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https://gitlab.winehq.org/wine/wine-staging.git
synced 2025-04-13 14:42:51 -07:00
Rebase against adffa11609093c3c21cf43970bbecda1b2c43eb1.
This commit is contained in:
@ -1,4 +1,4 @@
|
||||
From 984214b365c072614c45f996074c092f3ca34d46 Mon Sep 17 00:00:00 2001
|
||||
From 75e63f301be09d0e1e858bc4bde5774468852b1a Mon Sep 17 00:00:00 2001
|
||||
From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
|
||||
Date: Mon, 5 Jan 2015 18:11:53 +0100
|
||||
Subject: [PATCH] nvapi: First implementation.
|
||||
@ -25,13 +25,13 @@ Subject: [PATCH] nvapi: First implementation.
|
||||
create mode 100644 include/nvapi.h
|
||||
|
||||
diff --git a/configure.ac b/configure.ac
|
||||
index 69674311deb..d0117589326 100644
|
||||
index 32cf76bb8fc..f83ae22cf5e 100644
|
||||
--- a/configure.ac
|
||||
+++ b/configure.ac
|
||||
@@ -225,6 +225,12 @@ esac
|
||||
dnl enable_win16 defaults to yes on x86, to no on other CPUs
|
||||
enable_win16=${enable_win16:-no}
|
||||
@@ -238,6 +238,12 @@ enable_win16=${enable_win16:-no}
|
||||
enable_win64=${enable_win64:-no}
|
||||
enable_wow64=${enable_wow64:-no}
|
||||
enable_wow64win=${enable_wow64win:-no}
|
||||
+if test "x$enable_win64" != "xyes"
|
||||
+then
|
||||
+ enable_win32="yes"
|
||||
@ -41,7 +41,7 @@ index 69674311deb..d0117589326 100644
|
||||
enable_wow64cpu=${enable_wow64cpu:-no}
|
||||
|
||||
dnl Disable winetest too if tests are disabled
|
||||
@@ -3559,6 +3565,9 @@ WINE_CONFIG_MAKEFILE(dlls/ntoskrnl.exe)
|
||||
@@ -3569,6 +3575,9 @@ WINE_CONFIG_MAKEFILE(dlls/ntoskrnl.exe)
|
||||
WINE_CONFIG_MAKEFILE(dlls/ntoskrnl.exe/tests)
|
||||
WINE_CONFIG_MAKEFILE(dlls/ntprint)
|
||||
WINE_CONFIG_MAKEFILE(dlls/ntprint/tests)
|
||||
@ -858,10 +858,10 @@ index 00000000000..f0c054b2bf9
|
||||
+@ stub DllRegisterServer
|
||||
+@ stub DllUnregisterServer
|
||||
diff --git a/include/Makefile.in b/include/Makefile.in
|
||||
index 02ddf06df8f..f0600555cd9 100644
|
||||
index 0cb69abe5d0..cd60b036710 100644
|
||||
--- a/include/Makefile.in
|
||||
+++ b/include/Makefile.in
|
||||
@@ -539,6 +539,7 @@ SOURCES = \
|
||||
@@ -549,6 +549,7 @@ SOURCES = \
|
||||
ntsecapi.h \
|
||||
ntsecpkg.h \
|
||||
ntstatus.h \
|
||||
@ -952,5 +952,5 @@ index 00000000000..4204256cca2
|
||||
+
|
||||
+#endif /* __WINE_NVAPI_H */
|
||||
--
|
||||
2.20.1
|
||||
2.30.2
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
From 693d4ae06557d1c1021f908946a0f0fdc30bcc99 Mon Sep 17 00:00:00 2001
|
||||
From cd91540817d4ead5855a3c21c54e6fd9d07af68a Mon Sep 17 00:00:00 2001
|
||||
From: Zebediah Figura <z.figura12@gmail.com>
|
||||
Date: Sat, 22 May 2021 17:38:50 -0500
|
||||
Subject: [PATCH] wined3d: Make depth bounds test into a proper state.
|
||||
@ -12,10 +12,10 @@ Subject: [PATCH] wined3d: Make depth bounds test into a proper state.
