d_context *context,
|
||||
unsigned int *width, unsigned int *height) DECLSPEC_HIDDEN;
|
||||
void surface_invalidate_location(struct wined3d_surface *surface, DWORD location) DECLSPEC_HIDDEN;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
From 64dddc414faf640169e109bf57c62489bfb3a65d Mon Sep 17 00:00:00 2001
|
||||
From 77640d30bc5d0699ffc7bf76051c6f786feb56f3 Mon Sep 17 00:00:00 2001
|
||||
From: =?UTF-8?q?Stefan=20D=C3=B6singer?= <stefan@codeweavers.com>
|
||||
Date: Tue, 21 Jan 2014 12:22:30 +0100
|
||||
Subject: wined3d: Move surface locations into the resource.
|
||||
@@ -13,10 +13,10 @@ Subject: wined3d: Move surface locations into the resource.
|
||||
6 files changed, 56 insertions(+), 56 deletions(-)
|
||||
|
||||
diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c
|
||||
index 797c204..2ad6917 100644
|
||||
index 96d2f74..2d4aadc 100644
|
||||
--- a/dlls/wined3d/arb_program_shader.c
|
||||
+++ b/dlls/wined3d/arb_program_shader.c
|
||||
@@ -7884,7 +7884,7 @@ static void arbfp_blit_surface(struct wined3d_device *device, DWORD filter,
|
||||
@@ -7779,7 +7779,7 @@ static void arbfp_blit_surface(struct wined3d_device *device, DWORD filter,
|
||||
|
||||
/* Now load the surface */
|
||||
if (wined3d_settings.offscreen_rendering_mode != ORM_FBO
|
||||
@@ -26,7 +26,7 @@ index 797c204..2ad6917 100644
|
||||
&& !wined3d_resource_is_offscreen(&src_surface->container->resource))
|
||||
{
|
||||
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
|
||||
index 725897f..9e03017 100644
|
||||
index 657e099..9f4ab69 100644
|
||||
--- a/dlls/wined3d/device.c
|
||||
+++ b/dlls/wined3d/device.c
|
||||
@@ -236,7 +236,7 @@ static void prepare_ds_clear(struct wined3d_surface *ds, struct wined3d_context
|
||||
@@ -61,10 +61,10 @@ index 913ada5..567550e 100644
|
||||
else
|
||||
SetRectEmpty(¤t_rect);
|
||||
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
index 0335497..fcca398 100644
|
||||
index bb41de5..5fdda96 100644
|
||||
--- a/dlls/wined3d/surface.c
|
||||
+++ b/dlls/wined3d/surface.c
|
||||
@@ -555,7 +555,7 @@ static void surface_prepare_system_memory(struct wined3d_surface *surface)
|
||||
@@ -556,7 +556,7 @@ static void surface_prepare_system_memory(struct wined3d_surface *surface)
|
||||
if (!wined3d_resource_allocate_sysmem(&surface->resource))
|
||||
ERR("Failed to allocate system memory.\n");
|
||||
|
||||
@@ -73,7 +73,7 @@ index 0335497..fcca398 100644
|
||||
ERR("Surface without system memory has WINED3D_LOCATION_SYSMEM set.\n");
|
||||
}
|
||||
|
||||
@@ -705,7 +705,7 @@ static HRESULT surface_private_setup(struct wined3d_surface *surface)
|
||||
@@ -706,7 +706,7 @@ static HRESULT surface_private_setup(struct wined3d_surface *surface)
|
||||
}
|
||||
|
||||
if (surface->resource.usage & WINED3DUSAGE_DEPTHSTENCIL)
|
||||
@@ -82,7 +82,7 @@ index 0335497..fcca398 100644
|
||||
|
||||
if (surface_use_pbo(surface))
|
||||
surface->resource.map_binding = WINED3D_LOCATION_BUFFER;
|
||||
@@ -745,7 +745,7 @@ static void surface_unmap(struct wined3d_surface *surface)
|
||||
@@ -746,7 +746,7 @@ static void surface_unmap(struct wined3d_surface *surface)
|
||||
ERR("Unexpected map binding %s.\n", wined3d_debug_location(surface->resource.map_binding));
|
||||
}
|
||||
|
||||
@@ -91,7 +91,7 @@ index 0335497..fcca398 100644
|
||||
{
|
||||
TRACE("Not dirtified, nothing to do.\n");
|
||||
return;
|
||||
@@ -1669,7 +1669,7 @@ HRESULT surface_upload_from_surface(struct wined3d_surface *dst_surface, const P
|
||||
@@ -1673,7 +1673,7 @@ HRESULT surface_upload_from_surface(struct wined3d_surface *dst_surface, const P
|
||||
surface_load_location(dst_surface, context, WINED3D_LOCATION_TEXTURE_RGB);
|
||||
wined3d_texture_bind_and_dirtify(dst_surface->container, context, FALSE);
|
||||
|
||||
@@ -100,7 +100,7 @@ index 0335497..fcca398 100644
|
||||
wined3d_resource_get_pitch(&src_surface->resource, &src_row_pitch, &src_slice_pitch);
|
||||
|
||||
wined3d_surface_upload_data(dst_surface, gl_info, src_format, src_rect,
|
||||
@@ -1792,7 +1792,7 @@ void surface_load(struct wined3d_surface *surface, struct wined3d_context *conte
|
||||
@@ -1796,7 +1796,7 @@ void surface_load(struct wined3d_surface *surface, struct wined3d_context *conte
|
||||
if (surface->resource.pool == WINED3D_POOL_SCRATCH)
|
||||
ERR("Not supported on scratch surfaces.\n");
|
||||
|
||||
@@ -109,7 +109,7 @@ index 0335497..fcca398 100644
|
||||
{
|
||||
TRACE("surface is already in texture\n");
|
||||
return;
|
||||
@@ -2103,7 +2103,7 @@ HRESULT wined3d_surface_update_desc(struct wined3d_surface *surface,
|
||||
@@ -2107,7 +2107,7 @@ HRESULT wined3d_surface_update_desc(struct wined3d_surface *surface,
|
||||
create_dib = TRUE;
|
||||
}
|
||||
|
||||
@@ -118,7 +118,7 @@ index 0335497..fcca398 100644
|
||||
wined3d_resource_free_sysmem(&surface->resource);
|
||||
|
||||
width = texture_resource->width;
|
||||
@@ -3168,9 +3168,9 @@ void flip_surface(struct wined3d_surface *front, struct wined3d_surface *back)
|
||||
@@ -3173,9 +3173,9 @@ void flip_surface(struct wined3d_surface *front, struct wined3d_surface *back)
|
||||
back->flags = front->flags;
|
||||
front->flags = tmp_flags;
|
||||
|
||||
@@ -131,7 +131,7 @@ index 0335497..fcca398 100644
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3349,7 +3349,7 @@ static void fb_copy_to_texture_hwstretch(struct wined3d_surface *dst_surface, st
|
||||
@@ -3354,7 +3354,7 @@ static void fb_copy_to_texture_hwstretch(struct wined3d_surface *dst_surface, st
|
||||
checkGLcall("glEnable(texture_target)");
|
||||
|
||||
/* For now invalidate the texture copy of the back buffer. Drawable and sysmem copy are untouched */
|
||||
@@ -140,7 +140,7 @@ index 0335497..fcca398 100644
|
||||
}
|
||||
|
||||
/* Make sure that the top pixel is always above the bottom pixel, and keep a separate upside down flag
|
||||
@@ -3887,13 +3887,14 @@ void surface_modify_ds_location(struct wined3d_surface *surface,
|
||||
@@ -3892,13 +3892,14 @@ void surface_modify_ds_location(struct wined3d_surface *surface,
|
||||
{
|
||||
TRACE("surface %p, new location %#x, w %u, h %u.\n", surface, location, w, h);
|
||||
|
||||
@@ -158,7 +158,7 @@ index 0335497..fcca398 100644
|
||||
}
|
||||
|
||||
/* Context activation is done by the caller. */
|
||||
@@ -3908,7 +3909,7 @@ void surface_load_ds_location(struct wined3d_surface *surface, struct wined3d_co
|
||||
@@ -3913,7 +3914,7 @@ void surface_load_ds_location(struct wined3d_surface *surface, struct wined3d_co
|
||||
/* TODO: Make this work for modes other than FBO */
|
||||
if (wined3d_settings.offscreen_rendering_mode != ORM_FBO) return;
|
||||
|
||||
@@ -167,7 +167,7 @@ index 0335497..fcca398 100644
|
||||
{
|
||||
w = surface->ds_current_size.cx;
|
||||
h = surface->ds_current_size.cy;
|
||||
@@ -3934,7 +3935,7 @@ void surface_load_ds_location(struct wined3d_surface *surface, struct wined3d_co
|
||||
@@ -3939,7 +3940,7 @@ void surface_load_ds_location(struct wined3d_surface *surface, struct wined3d_co
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -176,7 +176,7 @@ index 0335497..fcca398 100644
|
||||
{
|
||||
TRACE("Surface was discarded, no need copy data.\n");
|
||||
switch (location)
|
||||
@@ -3951,17 +3952,17 @@ void surface_load_ds_location(struct wined3d_surface *surface, struct wined3d_co
|
||||
@@ -3956,17 +3957,17 @@ void surface_load_ds_location(struct wined3d_surface *surface, struct wined3d_co
|
||||
default:
|
||||
FIXME("Unhandled location %#x\n", location);
|
||||
}
|
||||
@@ -198,7 +198,7 @@ index 0335497..fcca398 100644
|
||||
surface->ds_current_size.cx = surface->resource.width;
|
||||
surface->ds_current_size.cy = surface->resource.height;
|
||||
return;
|
||||
@@ -4050,7 +4051,7 @@ void surface_load_ds_location(struct wined3d_surface *surface, struct wined3d_co
|
||||
@@ -4055,7 +4056,7 @@ void surface_load_ds_location(struct wined3d_surface *surface, struct wined3d_co
|
||||
ERR("Invalid location (%#x) specified.\n", location);
|
||||
}
|
||||
|
||||
@@ -207,7 +207,7 @@ index 0335497..fcca398 100644
|
||||
surface->ds_current_size.cx = surface->resource.width;
|
||||
surface->ds_current_size.cy = surface->resource.height;
|
||||
}
|
||||
@@ -4059,7 +4060,7 @@ void surface_validate_location(struct wined3d_surface *surface, DWORD location)
|
||||
@@ -4064,7 +4065,7 @@ void surface_validate_location(struct wined3d_surface *surface, DWORD location)
|
||||
{
|
||||
TRACE("surface %p, location %s.\n", surface, wined3d_debug_location(location));
|
||||
|
||||
@@ -216,7 +216,7 @@ index 0335497..fcca398 100644
|
||||
}
|
||||
|
||||
void surface_invalidate_location(struct wined3d_surface *surface, DWORD location)
|
||||
@@ -4068,9 +4069,9 @@ void surface_invalidate_location(struct wined3d_surface *surface, DWORD location
|
||||
@@ -4073,9 +4074,9 @@ void surface_invalidate_location(struct wined3d_surface *surface, DWORD location
|
||||
|
||||
if (location & (WINED3D_LOCATION_TEXTURE_RGB | WINED3D_LOCATION_TEXTURE_SRGB))
|
||||
