Rebase against c21c8525f9e69cfd48906ecc33b909490bd82783.

This commit is contained in:
Zebediah Figura
2018-03-13 22:31:07 -05:00
parent cc1da8fb76
commit 9739f8ff47
18 changed files with 116 additions and 617 deletions

View File

@@ -1,315 +0,0 @@
From 56f22f460659c3b01e50bdb5b10a61c560bce724 Mon Sep 17 00:00:00 2001
From: Christian Costa <titan.costa@gmail.com>
Date: Wed, 31 Dec 2014 18:45:24 +0100
Subject: d3dx9_36: Add stub for D3DXComputeNormalMap.
---
dlls/d3dx9_24/d3dx9_24.spec | 2 +-
dlls/d3dx9_25/d3dx9_25.spec | 2 +-
dlls/d3dx9_26/d3dx9_26.spec | 2 +-
dlls/d3dx9_27/d3dx9_27.spec | 2 +-
dlls/d3dx9_28/d3dx9_28.spec | 2 +-
dlls/d3dx9_29/d3dx9_29.spec | 2 +-
dlls/d3dx9_30/d3dx9_30.spec | 2 +-
dlls/d3dx9_31/d3dx9_31.spec | 2 +-
dlls/d3dx9_32/d3dx9_32.spec | 2 +-
dlls/d3dx9_33/d3dx9_33.spec | 2 +-
dlls/d3dx9_34/d3dx9_34.spec | 2 +-
dlls/d3dx9_35/d3dx9_35.spec | 2 +-
dlls/d3dx9_36/d3dx9_36.spec | 2 +-
dlls/d3dx9_36/mesh.c | 12 ++++++++++++
dlls/d3dx9_37/d3dx9_37.spec | 2 +-
dlls/d3dx9_38/d3dx9_38.spec | 2 +-
dlls/d3dx9_39/d3dx9_39.spec | 2 +-
dlls/d3dx9_40/d3dx9_40.spec | 2 +-
dlls/d3dx9_41/d3dx9_41.spec | 2 +-
dlls/d3dx9_42/d3dx9_42.spec | 2 +-
dlls/d3dx9_43/d3dx9_43.spec | 2 +-
21 files changed, 32 insertions(+), 20 deletions(-)
diff --git a/dlls/d3dx9_24/d3dx9_24.spec b/dlls/d3dx9_24/d3dx9_24.spec
index f182d7e..f07ef54 100644
--- a/dlls/d3dx9_24/d3dx9_24.spec
+++ b/dlls/d3dx9_24/d3dx9_24.spec
@@ -18,7 +18,7 @@
@ stdcall D3DXCompileShaderFromResourceW(ptr wstr ptr ptr str str long ptr ptr ptr)
@ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr)
@ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr)
-@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
@ stdcall D3DXComputeNormals(ptr ptr)
@ stub D3DXComputeTangent(ptr long long long long ptr)
@ stub D3DXComputeTangentFrame(ptr long)
diff --git a/dlls/d3dx9_25/d3dx9_25.spec b/dlls/d3dx9_25/d3dx9_25.spec
index 300dc1d..691f921 100644
--- a/dlls/d3dx9_25/d3dx9_25.spec
+++ b/dlls/d3dx9_25/d3dx9_25.spec
@@ -18,7 +18,7 @@
@ stdcall D3DXCompileShaderFromResourceW(ptr wstr ptr ptr str str long ptr ptr ptr)
@ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr)
@ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr)
-@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
@ stdcall D3DXComputeNormals(ptr ptr)
@ stub D3DXComputeTangent(ptr long long long long ptr)
@ stub D3DXComputeTangentFrame(ptr long)
diff --git a/dlls/d3dx9_26/d3dx9_26.spec b/dlls/d3dx9_26/d3dx9_26.spec
index 79e0a0c..151e6f8 100644
--- a/dlls/d3dx9_26/d3dx9_26.spec
+++ b/dlls/d3dx9_26/d3dx9_26.spec
@@ -22,7 +22,7 @@
@ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
@ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
-@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
@ stdcall D3DXComputeNormals(ptr ptr)
@ stub D3DXComputeTangent(ptr long long long long ptr)
@ stub D3DXComputeTangentFrame(ptr long)
diff --git a/dlls/d3dx9_27/d3dx9_27.spec b/dlls/d3dx9_27/d3dx9_27.spec
index 79e0a0c..151e6f8 100644
--- a/dlls/d3dx9_27/d3dx9_27.spec
+++ b/dlls/d3dx9_27/d3dx9_27.spec
