d3dx9_36-DXTn: Add another fixed bug to the definition file (Space Rangers 2 crashes).

This commit is contained in:
Sebastian Lackner
2015-01-22 19:46:18 +01:00
parent 0121248145
commit 6a10f6d38f
3 changed files with 4 additions and 1 deletions

View File

@@ -37,13 +37,14 @@ Wine. All those differences are also documented on the
Included bug fixes and improvements
===================================
**Bugfixes and features included in the next upcoming release [15]:**
**Bugfixes and features included in the next upcoming release [16]:**
* Add stubs for D3DXCreateAnimationController interface
* Anno 1602 installer depends on Windows 98 behavior of SHFileOperationW ([Wine Bug #37916](https://bugs.winehq.org/show_bug.cgi?id=37916))
* Avseq crashes when multisampling is enabled ([Wine Bug #31998](https://bugs.winehq.org/show_bug.cgi?id=31998))
* Child of Light expects FindConnectionPoint to succeed and increase the refcount ([Wine Bug #36408](https://bugs.winehq.org/show_bug.cgi?id=36408))
* Do not append duplicate NULL characters when importing keys with regedit ([Wine Bug #37575](https://bugs.winehq.org/show_bug.cgi?id=37575))
* Fix crash in Space Rangers2 caused by missing DXTn support ([Wine Bug #24983](https://bugs.winehq.org/show_bug.cgi?id=24983))
* Fix cursor clip regression / broken raw input in multiple games ([Wine Bug #33479](https://bugs.winehq.org/show_bug.cgi?id=33479))
* Fix init of LONGLONG variable with a negative value in TGA decoder
* Fix wrong colors in Wolfenstein (2009) ([Wine Bug #34692](https://bugs.winehq.org/show_bug.cgi?id=34692))