wined3d_texture_set_dirty(surface->container);
|
||||
@@ -228,7 +228,7 @@ index 0335497..fcca398 100644
|
||||
ERR("Surface %p does not have any up to date location.\n", surface);
|
||||
}
|
||||
|
||||
@@ -4106,7 +4107,7 @@ static void surface_copy_simple_location(struct wined3d_surface *surface, DWORD
|
||||
@@ -4111,7 +4112,7 @@ static void surface_copy_simple_location(struct wined3d_surface *surface, DWORD
|
||||
UINT size = surface->resource.size;
|
||||
|
||||
surface_get_memory(surface, &dst, location);
|
||||
@@ -237,7 +237,7 @@ index 0335497..fcca398 100644
|
||||
|
||||
if (dst.buffer_object)
|
||||
{
|
||||
@@ -4139,33 +4140,33 @@ static void surface_load_sysmem(struct wined3d_surface *surface,
|
||||
@@ -4144,33 +4145,33 @@ static void surface_load_sysmem(struct wined3d_surface *surface,
|
||||
{
|
||||
const struct wined3d_gl_info *gl_info = context->gl_info;
|
||||
|
||||
@@ -277,7 +277,7 @@ index 0335497..fcca398 100644
|
||||
}
|
||||
|
||||
/* Context activation is done by the caller. */
|
||||
@@ -4205,14 +4206,14 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface,
|
||||
@@ -4210,14 +4211,14 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface,
|
||||
|
||||
if (wined3d_settings.offscreen_rendering_mode != ORM_FBO
|
||||
&& wined3d_resource_is_offscreen(&texture->resource)
|
||||
@@ -291,16 +291,16 @@ index 0335497..fcca398 100644
|
||||
|
||||
- if (surface->locations & (WINED3D_LOCATION_TEXTURE_SRGB | WINED3D_LOCATION_TEXTURE_RGB)
|
||||
+ if (surface->resource.locations & (WINED3D_LOCATION_TEXTURE_SRGB | WINED3D_LOCATION_TEXTURE_RGB)
|
||||
&& (surface->resource.format->flags & WINED3DFMT_FLAG_FBO_ATTACHABLE_SRGB)
|
||||
&& (surface->resource.format_flags & WINED3DFMT_FLAG_FBO_ATTACHABLE_SRGB)
|
||||
&& fbo_blit_supported(gl_info, WINED3D_BLIT_OP_COLOR_BLIT,
|
||||
NULL, surface->resource.usage, surface->resource.pool, surface->resource.format,
|
||||
@@ -4228,13 +4229,13 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface,
|
||||
@@ -4233,13 +4234,13 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface,
|
||||
return WINED3D_OK;
|
||||
}
|
||||
|
||||
- if (surface->locations & (WINED3D_LOCATION_RB_MULTISAMPLE | WINED3D_LOCATION_RB_RESOLVED)
|
||||
+ if (surface->resource.locations & (WINED3D_LOCATION_RB_MULTISAMPLE | WINED3D_LOCATION_RB_RESOLVED)
|
||||
&& (!srgb || (surface->resource.format->flags & WINED3DFMT_FLAG_FBO_ATTACHABLE_SRGB))
|
||||
&& (!srgb || (surface->resource.format_flags & WINED3DFMT_FLAG_FBO_ATTACHABLE_SRGB))
|
||||
&& fbo_blit_supported(gl_info, WINED3D_BLIT_OP_COLOR_BLIT,
|
||||
NULL, surface->resource.usage, surface->resource.pool, surface->resource.format,
|
||||
NULL, surface->resource.usage, surface->resource.pool, surface->resource.format))
|
||||
@@ -310,7 +310,7 @@ index 0335497..fcca398 100644
|
||||
WINED3D_LOCATION_RB_RESOLVED : WINED3D_LOCATION_RB_MULTISAMPLE;
|
||||
DWORD dst_location = srgb ? WINED3D_LOCATION_TEXTURE_SRGB : WINED3D_LOCATION_TEXTURE_RGB;
|
||||
RECT rect = {0, 0, surface->resource.width, surface->resource.height};
|
||||
@@ -4249,7 +4250,7 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface,
|
||||
@@ -4254,7 +4255,7 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface,
|
||||
|
||||
if (srgb)
|
||||
{
|
||||
@@ -319,7 +319,7 @@ index 0335497..fcca398 100644
|
||||
== WINED3D_LOCATION_TEXTURE_RGB)
|
||||
{
|
||||
/* Performance warning... */
|
||||
@@ -4260,7 +4261,7 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface,
|
||||
@@ -4265,7 +4266,7 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface,
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -328,7 +328,7 @@ index 0335497..fcca398 100644
|
||||
== WINED3D_LOCATION_TEXTURE_SRGB)
|
||||
{
|
||||
/* Performance warning... */
|
||||
@@ -4270,7 +4271,7 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface,
|
||||
@@ -4275,7 +4276,7 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface,
|
||||
}
|
||||
}
|
||||
|
||||
@@ -337,7 +337,7 @@ index 0335497..fcca398 100644
|
||||
{
|
||||
WARN("Trying to load a texture from sysmem, but no simple location is valid.\n");
|
||||
/* Lets hope we get it from somewhere... */
|
||||
@@ -4305,7 +4306,7 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface,
|
||||
@@ -4310,7 +4311,7 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface,
|
||||
surface_remove_pbo(surface, gl_info);
|
||||
}
|
||||
|
||||
@@ -346,7 +346,7 @@ index 0335497..fcca398 100644
|
||||
if (format.convert)
|
||||
{
|
||||
/* This code is entered for texture formats which need a fixup. */
|
||||
@@ -4361,7 +4362,7 @@ static void surface_multisample_resolve(struct wined3d_surface *surface, struct
|
||||
@@ -4366,7 +4367,7 @@ static void surface_multisample_resolve(struct wined3d_surface *surface, struct
|
||||
{
|
||||
RECT rect = {0, 0, surface->resource.width, surface->resource.height};
|
||||
|
||||
@@ -355,7 +355,7 @@ index 0335497..fcca398 100644
|
||||
ERR("Trying to resolve multisampled surface %p, but location WINED3D_LOCATION_RB_MULTISAMPLE not current.\n",
|
||||
surface);
|
||||
|
||||
@@ -4379,12 +4380,12 @@ void surface_load_location(struct wined3d_surface *surface, struct wined3d_conte
|
||||
@@ -4384,12 +4385,12 @@ void surface_load_location(struct wined3d_surface *surface, struct wined3d_conte
|
||||
if (surface->resource.usage & WINED3DUSAGE_DEPTHSTENCIL)
|
||||
{
|
||||
if (location == WINED3D_LOCATION_TEXTURE_RGB
|
||||
@@ -370,7 +370,7 @@ index 0335497..fcca398 100644
|
||||
&& surface->container->resource.draw_binding != WINED3D_LOCATION_DRAWABLE)
|
||||
{
|
||||
/* Already up to date, nothing to do. */
|
||||
@@ -4393,12 +4394,12 @@ void surface_load_location(struct wined3d_surface *surface, struct wined3d_conte
|
||||
@@ -4398,12 +4399,12 @@ void surface_load_location(struct wined3d_surface *surface, struct wined3d_conte
|
||||
else
|
||||
{
|
||||
FIXME("Unimplemented copy from %s to %s for depth/stencil buffers.\n",
|
||||
@@ -385,7 +385,7 @@ index 0335497..fcca398 100644
|
||||
{
|
||||
TRACE("Location already up to date.\n");
|
||||
return;
|
||||
@@ -4412,7 +4413,7 @@ void surface_load_location(struct wined3d_surface *surface, struct wined3d_conte
|
||||
@@ -4417,7 +4418,7 @@ void surface_load_location(struct wined3d_surface *surface, struct wined3d_conte
|
||||
required_access, surface->resource.access_flags);
|
||||
}
|
||||
|
||||
@@ -394,7 +394,7 @@ index 0335497..fcca398 100644
|
||||
{
|
||||
ERR("Surface %p does not have any up to date location.\n", surface);
|
||||
surface->flags |= SFLAG_LOST;
|
||||
@@ -4451,7 +4452,7 @@ void surface_load_location(struct wined3d_surface *surface, struct wined3d_conte
|
||||
@@ -4456,7 +4457,7 @@ void surface_load_location(struct wined3d_surface *surface, struct wined3d_conte
|
||||
|
||||
surface_validate_location(surface, location);
|
||||
|
||||
@@ -403,7 +403,7 @@ index 0335497..fcca398 100644
|
||||
surface_evict_sysmem(surface);
|
||||
|
||||
return;
|
||||
@@ -5495,8 +5496,8 @@ HRESULT CDECL wined3d_surface_blt(struct wined3d_surface *dst_surface, const REC
|
||||
@@ -5506,8 +5507,8 @@ HRESULT CDECL wined3d_surface_blt(struct wined3d_surface *dst_surface, const REC
|
||||
|
||||
/* In principle this would apply to depth blits as well, but we don't
|
||||
* implement those in the CPU blitter at the moment. */
|
||||
@@ -414,7 +414,7 @@ index 0335497..fcca398 100644
|
||||
{
|
||||
if (scale)
|
||||
TRACE("Not doing sysmem blit because of scaling.\n");
|
||||
@@ -5536,8 +5537,8 @@ HRESULT CDECL wined3d_surface_blt(struct wined3d_surface *dst_surface, const REC
|
||||
@@ -5547,8 +5548,8 @@ HRESULT CDECL wined3d_surface_blt(struct wined3d_surface *dst_surface, const REC
|
||||
color_key = &src_surface->container->async.src_blt_color_key;
|
||||
blit_op = WINED3D_BLIT_OP_COLOR_BLIT_CKEY;
|
||||
}
|
||||
@@ -441,10 +441,10 @@ index 4f4d4df..e702d61 100644
|
||||
/* Both memory copies of the surfaces are ok, flip them around too instead of dirtifying
|
||||
* Doesn't work with render_to_fbo because we're not flipping
|
||||
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
index c6ac183..e1bc35d 100644
|
||||
index 46d5e65..f74eddf 100644
|
||||
--- a/dlls/wined3d/wined3d_private.h
|
||||
+++ b/dlls/wined3d/wined3d_private.h
|
||||
@@ -2333,7 +2333,6 @@ struct wined3d_surface
|
||||
@@ -2334,7 +2334,6 @@ struct wined3d_surface
|
||||
const struct wined3d_surface_ops *surface_ops;
|
||||
struct wined3d_texture *container;
|
||||
void *user_memory;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
From d93611cca0ee39d60a221d4c2422ba183a2a88ef Mon Sep 17 00:00:00 2001
|
||||
From cebc544748ed5c4f41f39ff600b5768d7aa86505 Mon Sep 17 00:00:00 2001
|
||||
From: =?UTF-8?q?Stefan=20D=C3=B6singer?= <stefan@codeweavers.com>
|
||||
Date: Wed, 18 Sep 2013 22:30:57 +0200
|
||||
Subject: wined3d: Introduce helper functions for mapping volumes.
|
||||
@@ -8,10 +8,10 @@ Subject: wined3d: Introduce helper functions for mapping volumes.
