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Add first patches for d3d10.
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@@ -51,6 +51,7 @@ PATCHLIST := \
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user32-WndProc.ok \
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wineboot-HKEY_DYN_DATA.ok \
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winebuild-LinkerVersion.ok \
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wined3d10.ok \
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winepulse-PulseAudio_Support.ok \
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winex11-Limited_Resolutions.ok \
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winex11-Window_Groups.ok \
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@@ -900,6 +901,25 @@ winebuild-LinkerVersion.ok:
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echo '+ { "winebuild-LinkerVersion", "Michael Müller", "Set a valid major and minor linker version in the PE header." },'; \
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) > winebuild-LinkerVersion.ok
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# Patchset wined3d10
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# |
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# | Included patches:
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# | * Experimental patches to improve d3d10 support. [by Michael Müller]
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# |
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# | Modified files:
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# | * dlls/d3d10core/buffer.c, dlls/d3d10core/device.c, dlls/dxgi/dxgi_private.h, dlls/dxgi/factory.c, dlls/wined3d/device.c,
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# | dlls/wined3d/resource.c, dlls/wined3d/wined3d.spec, include/wine/wined3d.h
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# |
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.INTERMEDIATE: wined3d10.ok
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wined3d10.ok:
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$(call APPLY_FILE,wined3d10/0001-dxgi-Improve-stubs-for-MakeWindowAssociation-and-Get.patch)
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$(call APPLY_FILE,wined3d10/0002-d3d10core-Implement-UpdateSubresource-for-buffers.patch)
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$(call APPLY_FILE,wined3d10/0003-d3d10core-Implement-usage-flag-conversion-in-d3d10_b.patch)
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$(call APPLY_FILE,wined3d10/0004-d3d10core-Improve-depth-buffer-and-stencil-buffer-ha.patch)
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@( \
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echo '+ { "wined3d10", "Michael Müller", "Experimental patches to improve d3d10 support." },'; \
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) > wined3d10.ok
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# Patchset winepulse-PulseAudio_Support
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# |
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# | Included patches:
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