diff --git a/patches/wined3d-zero-inf-shaders/0001-wined3d-Add-a-setting-to-workaround-0-inf-problem-in.patch b/patches/wined3d-zero-inf-shaders/0001-wined3d-Add-a-setting-to-workaround-0-inf-problem-in.patch index e97a78dc..37710082 100644 --- a/patches/wined3d-zero-inf-shaders/0001-wined3d-Add-a-setting-to-workaround-0-inf-problem-in.patch +++ b/patches/wined3d-zero-inf-shaders/0001-wined3d-Add-a-setting-to-workaround-0-inf-problem-in.patch @@ -131,7 +131,7 @@ index 7c4530f7064..5cccd31207b 100644 + shader_addline(buffer, "vec%u(%s == 0.0 ? 1.0 : min(pow(abs(%s), %s), ", + dst_size, src1_param.param_str, src0_param.param_str, src1_param.param_str); + shader_glsl_append_imm_vec(buffer, &max_float, 1, priv->gl_info); -+ shader_addline(buffer, "));\n"); ++ shader_addline(buffer, ")));\n"); + } + else + {