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Added patch to implement DXTn support for d3dx9_36.
This commit is contained in:
@@ -0,0 +1,290 @@
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From eea72aef0b19779822191f8dc858fa282cc4bfb0 Mon Sep 17 00:00:00 2001
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From: Christian Costa <titan.costa@gmail.com>
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Date: Tue, 4 Nov 2014 22:41:45 +0100
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Subject: wined3d: Improve DXTn support and export conversion functions for
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d3dx9_36.
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---
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dlls/wined3d/dxtn.c | 128 +++++++++++++++++++++++++++++++++++++++++
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dlls/wined3d/surface.c | 32 +++++++++++
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dlls/wined3d/wined3d.spec | 7 +++
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dlls/wined3d/wined3d_private.h | 5 --
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include/wine/wined3d.h | 7 +++
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5 files changed, 174 insertions(+), 5 deletions(-)
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diff --git a/dlls/wined3d/dxtn.c b/dlls/wined3d/dxtn.c
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index 9c5eef9..c9889cc 100644
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--- a/dlls/wined3d/dxtn.c
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+++ b/dlls/wined3d/dxtn.c
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@@ -27,6 +27,8 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d);
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static void* txc_dxtn_handle;
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static void (*pfetch_2d_texel_rgba_dxt1)(int srcRowStride, const BYTE *pixData, int i, int j, DWORD *texel);
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+static void (*pfetch_2d_texel_rgba_dxt3)(int srcRowStride, const BYTE *pixData, int i, int j, DWORD *texel);
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+static void (*pfetch_2d_texel_rgba_dxt5)(int srcRowStride, const BYTE *pixData, int i, int j, DWORD *texel);
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static void (*ptx_compress_dxtn)(int comps, int width, int height, const BYTE *srcPixData,
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GLenum destformat, BYTE *dest, int dstRowStride);
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@@ -62,6 +64,70 @@ static inline BOOL dxt1_to_x8r8g8b8(const BYTE *src, BYTE *dst, DWORD pitch_in,
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return TRUE;
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}
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+static inline BOOL dxt3_to_x8r8g8b8(const BYTE *src, BYTE *dst, DWORD pitch_in,
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+ DWORD pitch_out, unsigned int w, unsigned int h, BOOL alpha)
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+{
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+ unsigned int x, y;
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+ DWORD color;
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+
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+ TRACE("Converting %ux%u pixels, pitches %u %u\n", w, h, pitch_in, pitch_out);
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+
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+ for (y = 0; y < h; ++y)
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+ {
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+ DWORD *dst_line = (DWORD *)(dst + y * pitch_out);
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+ for (x = 0; x < w; ++x)
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+ {
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+ /* pfetch_2d_texel_rgba_dxt3 doesn't correctly handle pitch */
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+ pfetch_2d_texel_rgba_dxt3(0, src + (y / 4) * pitch_in + (x / 4) * 16,
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+ x & 3, y & 3, &color);
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+ if (alpha)
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+ {
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+ dst_line[x] = (color & 0xff00ff00) | ((color & 0xff) << 16) |
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+ ((color & 0xff0000) >> 16);
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+ }
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+ else
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+ {
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+ dst_line[x] = 0xff000000 | ((color & 0xff) << 16) |
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+ (color & 0xff00) | ((color & 0xff0000) >> 16);
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+ }
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+ }
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+ }
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+
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+ return TRUE;
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+}
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+
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+static inline BOOL dxt5_to_x8r8g8b8(const BYTE *src, BYTE *dst, DWORD pitch_in,
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+ DWORD pitch_out, unsigned int w, unsigned int h, BOOL alpha)
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+{
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+ unsigned int x, y;
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+ DWORD color;
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+
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+ TRACE("Converting %ux%u pixels, pitches %u %u\n", w, h, pitch_in, pitch_out);
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+
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+ for (y = 0; y < h; ++y)
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+ {
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+ DWORD *dst_line = (DWORD *)(dst + y * pitch_out);
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+ for (x = 0; x < w; ++x)
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+ {
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+ /* pfetch_2d_texel_rgba_dxt5 doesn't correctly handle pitch */
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+ pfetch_2d_texel_rgba_dxt5(0, src + (y / 4) * pitch_in + (x / 4) * 16,
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+ x & 3, y & 3, &color);
