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Revert upstream patch which causes broken rendering in various games.
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@@ -39,7 +39,7 @@ Wine. All those differences are also documented on the
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Included bug fixes and improvements
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-----------------------------------
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**Bug fixes and features included in the next upcoming release [15]:**
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**Bug fixes and features included in the next upcoming release [16]:**
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* Add shell32 placeholder icons to match offsets with Windows ([Wine Bug #30185](https://bugs.winehq.org/show_bug.cgi?id=30185))
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* Add stub for iphlpapi.ConvertInterfaceLuidToGuid ([Wine Bug #38576](https://bugs.winehq.org/show_bug.cgi?id=38576))
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@@ -54,6 +54,7 @@ Included bug fixes and improvements
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* Fix handling of opening a file with RootDirectory pointing to a file handle
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* Fix scaling behaviour of images and mipmap levels in IDirect3DTexture2_Load (needed for example by Prezzie Hunt)
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* Return fake device type when systemroot is located on virtual disk ([Wine Bug #36546](https://bugs.winehq.org/show_bug.cgi?id=36546))
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* Revert patch which causes broken rendering in various games ([Wine Bug #38654](https://bugs.winehq.org/show_bug.cgi?id=38654))
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* Support for ws2_32.dll.WSAPoll ([Wine Bug #38601](https://bugs.winehq.org/show_bug.cgi?id=38601))
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* Use random names when caching very long urls in wininet
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