|
||||
1 file changed, 96 insertions(+), 61 deletions(-)
|
||||
|
||||
diff --git a/dlls/wined3d/volume.c b/dlls/wined3d/volume.c
|
||||
index e2c9d4a..ad37cce 100644
|
||||
index a1fce20..5a4e939 100644
|
||||
--- a/dlls/wined3d/volume.c
|
||||
+++ b/dlls/wined3d/volume.c
|
||||
@@ -476,12 +476,67 @@ static BOOL wined3d_volume_check_box_dimensions(const struct wined3d_volume *vol
|
||||
@@ -480,12 +480,67 @@ static BOOL wined3d_volume_check_box_dimensions(const struct wined3d_volume *vol
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
@@ -79,8 +79,8 @@ index e2c9d4a..ad37cce 100644
|
||||
- const struct wined3d_gl_info *gl_info;
|
||||
BYTE *base_memory;
|
||||
const struct wined3d_format *format = volume->resource.format;
|
||||
|
||||
@@ -513,58 +568,22 @@ HRESULT CDECL wined3d_volume_map(struct wined3d_volume *volume,
|
||||
const unsigned int fmt_flags = volume->resource.format_flags;
|
||||
@@ -518,58 +573,22 @@ HRESULT CDECL wined3d_volume_map(struct wined3d_volume *volume,
|
||||
|
||||
flags = wined3d_resource_sanitize_map_flags(&volume->resource, flags);
|
||||
|
||||
@@ -150,7 +150,7 @@ index e2c9d4a..ad37cce 100644
|
||||
|
||||
TRACE("Base memory pointer %p.\n", base_memory);
|
||||
|
||||
@@ -622,8 +641,34 @@ struct wined3d_volume * CDECL wined3d_volume_from_resource(struct wined3d_resour
|
||||
@@ -627,8 +646,34 @@ struct wined3d_volume * CDECL wined3d_volume_from_resource(struct wined3d_resour
|
||||
return volume_from_resource(resource);
|
||||
}
|
||||
|
||||
@@ -185,7 +185,7 @@ index e2c9d4a..ad37cce 100644
|
||||
TRACE("volume %p.\n", volume);
|
||||
|
||||
if (!volume->resource.map_count)
|
||||
@@ -632,19 +677,9 @@ HRESULT CDECL wined3d_volume_unmap(struct wined3d_volume *volume)
|
||||
@@ -637,19 +682,9 @@ HRESULT CDECL wined3d_volume_unmap(struct wined3d_volume *volume)
|
||||
return WINED3DERR_INVALIDCALL;
|
||||
}
|
||||
|
||||
@@ -209,5 +209,5 @@ index e2c9d4a..ad37cce 100644
|
||||
volume->resource.map_count--;
|
||||
|
||||
--
|
||||
2.2.1
|
||||
2.3.5
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
From 7e3863693c9694e35f3ae8e72011939fffe63690 Mon Sep 17 00:00:00 2001
|
||||
From 92eadfba3a70866690a3993fc67252ab29736524 Mon Sep 17 00:00:00 2001
|
||||
From: =?UTF-8?q?Stefan=20D=C3=B6singer?= <stefan@codeweavers.com>
|
||||
Date: Tue, 21 Jan 2014 13:30:59 +0100
|
||||
Subject: wined3d: Use resource buffer mapping facilities in surfaces.
|
||||
@@ -9,10 +9,10 @@ Subject: wined3d: Use resource buffer mapping facilities in surfaces.
|
||||
2 files changed, 23 insertions(+), 63 deletions(-)
|
||||
|
||||
diff --git a/dlls/wined3d/resource.c b/dlls/wined3d/resource.c
|
||||
index c907424..358a29e 100644
|
||||
index 4c90dee..df6af90 100644
|
||||
--- a/dlls/wined3d/resource.c
|
||||
+++ b/dlls/wined3d/resource.c
|
||||
@@ -461,6 +461,12 @@ BYTE *wined3d_resource_get_map_ptr(const struct wined3d_resource *resource,
|
||||
@@ -473,6 +473,12 @@ BYTE *wined3d_resource_get_map_ptr(const struct wined3d_resource *resource,
|
||||
case WINED3D_LOCATION_SYSMEM:
|
||||
return resource->heap_memory;
|
||||
|
||||
@@ -25,7 +25,7 @@ index c907424..358a29e 100644
|
||||
default:
|
||||
ERR("Unexpected map binding %s.\n", wined3d_debug_location(resource->map_binding));
|
||||
return NULL;
|
||||
@@ -483,6 +489,8 @@ void wined3d_resource_release_map_ptr(const struct wined3d_resource *resource,
|
||||
@@ -495,6 +501,8 @@ void wined3d_resource_release_map_ptr(const struct wined3d_resource *resource,
|
||||
return;
|
||||
|
||||
case WINED3D_LOCATION_SYSMEM:
|
||||
@@ -35,7 +35,7 @@ index c907424..358a29e 100644
|
||||
|
||||
default:
|
||||
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
index e534a9f..d720d26 100644
|
||||
index c12b404..77d7890 100644
|
||||
--- a/dlls/wined3d/surface.c
|
||||
+++ b/dlls/wined3d/surface.c
|
||||
@@ -716,36 +716,10 @@ static HRESULT surface_private_setup(struct wined3d_surface *surface)
|
||||
@@ -75,7 +75,7 @@ index e534a9f..d720d26 100644
|
||||
if (surface->resource.locations & (WINED3D_LOCATION_DRAWABLE | WINED3D_LOCATION_TEXTURE_RGB))
|
||||
{
|
||||
TRACE("Not dirtified, nothing to do.\n");
|
||||
@@ -2733,6 +2707,8 @@ struct wined3d_surface * CDECL wined3d_surface_from_resource(struct wined3d_reso
|
||||
@@ -2659,6 +2633,8 @@ struct wined3d_surface * CDECL wined3d_surface_from_resource(struct wined3d_reso
|
||||
|
||||
HRESULT CDECL wined3d_surface_unmap(struct wined3d_surface *surface)
|
||||
{
|
||||
@@ -84,7 +84,7 @@ index e534a9f..d720d26 100644
|
||||
TRACE("surface %p.\n", surface);
|
||||
|
||||
if (!surface->resource.map_count)
|
||||
@@ -2742,6 +2718,12 @@ HRESULT CDECL wined3d_surface_unmap(struct wined3d_surface *surface)
|
||||
@@ -2668,6 +2644,12 @@ HRESULT CDECL wined3d_surface_unmap(struct wined3d_surface *surface)
|
||||
}
|
||||
--surface->resource.map_count;
|
||||
|
||||
@@ -97,9 +97,9 @@ index e534a9f..d720d26 100644
|
||||
surface->surface_ops->surface_unmap(surface);
|
||||
|
||||
return WINED3D_OK;
|
||||
@@ -2752,8 +2734,7 @@ HRESULT CDECL wined3d_surface_map(struct wined3d_surface *surface,
|
||||
{
|
||||
@@ -2679,8 +2661,7 @@ HRESULT CDECL wined3d_surface_map(struct wined3d_surface *surface,
|
||||
const struct wined3d_format *format = surface->resource.format;
|
||||
unsigned int fmt_flags = surface->resource.format_flags;
|
||||
struct wined3d_device *device = surface->resource.device;
|
||||
- struct wined3d_context *context;
|
||||
- const struct wined3d_gl_info *gl_info;
|
||||
@@ -107,7 +107,7 @@ index e534a9f..d720d26 100644
|
||||
BYTE *base_memory;
|
||||
|
||||
TRACE("surface %p, map_desc %p, rect %s, flags %#x.\n",
|
||||
@@ -2795,6 +2776,9 @@ HRESULT CDECL wined3d_surface_map(struct wined3d_surface *surface,
|
||||
@@ -2722,6 +2703,9 @@ HRESULT CDECL wined3d_surface_map(struct wined3d_surface *surface,
|
||||
}
|
||||
}
|
||||
|
||||
@@ -117,7 +117,7 @@ index e534a9f..d720d26 100644
|
||||
surface_prepare_map_memory(surface);
|
||||
if (flags & WINED3D_MAP_DISCARD)
|
||||
{
|
||||
@@ -2804,51 +2788,19 @@ HRESULT CDECL wined3d_surface_map(struct wined3d_surface *surface,
|
||||
@@ -2731,51 +2715,19 @@ HRESULT CDECL wined3d_surface_map(struct wined3d_surface *surface,
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -170,8 +170,8 @@ index e534a9f..d720d26 100644
|
||||
+ if (context)
|
||||
+ context_release(context);
|
||||
|
||||
if (format->flags & WINED3DFMT_FLAG_BROKEN_PITCH)
|
||||
if (fmt_flags & WINED3DFMT_FLAG_BROKEN_PITCH)
|
||||
map_desc->row_pitch = surface->resource.width * format->byte_count;
|
||||
--
|
||||
2.2.1
|
||||
2.3.5
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
From c17af045c56511c51b3c8d8873c10a0df66bee5d Mon Sep 17 00:00:00 2001
|
||||
From dddaa27583d0479c985c09b2e37f63314fd2d7a3 Mon Sep 17 00:00:00 2001
|
||||
From: =?UTF-8?q?Stefan=20D=C3=B6singer?= <stefan@codeweavers.com>
|
||||
Date: Mon, 16 Sep 2013 22:44:33 +0200
|
||||
Subject: wined3d: Introduce a function to retrieve resource memory.
|
||||
@@ -10,10 +10,10 @@ Subject: wined3d: Introduce a function to retrieve resource memory.
|
||||
3 files changed, 38 insertions(+), 39 deletions(-)
|
||||
|
||||
diff --git a/dlls/wined3d/resource.c b/dlls/wined3d/resource.c
|
||||
index 7d11fa0..9c6cf70 100644
|
||||
index 4454922..0ef2155 100644
|
||||
--- a/dlls/wined3d/resource.c
|
||||
+++ b/dlls/wined3d/resource.c
|
||||
@@ -432,6 +432,36 @@ DWORD wined3d_resource_access_from_location(DWORD location)
|
||||
@@ -435,6 +435,36 @@ DWORD wined3d_resource_access_from_location(DWORD location)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -51,10 +51,10 @@ index 7d11fa0..9c6cf70 100644
|
||||
void wined3d_resource_load_location(struct wined3d_resource *resource,
|
||||
struct wined3d_context *context, DWORD location)
|
||||
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
index 0815cc9..1a6152a 100644
|
||||
index 4f12b02..66a7bd7 100644
|
||||
--- a/dlls/wined3d/surface.c
|
||||
+++ b/dlls/wined3d/surface.c
|
||||
@@ -478,39 +478,6 @@ static HRESULT surface_create_dib_section(struct wined3d_surface *surface)
|
||||
@@ -479,39 +479,6 @@ static HRESULT surface_create_dib_section(struct wined3d_surface *surface)
|
||||
return WINED3D_OK;
|
||||
}
|
||||
|
||||
@@ -94,16 +94,16 @@ index 0815cc9..1a6152a 100644
|
||||
static void surface_prepare_buffer(struct wined3d_surface *surface)
|
||||
{
|
||||
struct wined3d_context *context;
|
||||
@@ -1271,7 +1238,7 @@ static void surface_download_data(struct wined3d_surface *surface, const struct
|
||||
@@ -1272,7 +1239,7 @@ static void surface_download_data(struct wined3d_surface *surface, const struct
|
||||
return;
|
||||
}
|
||||
|
||||
- surface_get_memory(surface, &data, dst_location);
|
||||
+ wined3d_resource_get_memory(&surface->resource, dst_location, &data);
|
||||
|
||||
if (format->flags & WINED3DFMT_FLAG_COMPRESSED)
|
||||
if (surface->resource.format_flags & WINED3DFMT_FLAG_COMPRESSED)
|
||||
{
|
||||
@@ -1637,7 +1604,7 @@ HRESULT surface_upload_from_surface(struct wined3d_surface *dst_surface, const P
|
||||
@@ -1641,7 +1608,7 @@ HRESULT surface_upload_from_surface(struct wined3d_surface *dst_surface, const P
|
||||
wined3d_resource_load_location(&dst_surface->resource, context, WINED3D_LOCATION_TEXTURE_RGB);
|
||||
wined3d_texture_bind_and_dirtify(dst_surface->container, context, FALSE);
|
||||
|
||||
@@ -112,7 +112,7 @@ index 0815cc9..1a6152a 100644
|
||||
wined3d_resource_get_pitch(&src_surface->resource, &src_row_pitch, &src_slice_pitch);
|
||||
|
||||
wined3d_surface_upload_data(dst_surface, gl_info, src_format, src_rect,
|
||||
@@ -2871,7 +2838,7 @@ static void read_from_framebuffer(struct wined3d_surface *surface,
|
||||
@@ -2876,7 +2843,7 @@ static void read_from_framebuffer(struct wined3d_surface *surface,
|
||||
struct wined3d_bo_address data;
|
||||
UINT row_pitch, slice_pitch;
|
||||
|
||||
@@ -121,7 +121,7 @@ index 0815cc9..1a6152a 100644
|
||||
|
||||
/* Context_release does not restore the original context in case of
|
||||
* nested context_acquire calls. Only read_from_framebuffer and
|
||||
@@ -4010,8 +3977,8 @@ static void surface_copy_simple_location(struct wined3d_surface *surface, DWORD
|
||||
@@ -4015,8 +3982,8 @@ static void surface_copy_simple_location(struct wined3d_surface *surface, DWORD
|
||||
struct wined3d_bo_address dst, src;
|
||||
UINT size = surface->resource.size;
|
||||
|
||||
@@ -132,7 +132,7 @@ index 0815cc9..1a6152a 100644
|
||||
|
||||
if (dst.buffer_object)
|
||||
{
|
||||
@@ -4223,7 +4190,7 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface,
|
||||
@@ -4228,7 +4195,7 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface,
|
||||
surface_remove_pbo(surface, gl_info);
|
||||
}
|
||||
|
||||
@@ -142,10 +142,10 @@ index 0815cc9..1a6152a 100644
|
||||
{
|
||||
/* This code is entered for texture formats which need a fixup. */
|
||||
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
index 1ab7a01..26b64b7 100644
|
||||
index 12b1efd..c38451e 100644
|
||||
--- a/dlls/wined3d/wined3d_private.h
|
||||
+++ b/dlls/wined3d/wined3d_private.h
|
||||
@@ -2157,6 +2157,8 @@ BOOL wined3d_resource_allocate_sysmem(struct wined3d_resource *resource) DECLSPE
|
||||
@@ -2158,6 +2158,8 @@ BOOL wined3d_resource_allocate_sysmem(struct wined3d_resource *resource) DECLSPE
|
||||
void wined3d_resource_free_sysmem(struct wined3d_resource *resource) DECLSPEC_HIDDEN;
|
||||
BYTE *wined3d_resource_get_map_ptr(const struct wined3d_resource *resource,
|
||||
const struct wined3d_context *context, DWORD flags) DECLSPEC_HIDDEN;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
From e13017df9a84b37e8452e16feebf5c5f06a132a8 Mon Sep 17 00:00:00 2001
|
||||
From 1c3c1a3c7117915d4aa9bc8a4c533cde76133080 Mon Sep 17 00:00:00 2001
|
||||
From: =?UTF-8?q?Stefan=20D=C3=B6singer?= <stefan@codeweavers.com>
|
||||
Date: Thu, 19 Sep 2013 13:36:00 +0200
|
||||
Subject: wined3d: Make surface_ops->unmap specific for front buffers.