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+ if (alpha)
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+ {
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+ dst_line[x] = (color & 0xff00ff00) | ((color & 0xff) << 16) |
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+ ((color & 0xff0000) >> 16);
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+ }
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+ else
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+ {
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+ dst_line[x] = 0xff000000 | ((color & 0xff) << 16) |
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+ (color & 0xff00) | ((color & 0xff0000) >> 16);
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+ }
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+ }
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+ }
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+
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+ return TRUE;
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+}
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+
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static inline BOOL x8r8g8b8_to_dxtn(const BYTE *src, BYTE *dst, DWORD pitch_in,
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DWORD pitch_out, unsigned int w, unsigned int h, GLenum destformat, BOOL alpha)
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{
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@@ -177,6 +243,52 @@ BOOL wined3d_dxt1_decode(const BYTE *src, BYTE *dst, DWORD pitch_in, DWORD pitch
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return FALSE;
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}
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+BOOL wined3d_dxt3_decode(const BYTE *src, BYTE *dst, DWORD pitch_in, DWORD pitch_out,
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+ enum wined3d_format_id format, unsigned int w, unsigned int h)
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+{
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+ if (!pfetch_2d_texel_rgba_dxt3)
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+ {
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+ FIXME("Failed to decode DXT3 image, there is a problem with %s.\n", SONAME_LIBTXC_DXTN);
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+ return FALSE;
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+ }
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+
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+ switch (format)
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+ {
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+ case WINED3DFMT_B8G8R8A8_UNORM:
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+ return dxt3_to_x8r8g8b8(src, dst, pitch_in, pitch_out, w, h, TRUE);
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+ case WINED3DFMT_B8G8R8X8_UNORM:
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+ return dxt3_to_x8r8g8b8(src, dst, pitch_in, pitch_out, w, h, FALSE);
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+ default:
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+ break;
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+ }
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+
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+ FIXME("Cannot find a conversion function from format DXT3 to %s.\n", debug_d3dformat(format));
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+ return FALSE;
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+}
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+
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+BOOL wined3d_dxt5_decode(const BYTE *src, BYTE *dst, DWORD pitch_in, DWORD pitch_out,
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+ enum wined3d_format_id format, unsigned int w, unsigned int h)
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+{
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+ if (!pfetch_2d_texel_rgba_dxt5)
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+ {
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+ FIXME("Failed to decode DXT5 image, there is a problem with %s.\n", SONAME_LIBTXC_DXTN);
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+ return FALSE;
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+ }
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+
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+ switch (format)
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+ {
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+ case WINED3DFMT_B8G8R8A8_UNORM:
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+ return dxt5_to_x8r8g8b8(src, dst, pitch_in, pitch_out, w, h, TRUE);
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+ case WINED3DFMT_B8G8R8X8_UNORM:
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+ return dxt5_to_x8r8g8b8(src, dst, pitch_in, pitch_out, w, h, FALSE);
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+ default:
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+ break;
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+ }
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+
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+ FIXME("Cannot find a conversion function from format DXT5 to %s.\n", debug_d3dformat(format));
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+ return FALSE;
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+}
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+
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BOOL wined3d_dxt1_encode(const BYTE *src, BYTE *dst, DWORD pitch_in, DWORD pitch_out,
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enum wined3d_format_id format, unsigned int w, unsigned int h)
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{
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@@ -269,6 +381,8 @@ BOOL wined3d_dxtn_init(void)
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#define LOAD_FUNCPTR(f) if((p##f = wine_dlsym(txc_dxtn_handle, #f, NULL, 0)) == NULL){WARN("Can't find symbol %s\n", #f);}
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LOAD_FUNCPTR(fetch_2d_texel_rgba_dxt1);
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+ LOAD_FUNCPTR(fetch_2d_texel_rgba_dxt3);
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+ LOAD_FUNCPTR(fetch_2d_texel_rgba_dxt5);
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LOAD_FUNCPTR(tx_compress_dxtn);
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#undef LOAD_FUNCPTR
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@@ -298,6 +412,13 @@ BOOL wined3d_dxt1_encode(const BYTE *src, BYTE *dst, DWORD pitch_in, DWORD pitch
