Add first patches for d3d10.

This commit is contained in:
Michael Müller
2014-08-22 23:01:03 +02:00
parent e2f3ff5808
commit 8d274db63d
6 changed files with 375 additions and 0 deletions

View File

@@ -51,6 +51,7 @@ PATCHLIST := \
user32-WndProc.ok \
wineboot-HKEY_DYN_DATA.ok \
winebuild-LinkerVersion.ok \
wined3d10.ok \
winepulse-PulseAudio_Support.ok \
winex11-Limited_Resolutions.ok \
winex11-Window_Groups.ok \
@@ -900,6 +901,25 @@ winebuild-LinkerVersion.ok:
echo '+ { "winebuild-LinkerVersion", "Michael Müller", "Set a valid major and minor linker version in the PE header." },'; \
) > winebuild-LinkerVersion.ok
# Patchset wined3d10
# |
# | Included patches:
# | * Experimental patches to improve d3d10 support. [by Michael Müller]
# |
# | Modified files:
# | * dlls/d3d10core/buffer.c, dlls/d3d10core/device.c, dlls/dxgi/dxgi_private.h, dlls/dxgi/factory.c, dlls/wined3d/device.c,
# | dlls/wined3d/resource.c, dlls/wined3d/wined3d.spec, include/wine/wined3d.h
# |
.INTERMEDIATE: wined3d10.ok
wined3d10.ok:
$(call APPLY_FILE,wined3d10/0001-dxgi-Improve-stubs-for-MakeWindowAssociation-and-Get.patch)
$(call APPLY_FILE,wined3d10/0002-d3d10core-Implement-UpdateSubresource-for-buffers.patch)
$(call APPLY_FILE,wined3d10/0003-d3d10core-Implement-usage-flag-conversion-in-d3d10_b.patch)
$(call APPLY_FILE,wined3d10/0004-d3d10core-Improve-depth-buffer-and-stencil-buffer-ha.patch)
@( \
echo '+ { "wined3d10", "Michael Müller", "Experimental patches to improve d3d10 support." },'; \
) > wined3d10.ok
# Patchset winepulse-PulseAudio_Support
# |
# | Included patches: