You've already forked wine-staging
mirror of
https://gitlab.winehq.org/wine/wine-staging.git
synced 2025-09-12 18:50:20 -07:00
Rebase against 4b1445940d47870895b7fa87b7d69d12abe701ef.
This commit is contained in:
@@ -3707,7 +3707,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
};
|
||||
|
||||
extern struct wined3d_settings wined3d_settings DECLSPEC_HIDDEN;
|
||||
@@ -1564,6 +1567,10 @@ struct wined3d_query
|
||||
@@ -1573,6 +1576,10 @@ struct wined3d_query
|
||||
const void *data;
|
||||
DWORD data_size;
|
||||
const struct wined3d_query_ops *query_ops;
|
||||
@@ -3718,7 +3718,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
};
|
||||
|
||||
union wined3d_gl_query_object
|
||||
@@ -1605,6 +1612,9 @@ struct wined3d_occlusion_query
|
||||
@@ -1614,6 +1621,9 @@ struct wined3d_occlusion_query
|
||||
GLuint id;
|
||||
struct wined3d_context *context;
|
||||
UINT64 samples;
|
||||
@@ -3728,7 +3728,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
};
|
||||
|
||||
struct wined3d_timestamp_query
|
||||
@@ -2591,6 +2601,16 @@ struct wined3d_state
|
||||
@@ -2600,6 +2610,16 @@ struct wined3d_state
|
||||
struct wined3d_rasterizer_state *rasterizer_state;
|
||||
};
|
||||
|
||||
@@ -3745,7 +3745,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
#define WINED3D_UNMAPPED_STAGE ~0u
|
||||
|
||||
/* Multithreaded flag. Removed from the public header to signal that
|
||||
@@ -2703,6 +2723,14 @@ LRESULT device_process_message(struct wined3d_device *device, HWND window, BOOL
|
||||
@@ -2712,6 +2732,14 @@ LRESULT device_process_message(struct wined3d_device *device, HWND window, BOOL
|
||||
void device_resource_add(struct wined3d_device *device, struct wined3d_resource *resource) DECLSPEC_HIDDEN;
|
||||
void device_resource_released(struct wined3d_device *device, struct wined3d_resource *resource) DECLSPEC_HIDDEN;
|
||||
void device_invalidate_state(const struct wined3d_device *device, DWORD state) DECLSPEC_HIDDEN;
|
||||
@@ -3760,7 +3760,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
|
||||
static inline BOOL isStateDirty(const struct wined3d_context *context, DWORD state)
|
||||
{
|
||||
@@ -2778,11 +2806,13 @@ static inline void wined3d_resource_release(struct wined3d_resource *resource)
|
||||
@@ -2787,11 +2815,13 @@ static inline void wined3d_resource_release(struct wined3d_resource *resource)
|
||||
InterlockedDecrement(&resource->access_count);
|
||||
}
|
||||
|
||||
@@ -3774,7 +3774,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
void resource_cleanup(struct wined3d_resource *resource) DECLSPEC_HIDDEN;
|
||||
HRESULT resource_init(struct wined3d_resource *resource, struct wined3d_device *device,
|
||||
enum wined3d_resource_type type, const struct wined3d_format *format,
|
||||
@@ -2893,7 +2923,11 @@ struct wined3d_texture
|
||||
@@ -2902,7 +2932,11 @@ struct wined3d_texture
|
||||
|
||||
unsigned int map_count;
|
||||
DWORD locations;
|
||||
@@ -3786,7 +3786,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
} sub_resources[1];
|
||||
};
|
||||
|
||||
@@ -2946,6 +2980,9 @@ void wined3d_texture_bind_and_dirtify(struct wined3d_texture *texture,
|
||||
@@ -2955,6 +2989,9 @@ void wined3d_texture_bind_and_dirtify(struct wined3d_texture *texture,
|
||||
struct wined3d_context *context, BOOL srgb) DECLSPEC_HIDDEN;
|
||||
HRESULT wined3d_texture_check_box_dimensions(const struct wined3d_texture *texture,
|
||||
unsigned int level, const struct wined3d_box *box) DECLSPEC_HIDDEN;
|
||||
@@ -3796,7 +3796,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
GLenum wined3d_texture_get_gl_buffer(const struct wined3d_texture *texture) DECLSPEC_HIDDEN;
|
||||
void wined3d_texture_get_memory(struct wined3d_texture *texture, unsigned int sub_resource_idx,
|
||||
struct wined3d_bo_address *data, DWORD locations) DECLSPEC_HIDDEN;
|
||||
@@ -2961,6 +2998,10 @@ BOOL wined3d_texture_prepare_location(struct wined3d_texture *texture, unsigned