|
||||
@@ -9,7 +9,7 @@ Subject: wined3d: Make surface_ops->unmap specific for front buffers.
|
||||
2 files changed, 17 insertions(+), 30 deletions(-)
|
||||
|
||||
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
index 4815965..50d7e74 100644
|
||||
index 66a7bd7..178a949 100644
|
||||
--- a/dlls/wined3d/surface.c
|
||||
+++ b/dlls/wined3d/surface.c
|
||||
@@ -681,31 +681,22 @@ static HRESULT surface_private_setup(struct wined3d_surface *surface)
|
||||
@@ -43,7 +43,7 @@ index 4815965..50d7e74 100644
|
||||
- if (context)
|
||||
- context_release(context);
|
||||
- }
|
||||
- else if (surface->resource.format->flags & (WINED3DFMT_FLAG_DEPTH | WINED3DFMT_FLAG_STENCIL))
|
||||
- else if (surface->resource.format_flags & (WINED3DFMT_FLAG_DEPTH | WINED3DFMT_FLAG_STENCIL))
|
||||
- FIXME("Depth / stencil buffer locking is not implemented.\n");
|
||||
+ if (device->d3d_initialized)
|
||||
+ context = context_acquire(surface->resource.device, NULL);
|
||||
@@ -53,7 +53,7 @@ index 4815965..50d7e74 100644
|
||||
}
|
||||
|
||||
static BOOL surface_is_full_rect(const struct wined3d_surface *surface, const RECT *r)
|
||||
@@ -1218,7 +1209,7 @@ static void wined3d_surface_location_invalidated(struct wined3d_resource *resour
|
||||
@@ -1162,7 +1153,7 @@ static void wined3d_surface_location_invalidated(struct wined3d_resource *resour
|
||||
static const struct wined3d_surface_ops surface_ops =
|
||||
{
|
||||
surface_private_setup,
|
||||
@@ -62,7 +62,7 @@ index 4815965..50d7e74 100644
|
||||
};
|
||||
|
||||
/*****************************************************************************
|
||||
@@ -1262,21 +1253,15 @@ static HRESULT gdi_surface_private_setup(struct wined3d_surface *surface)
|
||||
@@ -1206,21 +1197,15 @@ static HRESULT gdi_surface_private_setup(struct wined3d_surface *surface)
|
||||
return WINED3D_OK;
|
||||
}
|
||||
|
||||
@@ -87,7 +87,7 @@ index 4815965..50d7e74 100644
|
||||
};
|
||||
|
||||
/* This call just downloads data, the caller is responsible for binding the
|
||||
@@ -2530,7 +2515,9 @@ HRESULT CDECL wined3d_surface_unmap(struct wined3d_surface *surface)
|
||||
@@ -2610,7 +2595,9 @@ HRESULT CDECL wined3d_surface_unmap(struct wined3d_surface *surface)
|
||||
if (context)
|
||||
context_release(context);
|
||||
|
||||
@@ -99,10 +99,10 @@ index 4815965..50d7e74 100644
|
||||
return WINED3D_OK;
|
||||
}
|
||||
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
index df2031a..d69a581 100644
|
||||
index c38451e..96cdac5 100644
|
||||
--- a/dlls/wined3d/wined3d_private.h
|
||||
+++ b/dlls/wined3d/wined3d_private.h
|
||||
@@ -2300,7 +2300,7 @@ struct fbo_entry
|
||||
@@ -2336,7 +2336,7 @@ struct fbo_entry
|
||||
struct wined3d_surface_ops
|
||||
{
|
||||
HRESULT (*surface_private_setup)(struct wined3d_surface *surface);
|
||||
@@ -112,5 +112,5 @@ index df2031a..d69a581 100644
|
||||
|
||||
struct wined3d_surface
|
||||
--
|
||||
2.1.3
|
||||
2.3.5
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
From ba90a0acc5f192214213ee08fe82285e89700f8e Mon Sep 17 00:00:00 2001
|
||||
From da397c28f35b9220eb4bf258a49b3a778732cd28 Mon Sep 17 00:00:00 2001
|
||||
From: =?UTF-8?q?Stefan=20D=C3=B6singer?= <stefan@codeweavers.com>
|
||||
Date: Thu, 19 Sep 2013 14:55:00 +0200
|
||||
Subject: wined3d: Move check_block_align to resource.c
|
||||
@@ -11,10 +11,10 @@ Subject: wined3d: Move check_block_align to resource.c
|
||||
4 files changed, 43 insertions(+), 45 deletions(-)
|
||||
|
||||
diff --git a/dlls/wined3d/resource.c b/dlls/wined3d/resource.c
|
||||
index 8a1d8a1..d559fe8 100644
|
||||
index 0ef2155..ddcfdad 100644
|
||||
--- a/dlls/wined3d/resource.c
|
||||
+++ b/dlls/wined3d/resource.c
|
||||
@@ -606,3 +606,31 @@ BOOL wined3d_resource_prepare_map_memory(struct wined3d_resource *resource, stru
|
||||
@@ -618,3 +618,31 @@ BOOL wined3d_resource_prepare_map_memory(struct wined3d_resource *resource, stru
|
||||
return FALSE;
|
||||
}
|
||||
}
|
||||
@@ -47,10 +47,10 @@ index 8a1d8a1..d559fe8 100644
|
||||
+ return TRUE;
|
||||
+}
|
||||
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
index 44e3f72..527017a 100644
|
||||
index 178a949..0f58be1 100644
|
||||
--- a/dlls/wined3d/surface.c
|
||||
+++ b/dlls/wined3d/surface.c
|
||||
@@ -1531,23 +1531,18 @@ void wined3d_surface_upload_data(struct wined3d_surface *surface, const struct w
|
||||
@@ -1475,23 +1475,18 @@ void wined3d_surface_upload_data(struct wined3d_surface *surface, const struct w
|
||||
|
||||
static BOOL surface_check_block_align(struct wined3d_surface *surface, const RECT *rect)
|
||||
{
|
||||
@@ -86,10 +86,10 @@ index 44e3f72..527017a 100644
|
||||
|
||||
HRESULT surface_upload_from_surface(struct wined3d_surface *dst_surface, const POINT *dst_point,
|
||||
diff --git a/dlls/wined3d/volume.c b/dlls/wined3d/volume.c
|
||||
index d77fc21..7808ed5 100644
|
||||
index 1cfeb04..4d7b349 100644
|
||||
--- a/dlls/wined3d/volume.c
|
||||
+++ b/dlls/wined3d/volume.c
|
||||
@@ -375,34 +375,6 @@ struct wined3d_resource * CDECL wined3d_volume_get_resource(struct wined3d_volum
|
||||
@@ -379,34 +379,6 @@ struct wined3d_resource * CDECL wined3d_volume_get_resource(struct wined3d_volum
|
||||
return &volume->resource;
|
||||
}
|
||||
|
||||
@@ -124,21 +124,21 @@ index d77fc21..7808ed5 100644
|
||||
static BOOL wined3d_volume_check_box_dimensions(const struct wined3d_volume *volume,
|
||||
const struct wined3d_box *box)
|
||||
{
|
||||
@@ -452,7 +424,8 @@ HRESULT CDECL wined3d_volume_map(struct wined3d_volume *volume,
|
||||
@@ -457,7 +429,8 @@ HRESULT CDECL wined3d_volume_map(struct wined3d_volume *volume,
|
||||
WARN("Map box is invalid.\n");
|
||||
return WINED3DERR_INVALIDCALL;
|
||||
}
|
||||
- if ((format->flags & WINED3DFMT_FLAG_BLOCKS) && !volume_check_block_align(volume, box))
|
||||
+ if ((format->flags & WINED3DFMT_FLAG_BLOCKS) &&
|
||||
- if ((fmt_flags & WINED3DFMT_FLAG_BLOCKS) && !volume_check_block_align(volume, box))
|
||||
+ if ((fmt_flags & WINED3DFMT_FLAG_BLOCKS) &&
|
||||
+ !wined3d_resource_check_block_align(&volume->resource, box))
|
||||
{
|
||||
WARN("Map box is misaligned for %ux%u blocks.\n",
|
||||
format->block_width, format->block_height);
|
||||
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
index e7fd8ad..e32d650 100644
|
||||
index 96cdac5..855375d 100644
|
||||
--- a/dlls/wined3d/wined3d_private.h
|
||||
+++ b/dlls/wined3d/wined3d_private.h
|
||||
@@ -2124,6 +2124,8 @@ HRESULT resource_init(struct wined3d_resource *resource, struct wined3d_device *
|
||||
@@ -2155,6 +2155,8 @@ HRESULT resource_init(struct wined3d_resource *resource, struct wined3d_device *
|
||||
void resource_unload(struct wined3d_resource *resource) DECLSPEC_HIDDEN;
|
||||
DWORD wined3d_resource_access_from_location(DWORD location) DECLSPEC_HIDDEN;
|
||||
BOOL wined3d_resource_allocate_sysmem(struct wined3d_resource *resource) DECLSPEC_HIDDEN;
|
||||
@@ -148,5 +148,5 @@ index e7fd8ad..e32d650 100644
|
||||
BYTE *wined3d_resource_get_map_ptr(const struct wined3d_resource *resource,
|
||||
const struct wined3d_context *context, DWORD flags) DECLSPEC_HIDDEN;
|
||||
--
|
||||
2.2.1
|
||||
2.3.5
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
From 9e47e310ee0c12e0793312777a1f170fcbd363f0 Mon Sep 17 00:00:00 2001
|
||||
From a161dbd1575b744e34b6282b0c7a21cab0668407 Mon Sep 17 00:00:00 2001
|
||||
From: =?UTF-8?q?Stefan=20D=C3=B6singer?= <stefan@codeweavers.com>
|
||||
Date: Thu, 19 Sep 2013 17:51:38 +0200
|
||||
Subject: wined3d: Move most of volume_map to resource.c
|
||||
@@ -13,10 +13,10 @@ boundary check behaviours.
|
||||
3 files changed, 123 insertions(+), 95 deletions(-)
|
||||
|
||||
diff --git a/dlls/wined3d/resource.c b/dlls/wined3d/resource.c
|
||||
index d9e2216..2443a9b 100644
|
||||
index 8903353..b497955 100644
|
||||
--- a/dlls/wined3d/resource.c
|
||||
+++ b/dlls/wined3d/resource.c
|
||||
@@ -682,3 +682,117 @@ BOOL wined3d_resource_check_block_align(const struct wined3d_resource *resource,
|
||||
@@ -694,3 +694,117 @@ BOOL wined3d_resource_check_block_align(const struct wined3d_resource *resource,
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
@@ -135,10 +135,10 @@ index d9e2216..2443a9b 100644
|
||||
+ return WINED3D_OK;
|
||||
+}
|
||||
diff --git a/dlls/wined3d/volume.c b/dlls/wined3d/volume.c
|
||||
index c11c98c..7e5576b 100644
|
||||
index 4d7b349..3a85103 100644
|
||||
--- a/dlls/wined3d/volume.c
|
||||
+++ b/dlls/wined3d/volume.c
|
||||
@@ -386,25 +386,15 @@ static BOOL wined3d_volume_check_box_dimensions(const struct wined3d_volume *vol
|
||||
@@ -404,26 +404,16 @@ static BOOL wined3d_volume_check_box_dimensions(const struct wined3d_volume *vol
|
||||
HRESULT CDECL wined3d_volume_map(struct wined3d_volume *volume,
|
||||
struct wined3d_map_desc *map_desc, const struct wined3d_box *box, DWORD flags)
|
||||
{
|
||||
@@ -147,6 +147,7 @@ index c11c98c..7e5576b 100644
|
||||
- BYTE *base_memory;
|
||||
+ HRESULT hr;
|
||||
const struct wined3d_format *format = volume->resource.format;
|
||||
const unsigned int fmt_flags = volume->resource.format_flags;
|
||||
|
||||
- TRACE("volume %p, map_desc %p, box %p, flags %#x.\n",
|
||||
- volume, map_desc, box, flags);
|
||||
@@ -165,7 +166,7 @@ index c11c98c..7e5576b 100644
|
||||
if (!wined3d_volume_check_box_dimensions(volume, box))
|
||||
{
|
||||
WARN("Map box is invalid.\n");
|
||||
@@ -418,74 +408,11 @@ HRESULT CDECL wined3d_volume_map(struct wined3d_volume *volume,
|
||||
@@ -437,74 +427,11 @@ HRESULT CDECL wined3d_volume_map(struct wined3d_volume *volume,
|
||||
return WINED3DERR_INVALIDCALL;
|
||||
}
|
||||
|
||||
@@ -190,7 +191,7 @@ index c11c98c..7e5576b 100644
|
||||
-
|
||||
- TRACE("Base memory pointer %p.\n", base_memory);
|
||||
-
|
||||
- if (format->flags & WINED3DFMT_FLAG_BROKEN_PITCH)
|
||||
- if (fmt_flags & WINED3DFMT_FLAG_BROKEN_PITCH)
|
||||
- {
|
||||
- map_desc->row_pitch = volume->resource.width * format->byte_count;
|
||||
- map_desc->slice_pitch = map_desc->row_pitch * volume->resource.height;
|
||||
@@ -210,7 +211,7 @@ index c11c98c..7e5576b 100644
|
||||
- TRACE("Lock Box (%p) = l %u, t %u, r %u, b %u, fr %u, ba %u\n",
|
||||
- box, box->left, box->top, box->right, box->bottom, box->front, box->back);
|
||||
-
|
||||
- if ((format->flags & (WINED3DFMT_FLAG_BLOCKS | WINED3DFMT_FLAG_BROKEN_PITCH)) == WINED3DFMT_FLAG_BLOCKS)
|
||||
- if ((fmt_flags & (WINED3DFMT_FLAG_BLOCKS | WINED3DFMT_FLAG_BROKEN_PITCH)) == WINED3DFMT_FLAG_BLOCKS)
|
||||
- {
|
||||
- /* Compressed textures are block based, so calculate the offset of
|
||||
- * the block that contains the top-left pixel of the locked rectangle. */
|
||||
@@ -244,7 +245,7 @@ index c11c98c..7e5576b 100644
|
||||
}
|
||||
|
||||
struct wined3d_volume * CDECL wined3d_volume_from_resource(struct wined3d_resource *resource)
|
||||
@@ -495,23 +422,7 @@ struct wined3d_volume * CDECL wined3d_volume_from_resource(struct wined3d_resour
|
||||
@@ -514,23 +441,7 @@ struct wined3d_volume * CDECL wined3d_volume_from_resource(struct wined3d_resour
|
||||
|
||||
HRESULT CDECL wined3d_volume_unmap(struct wined3d_volume *volume)
|
||||
{
|
||||
@@ -270,10 +271,10 @@ index c11c98c..7e5576b 100644
|
||||
|
||||
static ULONG volume_resource_incref(struct wined3d_resource *resource)
|
||||
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
index 81c9cfe..43e1c21 100644
|
||||
index f504555..1d0d644 100644
|
||||
--- a/dlls/wined3d/wined3d_private.h
|
||||
+++ b/dlls/wined3d/wined3d_private.h
|
||||
@@ -2126,12 +2126,15 @@ void wined3d_resource_invalidate_location(struct wined3d_resource *resource, DWO
|
||||
@@ -2168,12 +2168,15 @@ void wined3d_resource_invalidate_location(struct wined3d_resource *resource, DWO
|
||||
BOOL wined3d_resource_is_offscreen(struct wined3d_resource *resource) DECLSPEC_HIDDEN;
|
||||
void wined3d_resource_load_location(struct wined3d_resource *resource,
|
||||
struct wined3d_context *context, DWORD location) DECLSPEC_HIDDEN;
|
||||
@@ -290,5 +291,5 @@ index 81c9cfe..43e1c21 100644
|
||||
void wined3d_resource_validate_location(struct wined3d_resource *resource, DWORD location) DECLSPEC_HIDDEN;
|
||||
|
||||
--
|
||||
2.1.3
|
||||
2.3.5
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
From 4f15b07cc64a3d364197a0ac73dd561c7b969183 Mon Sep 17 00:00:00 2001
|
||||
From a63cedcd66546c8005162c860211ce39e7e4cbcd Mon Sep 17 00:00:00 2001
|
||||
From: =?UTF-8?q?Stefan=20D=C3=B6singer?= <stefan@codeweavers.com>
|
||||
Date: Thu, 19 Sep 2013 18:00:23 +0200
|
||||
Subject: wined3d: Use resource_map for surface_map.
|
||||
@@ -10,10 +10,10 @@ Subject: wined3d: Use resource_map for surface_map.
|
||||
3 files changed, 22 insertions(+), 89 deletions(-)
|
||||
|
||||
diff --git a/dlls/wined3d/resource.c b/dlls/wined3d/resource.c
|
||||
index 2443a9b..8486dc3 100644
|
||||
index b497955..12a26d8 100644
|
||||
--- a/dlls/wined3d/resource.c
|
||||
+++ b/dlls/wined3d/resource.c
|
||||
@@ -783,7 +783,7 @@ HRESULT wined3d_resource_unmap(struct wined3d_resource *resource)
|
||||
@@ -795,7 +795,7 @@ HRESULT wined3d_resource_unmap(struct wined3d_resource *resource)
|
||||
if (!resource->map_count)
|
||||
{
|
||||
WARN("Trying to unlock an unlocked resource %p.\n", resource);
|
||||
@@ -23,10 +23,10 @@ index 2443a9b..8486dc3 100644
|
||||
|
||||
if (device->d3d_initialized)
|
||||
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
index 5b2359e..16233d3 100644
|
||||
index 334335f..cf9c938 100644
|
||||
--- a/dlls/wined3d/surface.c
|
||||
+++ b/dlls/wined3d/surface.c
|
||||
@@ -2394,46 +2394,25 @@ struct wined3d_surface * CDECL wined3d_surface_from_resource(struct wined3d_reso
|
||||
@@ -2474,47 +2474,26 @@ struct wined3d_surface * CDECL wined3d_surface_from_resource(struct wined3d_reso
|
||||
|
||||
HRESULT CDECL wined3d_surface_unmap(struct wined3d_surface *surface)
|
||||
{
|
||||
@@ -64,6 +64,7 @@ index 5b2359e..16233d3 100644
|
||||
{
|
||||
+ struct wined3d_box box;
|
||||
const struct wined3d_format *format = surface->resource.format;
|
||||
unsigned int fmt_flags = surface->resource.format_flags;
|
||||
- struct wined3d_device *device = surface->resource.device;
|
||||
- struct wined3d_context *context = NULL;
|
||||
- BYTE *base_memory;
|
||||
@@ -77,9 +78,9 @@ index 5b2359e..16233d3 100644
|
||||
- return WINED3DERR_INVALIDCALL;
|
||||
- }
|
||||
|
||||
if ((format->flags & WINED3DFMT_FLAG_BLOCKS) && rect
|
||||
if ((fmt_flags & WINED3DFMT_FLAG_BLOCKS) && rect
|
||||
&& !surface_check_block_align(surface, rect))
|
||||
@@ -2445,11 +2424,6 @@ HRESULT CDECL wined3d_surface_map(struct wined3d_surface *surface,
|
||||
@@ -2526,11 +2505,6 @@ HRESULT CDECL wined3d_surface_map(struct wined3d_surface *surface,
|
||||
return WINED3DERR_INVALIDCALL;
|
||||
}
|
||||
|
||||
@@ -91,7 +92,7 @@ index 5b2359e..16233d3 100644
|
||||
/* Performance optimization: Count how often a surface is mapped, if it is
|
||||
* mapped regularly do not throw away the system memory copy. This avoids
|
||||
* the need to download the surface from OpenGL all the time. The surface
|
||||
@@ -2465,72 +2439,26 @@ HRESULT CDECL wined3d_surface_map(struct wined3d_surface *surface,
|
||||
@@ -2546,72 +2520,26 @@ HRESULT CDECL wined3d_surface_map(struct wined3d_surface *surface,
|
||||
}
|
||||
}
|
||||
|
||||
@@ -129,7 +130,7 @@ index 5b2359e..16233d3 100644
|
||||
- if (context)
|
||||
- context_release(context);
|
||||
-
|
||||
- if (format->flags & WINED3DFMT_FLAG_BROKEN_PITCH)
|
||||
- if (fmt_flags & WINED3DFMT_FLAG_BROKEN_PITCH)
|
||||
- map_desc->row_pitch = surface->resource.width * format->byte_count;
|
||||
else
|
||||
- wined3d_resource_get_pitch(&surface->resource, &map_desc->row_pitch, &map_desc->slice_pitch);
|
||||
@@ -145,7 +146,7 @@ index 5b2359e..16233d3 100644
|
||||
}
|
||||
- else
|
||||
- {
|
||||
- if ((format->flags & (WINED3DFMT_FLAG_BLOCKS | WINED3DFMT_FLAG_BROKEN_PITCH)) == WINED3DFMT_FLAG_BLOCKS)
|
||||
- if ((fmt_flags & (WINED3DFMT_FLAG_BLOCKS | WINED3DFMT_FLAG_BROKEN_PITCH)) == WINED3DFMT_FLAG_BLOCKS)
|
||||
- {
|
||||
- /* Compressed textures are block based, so calculate the offset of
|
||||
- * the block that contains the top-left pixel of the locked rectangle. */
|
||||
@@ -174,10 +175,10 @@ index 5b2359e..16233d3 100644
|
||||
|
||||
HRESULT CDECL wined3d_surface_getdc(struct wined3d_surface *surface, HDC *dc)
|
||||
diff --git a/dlls/wined3d/volume.c b/dlls/wined3d/volume.c
|
||||
index 7e5576b..7ce5331 100644
|
||||
index 3a85103..a656736 100644
|
||||
--- a/dlls/wined3d/volume.c
|
||||
+++ b/dlls/wined3d/volume.c
|
||||
@@ -422,7 +422,12 @@ struct wined3d_volume * CDECL wined3d_volume_from_resource(struct wined3d_resour
|
||||
@@ -441,7 +441,12 @@ struct wined3d_volume * CDECL wined3d_volume_from_resource(struct wined3d_resour
|
||||
|
||||
HRESULT CDECL wined3d_volume_unmap(struct wined3d_volume *volume)
|
||||
{
|
||||
@@ -192,5 +193,5 @@ index 7e5576b..7ce5331 100644
|
||||
|
||||
static ULONG volume_resource_incref(struct wined3d_resource *resource)
|
||||
--
|
||||
2.1.3
|
||||
2.3.5
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
From 10e5f290ec6e90c6a53df8b0e60fe69e6bbee6aa Mon Sep 17 00:00:00 2001
|
||||
From 341f5f1a37a6da02cd3ed172d9e3c3d2653220b5 Mon Sep 17 00:00:00 2001
|
||||
From: =?UTF-8?q?Stefan=20D=C3=B6singer?= <stefan@codeweavers.com>
|
||||
Date: Tue, 24 Sep 2013 00:31:39 +0200
|
||||
Subject: wined3d: Don't call the public map function in surface_cpu_blt.
