Rebase against bfb845f9fccb2ff5bff0b0ba3238fec7f9f7b710.

This commit is contained in:
Sebastian Lackner
2015-11-05 17:26:02 +01:00
parent 4205b76407
commit 9afe850d99
16 changed files with 219 additions and 992 deletions

View File

@@ -1,4 +1,4 @@
From d28eecc1251b483848ae2bf539ca5398c8575946 Mon Sep 17 00:00:00 2001
From 8eaad5ab61fe01c56e9d2622b11fd9f1e058273e Mon Sep 17 00:00:00 2001
From: Sebastian Lackner <sebastian@fds-team.de>
Date: Wed, 4 Nov 2015 19:31:30 +0100
Subject: wined3d: Rename wined3d_resource_(un)map to
@@ -7,13 +7,18 @@ Subject: wined3d: Rename wined3d_resource_(un)map to
To avoid name conflicts in the CSMT patchset.
---
dlls/d3d11/device.c | 4 ++--
dlls/d3d11/texture.c | 8 ++++----
dlls/d3d8/surface.c | 4 ++--
dlls/d3d8/volume.c | 4 ++--
dlls/d3d9/surface.c | 4 ++--
dlls/d3d9/volume.c | 4 ++--
dlls/wined3d/resource.c | 4 ++--
dlls/wined3d/wined3d.spec | 4 ++--
include/wine/wined3d.h | 6 +++---
4 files changed, 9 insertions(+), 9 deletions(-)
9 files changed, 21 insertions(+), 21 deletions(-)
diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c
index ca8b0ef..f5acbff 100644
index 4560f52..b5cb5ed 100644
--- a/dlls/d3d11/device.c
+++ b/dlls/d3d11/device.c
@@ -215,7 +215,7 @@ static HRESULT STDMETHODCALLTYPE d3d11_immediate_context_Map(ID3D11DeviceContext
@@ -34,6 +39,134 @@ index ca8b0ef..f5acbff 100644
wined3d_mutex_unlock();
}
diff --git a/dlls/d3d11/texture.c b/dlls/d3d11/texture.c
index 011a5f7..99e531a 100644
--- a/dlls/d3d11/texture.c
+++ b/dlls/d3d11/texture.c
@@ -366,7 +366,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_texture2d_Map(ID3D10Texture2D *iface, UIN
FIXME("Ignoring map_flags %#x.\n", map_flags);
wined3d_mutex_lock();
- if (SUCCEEDED(hr = wined3d_resource_map(wined3d_texture_get_resource(texture->wined3d_texture), sub_resource_idx,
+ if (SUCCEEDED(hr = wined3d_resource_sub_resource_map(wined3d_texture_get_resource(texture->wined3d_texture), sub_resource_idx,
&wined3d_map_desc, NULL, wined3d_map_flags_from_d3d11_map_type(map_type))))
{
mapped_texture->pData = wined3d_map_desc.data;
@@ -384,7 +384,7 @@ static void STDMETHODCALLTYPE d3d10_texture2d_Unmap(ID3D10Texture2D *iface, UINT
TRACE("iface %p, sub_resource_idx %u.\n", iface, sub_resource_idx);
wined3d_mutex_lock();
- wined3d_resource_unmap(wined3d_texture_get_resource(texture->wined3d_texture), sub_resource_idx);
+ wined3d_resource_sub_resource_unmap(wined3d_texture_get_resource(texture->wined3d_texture), sub_resource_idx);
wined3d_mutex_unlock();
}
@@ -823,7 +823,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_texture3d_Map(ID3D10Texture3D *iface, UIN
FIXME("Ignoring map_flags %#x.\n", map_flags);
wined3d_mutex_lock();
- if (SUCCEEDED(hr = wined3d_resource_map(wined3d_texture_get_resource(texture->wined3d_texture), sub_resource_idx,
+ if (SUCCEEDED(hr = wined3d_resource_sub_resource_map(wined3d_texture_get_resource(texture->wined3d_texture), sub_resource_idx,
&wined3d_map_desc, NULL, wined3d_map_flags_from_d3d11_map_type(map_type))))
{
mapped_texture->pData = wined3d_map_desc.data;
@@ -842,7 +842,7 @@ static void STDMETHODCALLTYPE d3d10_texture3d_Unmap(ID3D10Texture3D *iface, UINT
TRACE("iface %p, sub_resource_idx %u.\n", iface, sub_resource_idx);
wined3d_mutex_lock();
- wined3d_resource_unmap(wined3d_texture_get_resource(texture->wined3d_texture), sub_resource_idx);
+ wined3d_resource_sub_resource_unmap(wined3d_texture_get_resource(texture->wined3d_texture), sub_resource_idx);
wined3d_mutex_unlock();
}
diff --git a/dlls/d3d8/surface.c b/dlls/d3d8/surface.c
index 679f094..21f1438 100644
--- a/dlls/d3d8/surface.c
+++ b/dlls/d3d8/surface.c
@@ -234,7 +234,7 @@ static HRESULT WINAPI d3d8_surface_LockRect(IDirect3DSurface8 *iface,
box.back = 1;
}
- hr = wined3d_resource_map(wined3d_texture_get_resource(surface->wined3d_texture), surface->sub_resource_idx,
+ hr = wined3d_resource_sub_resource_map(wined3d_texture_get_resource(surface->wined3d_texture), surface->sub_resource_idx,
&map_desc, rect ? &box : NULL, flags);
wined3d_mutex_unlock();
@@ -260,7 +260,7 @@ static HRESULT WINAPI d3d8_surface_UnlockRect(IDirect3DSurface8 *iface)
TRACE("iface %p.\n", iface);
wined3d_mutex_lock();
