Rebase against upstream wine.

This commit is contained in:
Sebastian Lackner 2015-04-26 02:02:16 +02:00
parent cf78829843
commit 92f1b745f6

View File

@ -1074,7 +1074,7 @@ diff --git a/dlls/wined3d/volume.c b/dlls/wined3d/volume.c
};
static HRESULT volume_init(struct wined3d_volume *volume, struct wined3d_texture *container,
@@ -520,7 +943,11 @@
@@ -515,7 +938,11 @@
}
volume->texture_level = level;
@ -1086,7 +1086,7 @@ diff --git a/dlls/wined3d/volume.c b/dlls/wined3d/volume.c
if (desc->pool == WINED3D_POOL_DEFAULT && desc->usage & WINED3DUSAGE_DYNAMIC
&& gl_info->supported[ARB_PIXEL_BUFFER_OBJECT]
@@ -528,7 +955,9 @@
@@ -523,7 +950,9 @@
{
wined3d_resource_free_sysmem(&volume->resource);
volume->resource.map_binding = WINED3D_LOCATION_BUFFER;
@ -1099,7 +1099,7 @@ diff --git a/dlls/wined3d/volume.c b/dlls/wined3d/volume.c
diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
--- a/dlls/wined3d/utils.c
+++ b/dlls/wined3d/utils.c
@@ -3209,7 +3209,11 @@
@@ -3275,7 +3275,11 @@
float y_offset = context->render_offscreen
? (center_offset - (2.0f * y) - h) / h
: (center_offset - (2.0f * y) - h) / -h;
@ -1111,7 +1111,7 @@ diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
state->render_states[WINED3D_RS_ZENABLE] : WINED3D_ZB_FALSE;
float z_scale = zenable ? 2.0f : 0.0f;
float z_offset = zenable ? -1.0f : 0.0f;
@@ -3332,6 +3336,7 @@
@@ -3398,6 +3402,7 @@
/* case WINED3D_TTFF_COUNT1: Won't ever get here. */
case WINED3D_TTFF_COUNT2:
mat._13 = mat._23 = mat._33 = mat._43 = 0.0f;
@ -1119,7 +1119,7 @@ diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
/* OpenGL divides the first 3 vertex coord by the 4th by default,
* which is essentially the same as D3DTTFF_PROJECTED. Make sure that
* the 4th coord evaluates to 1.0 to eliminate that.
@@ -3344,6 +3349,20 @@
@@ -3410,6 +3415,20 @@
* A more serious problem occurs if the app passes 4 coordinates in, and the
* 4th is != 1.0(opengl default). This would have to be fixed in draw_strided_slow
* or a replacement shader. */
@ -1140,7 +1140,7 @@ diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
default:
mat._14 = mat._24 = mat._34 = 0.0f; mat._44 = 1.0f;
}
@@ -3703,7 +3722,11 @@
@@ -3769,7 +3788,11 @@
unsigned int i;
DWORD ttff;
DWORD cop, aop, carg0, carg1, carg2, aarg0, aarg1, aarg2;
@ -9625,7 +9625,7 @@ diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -5349,9 +5349,15 @@
@@ -5348,9 +5348,15 @@
DebugBreak();
}