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Added patch for ID3DXEffect::FindNextValidTechnique.
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@@ -30,6 +30,7 @@ PATCHLIST := \
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d3d9-Surface_Refcount.ok \
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d3dx9_36-DXTn.ok \
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d3dx9_36-Filter_Warnings.ok \
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d3dx9_36-FindNextValidTechnique.ok \
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d3dx9_36-GetShaderSemantics.ok \
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d3dx9_36-Optimize_Inplace.ok \
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d3dx9_36-Texture_Align.ok \
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@@ -376,6 +377,21 @@ d3dx9_36-Filter_Warnings.ok:
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echo '+ { "Christian Costa", "d3dx9_36: Filter out D3DCompile warning messages that are not present with D3DCompileShader.", 4 },'; \
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) > d3dx9_36-Filter_Warnings.ok
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# Patchset d3dx9_36-FindNextValidTechnique
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# |
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# | This patchset fixes the following Wine bugs:
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# | * [#34101] Implement ID3DXEffect::FindNextValidTechnique
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# |
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# | Modified files:
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# | * dlls/d3dx9_36/effect.c, dlls/d3dx9_36/tests/effect.c
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# |
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.INTERMEDIATE: d3dx9_36-FindNextValidTechnique.ok
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d3dx9_36-FindNextValidTechnique.ok:
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$(call APPLY_FILE,d3dx9_36-FindNextValidTechnique/0001-d3dx9_36-Implement-ID3DXEffect_FindNextValidTechniqu.patch)
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@( \
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echo '+ { "Christian Costa", "d3dx9_36: Implement ID3DXEffect_FindNextValidTechnique + add tests.", 1 },'; \
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) > d3dx9_36-FindNextValidTechnique.ok
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# Patchset d3dx9_36-GetShaderSemantics
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# |
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# | This patchset fixes the following Wine bugs:
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