Rebase against f71f7db63caeffdc92ede12bf15e8f7d184addd4.

[msvcrt-StdHandle_RefCount]
Removed patch to fix implementation of msvcrt.close when stdout == stderr
(fixed upstream).
This commit is contained in:
Sebastian Lackner
2016-02-23 02:27:58 +01:00
parent e6122130be
commit 9a7ca404cf
8 changed files with 16 additions and 294 deletions

View File

@@ -1,4 +1,4 @@
From d26ecafd4c77d62749ea0fe0e7cb4a4cfbad2845 Mon Sep 17 00:00:00 2001
From 5ec237841e439cace6e1d5978552794692c43fd6 Mon Sep 17 00:00:00 2001
From: Sebastian Lackner <sebastian@fds-team.de>
Date: Sun, 21 Feb 2016 23:34:42 +0100
Subject: Revert "wined3d: Handle slice pitch and alignment as well in
@@ -38,7 +38,7 @@ index 5f995ce..329da15 100644
HRESULT CDECL wined3d_check_device_format_conversion(const struct wined3d *wined3d, UINT adapter_idx,
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
index 4d11787..5182b29 100644
index 658b600..82a2f83 100644
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -1917,8 +1917,9 @@ HRESULT wined3d_surface_update_desc(struct wined3d_surface *surface, const struc
@@ -156,7 +156,7 @@ index 487b2ef..8fe6251 100644
DWORD CDECL wined3d_texture_set_lod(struct wined3d_texture *texture, DWORD lod)
diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
index b52b967..81fb262 100644
index 734b265..0504368 100644
--- a/dlls/wined3d/utils.c
+++ b/dlls/wined3d/utils.c
@@ -3199,47 +3199,46 @@ const struct wined3d_format *wined3d_get_format(const struct wined3d_gl_info *gl
@@ -232,7 +232,7 @@ index b52b967..81fb262 100644
/*****************************************************************************
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 3433ae1..712267c 100644
index 05a48fd..40e0f29 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -3347,8 +3347,7 @@ struct wined3d_format
@@ -244,7 +244,7 @@ index 3433ae1..712267c 100644
+UINT wined3d_format_calculate_pitch(const struct wined3d_format *format, UINT width) DECLSPEC_HIDDEN;
UINT wined3d_format_calculate_size(const struct wined3d_format *format,
UINT alignment, UINT width, UINT height, UINT depth) DECLSPEC_HIDDEN;
DWORD wined3d_format_convert_from_float(const struct wined3d_surface *surface,
DWORD wined3d_format_convert_from_float(const struct wined3d_format *format,
--
2.7.1

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@@ -8367,7 +8367,7 @@ diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
default:
mat._14 = mat._24 = mat._34 = 0.0f; mat._44 = 1.0f;
}
@@ -4911,7 +4974,11 @@
@@ -4910,7 +4973,11 @@
break;
}
}
@@ -9723,7 +9723,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
+#endif /* STAGING_CSMT */
UINT wined3d_format_calculate_size(const struct wined3d_format *format,
UINT alignment, UINT width, UINT height, UINT depth) DECLSPEC_HIDDEN;
DWORD wined3d_format_convert_from_float(const struct wined3d_surface *surface,
DWORD wined3d_format_convert_from_float(const struct wined3d_format *format,
diff --git a/dlls/winex11.drv/opengl.c b/dlls/winex11.drv/opengl.c
--- a/dlls/winex11.drv/opengl.c
+++ b/dlls/winex11.drv/opengl.c