Removed patch for vectored continue handler stubs (accepted upstream).

This commit is contained in:
Sebastian Lackner
2014-11-13 16:26:33 +01:00
parent 82d94a776d
commit 917b9ce280
6 changed files with 13 additions and 121 deletions

View File

@@ -39,10 +39,9 @@ Wine. All those differences are also documented on the
Included bug fixes and improvements
===================================
**Bugfixes and features included in the next upcoming release [19]:**
**Bugfixes and features included in the next upcoming release [18]:**
* Add stub for NtSetLdtEntries/ZwSetLdtEntries ([Wine Bug #26268](https://bugs.winehq.org/show_bug.cgi?id=26268))
* Add stubs for vectored continue handler ([Wine Bug #30572](https://bugs.winehq.org/show_bug.cgi?id=30572))
* Allow NULL pointer for optional arguments of D3DXIntersectTri ([Wine Bug #35133](https://bugs.winehq.org/show_bug.cgi?id=35133))
* Allow selection of audio device for PulseAudio backend
* Avoid crashing when broken app tries to release surface although refcount is zero ([Wine Bug #18477](https://bugs.winehq.org/show_bug.cgi?id=18477))