@@ -22,7 +22,7 @@
@ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
@ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
-@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
@ stdcall D3DXComputeNormals(ptr ptr)
@ stub D3DXComputeTangent(ptr long long long long ptr)
@ stub D3DXComputeTangentFrame(ptr long)
diff --git a/dlls/d3dx9_28/d3dx9_28.spec b/dlls/d3dx9_28/d3dx9_28.spec
index abbfa94..10f7620 100644
--- a/dlls/d3dx9_28/d3dx9_28.spec
+++ b/dlls/d3dx9_28/d3dx9_28.spec
@@ -22,7 +22,7 @@
@ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
@ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
-@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
@ stdcall D3DXComputeNormals(ptr ptr)
@ stub D3DXComputeTangent(ptr long long long long ptr)
@ stub D3DXComputeTangentFrame(ptr long)
diff --git a/dlls/d3dx9_29/d3dx9_29.spec b/dlls/d3dx9_29/d3dx9_29.spec
index abbfa94..10f7620 100644
--- a/dlls/d3dx9_29/d3dx9_29.spec
+++ b/dlls/d3dx9_29/d3dx9_29.spec
@@ -22,7 +22,7 @@
@ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
@ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
-@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
@ stdcall D3DXComputeNormals(ptr ptr)
@ stub D3DXComputeTangent(ptr long long long long ptr)
@ stub D3DXComputeTangentFrame(ptr long)
diff --git a/dlls/d3dx9_30/d3dx9_30.spec b/dlls/d3dx9_30/d3dx9_30.spec
index 0269caa..65aaeb5 100644
--- a/dlls/d3dx9_30/d3dx9_30.spec
+++ b/dlls/d3dx9_30/d3dx9_30.spec
@@ -22,7 +22,7 @@
@ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
@ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
-@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
@ stdcall D3DXComputeNormals(ptr ptr)
@ stub D3DXComputeTangent(ptr long long long long ptr)
@ stub D3DXComputeTangentFrame(ptr long)
diff --git a/dlls/d3dx9_31/d3dx9_31.spec b/dlls/d3dx9_31/d3dx9_31.spec
index be37e8f..30d84a8 100644
--- a/dlls/d3dx9_31/d3dx9_31.spec
+++ b/dlls/d3dx9_31/d3dx9_31.spec
@@ -22,7 +22,7 @@
@ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
@ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
-@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
@ stdcall D3DXComputeNormals(ptr ptr)
@ stub D3DXComputeTangent(ptr long long long long ptr)
@ stub D3DXComputeTangentFrame(ptr long)
diff --git a/dlls/d3dx9_32/d3dx9_32.spec b/dlls/d3dx9_32/d3dx9_32.spec
index 6d9e244..1ff0f41 100644
--- a/dlls/d3dx9_32/d3dx9_32.spec
+++ b/dlls/d3dx9_32/d3dx9_32.spec
@@ -22,7 +22,7 @@
@ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
@ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
-@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
@ stdcall D3DXComputeNormals(ptr ptr)
@ stub D3DXComputeTangent(ptr long long long long ptr)
@ stub D3DXComputeTangentFrame(ptr long)
diff --git a/dlls/d3dx9_33/d3dx9_33.spec b/dlls/d3dx9_33/d3dx9_33.spec
index 6d9e244..1ff0f41 100644
--- a/dlls/d3dx9_33/d3dx9_33.spec
+++ b/dlls/d3dx9_33/d3dx9_33.spec
@@ -22,7 +22,7 @@
@ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
@ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