|
||||
5 files changed, 98 insertions(+), 31 deletions(-)
|
||||
|
||||
diff --git a/dlls/wined3d/cs.c b/dlls/wined3d/cs.c
|
||||
index a17926f6ff0..7c116e3f887 100644
|
||||
index 1deafc2d4c3..2b765df30d8 100644
|
||||
--- a/dlls/wined3d/cs.c
|
||||
+++ b/dlls/wined3d/cs.c
|
||||
@@ -128,6 +128,7 @@ enum wined3d_cs_op
|
||||
@@ -132,6 +132,7 @@ enum wined3d_cs_op
|
||||
WINED3D_CS_OP_SET_RENDER_STATE,
|
||||
WINED3D_CS_OP_SET_TEXTURE_STATE,
|
||||
WINED3D_CS_OP_SET_SAMPLER_STATE,
|
||||
@ -23,7 +23,7 @@ index a17926f6ff0..7c116e3f887 100644
|
||||
WINED3D_CS_OP_SET_TRANSFORM,
|
||||
WINED3D_CS_OP_SET_CLIP_PLANE,
|
||||
WINED3D_CS_OP_SET_COLOR_KEY,
|
||||
@@ -382,6 +383,12 @@ struct wined3d_cs_set_sampler_state
|
||||
@@ -388,6 +389,12 @@ struct wined3d_cs_set_sampler_state
|
||||
DWORD value;
|
||||
};
|
||||
|
||||
@ -36,7 +36,7 @@ index a17926f6ff0..7c116e3f887 100644
|
||||
struct wined3d_cs_set_transform
|
||||
{
|
||||
enum wined3d_cs_op opcode;
|
||||
@@ -615,6 +622,7 @@ static const char *debug_cs_op(enum wined3d_cs_op op)
|
||||
@@ -613,6 +620,7 @@ static const char *debug_cs_op(enum wined3d_cs_op op)
|
||||
WINED3D_TO_STR(WINED3D_CS_OP_SET_RENDER_STATE);
|
||||
WINED3D_TO_STR(WINED3D_CS_OP_SET_TEXTURE_STATE);
|
||||
WINED3D_TO_STR(WINED3D_CS_OP_SET_SAMPLER_STATE);
|
||||
@ -44,7 +44,7 @@ index a17926f6ff0..7c116e3f887 100644
|
||||
WINED3D_TO_STR(WINED3D_CS_OP_SET_TRANSFORM);
|
||||
WINED3D_TO_STR(WINED3D_CS_OP_SET_CLIP_PLANE);
|
||||
WINED3D_TO_STR(WINED3D_CS_OP_SET_COLOR_KEY);
|
||||
@@ -1916,6 +1924,28 @@ void wined3d_device_context_emit_set_sampler_state(struct wined3d_device_context
|
||||
@@ -1934,6 +1942,28 @@ void wined3d_device_context_emit_set_sampler_state(struct wined3d_device_context
|
||||
wined3d_device_context_submit(context, WINED3D_CS_QUEUE_DEFAULT);
|
||||
}
|
||||
|
||||
@ -73,7 +73,7 @@ index a17926f6ff0..7c116e3f887 100644
|
||||
static void wined3d_cs_exec_set_transform(struct wined3d_cs *cs, const void *data)
|
||||
{
|
||||
const struct wined3d_cs_set_transform *op = data;
|
||||
@@ -2892,6 +2922,7 @@ static void (* const wined3d_cs_op_handlers[])(struct wined3d_cs *cs, const void
|
||||
@@ -2926,6 +2956,7 @@ static void (* const wined3d_cs_op_handlers[])(struct wined3d_cs *cs, const void
|
||||
/* WINED3D_CS_OP_SET_RENDER_STATE */ wined3d_cs_exec_set_render_state,
|
||||
/* WINED3D_CS_OP_SET_TEXTURE_STATE */ wined3d_cs_exec_set_texture_state,
|
||||
/* WINED3D_CS_OP_SET_SAMPLER_STATE */ wined3d_cs_exec_set_sampler_state,
|
||||
@ -82,10 +82,10 @@ index a17926f6ff0..7c116e3f887 100644
|
||||
/* WINED3D_CS_OP_SET_CLIP_PLANE */ wined3d_cs_exec_set_clip_plane,
|
||||
/* WINED3D_CS_OP_SET_COLOR_KEY */ wined3d_cs_exec_set_color_key,
|
||||
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
|
||||
index 7651713154c..b6550a1a4e4 100644
|
||||
index 175a3b7ed0b..0d6cd8871c1 100644
|
||||
--- a/dlls/wined3d/device.c
|
||||
+++ b/dlls/wined3d/device.c