|
||||
@@ -2970,6 +3007,10 @@ BOOL wined3d_texture_prepare_location(struct wined3d_texture *texture, unsigned
|
||||
struct wined3d_context *context, DWORD location) DECLSPEC_HIDDEN;
|
||||
void wined3d_texture_prepare_texture(struct wined3d_texture *texture,
|
||||
struct wined3d_context *context, BOOL srgb) DECLSPEC_HIDDEN;
|
||||
@@ -3807,7 +3807,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
void wined3d_texture_set_map_binding(struct wined3d_texture *texture, DWORD map_binding) DECLSPEC_HIDDEN;
|
||||
void wined3d_texture_set_swapchain(struct wined3d_texture *texture,
|
||||
struct wined3d_swapchain *swapchain) DECLSPEC_HIDDEN;
|
||||
@@ -3195,6 +3236,7 @@ enum wined3d_push_constants
|
||||
@@ -3204,6 +3245,7 @@ enum wined3d_push_constants
|
||||
WINED3D_PUSH_CONSTANTS_PS_B,
|
||||
};
|
||||
|
||||
@@ -3815,7 +3815,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
struct wined3d_cs_ops
|
||||
{
|
||||
void *(*require_space)(struct wined3d_cs *cs, size_t size);
|
||||
@@ -3202,6 +3244,33 @@ struct wined3d_cs_ops
|
||||
@@ -3211,6 +3253,33 @@ struct wined3d_cs_ops
|
||||
void (*push_constants)(struct wined3d_cs *cs, enum wined3d_push_constants p,
|
||||
unsigned int start_idx, unsigned int count, const void *constants);
|
||||
};
|
||||
@@ -3849,7 +3849,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
|
||||
struct wined3d_cs
|
||||
{
|
||||
@@ -3212,8 +3281,31 @@ struct wined3d_cs
|
||||
@@ -3221,8 +3290,31 @@ struct wined3d_cs
|
||||
|
||||
size_t data_size, start, end;
|
||||
void *data;
|
||||
@@ -3881,7 +3881,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
struct wined3d_cs *wined3d_cs_create(struct wined3d_device *device) DECLSPEC_HIDDEN;
|
||||
void wined3d_cs_destroy(struct wined3d_cs *cs) DECLSPEC_HIDDEN;
|
||||
void wined3d_cs_destroy_object(struct wined3d_cs *cs,
|
||||
@@ -3224,15 +3316,34 @@ void wined3d_cs_emit_blt_sub_resource(struct wined3d_cs *cs, struct wined3d_reso
|
||||
@@ -3233,15 +3325,34 @@ void wined3d_cs_emit_blt_sub_resource(struct wined3d_cs *cs, struct wined3d_reso
|
||||
const struct wined3d_blt_fx *fx, enum wined3d_texture_filter_type filter) DECLSPEC_HIDDEN;
|
||||
void wined3d_cs_emit_clear(struct wined3d_cs *cs, DWORD rect_count, const RECT *rects,
|
||||
DWORD flags, const struct wined3d_color *color, float depth, DWORD stencil) DECLSPEC_HIDDEN;
|
||||
@@ -3916,7 +3916,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
void wined3d_cs_emit_reset_state(struct wined3d_cs *cs) DECLSPEC_HIDDEN;
|
||||
void wined3d_cs_emit_set_clip_plane(struct wined3d_cs *cs, UINT plane_idx,
|
||||
const struct wined3d_vec4 *plane) DECLSPEC_HIDDEN;
|
||||
@@ -3280,10 +3391,20 @@ void wined3d_cs_emit_set_unordered_access_view(struct wined3d_cs *cs, enum wined
|
||||
@@ -3289,10 +3400,20 @@ void wined3d_cs_emit_set_unordered_access_view(struct wined3d_cs *cs, enum wined
|
||||
void wined3d_cs_emit_set_vertex_declaration(struct wined3d_cs *cs,
|
||||
struct wined3d_vertex_declaration *declaration) DECLSPEC_HIDDEN;
|
||||
void wined3d_cs_emit_set_viewport(struct wined3d_cs *cs, const struct wined3d_viewport *viewport) DECLSPEC_HIDDEN;
|
||||
@@ -3937,7 +3937,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
void wined3d_cs_init_object(struct wined3d_cs *cs,
|
||||
void (*callback)(void *object), void *object) DECLSPEC_HIDDEN;
|
||||
HRESULT wined3d_cs_map(struct wined3d_cs *cs, struct wined3d_resource *resource, unsigned int sub_resource_idx,
|
||||
@@ -3291,12 +3412,14 @@ HRESULT wined3d_cs_map(struct wined3d_cs *cs, struct wined3d_resource *resource,
|
||||
@@ -3300,12 +3421,14 @@ HRESULT wined3d_cs_map(struct wined3d_cs *cs, struct wined3d_resource *resource,
|
||||
HRESULT wined3d_cs_unmap(struct wined3d_cs *cs, struct wined3d_resource *resource,
|
||||
unsigned int sub_resource_idx) DECLSPEC_HIDDEN;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user