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Rebase against 15dd8e2b981ca32cae94409153627b3300bbeab8
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@@ -1,24 +0,0 @@
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From 7e7ce73cacdefd54003b4b97dc295c5be2f36f8f Mon Sep 17 00:00:00 2001
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From: Sebastian Lackner <sebastian@fds-team.de>
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Date: Sun, 19 Feb 2017 08:29:23 +0100
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Subject: wined3d: Reset context before destruction.
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---
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dlls/wined3d/adapter_gl.c | 1 +
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1 file changed, 1 insertion(+)
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diff --git a/dlls/wined3d/adapter_gl.c b/dlls/wined3d/adapter_gl.c
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index 1f4ba793e..a39c78424 100644
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--- a/dlls/wined3d/adapter_gl.c
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+++ b/dlls/wined3d/adapter_gl.c
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@@ -4595,6 +4595,7 @@ static void adapter_gl_uninit_3d(struct wined3d_device *device)
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{
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TRACE("device %p.\n", device);
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+ context_set_current(NULL);
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wined3d_cs_destroy_object(device->cs, wined3d_device_delete_opengl_contexts_cs, device);
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wined3d_cs_finish(device->cs, WINED3D_CS_QUEUE_DEFAULT);
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}
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--
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2.21.0
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