-@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
@ stdcall D3DXComputeNormals(ptr ptr)
@ stub D3DXComputeTangent(ptr long long long long ptr)
@ stub D3DXComputeTangentFrame(ptr long)
diff --git a/dlls/d3dx9_34/d3dx9_34.spec b/dlls/d3dx9_34/d3dx9_34.spec
index 6d9e244..1ff0f41 100644
--- a/dlls/d3dx9_34/d3dx9_34.spec
+++ b/dlls/d3dx9_34/d3dx9_34.spec
@@ -22,7 +22,7 @@
@ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
@ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
-@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
@ stdcall D3DXComputeNormals(ptr ptr)
@ stub D3DXComputeTangent(ptr long long long long ptr)
@ stub D3DXComputeTangentFrame(ptr long)
diff --git a/dlls/d3dx9_35/d3dx9_35.spec b/dlls/d3dx9_35/d3dx9_35.spec
index 6d9e244..1ff0f41 100644
--- a/dlls/d3dx9_35/d3dx9_35.spec
+++ b/dlls/d3dx9_35/d3dx9_35.spec
@@ -22,7 +22,7 @@
@ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
@ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
-@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
@ stdcall D3DXComputeNormals(ptr ptr)
@ stub D3DXComputeTangent(ptr long long long long ptr)
@ stub D3DXComputeTangentFrame(ptr long)
diff --git a/dlls/d3dx9_36/d3dx9_36.spec b/dlls/d3dx9_36/d3dx9_36.spec
index 2db0152..20571b1 100644
--- a/dlls/d3dx9_36/d3dx9_36.spec
+++ b/dlls/d3dx9_36/d3dx9_36.spec
@@ -22,7 +22,7 @@
@ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
@ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
-@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
@ stdcall D3DXComputeNormals(ptr ptr)
@ stub D3DXComputeTangent(ptr long long long long ptr)
@ stub D3DXComputeTangentFrame(ptr long)
diff --git a/dlls/d3dx9_36/mesh.c b/dlls/d3dx9_36/mesh.c
index 3204ea7..b0b9846 100644
--- a/dlls/d3dx9_36/mesh.c
+++ b/dlls/d3dx9_36/mesh.c
@@ -7528,6 +7528,18 @@ HRESULT WINAPI D3DXComputeNormals(struct ID3DXBaseMesh *mesh, const DWORD *adjac
}
/*************************************************************************
+ * D3DXComputeNormalMap (D3DX9_36.@)
+ */
+HRESULT WINAPI D3DXComputeNormalMap(IDirect3DTexture9 *texture, IDirect3DTexture9 *src_texture,
+ const PALETTEENTRY *src_palette, DWORD flags, DWORD channel, FLOAT amplitude)
+{
+ FIXME("texture %p, src_texture %p, src_palette %p, flags %#x, channel %u, amplitude %f stub.\n",
+ texture, src_texture, src_palette, flags, channel, amplitude);
+
+ return D3D_OK;
+}
+
+/*************************************************************************
* D3DXIntersect (D3DX9_36.@)
*/
HRESULT WINAPI D3DXIntersect(ID3DXBaseMesh *mesh, const D3DXVECTOR3 *ray_pos, const D3DXVECTOR3 *ray_dir,
diff --git a/dlls/d3dx9_37/d3dx9_37.spec b/dlls/d3dx9_37/d3dx9_37.spec
index 2db0152..20571b1 100644
--- a/dlls/d3dx9_37/d3dx9_37.spec
+++ b/dlls/d3dx9_37/d3dx9_37.spec
@@ -22,7 +22,7 @@
@ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
@ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
-@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
@ stdcall D3DXComputeNormals(ptr ptr)
@ stub D3DXComputeTangent(ptr long long long long ptr)
@ stub D3DXComputeTangentFrame(ptr long)