|
||||
@@ -1923,6 +1923,14 @@ void CDECL wined3d_device_context_set_rasterizer_state(struct wined3d_device_con
|
||||
@@ -1925,6 +1925,14 @@ void CDECL wined3d_device_context_set_rasterizer_state(struct wined3d_device_con
|
||||
wined3d_rasterizer_state_decref(prev);
|
||||
}
|
||||
|
||||
@ -100,7 +100,7 @@ index 7651713154c..b6550a1a4e4 100644
|
||||
void CDECL wined3d_device_context_set_viewports(struct wined3d_device_context *context, unsigned int viewport_count,
|
||||
const struct wined3d_viewport *viewports)
|
||||
{
|
||||
@@ -3546,7 +3554,8 @@ static void wined3d_device_set_texture(struct wined3d_device *device,
|
||||
@@ -3568,7 +3576,8 @@ static void wined3d_device_set_texture(struct wined3d_device *device,
|
||||
void CDECL wined3d_device_apply_stateblock(struct wined3d_device *device,
|
||||
struct wined3d_stateblock *stateblock)
|
||||
{
|
||||
@ -110,7 +110,7 @@ index 7651713154c..b6550a1a4e4 100644
|
||||
const struct wined3d_stateblock_state *state = &stateblock->stateblock_state;
|
||||
const struct wined3d_saved_states *changed = &stateblock->changed;
|
||||
const unsigned int word_bit_count = sizeof(DWORD) * CHAR_BIT;
|
||||
@@ -3652,7 +3661,7 @@ void CDECL wined3d_device_apply_stateblock(struct wined3d_device *device,
|
||||
@@ -3674,7 +3683,7 @@ void CDECL wined3d_device_apply_stateblock(struct wined3d_device *device,
|
||||
case WINED3D_RS_COLORWRITEENABLE1:
|
||||
case WINED3D_RS_COLORWRITEENABLE2:
|
||||
case WINED3D_RS_COLORWRITEENABLE3:
|
||||
@ -119,7 +119,7 @@ index 7651713154c..b6550a1a4e4 100644
|
||||
break;
|
||||
|
||||
case WINED3D_RS_BACK_STENCILFAIL:
|
||||
@@ -3671,7 +3680,7 @@ void CDECL wined3d_device_apply_stateblock(struct wined3d_device *device,
|
||||
@@ -3693,7 +3702,7 @@ void CDECL wined3d_device_apply_stateblock(struct wined3d_device *device,
|
||||
case WINED3D_RS_ZENABLE:
|
||||
case WINED3D_RS_ZFUNC:
|
||||
case WINED3D_RS_ZWRITEENABLE:
|
||||
@ -128,7 +128,7 @@ index 7651713154c..b6550a1a4e4 100644
|
||||
break;
|
||||
|
||||
case WINED3D_RS_FILLMODE:
|
||||
@@ -3680,9 +3689,15 @@ void CDECL wined3d_device_apply_stateblock(struct wined3d_device *device,
|
||||
@@ -3702,9 +3711,15 @@ void CDECL wined3d_device_apply_stateblock(struct wined3d_device *device,
|
||||
case WINED3D_RS_DEPTHBIAS:
|
||||
case WINED3D_RS_SCISSORTESTENABLE:
|
||||
case WINED3D_RS_ANTIALIASEDLINEENABLE:
|
||||
@ -145,7 +145,7 @@ index 7651713154c..b6550a1a4e4 100644
|
||||
default:
|
||||
wined3d_device_set_render_state(device, idx, state->rs[idx]);
|
||||
break;
|
||||
@@ -3871,6 +3886,20 @@ void CDECL wined3d_device_apply_stateblock(struct wined3d_device *device,
|
||||
@@ -3893,6 +3908,20 @@ void CDECL wined3d_device_apply_stateblock(struct wined3d_device *device,
|
||||
}
|
||||
}
|
||||
|
||||
@ -167,10 +167,10 @@ index 7651713154c..b6550a1a4e4 100644
|
||||
{
|
||||
map = changed->textureState[i];
|
||||
diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c
