Revert upstream patch which causes broken rendering in various games.

This commit is contained in:
Sebastian Lackner
2015-05-30 21:43:52 +02:00
parent c7d100897a
commit 4c9804d9f5
9 changed files with 337 additions and 75 deletions

View File

@@ -39,7 +39,7 @@ Wine. All those differences are also documented on the
Included bug fixes and improvements
-----------------------------------
**Bug fixes and features included in the next upcoming release [15]:**
**Bug fixes and features included in the next upcoming release [16]:**
* Add shell32 placeholder icons to match offsets with Windows ([Wine Bug #30185](https://bugs.winehq.org/show_bug.cgi?id=30185))
* Add stub for iphlpapi.ConvertInterfaceLuidToGuid ([Wine Bug #38576](https://bugs.winehq.org/show_bug.cgi?id=38576))
@@ -54,6 +54,7 @@ Included bug fixes and improvements
* Fix handling of opening a file with RootDirectory pointing to a file handle
* Fix scaling behaviour of images and mipmap levels in IDirect3DTexture2_Load (needed for example by Prezzie Hunt)
* Return fake device type when systemroot is located on virtual disk ([Wine Bug #36546](https://bugs.winehq.org/show_bug.cgi?id=36546))
* Revert patch which causes broken rendering in various games ([Wine Bug #38654](https://bugs.winehq.org/show_bug.cgi?id=38654))
* Support for ws2_32.dll.WSAPoll ([Wine Bug #38601](https://bugs.winehq.org/show_bug.cgi?id=38601))
* Use random names when caching very long urls in wininet