diff --git a/dlls/d3dx9_38/d3dx9_38.spec b/dlls/d3dx9_38/d3dx9_38.spec
index 2db0152..20571b1 100644
--- a/dlls/d3dx9_38/d3dx9_38.spec
+++ b/dlls/d3dx9_38/d3dx9_38.spec
@@ -22,7 +22,7 @@
@ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
@ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
-@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
@ stdcall D3DXComputeNormals(ptr ptr)
@ stub D3DXComputeTangent(ptr long long long long ptr)
@ stub D3DXComputeTangentFrame(ptr long)
diff --git a/dlls/d3dx9_39/d3dx9_39.spec b/dlls/d3dx9_39/d3dx9_39.spec
index 2db0152..20571b1 100644
--- a/dlls/d3dx9_39/d3dx9_39.spec
+++ b/dlls/d3dx9_39/d3dx9_39.spec
@@ -22,7 +22,7 @@
@ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
@ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
-@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
@ stdcall D3DXComputeNormals(ptr ptr)
@ stub D3DXComputeTangent(ptr long long long long ptr)
@ stub D3DXComputeTangentFrame(ptr long)
diff --git a/dlls/d3dx9_40/d3dx9_40.spec b/dlls/d3dx9_40/d3dx9_40.spec
index 2db0152..20571b1 100644
--- a/dlls/d3dx9_40/d3dx9_40.spec
+++ b/dlls/d3dx9_40/d3dx9_40.spec
@@ -22,7 +22,7 @@
@ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
@ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
-@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
@ stdcall D3DXComputeNormals(ptr ptr)
@ stub D3DXComputeTangent(ptr long long long long ptr)
@ stub D3DXComputeTangentFrame(ptr long)
diff --git a/dlls/d3dx9_41/d3dx9_41.spec b/dlls/d3dx9_41/d3dx9_41.spec
index 2db0152..20571b1 100644
--- a/dlls/d3dx9_41/d3dx9_41.spec
+++ b/dlls/d3dx9_41/d3dx9_41.spec
@@ -22,7 +22,7 @@
@ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
@ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
-@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
@ stdcall D3DXComputeNormals(ptr ptr)
@ stub D3DXComputeTangent(ptr long long long long ptr)
@ stub D3DXComputeTangentFrame(ptr long)
diff --git a/dlls/d3dx9_42/d3dx9_42.spec b/dlls/d3dx9_42/d3dx9_42.spec
index 9a69e76..0e888d7 100644
--- a/dlls/d3dx9_42/d3dx9_42.spec
+++ b/dlls/d3dx9_42/d3dx9_42.spec
@@ -22,7 +22,7 @@
@ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
@ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
-@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
@ stdcall D3DXComputeNormals(ptr ptr)
@ stub D3DXComputeTangent(ptr long long long long ptr)
@ stub D3DXComputeTangentFrame(ptr long)
diff --git a/dlls/d3dx9_43/d3dx9_43.spec b/dlls/d3dx9_43/d3dx9_43.spec
index 9a69e76..0e888d7 100644
--- a/dlls/d3dx9_43/d3dx9_43.spec
+++ b/dlls/d3dx9_43/d3dx9_43.spec
@@ -22,7 +22,7 @@
@ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
@ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
-@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float)
@ stdcall D3DXComputeNormals(ptr ptr)
@ stub D3DXComputeTangent(ptr long long long long ptr)
@ stub D3DXComputeTangentFrame(ptr long)
--
2.9.0

View File

@@ -1,2 +1 @@
Fixes: [38352] Add stub for D3DXComputeNormalMap
Fixes: [41697] Add stub for D3DXComputeTangent