|
||||
index 1194604e7dc..551dd2e3cbf 100644
|
||||
index a9183278d86..73a40628f21 100644
|
||||
--- a/dlls/wined3d/state.c
|
||||
+++ b/dlls/wined3d/state.c
|
||||
@@ -2053,42 +2053,31 @@ static void state_tessellation(struct wined3d_context *context, const struct win
|
||||
@@ -2040,42 +2040,31 @@ static void state_tessellation(struct wined3d_context *context, const struct win
|
||||
state->render_states[WINED3D_RS_ENABLEADAPTIVETESSELLATION]);
|
||||
}
|
||||
|
||||
@ -227,7 +227,7 @@ index 1194604e7dc..551dd2e3cbf 100644
|
||||
}
|
||||
|
||||
static void state_wrapu(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id)
|
||||
@@ -4698,6 +4687,8 @@ const struct wined3d_state_entry_template misc_state_template_gl[] =
|
||||
@@ -4682,6 +4671,8 @@ const struct wined3d_state_entry_template misc_state_template_gl[] =
|
||||
{ STATE_DEPTH_STENCIL, { STATE_DEPTH_STENCIL, depth_stencil_2s }, EXT_STENCIL_TWO_SIDE },
|
||||
{ STATE_DEPTH_STENCIL, { STATE_DEPTH_STENCIL, depth_stencil }, WINED3D_GL_EXT_NONE },
|
||||
{ STATE_STENCIL_REF, { STATE_DEPTH_STENCIL, NULL }, WINED3D_GL_EXT_NONE },
|
||||
@ -236,7 +236,7 @@ index 1194604e7dc..551dd2e3cbf 100644
|
||||
{ STATE_STREAMSRC, { STATE_STREAMSRC, streamsrc }, WINED3D_GL_EXT_NONE },
|
||||
{ STATE_VDECL, { STATE_VDECL, vdecl_miscpart }, WINED3D_GL_EXT_NONE },
|
||||
{ STATE_RASTERIZER, { STATE_RASTERIZER, rasterizer_cc }, ARB_CLIP_CONTROL },
|
||||
@@ -4811,7 +4802,6 @@ const struct wined3d_state_entry_template misc_state_template_gl[] =
|
||||
@@ -4795,7 +4786,6 @@ const struct wined3d_state_entry_template misc_state_template_gl[] =
|
||||
{ STATE_RENDER(WINED3D_RS_ADAPTIVETESS_Y), { STATE_RENDER(WINED3D_RS_ENABLEADAPTIVETESSELLATION),NULL }, WINED3D_GL_EXT_NONE },
|
||||
{ STATE_RENDER(WINED3D_RS_ADAPTIVETESS_Z), { STATE_RENDER(WINED3D_RS_ENABLEADAPTIVETESSELLATION),NULL }, WINED3D_GL_EXT_NONE },
|
||||
{ STATE_RENDER(WINED3D_RS_ADAPTIVETESS_W), { STATE_RENDER(WINED3D_RS_ENABLEADAPTIVETESSELLATION),NULL }, WINED3D_GL_EXT_NONE },
|
||||
@ -245,10 +245,10 @@ index 1194604e7dc..551dd2e3cbf 100644
|
||||
{ STATE_RENDER(WINED3D_RS_MULTISAMPLEANTIALIAS), { STATE_RENDER(WINED3D_RS_MULTISAMPLEANTIALIAS), state_msaa }, ARB_MULTISAMPLE },
|
||||
{ STATE_RENDER(WINED3D_RS_MULTISAMPLEANTIALIAS), { STATE_RENDER(WINED3D_RS_MULTISAMPLEANTIALIAS), state_msaa_w }, WINED3D_GL_EXT_NONE },
|
||||
diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
|
||||
index dc7823b9534..7c7d14a7126 100644
|
||||
index 4019dd4d812..9b58c217a0c 100644
|
||||
--- a/dlls/wined3d/utils.c
|
||||
+++ b/dlls/wined3d/utils.c
|
||||
@@ -5244,6 +5244,8 @@ const char *debug_d3dstate(DWORD state)
|
||||
@@ -5321,6 +5321,8 @@ const char *debug_d3dstate(DWORD state)
|
||||
return "STATE_DEPTH_STENCIL";
|
||||
if (STATE_IS_STENCIL_REF(state))
|
||||
return "STATE_STENCIL_REF";
|
||||
@ -258,10 +258,10 @@ index dc7823b9534..7c7d14a7126 100644
|
||||