|
||||
@@ -8,12 +8,12 @@ Subject: wined3d: Don't call the public map function in surface_cpu_blt.
|
||||
1 file changed, 72 insertions(+), 35 deletions(-)
|
||||
|
||||
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
index 50faee0..9647c2a 100644
|
||||
index 08009da..b562f7a 100644
|
||||
--- a/dlls/wined3d/surface.c
|
||||
+++ b/dlls/wined3d/surface.c
|
||||
@@ -4489,21 +4489,36 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
|
||||
int bpp, srcheight, srcwidth, dstheight, dstwidth, width;
|
||||
@@ -4428,21 +4428,36 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
|
||||
const struct wined3d_format *src_format, *dst_format;
|
||||
unsigned int src_fmt_flags, dst_fmt_flags;
|
||||
struct wined3d_texture *src_texture = NULL;
|
||||
- struct wined3d_map_desc dst_map, src_map;
|
||||
+ void *src_data = NULL, *dst_data = NULL;
|
||||
@@ -50,9 +50,9 @@ index 50faee0..9647c2a 100644
|
||||
+ src_row_pitch = dst_row_pitch;
|
||||
src_format = dst_surface->resource.format;
|
||||
dst_format = src_format;
|
||||
}
|
||||
@@ -4512,6 +4527,12 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
|
||||
dst_format = dst_surface->resource.format;
|
||||
dst_fmt_flags = dst_surface->resource.format_flags;
|
||||
@@ -4454,6 +4469,12 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
|
||||
dst_fmt_flags = dst_surface->resource.format_flags;
|
||||
if (src_surface)
|
||||
{
|
||||
+ if (!wined3d_resource_prepare_map_memory(&src_surface->resource, context))
|
||||
@@ -64,7 +64,7 @@ index 50faee0..9647c2a 100644
|
||||
if (dst_surface->resource.format->id != src_surface->resource.format->id)
|
||||
{
|
||||
if (!(src_texture = surface_convert_format(src_surface, dst_format->id)))
|
||||
@@ -4522,7 +4543,9 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
|
||||
@@ -4464,7 +4485,9 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
|
||||
}
|
||||
src_surface = surface_from_resource(wined3d_texture_get_sub_resource(src_texture, 0));
|
||||
}
|
||||
@@ -73,10 +73,10 @@ index 50faee0..9647c2a 100644
|
||||
+ wined3d_resource_get_pitch(&src_surface->resource, &src_row_pitch, &src_slice_pitch);
|
||||
+ src_data = wined3d_resource_get_map_ptr(&src_surface->resource, context, 0);
|
||||
src_format = src_surface->resource.format;
|
||||
src_fmt_flags = src_surface->resource.format_flags;
|
||||
}
|
||||
else
|
||||
@@ -4530,7 +4553,8 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
|
||||
src_format = dst_format;
|
||||
@@ -4474,7 +4497,8 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
|
||||
src_fmt_flags = dst_fmt_flags;
|
||||
}
|
||||
|
||||
- wined3d_surface_map(dst_surface, &dst_map, dst_rect, 0);
|
||||
@@ -85,7 +85,7 @@ index 50faee0..9647c2a 100644
|
||||
}
|
||||
|
||||
bpp = dst_surface->resource.format->byte_count;
|
||||
@@ -4541,15 +4565,12 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
|
||||
@@ -4485,15 +4509,12 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
|
||||
width = (dst_rect->right - dst_rect->left) * bpp;
|
||||
|
||||
if (src_surface)
|
||||
@@ -104,9 +104,9 @@ index 50faee0..9647c2a 100644
|
||||
+ + ((dst_rect->top / dst_format->block_height) * dst_row_pitch)
|
||||
+ + ((dst_rect->left / dst_format->block_width) * dst_format->block_byte_count);
|
||||
|
||||
if (src_format->flags & dst_format->flags & WINED3DFMT_FLAG_BLOCKS)
|
||||
if (src_fmt_flags & dst_fmt_flags & WINED3DFMT_FLAG_BLOCKS)
|
||||
{
|
||||
@@ -4584,7 +4605,7 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
|
||||
@@ -4528,7 +4549,7 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
|
||||
}
|
||||
|
||||
hr = surface_cpu_blt_compressed(sbase, dbuf,
|
||||
@@ -115,7 +115,7 @@ index 50faee0..9647c2a 100644
|
||||
src_format, flags, fx);
|
||||
goto release;
|
||||
}
|
||||
@@ -4592,7 +4613,7 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
|
||||
@@ -4536,7 +4557,7 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
|
||||
/* First, all the 'source-less' blits */
|
||||
if (flags & WINEDDBLT_COLORFILL)
|
||||
{
|
||||
@@ -124,7 +124,7 @@ index 50faee0..9647c2a 100644
|
||||
flags &= ~WINEDDBLT_COLORFILL;
|
||||
}
|
||||
|
||||
@@ -4641,19 +4662,19 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
|
||||
@@ -4585,19 +4606,19 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
|
||||
for (y = 0; y < dstheight; ++y)
|
||||
{
|
||||
memcpy(dbuf, sbuf, width);
|
||||
@@ -150,7 +150,7 @@ index 50faee0..9647c2a 100644
|
||||
memcpy(dbuf, sbuf, width);
|
||||
}
|
||||
}
|
||||
@@ -4663,8 +4684,8 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
|
||||
@@ -4607,8 +4628,8 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
|
||||
for (y = 0; y < dstheight; ++y)
|
||||
{
|
||||
memmove(dbuf, sbuf, width);
|
||||
@@ -161,7 +161,7 @@ index 50faee0..9647c2a 100644
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -4673,9 +4694,9 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
|
||||
@@ -4617,9 +4638,9 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
|
||||
/* Stretching in y direction only. */
|
||||
for (y = sy = 0; y < dstheight; ++y, sy += yinc)
|
||||
{
|
||||
@@ -173,7 +173,7 @@ index 50faee0..9647c2a 100644
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -4685,13 +4706,13 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
|
||||
@@ -4629,13 +4650,13 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
|
||||
int last_sy = -1;
|
||||
for (y = sy = 0; y < dstheight; ++y, sy += yinc)
|
||||
{
|
||||
@@ -189,7 +189,7 @@ index 50faee0..9647c2a 100644
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -4738,14 +4759,14 @@ do { \
|
||||
@@ -4682,14 +4703,14 @@ do { \
|
||||
}
|
||||
#undef STRETCH_ROW
|
||||
}
|
||||
@@ -206,7 +206,7 @@ index 50faee0..9647c2a 100644
|
||||
DWORD keylow = 0xffffffff, keyhigh = 0, keymask = 0xffffffff;
|
||||
DWORD destkeylow = 0x0, destkeyhigh = 0xffffffff, destkeymask = 0xffffffff;
|
||||
if (flags & (WINEDDBLT_KEYSRC | WINEDDBLT_KEYDEST | WINEDDBLT_KEYSRCOVERRIDE | WINEDDBLT_KEYDESTOVERRIDE))
|
||||
@@ -4795,7 +4816,7 @@ do { \
|
||||
@@ -4739,7 +4760,7 @@ do { \
|
||||
LONG tmpxy;
|
||||
dTopLeft = dbuf;
|
||||
dTopRight = dbuf + ((dstwidth - 1) * bpp);
|
||||
@@ -215,7 +215,7 @@ index 50faee0..9647c2a 100644
|
||||
dBottomRight = dBottomLeft + ((dstwidth - 1) * bpp);
|
||||
|
||||
if (fx->dwDDFX & WINEDDBLTFX_ARITHSTRETCHY)
|
||||
@@ -4878,7 +4899,7 @@ do { \
|
||||
@@ -4822,7 +4843,7 @@ do { \
|
||||
type *d = (type *)dbuf, *dx, tmp; \
|
||||
for (y = sy = 0; y < dstheight; ++y, sy += yinc) \
|
||||
{ \
|
||||
@@ -224,7 +224,7 @@ index 50faee0..9647c2a 100644
|
||||
dx = d; \
|
||||
for (x = sx = 0; x < dstwidth; ++x, sx += xinc) \
|
||||
{ \
|
||||
@@ -4911,7 +4932,7 @@ do { \
|
||||
@@ -4855,7 +4876,7 @@ do { \
|
||||
BYTE *d = dbuf, *dx;
|
||||
for (y = sy = 0; y < dstheight; ++y, sy += yinc)
|
||||
{
|
||||
@@ -233,7 +233,7 @@ index 50faee0..9647c2a 100644
|
||||
dx = d;
|
||||
for (x = sx = 0; x < dstwidth; ++x, sx+= xinc)
|
||||
{
|
||||
@@ -4942,6 +4963,10 @@ do { \
|
||||
@@ -4886,6 +4907,10 @@ do { \
|
||||
}
|
||||
}
|
||||
|
||||
@@ -244,7 +244,7 @@ index 50faee0..9647c2a 100644
|
||||
error:
|
||||
if (flags && FIXME_ON(d3d_surface))
|
||||
{
|
||||
@@ -4949,12 +4974,24 @@ error:
|
||||
@@ -4893,12 +4918,24 @@ error:
|
||||
}
|
||||
|
||||
release:
|
||||
@@ -273,5 +273,5 @@ index 50faee0..9647c2a 100644
|
||||
return hr;
|
||||
}
|
||||
--
|
||||
2.3.2
|
||||
2.3.5
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
From d38b136f82ef53ae256d8989312783f0cba3a437 Mon Sep 17 00:00:00 2001
|
||||
From f3e0bbee4a69994ffdae5e15c180d65104ed515c Mon Sep 17 00:00:00 2001
|
||||
From: =?UTF-8?q?Stefan=20D=C3=B6singer?= <stefan@codeweavers.com>
|
||||
Date: Thu, 20 Dec 2012 13:09:17 +0100
|
||||
Subject: wined3d: Move the framebuffer into wined3d_state
|
||||
@@ -20,10 +20,10 @@ Subject: wined3d: Move the framebuffer into wined3d_state
|
||||
13 files changed, 171 insertions(+), 126 deletions(-)
|
||||
|
||||
diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c
|
||||
index 0d61251..2561afc 100644
|
||||
index c3878ea..78ecff7 100644
|
||||
--- a/dlls/wined3d/arb_program_shader.c
|
||||
+++ b/dlls/wined3d/arb_program_shader.c
|
||||
@@ -706,7 +706,7 @@ static void shader_arb_load_constants_internal(struct shader_arb_priv *priv,
|
||||
@@ -707,7 +707,7 @@ static void shader_arb_load_constants_internal(struct shader_arb_priv *priv,
|
||||
{
|
||||
const struct wined3d_shader *pshader = state->shader[WINED3D_SHADER_TYPE_PIXEL];
|
||||
const struct arb_ps_compiled_shader *gl_shader = priv->compiled_fprog;
|
||||
@@ -32,7 +32,7 @@ index 0d61251..2561afc 100644
|
||||
|
||||
/* Load DirectX 9 float constants for pixel shader */
|
||||
priv->highest_dirty_ps_const = shader_arb_load_constantsF(pshader, gl_info, GL_FRAGMENT_PROGRAM_ARB,
|
||||
@@ -4711,7 +4711,7 @@ static void shader_arb_select(void *shader_priv, struct wined3d_context *context
|
||||
@@ -4665,7 +4665,7 @@ static void shader_arb_select(void *shader_priv, struct wined3d_context *context
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -42,7 +42,7 @@ index 0d61251..2561afc 100644
|
||||
}
|
||||
|
||||
diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c
|
||||
index 5644ea0..bfedf0e 100644
|
||||
index 103d7eb..8f1860b 100644
|
||||
--- a/dlls/wined3d/context.c
|
||||
+++ b/dlls/wined3d/context.c
|
||||
@@ -1453,6 +1453,12 @@ struct wined3d_context *context_create(struct wined3d_swapchain *swapchain,
|
||||
@@ -129,7 +129,7 @@ index 5644ea0..bfedf0e 100644
|
||||
WORD map;
|
||||
|
||||
diff --git a/dlls/wined3d/cs.c b/dlls/wined3d/cs.c
|
||||
index d66850a..639dc4f 100644
|
||||
index 874129a..22a2de8 100644
|
||||
--- a/dlls/wined3d/cs.c
|
||||
+++ b/dlls/wined3d/cs.c
|
||||
@@ -290,7 +290,7 @@ static void wined3d_cs_exec_clear(struct wined3d_cs *cs, const void *data)
|
||||
@@ -168,7 +168,7 @@ index d66850a..639dc4f 100644
|
||||
|
||||
if (!prev != !op->view)
|
||||
{
|
||||
@@ -1002,7 +1002,7 @@ static void wined3d_cs_exec_reset_state(struct wined3d_cs *cs, const void *data)
|
||||
@@ -1004,7 +1004,7 @@ static void wined3d_cs_exec_reset_state(struct wined3d_cs *cs, const void *data)
|
||||
|
||||
state_cleanup(&cs->state);
|
||||
memset(&cs->state, 0, sizeof(cs->state));
|
||||
@@ -177,7 +177,7 @@ index d66850a..639dc4f 100644
|
||||
WINED3D_STATE_NO_REF | WINED3D_STATE_INIT_DEFAULT)))
|
||||
ERR("Failed to initialize CS state, hr %#x.\n", hr);
|
||||
}
|
||||
@@ -1085,17 +1085,9 @@ struct wined3d_cs *wined3d_cs_create(struct wined3d_device *device)
|
||||
@@ -1087,17 +1087,9 @@ struct wined3d_cs *wined3d_cs_create(struct wined3d_device *device)
|
||||
if (!(cs = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*cs))))
|
||||
return NULL;
|
||||
|
||||
@@ -196,7 +196,7 @@ index d66850a..639dc4f 100644
|
||||
HeapFree(GetProcessHeap(), 0, cs);
|
||||
return NULL;
|
||||
}
|
||||
@@ -1116,7 +1108,6 @@ struct wined3d_cs *wined3d_cs_create(struct wined3d_device *device)
|
||||
@@ -1118,7 +1110,6 @@ struct wined3d_cs *wined3d_cs_create(struct wined3d_device *device)
|
||||
void wined3d_cs_destroy(struct wined3d_cs *cs)
|
||||
{
|
||||
state_cleanup(&cs->state);
|
||||
@@ -205,7 +205,7 @@ index d66850a..639dc4f 100644
|
||||
HeapFree(GetProcessHeap(), 0, cs);
|
||||
}
|
||||
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
|
||||
index 5836edf..13a1f0c 100644
|
||||
index c695c2f..4e83d14 100644
|
||||
--- a/dlls/wined3d/device.c
|
||||
+++ b/dlls/wined3d/device.c
|
||||
@@ -860,7 +860,7 @@ static void device_init_swapchain_state(struct wined3d_device *device, struct wi
|
||||
@@ -318,7 +318,7 @@ index 5836edf..13a1f0c 100644
|
||||
|
||||
return WINED3D_OK;
|
||||
@@ -1928,7 +1906,7 @@ static void resolve_depth_buffer(struct wined3d_state *state)
|
||||
|| !(texture->resource.format->flags & WINED3DFMT_FLAG_DEPTH))
|
||||
|| !(texture->resource.format_flags & WINED3DFMT_FLAG_DEPTH))
|
||||
return;
|
||||
surface = surface_from_resource(texture->sub_resources[0]);
|
||||
- if (!(depth_stencil = wined3d_rendertarget_view_get_surface(state->fb->depth_stencil)))
|
||||
@@ -577,10 +577,10 @@ index f2c2f42..c6a72fc 100644
|
||||
|
||||
surface_modify_ds_location(ds, location, ds->ds_current_size.cx, ds->ds_current_size.cy);
|
||||
diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c
|
||||
index b1a0f85..d1613cb 100644
|
||||
index 655bb33..eddf6b5 100644
|
||||
--- a/dlls/wined3d/glsl_shader.c
|
||||
+++ b/dlls/wined3d/glsl_shader.c
|
||||
@@ -1088,7 +1088,7 @@ static void shader_generate_glsl_declarations(const struct wined3d_context *cont
|
||||
@@ -1083,7 +1083,7 @@ static void shader_generate_glsl_declarations(const struct wined3d_context *cont
|
||||
const struct wined3d_state *state = &shader->device->state;
|
||||
const struct ps_compile_args *ps_args = ctx_priv->cur_ps_args;
|
||||
const struct wined3d_gl_info *gl_info = context->gl_info;
|
||||
@@ -590,7 +590,7 @@ index b1a0f85..d1613cb 100644
|
||||
const struct wined3d_shader_lconst *lconst;
|
||||
const char *prefix;
|
||||
diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c
|
||||
index 0bedf24..70c4635 100644
|
||||
index d5a90c0..2746ba1 100644
|
||||
--- a/dlls/wined3d/shader.c
|
||||
+++ b/dlls/wined3d/shader.c
|
||||
@@ -2344,7 +2344,7 @@ void find_ps_compile_args(const struct wined3d_state *state, const struct wined3
|
||||
@@ -603,7 +603,7 @@ index 0bedf24..70c4635 100644
|
||||
{
|
||||
static unsigned int warned = 0;
|
||||
diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c
|
||||
index 7efbf3d..ceb1986 100644
|
||||
index 91f3485..6105283 100644
|
||||
--- a/dlls/wined3d/state.c
|
||||
+++ b/dlls/wined3d/state.c
|
||||
@@ -105,7 +105,7 @@ static void state_zenable(struct wined3d_context *context, const struct wined3d_
|
||||
@@ -788,10 +788,10 @@ index 62b1841..76a80e2 100644
|
||||
|
||||
if (FAILED(hr = stateblock_allocate_shader_constants(stateblock)))
|
||||
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
index 5d611c8..a053f34 100644
|
||||
index b562f7a..870c32e 100644
|
||||
--- a/dlls/wined3d/surface.c
|
||||
+++ b/dlls/wined3d/surface.c
|
||||
@@ -3413,8 +3413,8 @@ static HRESULT surface_blt_special(struct wined3d_surface *dst_surface, const RE
|
||||
@@ -3416,8 +3416,8 @@ static HRESULT surface_blt_special(struct wined3d_surface *dst_surface, const RE
|
||||
enum wined3d_texture_filter_type filter)
|
||||
{
|
||||
struct wined3d_device *device = dst_surface->resource.device;
|
||||
@@ -837,7 +837,7 @@ index 1686e30..09408e4 100644
|
||||
const struct wined3d_d3d_info *d3d_info = context->d3d_info;
|
||||
|
||||
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
index c325a06..e80ceb9 100644
|
||||
index 1d0d644..7253e54 100644
|
||||
--- a/dlls/wined3d/wined3d_private.h
|
||||
+++ b/dlls/wined3d/wined3d_private.h
|
||||
@@ -1124,6 +1124,36 @@ struct wined3d_timestamp_query
|
||||
@@ -915,7 +915,7 @@ index c325a06..e80ceb9 100644
|
||||
struct wined3d_surface *onscreen_depth_stencil;
|
||||
struct wined3d_rendertarget_view *auto_depth_stencil_view;
|
||||
|
||||
@@ -2545,9 +2569,8 @@ struct wined3d_stateblock
|
||||
@@ -2539,9 +2563,8 @@ struct wined3d_stateblock
|
||||
void stateblock_init_contained_states(struct wined3d_stateblock *stateblock) DECLSPEC_HIDDEN;
|
||||
|
||||
void state_cleanup(struct wined3d_state *state) DECLSPEC_HIDDEN;
|
||||
@@ -927,7 +927,7 @@ index c325a06..e80ceb9 100644
|
||||
void state_unbind_resources(struct wined3d_state *state) DECLSPEC_HIDDEN;
|
||||
|
||||
struct wined3d_cs_ops
|
||||
@@ -2560,7 +2583,6 @@ struct wined3d_cs
|
||||
@@ -2554,7 +2577,6 @@ struct wined3d_cs
|
||||
{
|
||||
const struct wined3d_cs_ops *ops;
|
||||
struct wined3d_device *device;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
From f095c8ad65086b4c17879e878f6387ef2f211e21 Mon Sep 17 00:00:00 2001
|
||||
From a88c75ba7db54b3c8f834b6534ebc5d4ae4733d9 Mon Sep 17 00:00:00 2001
|
||||
From: =?UTF-8?q?Stefan=20D=C3=B6singer?= <stefan@codeweavers.com>
|
||||
Date: Mon, 29 Apr 2013 18:49:53 +0200
|
||||
Subject: wined3d: Send blits through the command stream.
