From 5ad2c41098f77c0d954ff5f22afd17a95f92c933 Mon Sep 17 00:00:00 2001 From: Sebastian Lackner Date: Sat, 31 Oct 2015 16:37:01 +0100 Subject: [PATCH] ddraw-Write_Vtable: Add reference to bug report. --- README.md | 2 +- patches/ddraw-Write_Vtable/definition | 2 +- patches/patchinstall.sh | 3 +++ 3 files changed, 5 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 95452ec8..3c1d0903 100644 --- a/README.md +++ b/README.md @@ -222,7 +222,7 @@ for more details.* * Jedi Knight: Dark Forces II crashes with winmm set to native ([Wine Bug #37983](https://bugs.winehq.org/show_bug.cgi?id=37983)) * Lego Stunt Rally requires DXTn software de/encoding support ([Wine Bug #25486](https://bugs.winehq.org/show_bug.cgi?id=25486)) * MSYS2 expects correct handling of WRITECOPY memory protection ([Wine Bug #35561](https://bugs.winehq.org/show_bug.cgi?id=35561)) -* Make ddraw1 and ddraw_surface1 vtable as writable +* Make ddraw1 and ddraw_surface1 vtable as writable ([Wine Bug #39534](https://bugs.winehq.org/show_bug.cgi?id=39534)) * Make it possible to change media center / tablet pc status ([Wine Bug #18732](https://bugs.winehq.org/show_bug.cgi?id=18732)) * Map EXDEV error code to STATUS_NOT_SAME_DEVICE * MediaCoder needs CUDA for video encoding ([Wine Bug #37664](https://bugs.winehq.org/show_bug.cgi?id=37664)) diff --git a/patches/ddraw-Write_Vtable/definition b/patches/ddraw-Write_Vtable/definition index a6976bd4..3260527e 100644 --- a/patches/ddraw-Write_Vtable/definition +++ b/patches/ddraw-Write_Vtable/definition @@ -1 +1 @@ -Fixes: Make ddraw1 and ddraw_surface1 vtable as writable +Fixes: [39534] Make ddraw1 and ddraw_surface1 vtable as writable diff --git a/patches/patchinstall.sh b/patches/patchinstall.sh index 8427e028..f994f5e0 100755 --- a/patches/patchinstall.sh +++ b/patches/patchinstall.sh @@ -2782,6 +2782,9 @@ fi # Patchset ddraw-Write_Vtable # | +# | This patchset fixes the following Wine bugs: +# | * [#39534] Make ddraw1 and ddraw_surface1 vtable as writable +# | # | Modified files: # | * dlls/ddraw/ddraw.c, dlls/ddraw/surface.c # |