Added patch to implement DXTn support for d3dx9_36.

This commit is contained in:
Sebastian Lackner
2014-11-06 11:04:55 +01:00
parent f6dd7940f0
commit 8d9d2558c9
8 changed files with 523 additions and 17 deletions

View File

@@ -39,12 +39,16 @@ Wine. All those differences are also documented on the
Included bug fixes and improvements
===================================
**Bugfixes and features included in the next upcoming release [4]:**
**Bugfixes and features included in the next upcoming release [8]:**
* Add stub for NtSetLdtEntries/ZwSetLdtEntries ([Wine Bug #26268](https://bugs.winehq.org/show_bug.cgi?id=26268))
* Allow selection of audio device for PulseAudio backend
* CoWaitForMultipleHandles shouldn't process window events when APC calls are queued ([Wine Bug #32568](https://bugs.winehq.org/show_bug.cgi?id=32568))
* Exception during start of fr-043 caused by missing DXTn support ([Wine Bug #37391](https://bugs.winehq.org/show_bug.cgi?id=37391))
* FairplayKD.sys needs KeSetSystemAffinityThread ([Wine Bug #36822](https://bugs.winehq.org/show_bug.cgi?id=36822))
* Fix crash of Trine Demo on start ([Wine Bug #19231](https://bugs.winehq.org/show_bug.cgi?id=19231))
* Fix crash on mission launch on Airstrike (Eagles of WWII) ([Wine Bug #28851](https://bugs.winehq.org/show_bug.cgi?id=28851))
* Fix texture corruption in CSI: Fatal Conspiracy ([Wine Bug #33768](https://bugs.winehq.org/show_bug.cgi?id=33768))
**Bugs fixed in Wine Staging 1.7.30 [90]:**