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return FALSE;
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}
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+BOOL wined3d_dxt3_decode(const BYTE *src, BYTE *dst, DWORD pitch_in, DWORD pitch_out,
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+ enum wined3d_format_id format, unsigned int w, unsigned int h)
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+{
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+ FIXME("Failed to convert DXT3 texture. Wine is compiled without DXT3 support.\n");
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+ return FALSE;
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+}
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+
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BOOL wined3d_dxt3_encode(const BYTE *src, BYTE *dst, DWORD pitch_in, DWORD pitch_out,
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enum wined3d_format_id format, unsigned int w, unsigned int h)
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{
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@@ -305,6 +426,13 @@ BOOL wined3d_dxt3_encode(const BYTE *src, BYTE *dst, DWORD pitch_in, DWORD pitch
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return FALSE;
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}
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+BOOL wined3d_dxt5_decode(const BYTE *src, BYTE *dst, DWORD pitch_in, DWORD pitch_out,
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+ enum wined3d_format_id format, unsigned int w, unsigned int h)
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+{
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+ FIXME("Failed to convert DXT5 texture. Wine is compiled without DXT5 support.\n");
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+ return FALSE;
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+}
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+
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BOOL wined3d_dxt5_encode(const BYTE *src, BYTE *dst, DWORD pitch_in, DWORD pitch_out,
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enum wined3d_format_id format, unsigned int w, unsigned int h)
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{
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diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
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index 2f9d323..e224df4 100644
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--- a/dlls/wined3d/surface.c
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+++ b/dlls/wined3d/surface.c
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@@ -2427,6 +2427,30 @@ static void convert_dxt1_x8r8g8b8(const BYTE *src, BYTE *dst,
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wined3d_dxt1_decode(src, dst, pitch_in, pitch_out, WINED3DFMT_B8G8R8X8_UNORM, w, h);
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}
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+static void convert_dxt3_a8r8g8b8(const BYTE *src, BYTE *dst,
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+ DWORD pitch_in, DWORD pitch_out, unsigned int w, unsigned int h)
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+{
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+ wined3d_dxt3_decode(src, dst, pitch_in, pitch_out, WINED3DFMT_B8G8R8A8_UNORM, w, h);
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+}
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+
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+static void convert_dxt3_x8r8g8b8(const BYTE *src, BYTE *dst,
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+ DWORD pitch_in, DWORD pitch_out, unsigned int w, unsigned int h)
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+{
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+ wined3d_dxt3_decode(src, dst, pitch_in, pitch_out, WINED3DFMT_B8G8R8X8_UNORM, w, h);
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+}
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+
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+static void convert_dxt5_a8r8g8b8(const BYTE *src, BYTE *dst,
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+ DWORD pitch_in, DWORD pitch_out, unsigned int w, unsigned int h)
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+{
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+ wined3d_dxt5_decode(src, dst, pitch_in, pitch_out, WINED3DFMT_B8G8R8A8_UNORM, w, h);
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+}
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+
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+static void convert_dxt5_x8r8g8b8(const BYTE *src, BYTE *dst,
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+ DWORD pitch_in, DWORD pitch_out, unsigned int w, unsigned int h)
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+{
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+ wined3d_dxt5_decode(src, dst, pitch_in, pitch_out, WINED3DFMT_B8G8R8X8_UNORM, w, h);
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+}
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+
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static void convert_a8r8g8b8_dxt1(const BYTE *src, BYTE *dst,
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DWORD pitch_in, DWORD pitch_out, unsigned int w, unsigned int h)
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{
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@@ -2489,8 +2513,16 @@ static const struct d3dfmt_converter_desc converters[] =
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{WINED3DFMT_B8G8R8X8_UNORM, WINED3DFMT_B8G8R8A8_UNORM, convert_a8r8g8b8_x8r8g8b8},
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{WINED3DFMT_YUY2, WINED3DFMT_B8G8R8X8_UNORM, convert_yuy2_x8r8g8b8},
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{WINED3DFMT_YUY2, WINED3DFMT_B5G6R5_UNORM, convert_yuy2_r5g6b5},
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+
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+ /* decode DXT */
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{WINED3DFMT_DXT1, WINED3DFMT_B8G8R8A8_UNORM, convert_dxt1_a8r8g8b8},
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{WINED3DFMT_DXT1, WINED3DFMT_B8G8R8X8_UNORM, convert_dxt1_x8r8g8b8},
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+ {WINED3DFMT_DXT3, WINED3DFMT_B8G8R8A8_UNORM, convert_dxt3_a8r8g8b8},
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+ {WINED3DFMT_DXT3, WINED3DFMT_B8G8R8X8_UNORM, convert_dxt3_x8r8g8b8},
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+ {WINED3DFMT_DXT5, WINED3DFMT_B8G8R8A8_UNORM, convert_dxt5_a8r8g8b8},
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+ {WINED3DFMT_DXT5, WINED3DFMT_B8G8R8X8_UNORM, convert_dxt5_x8r8g8b8},
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+
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+ /* encode DXT */
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{WINED3DFMT_B8G8R8A8_UNORM, WINED3DFMT_DXT1, convert_a8r8g8b8_dxt1},
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{WINED3DFMT_B8G8R8X8_UNORM, WINED3DFMT_DXT1, convert_x8r8g8b8_dxt1},
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{WINED3DFMT_B5G5R5A1_UNORM, WINED3DFMT_DXT1, convert_a1r5g5b5_dxt1},
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diff --git a/dlls/wined3d/wined3d.spec b/dlls/wined3d/wined3d.spec
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index 7a77003..eca8875 100644
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--- a/dlls/wined3d/wined3d.spec
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+++ b/dlls/wined3d/wined3d.spec
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@@ -288,3 +288,10 @@
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@ cdecl wined3d_volume_map(ptr ptr ptr long)
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@ cdecl wined3d_volume_preload(ptr)
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@ cdecl wined3d_volume_unmap(ptr)
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+
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+@ cdecl wined3d_dxt1_decode(ptr ptr long long long long long)
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+@ cdecl wined3d_dxt1_encode(ptr ptr long long long long long)
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+@ cdecl wined3d_dxt3_decode(ptr ptr long long long long long)
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+@ cdecl wined3d_dxt3_encode(ptr ptr long long long long long)
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+@ cdecl wined3d_dxt5_decode(ptr ptr long long long long long)
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+@ cdecl wined3d_dxt5_encode(ptr ptr long long long long long)
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diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
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index 45c68b3..878ac3a 100644
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--- a/dlls/wined3d/wined3d_private.h
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+++ b/dlls/wined3d/wined3d_private.h
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@@ -3133,11 +3133,6 @@ static inline void context_apply_state(struct wined3d_context *context,
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state_table[rep].apply(context, state, rep);
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}
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-BOOL wined3d_dxt1_decode(const BYTE *src, BYTE *dst, DWORD pitch_in, DWORD pitch_out, enum wined3d_format_id format, unsigned int w, unsigned int h);
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-BOOL wined3d_dxt1_encode(const BYTE *src, BYTE *dst, DWORD pitch_in, DWORD pitch_out, enum wined3d_format_id format, unsigned int w, unsigned int h);
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-BOOL wined3d_dxt3_encode(const BYTE *src, BYTE *dst, DWORD pitch_in, DWORD pitch_out, enum wined3d_format_id format, unsigned int w, unsigned int h);
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-BOOL wined3d_dxt5_encode(const BYTE *src, BYTE *dst, DWORD pitch_in, DWORD pitch_out, enum wined3d_format_id format, unsigned int w, unsigned int h);
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-
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BOOL wined3d_dxtn_init(void);
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void wined3d_dxtn_free(void);
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diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
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index 8f563bb..1aa2446 100644
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--- a/include/wine/wined3d.h
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+++ b/include/wine/wined3d.h
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@@ -2547,4 +2547,11 @@ HRESULT __cdecl wined3d_volume_map(struct wined3d_volume *volume,
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void __cdecl wined3d_volume_preload(struct wined3d_volume *volume);
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HRESULT __cdecl wined3d_volume_unmap(struct wined3d_volume *volume);
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+BOOL wined3d_dxt1_decode(const BYTE *src, BYTE *dst, DWORD pitch_in, DWORD pitch_out, enum wined3d_format_id format, unsigned int w, unsigned int h);
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+BOOL wined3d_dxt1_encode(const BYTE *src, BYTE *dst, DWORD pitch_in, DWORD pitch_out, enum wined3d_format_id format, unsigned int w, unsigned int h);
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+BOOL wined3d_dxt3_decode(const BYTE *src, BYTE *dst, DWORD pitch_in, DWORD pitch_out, enum wined3d_format_id format, unsigned int w, unsigned int h);
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+BOOL wined3d_dxt3_encode(const BYTE *src, BYTE *dst, DWORD pitch_in, DWORD pitch_out, enum wined3d_format_id format, unsigned int w, unsigned int h);
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+BOOL wined3d_dxt5_decode(const BYTE *src, BYTE *dst, DWORD pitch_in, DWORD pitch_out, enum wined3d_format_id format, unsigned int w, unsigned int h);
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+BOOL wined3d_dxt5_encode(const BYTE *src, BYTE *dst, DWORD pitch_in, DWORD pitch_out, enum wined3d_format_id format, unsigned int w, unsigned int h);
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+
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#endif /* __WINE_WINED3D_H */
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--
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2.1.3
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@@ -1,5 +1,5 @@
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Author: Michael Müller
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Author: Michael Müller / Christian Costa
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Subject: Add support for DXTn software decoding through libxtc_dxtn.
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Revision: 2
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Revision: 3
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Fixes: [25486] Lego Stunt Rally requires DXTn software de/encoding support
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Fixes: [29586] Tumblebugs 2 requires DXTn software encoding support
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