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Rebase against f71f7db63caeffdc92ede12bf15e8f7d184addd4.
[msvcrt-StdHandle_RefCount] Removed patch to fix implementation of msvcrt.close when stdout == stderr (fixed upstream).
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@@ -1,4 +1,4 @@
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From d26ecafd4c77d62749ea0fe0e7cb4a4cfbad2845 Mon Sep 17 00:00:00 2001
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From 5ec237841e439cace6e1d5978552794692c43fd6 Mon Sep 17 00:00:00 2001
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From: Sebastian Lackner <sebastian@fds-team.de>
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Date: Sun, 21 Feb 2016 23:34:42 +0100
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Subject: Revert "wined3d: Handle slice pitch and alignment as well in
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@@ -38,7 +38,7 @@ index 5f995ce..329da15 100644
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HRESULT CDECL wined3d_check_device_format_conversion(const struct wined3d *wined3d, UINT adapter_idx,
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diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
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index 4d11787..5182b29 100644
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index 658b600..82a2f83 100644
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--- a/dlls/wined3d/surface.c
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+++ b/dlls/wined3d/surface.c
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@@ -1917,8 +1917,9 @@ HRESULT wined3d_surface_update_desc(struct wined3d_surface *surface, const struc
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@@ -156,7 +156,7 @@ index 487b2ef..8fe6251 100644
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DWORD CDECL wined3d_texture_set_lod(struct wined3d_texture *texture, DWORD lod)
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diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
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index b52b967..81fb262 100644
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index 734b265..0504368 100644
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--- a/dlls/wined3d/utils.c
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+++ b/dlls/wined3d/utils.c
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@@ -3199,47 +3199,46 @@ const struct wined3d_format *wined3d_get_format(const struct wined3d_gl_info *gl
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@@ -232,7 +232,7 @@ index b52b967..81fb262 100644
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/*****************************************************************************
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diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
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index 3433ae1..712267c 100644
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index 05a48fd..40e0f29 100644
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--- a/dlls/wined3d/wined3d_private.h
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+++ b/dlls/wined3d/wined3d_private.h
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@@ -3347,8 +3347,7 @@ struct wined3d_format
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@@ -244,7 +244,7 @@ index 3433ae1..712267c 100644
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+UINT wined3d_format_calculate_pitch(const struct wined3d_format *format, UINT width) DECLSPEC_HIDDEN;
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UINT wined3d_format_calculate_size(const struct wined3d_format *format,
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UINT alignment, UINT width, UINT height, UINT depth) DECLSPEC_HIDDEN;
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DWORD wined3d_format_convert_from_float(const struct wined3d_surface *surface,
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DWORD wined3d_format_convert_from_float(const struct wined3d_format *format,
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--
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2.7.1
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@@ -8367,7 +8367,7 @@ diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
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default:
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mat._14 = mat._24 = mat._34 = 0.0f; mat._44 = 1.0f;
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}
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@@ -4911,7 +4974,11 @@
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@@ -4910,7 +4973,11 @@
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break;
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}
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}
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@@ -9723,7 +9723,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
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+#endif /* STAGING_CSMT */
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UINT wined3d_format_calculate_size(const struct wined3d_format *format,
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UINT alignment, UINT width, UINT height, UINT depth) DECLSPEC_HIDDEN;
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DWORD wined3d_format_convert_from_float(const struct wined3d_surface *surface,
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DWORD wined3d_format_convert_from_float(const struct wined3d_format *format,
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diff --git a/dlls/winex11.drv/opengl.c b/dlls/winex11.drv/opengl.c
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--- a/dlls/winex11.drv/opengl.c
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+++ b/dlls/winex11.drv/opengl.c
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