- hr = wined3d_resource_unmap(wined3d_texture_get_resource(surface->wined3d_texture), surface->sub_resource_idx);
+ hr = wined3d_resource_sub_resource_unmap(wined3d_texture_get_resource(surface->wined3d_texture), surface->sub_resource_idx);
wined3d_mutex_unlock();
switch(hr)
diff --git a/dlls/d3d8/volume.c b/dlls/d3d8/volume.c
index f26e424..d1ee0b5 100644
--- a/dlls/d3d8/volume.c
+++ b/dlls/d3d8/volume.c
@@ -148,7 +148,7 @@ static HRESULT WINAPI d3d8_volume_LockBox(IDirect3DVolume8 *iface,
iface, locked_box, box, flags);
wined3d_mutex_lock();
- hr = wined3d_resource_map(wined3d_texture_get_resource(volume->wined3d_texture), volume->sub_resource_idx,
+ hr = wined3d_resource_sub_resource_map(wined3d_texture_get_resource(volume->wined3d_texture), volume->sub_resource_idx,
&map_desc, (const struct wined3d_box *)box, flags);
wined3d_mutex_unlock();
@@ -167,7 +167,7 @@ static HRESULT WINAPI d3d8_volume_UnlockBox(IDirect3DVolume8 *iface)
TRACE("iface %p.\n", iface);
wined3d_mutex_lock();
- hr = wined3d_resource_unmap(wined3d_texture_get_resource(volume->wined3d_texture), volume->sub_resource_idx);
+ hr = wined3d_resource_sub_resource_unmap(wined3d_texture_get_resource(volume->wined3d_texture), volume->sub_resource_idx);
wined3d_mutex_unlock();
return hr;
diff --git a/dlls/d3d9/surface.c b/dlls/d3d9/surface.c
index 833c1f4..54baf83 100644
--- a/dlls/d3d9/surface.c
+++ b/dlls/d3d9/surface.c
@@ -251,7 +251,7 @@ static HRESULT WINAPI d3d9_surface_LockRect(IDirect3DSurface9 *iface,
}
wined3d_mutex_lock();
- hr = wined3d_resource_map(wined3d_texture_get_resource(surface->wined3d_texture), surface->sub_resource_idx,
+ hr = wined3d_resource_sub_resource_map(wined3d_texture_get_resource(surface->wined3d_texture), surface->sub_resource_idx,
&map_desc, rect ? &box : NULL, flags);
wined3d_mutex_unlock();
@@ -272,7 +272,7 @@ static HRESULT WINAPI d3d9_surface_UnlockRect(IDirect3DSurface9 *iface)
TRACE("iface %p.\n", iface);
wined3d_mutex_lock();
- hr = wined3d_resource_unmap(wined3d_texture_get_resource(surface->wined3d_texture), surface->sub_resource_idx);
+ hr = wined3d_resource_sub_resource_unmap(wined3d_texture_get_resource(surface->wined3d_texture), surface->sub_resource_idx);
wined3d_mutex_unlock();
switch(hr)
diff --git a/dlls/d3d9/volume.c b/dlls/d3d9/volume.c
index 52502bf..a81b6c7 100644
--- a/dlls/d3d9/volume.c
+++ b/dlls/d3d9/volume.c
@@ -148,7 +148,7 @@ static HRESULT WINAPI d3d9_volume_LockBox(IDirect3DVolume9 *iface,
iface, locked_box, box, flags);
wined3d_mutex_lock();
- hr = wined3d_resource_map(wined3d_texture_get_resource(volume->wined3d_texture), volume->sub_resource_idx,
+ hr = wined3d_resource_sub_resource_map(wined3d_texture_get_resource(volume->wined3d_texture), volume->sub_resource_idx,
&map_desc, (const struct wined3d_box *)box, flags);
wined3d_mutex_unlock();
@@ -167,7 +167,7 @@ static HRESULT WINAPI d3d9_volume_UnlockBox(IDirect3DVolume9 *iface)
TRACE("iface %p.\n", iface);
wined3d_mutex_lock();
- hr = wined3d_resource_unmap(wined3d_texture_get_resource(volume->wined3d_texture), volume->sub_resource_idx);
+ hr = wined3d_resource_sub_resource_unmap(wined3d_texture_get_resource(volume->wined3d_texture), volume->sub_resource_idx);
wined3d_mutex_unlock();
return hr;
diff --git a/dlls/wined3d/resource.c b/dlls/wined3d/resource.c
index d466764..74be48d 100644
--- a/dlls/wined3d/resource.c
@@ -57,7 +190,7 @@ index d466764..74be48d 100644
TRACE("resource %p, sub_resource_idx %u.\n", resource, sub_resource_idx);
diff --git a/dlls/wined3d/wined3d.spec b/dlls/wined3d/wined3d.spec
index 7067e08..7c4ea7c 100644
index a7e625d..b6be230 100644
--- a/dlls/wined3d/wined3d.spec
+++ b/dlls/wined3d/wined3d.spec
@@ -182,10 +182,10 @@
@@ -74,7 +207,7 @@ index 7067e08..7c4ea7c 100644
@ cdecl wined3d_rendertarget_view_create(ptr ptr ptr ptr ptr)
@ cdecl wined3d_rendertarget_view_create_from_surface(ptr ptr ptr ptr)
diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
index 9c9258a..d859b6f 100644
index 2deb450..e25aa69 100644
--- a/include/wine/wined3d.h
+++ b/include/wine/wined3d.h
@@ -2422,11 +2422,11 @@ void __cdecl wined3d_resource_get_desc(const struct wined3d_resource *resource,