diff --git a/patches/wined3d-Viewports/0001-wined3d-Allow-arbitrary-viewports-for-d3d11.patch b/patches/wined3d-Viewports/0001-wined3d-Allow-arbitrary-viewports-for-d3d11.patch index 13119435..2eecce88 100644 --- a/patches/wined3d-Viewports/0001-wined3d-Allow-arbitrary-viewports-for-d3d11.patch +++ b/patches/wined3d-Viewports/0001-wined3d-Allow-arbitrary-viewports-for-d3d11.patch @@ -169,7 +169,6 @@ diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h index f468e307b36..4a6b9ff7f3d 100644 --- a/include/wine/wined3d.h +++ b/include/wine/wined3d.h -@@ -1310,6 +1310,7 @@ enum wined3d_shader_byte_code_format @@ -1312,6 +1312,7 @@ enum wined3d_shader_byte_code_format #define WINED3D_NORMALIZED_DEPTH_BIAS 0x00002000 #define WINED3D_FORWARD_DEPTH_BIAS 0x00002000