return wine_dbg_sprintf("UNKNOWN_STATE(%#x)", state);
|
||||
}
|
||||
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
index e7a3e42d8bb..4f235fb04cd 100644
|
||||
index 91fb681a691..cca8c9cf07d 100644
|
||||
--- a/dlls/wined3d/wined3d_private.h
|
||||
+++ b/dlls/wined3d/wined3d_private.h
|
||||
@@ -1832,7 +1832,10 @@ void dispatch_compute(struct wined3d_device *device, const struct wined3d_state
|
||||
@@ -1838,7 +1838,10 @@ void dispatch_compute(struct wined3d_device *device, const struct wined3d_state
|
||||
#define STATE_STENCIL_REF (STATE_DEPTH_STENCIL + 1)
|
||||
#define STATE_IS_STENCIL_REF(a) ((a) == STATE_STENCIL_REF)
|
||||
|
||||
@ -273,7 +273,7 @@ index e7a3e42d8bb..4f235fb04cd 100644
|
||||
|
||||
#define STATE_COMPUTE_SHADER (STATE_COMPUTE_OFFSET)
|
||||
#define STATE_IS_COMPUTE_SHADER(a) ((a) == STATE_COMPUTE_SHADER)
|
||||
@@ -3665,6 +3668,13 @@ struct wined3d_light_state
|
||||
@@ -3676,6 +3679,13 @@ struct wined3d_light_state
|
||||
const struct wined3d_light_info *lights[WINED3D_MAX_ACTIVE_LIGHTS];
|
||||
};
|
||||
|
||||
@ -287,7 +287,7 @@ index e7a3e42d8bb..4f235fb04cd 100644
|
||||
#define WINED3D_STATE_NO_REF 0x00000001
|
||||
#define WINED3D_STATE_INIT_DEFAULT 0x00000002
|
||||
|
||||
@@ -3719,8 +3729,11 @@ struct wined3d_state
|
||||
@@ -3730,8 +3740,11 @@ struct wined3d_state
|
||||
struct wined3d_blend_state *blend_state;
|
||||
struct wined3d_color blend_factor;
|
||||
unsigned int sample_mask;
|
||||
@ -299,10 +299,10 @@ index e7a3e42d8bb..4f235fb04cd 100644
|
||||
struct wined3d_rasterizer_state *rasterizer_state;
|
||||
};
|
||||
|
||||
@@ -4789,6 +4802,8 @@ void wined3d_device_context_emit_set_clip_plane(struct wined3d_device_context *c
|
||||
const struct wined3d_vec4 *plane) DECLSPEC_HIDDEN;
|
||||
void wined3d_device_context_emit_set_constant_buffer(struct wined3d_device_context *context,
|
||||
enum wined3d_shader_type type, UINT cb_idx, struct wined3d_buffer *buffer) DECLSPEC_HIDDEN;
|
||||
@@ -4813,6 +4826,8 @@ void wined3d_device_context_emit_set_clip_plane(struct wined3d_device_context *c
|
||||
void wined3d_device_context_emit_set_constant_buffers(struct wined3d_device_context *context,
|
||||
enum wined3d_shader_type type, unsigned int start_idx, unsigned int count,
|
||||
struct wined3d_buffer *const *buffers) DECLSPEC_HIDDEN;
|
||||
+void wined3d_device_context_emit_set_depth_bounds(struct wined3d_device_context *context,
|
||||
+ BOOL enable, float min, float max) DECLSPEC_HIDDEN;
|
||||
void wined3d_device_context_emit_set_depth_stencil_state(struct wined3d_device_context *context,
|
||||
|
@ -1,4 +1,4 @@
|
||||
From 87d4d702d42242a9387e31a4da079066eda0471e Mon Sep 17 00:00:00 2001
|
||||
From 929a7c148fd83663ffde2a853177a6ca2c30588c Mon Sep 17 00:00:00 2001
|
||||
From: Zebediah Figura <z.figura12@gmail.com>
|
||||
Date: Sat, 22 May 2021 18:11:07 -0500
|
||||
Subject: [PATCH] nvapi: Implement NvAPI_D3D11_SetDepthBoundsTest().
