Added patch to fix race-condition when threads are killed during shutdown.

This commit is contained in:
Sebastian Lackner
2015-02-25 23:07:29 +01:00
parent 11fe964c46
commit 8f64b37ee2
6 changed files with 79 additions and 1 deletions

View File

@@ -473,7 +473,7 @@ diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c
diff --git a/dlls/d3d8/tests/visual.c b/dlls/d3d8/tests/visual.c
--- a/dlls/d3d8/tests/visual.c
+++ b/dlls/d3d8/tests/visual.c
@@ -5034,7 +5034,11 @@
@@ -5033,7 +5033,11 @@
fill_surface(surface_managed, 0x0000ff00, D3DLOCK_NO_DIRTY_UPDATE);
add_dirty_rect_test_draw(device);
color = getPixelColor(device, 320, 240);