You've already forked wine-staging
mirror of
https://gitlab.winehq.org/wine/wine-staging.git
synced 2025-09-12 18:50:20 -07:00
Rebase against 03ee99b43c2a01ce0e6f77fc0bbc71570a695336.
This commit is contained in:
@@ -1,4 +1,4 @@
|
||||
From e978148d40107aa9ec6d1affc65f4386188940eb Mon Sep 17 00:00:00 2001
|
||||
From af160ceb1fc68b5c3edb35d9bbe0ab3bc2bb7563 Mon Sep 17 00:00:00 2001
|
||||
From: Christian Costa <titan.costa@gmail.com>
|
||||
Date: Sat, 13 Feb 2016 15:29:37 +0100
|
||||
Subject: d3dx9_36: Implement D3DXDisassembleShader. (v2)
|
||||
@@ -10,7 +10,7 @@ Changes in v2 (by Christian Costa):
|
||||
1 file changed, 328 insertions(+), 3 deletions(-)
|
||||
|
||||
diff --git a/dlls/d3dx9_36/shader.c b/dlls/d3dx9_36/shader.c
|
||||
index 50d5669..d2ee03f 100644
|
||||
index 0f6e226..4b63f4c 100644
|
||||
--- a/dlls/d3dx9_36/shader.c
|
||||
+++ b/dlls/d3dx9_36/shader.c
|
||||
@@ -1,7 +1,7 @@
|
||||
@@ -28,9 +28,9 @@ index 50d5669..d2ee03f 100644
|
||||
#include "wine/port.h"
|
||||
+#include <stdio.h>
|
||||
|
||||
#include "wine/debug.h"
|
||||
#include "wine/unicode.h"
|
||||
@@ -2147,10 +2148,334 @@ HRESULT WINAPI D3DXGetShaderSamplers(const DWORD *byte_code, const char **sample
|
||||
#include "d3dx9_private.h"
|
||||
#include "d3dcommon.h"
|
||||
@@ -2142,10 +2143,334 @@ HRESULT WINAPI D3DXGetShaderSamplers(const DWORD *byte_code, const char **sample
|
||||
return D3D_OK;
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user