|
||||
@@ -12,7 +12,7 @@ between surface_blt and surface_blt_ugly isn't particularly nice.
|
||||
3 files changed, 226 insertions(+), 139 deletions(-)
|
||||
|
||||
diff --git a/dlls/wined3d/cs.c b/dlls/wined3d/cs.c
|
||||
index 032c1a2..0e758c8 100644
|
||||
index 8087812..9531b2f 100644
|
||||
--- a/dlls/wined3d/cs.c
|
||||
+++ b/dlls/wined3d/cs.c
|
||||
@@ -74,6 +74,7 @@ enum wined3d_cs_op
|
||||
@@ -42,7 +42,7 @@ index 032c1a2..0e758c8 100644
|
||||
/* FIXME: The list synchronization probably isn't particularly fast. */
|
||||
static void wined3d_cs_list_enqueue(struct wined3d_cs_list *list, struct wined3d_cs_block *block)
|
||||
{
|
||||
@@ -1504,6 +1517,9 @@ static UINT wined3d_cs_exec_glfinish(struct wined3d_cs *cs, const void *data)
|
||||
@@ -1506,6 +1519,9 @@ static UINT wined3d_cs_exec_glfinish(struct wined3d_cs *cs, const void *data)
|
||||
struct wined3d_device *device = cs->device;
|
||||
struct wined3d_context *context;
|
||||
|
||||
@@ -52,7 +52,7 @@ index 032c1a2..0e758c8 100644
|
||||
context = context_acquire(device, NULL);
|
||||
context->gl_info->gl_ops.gl.p_glFinish();
|
||||
context_release(context);
|
||||
@@ -1715,6 +1731,38 @@ void wined3d_cs_emit_set_light_enable(struct wined3d_cs *cs, UINT idx, BOOL enab
|
||||
@@ -1717,6 +1733,38 @@ void wined3d_cs_emit_set_light_enable(struct wined3d_cs *cs, UINT idx, BOOL enab
|
||||
cs->ops->submit(cs);
|
||||
}
|
||||
|
||||
@@ -91,7 +91,7 @@ index 032c1a2..0e758c8 100644
|
||||
static UINT (* const wined3d_cs_op_handlers[])(struct wined3d_cs *cs, const void *data) =
|
||||
{
|
||||
/* WINED3D_CS_OP_FENCE */ wined3d_cs_exec_fence,
|
||||
@@ -1755,6 +1803,7 @@ static UINT (* const wined3d_cs_op_handlers[])(struct wined3d_cs *cs, const void
|
||||
@@ -1757,6 +1805,7 @@ static UINT (* const wined3d_cs_op_handlers[])(struct wined3d_cs *cs, const void
|
||||
/* WINED3D_CS_OP_SET_PRIMITIVE_TYPE */ wined3d_cs_exec_set_primitive_type,
|
||||
/* WINED3D_CS_OP_SET_LIGHT */ wined3d_cs_exec_set_light,
|
||||
/* WINED3D_CS_OP_SET_LIGHT_ENABLE */ wined3d_cs_exec_set_light_enable,
|
||||
@@ -99,7 +99,7 @@ index 032c1a2..0e758c8 100644
|
||||
};
|
||||
|
||||
static void *wined3d_cs_st_require_space(struct wined3d_cs *cs, size_t size)
|
||||
@@ -1829,6 +1878,7 @@ static DWORD WINAPI wined3d_cs_run(void *thread_param)
|
||||
@@ -1831,6 +1880,7 @@ static DWORD WINAPI wined3d_cs_run(void *thread_param)
|
||||
|
||||
TRACE("Started.\n");
|
||||
|
||||
@@ -108,10 +108,10 @@ index 032c1a2..0e758c8 100644
|
||||
{
|
||||
struct wined3d_cs_block *block;
|
||||
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
index 87f6ef2..747c42a 100644
|
||||
index a4a659b..329ec45 100644
|
||||
--- a/dlls/wined3d/surface.c
|
||||
+++ b/dlls/wined3d/surface.c
|
||||
@@ -4991,14 +4991,13 @@ const struct blit_shader cpu_blit = {
|
||||
@@ -5000,14 +5000,13 @@ const struct blit_shader cpu_blit = {
|
||||
cpu_blit_blit_surface,
|
||||
};
|
||||
|
||||
@@ -128,7 +128,7 @@ index 87f6ef2..747c42a 100644
|
||||
BOOL scale, convert;
|
||||
|
||||
static const DWORD simple_blit = WINEDDBLT_ASYNC
|
||||
@@ -5009,111 +5008,6 @@ HRESULT CDECL wined3d_surface_blt(struct wined3d_surface *dst_surface, const REC
|
||||
@@ -5018,111 +5017,6 @@ HRESULT CDECL wined3d_surface_blt(struct wined3d_surface *dst_surface, const REC
|
||||
| WINEDDBLT_DEPTHFILL
|
||||
| WINEDDBLT_DONOTWAIT;
|
||||
|
||||
@@ -240,7 +240,7 @@ index 87f6ef2..747c42a 100644
|
||||
if (!device->d3d_initialized)
|
||||
{
|
||||
WARN("D3D not initialized, using fallback.\n");
|
||||
@@ -5156,8 +5050,8 @@ HRESULT CDECL wined3d_surface_blt(struct wined3d_surface *dst_surface, const REC
|
||||
@@ -5165,8 +5059,8 @@ HRESULT CDECL wined3d_surface_blt(struct wined3d_surface *dst_surface, const REC
|
||||
}
|
||||
|
||||
scale = src_surface
|
||||
@@ -250,8 +250,8 @@ index 87f6ef2..747c42a 100644
|
||||
+ || src_rect->bottom - src_rect->top != dst_rect->bottom - dst_rect->top);
|
||||
convert = src_surface && src_surface->resource.format->id != dst_surface->resource.format->id;
|
||||
|
||||
dst_ds_flags = dst_surface->resource.format->flags & (WINED3DFMT_FLAG_DEPTH | WINED3DFMT_FLAG_STENCIL);
|
||||
@@ -5175,22 +5069,16 @@ HRESULT CDECL wined3d_surface_blt(struct wined3d_surface *dst_surface, const REC
|
||||
dst_ds_flags = dst_surface->resource.format_flags & (WINED3DFMT_FLAG_DEPTH | WINED3DFMT_FLAG_STENCIL);
|
||||
@@ -5184,22 +5078,16 @@ HRESULT CDECL wined3d_surface_blt(struct wined3d_surface *dst_surface, const REC
|
||||
TRACE("Depth fill.\n");
|
||||
|
||||
if (!surface_convert_depth_to_float(dst_surface, fx->u5.dwFillDepth, &depth))
|
||||
@@ -279,7 +279,7 @@ index 87f6ef2..747c42a 100644
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -5221,8 +5109,8 @@ HRESULT CDECL wined3d_surface_blt(struct wined3d_surface *dst_surface, const REC
|
||||
@@ -5230,8 +5118,8 @@ HRESULT CDECL wined3d_surface_blt(struct wined3d_surface *dst_surface, const REC
|
||||
palette, fx->u5.dwFillColor, &color))
|
||||
goto fallback;
|
||||
|
||||
@@ -290,7 +290,7 @@ index 87f6ef2..747c42a 100644
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -5250,9 +5138,9 @@ HRESULT CDECL wined3d_surface_blt(struct wined3d_surface *dst_surface, const REC
|
||||
@@ -5259,9 +5147,9 @@ HRESULT CDECL wined3d_surface_blt(struct wined3d_surface *dst_surface, const REC
|
||||
TRACE("Not doing upload because of format conversion.\n");
|
||||
else
|
||||
{
|
||||
@@ -302,7 +302,7 @@ index 87f6ef2..747c42a 100644
|
||||
{
|
||||
if (!wined3d_resource_is_offscreen(&dst_surface->container->resource))
|
||||
{
|
||||
@@ -5261,7 +5149,7 @@ HRESULT CDECL wined3d_surface_blt(struct wined3d_surface *dst_surface, const REC
|
||||
@@ -5270,7 +5158,7 @@ HRESULT CDECL wined3d_surface_blt(struct wined3d_surface *dst_surface, const REC
|
||||
dst_surface->container->resource.draw_binding);
|
||||
context_release(context);
|
||||
}
|
||||
@@ -311,7 +311,7 @@ index 87f6ef2..747c42a 100644
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -5285,50 +5173,191 @@ HRESULT CDECL wined3d_surface_blt(struct wined3d_surface *dst_surface, const REC
|
||||
@@ -5294,50 +5182,191 @@ HRESULT CDECL wined3d_surface_blt(struct wined3d_surface *dst_surface, const REC
|
||||
wined3d_swapchain_present(dst_swapchain, NULL, NULL, dst_swapchain->win_handle, NULL, 0);
|
||||
dst_swapchain->desc.swap_effect = swap_effect;
|
||||
|
||||
@@ -517,10 +517,10 @@ index 87f6ef2..747c42a 100644
|
||||
|
||||
static const struct wined3d_resource_ops surface_resource_ops =
|
||||
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
index 85a7ca1..ee9df98 100644
|
||||
index 7186b81..a00f5cc 100644
|
||||
--- a/dlls/wined3d/wined3d_private.h
|
||||
+++ b/dlls/wined3d/wined3d_private.h
|
||||
@@ -2452,6 +2452,9 @@ void wined3d_surface_destroy(struct wined3d_surface *surface) DECLSPEC_HIDDEN;
|
||||
@@ -2446,6 +2446,9 @@ void wined3d_surface_destroy(struct wined3d_surface *surface) DECLSPEC_HIDDEN;
|
||||
void wined3d_surface_upload_data(struct wined3d_surface *surface, const struct wined3d_gl_info *gl_info,
|
||||
const struct wined3d_format *format, const RECT *src_rect, UINT src_pitch, const POINT *dst_point,
|
||||
BOOL srgb, const struct wined3d_const_bo_address *data) DECLSPEC_HIDDEN;
|
||||
@@ -530,7 +530,7 @@ index 85a7ca1..ee9df98 100644
|
||||
|
||||
void draw_textured_quad(const struct wined3d_surface *src_surface, struct wined3d_context *context,
|
||||
const RECT *src_rect, const RECT *dst_rect, enum wined3d_texture_filter_type filter) DECLSPEC_HIDDEN;
|
||||
@@ -2601,6 +2604,7 @@ struct wined3d_cs
|
||||
@@ -2595,6 +2598,7 @@ struct wined3d_cs
|
||||
struct wined3d_device *device;
|
||||
struct wined3d_state state;
|
||||
HANDLE thread;
|
||||
@@ -538,7 +538,7 @@ index 85a7ca1..ee9df98 100644
|
||||
DWORD tls_idx;
|
||||
struct wined3d_surface *onscreen_depth_stencil;
|
||||
|
||||
@@ -2679,6 +2683,10 @@ void wined3d_cs_emit_set_primitive_type(struct wined3d_cs *cs,
|
||||
@@ -2673,6 +2677,10 @@ void wined3d_cs_emit_set_primitive_type(struct wined3d_cs *cs,
|
||||
GLenum primitive_type) DECLSPEC_HIDDEN;
|
||||
void wined3d_cs_emit_set_light(struct wined3d_cs *cs, const struct wined3d_light_info *light) DECLSPEC_HIDDEN;
|
||||
void wined3d_cs_emit_set_light_enable(struct wined3d_cs *cs, UINT idx, BOOL enable) DECLSPEC_HIDDEN;
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user