|
||||
@ -117,10 +117,10 @@ index c8b66ac2fa3..b8b4750203a 100644
|
||||
/* d3d9 tests */
|
||||
wc.lpfnWndProc = DefWindowProcA;
|
||||
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
|
||||
index 3884c1d6c66..17969ea9a08 100644
|
||||
index 0d6cd8871c1..9910b0e3529 100644
|
||||
--- a/dlls/wined3d/device.c
|
||||
+++ b/dlls/wined3d/device.c
|
||||
@@ -1923,7 +1923,7 @@ void CDECL wined3d_device_context_set_rasterizer_state(struct wined3d_device_con
|
||||
@@ -1925,7 +1925,7 @@ void CDECL wined3d_device_context_set_rasterizer_state(struct wined3d_device_con
|
||||
wined3d_rasterizer_state_decref(prev);
|
||||
}
|
||||
|
||||
@ -130,25 +130,25 @@ index 3884c1d6c66..17969ea9a08 100644
|
||||
{
|
||||
TRACE("context %p, enable %d, min %.8e, max %.8e.\n", context, enable, min, max);
|
||||
diff --git a/dlls/wined3d/wined3d.spec b/dlls/wined3d/wined3d.spec
|
||||
index 11351b60a7f..1751c97ae87 100644
|
||||
index 4d4f34f8d6a..e83847aa9f9 100644
|
||||
--- a/dlls/wined3d/wined3d.spec
|
||||
+++ b/dlls/wined3d/wined3d.spec
|
||||
@@ -124,6 +124,7 @@
|
||||
@ cdecl wined3d_device_context_resolve_sub_resource(ptr ptr long ptr long long)
|
||||
@ cdecl wined3d_device_context_set_blend_state(ptr ptr ptr long)
|
||||
@ cdecl wined3d_device_context_set_constant_buffer(ptr long long ptr)
|
||||
@ cdecl wined3d_device_context_set_constant_buffers(ptr long long long ptr)
|
||||
+@ cdecl wined3d_device_context_set_depth_bounds(ptr long float float)
|
||||
@ cdecl wined3d_device_context_set_depth_stencil_state(ptr ptr long)
|
||||
@ cdecl wined3d_device_context_set_depth_stencil_view(ptr ptr)
|
||||
@ cdecl wined3d_device_context_set_index_buffer(ptr ptr long long)
|
||||
diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
|
||||
index 53ae13b7df5..52f4b0aed24 100644
|
||||
index 80a636edc9f..2167d95d0b8 100644
|
||||
--- a/include/wine/wined3d.h
|
||||
+++ b/include/wine/wined3d.h
|
||||
@@ -2498,6 +2498,8 @@ void __cdecl wined3d_device_context_set_blend_state(struct wined3d_device_contex
|
||||
struct wined3d_blend_state *state, const struct wined3d_color *blend_factor, unsigned int sample_mask);
|
||||
void __cdecl wined3d_device_context_set_constant_buffer(struct wined3d_device_context *context,
|
||||
enum wined3d_shader_type type, unsigned int idx, struct wined3d_buffer *buffer);
|
||||
@@ -2499,6 +2499,8 @@ void __cdecl wined3d_device_context_set_blend_state(struct wined3d_device_contex
|
||||
void __cdecl wined3d_device_context_set_constant_buffers(struct wined3d_device_context *context,
|
||||
enum wined3d_shader_type type, unsigned int start_idx, unsigned int count,
|
||||
struct wined3d_buffer *const *buffers);
|
||||
+void __cdecl wined3d_device_context_set_depth_bounds(struct wined3d_device_context *context,
|
||||
+ BOOL enable, float min, float max);
|
||||
void __cdecl wined3d_device_context_set_depth_stencil_state(struct wined3d_device_context *context,
|
||||
|
Reference in New Issue
Block a user