mirror of
https://gitlab.winehq.org/wine/wine-staging.git
synced 2024-11-21 16:46:54 -08:00
Rebase against afe4f54bb439cfa26ca72968cec2da357ea8836e
This commit is contained in:
parent
3f981ccb7f
commit
495f9db49c
@ -52,13 +52,13 @@ usage()
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# Get the upstream commit sha
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upstream_commit()
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{
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echo "bf7b21ec7b587215385c210e695cfa42e19efe4c"
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echo "afe4f54bb439cfa26ca72968cec2da357ea8836e"
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}
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# Show version information
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version()
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{
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echo "Wine Staging 3.4 (Unreleased)"
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echo "Wine Staging 3.4"
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echo "Copyright (C) 2014-2018 the Wine Staging project authors."
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echo "Copyright (C) 2018 Alistair Leslie-Hughes"
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echo ""
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@ -1,14 +1,14 @@
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From 2f71ecab17bc74a8771dcd6c0ea6ebc1f741bd01 Mon Sep 17 00:00:00 2001
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From 81ccd036b36dcae299188799de5cf27dd1f3a480 Mon Sep 17 00:00:00 2001
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From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
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Date: Sat, 27 Aug 2016 22:19:25 +0200
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Subject: [PATCH] wined3d: Add is_power_of_two helper function.
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---
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dlls/wined3d/texture.c | 20 +++++++-------------
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1 file changed, 7 insertions(+), 13 deletions(-)
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dlls/wined3d/texture.c | 7 ++++++-
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1 file changed, 6 insertions(+), 1 deletion(-)
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diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c
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index e1f02a5..ce5c7e8 100644
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index ba0fa63e80d..9fc0d22ed41 100644
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--- a/dlls/wined3d/texture.c
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+++ b/dlls/wined3d/texture.c
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@@ -133,6 +133,11 @@ static DWORD wined3d_resource_access_from_location(DWORD location)
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@ -23,7 +23,7 @@ index e1f02a5..ce5c7e8 100644
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static void wined3d_texture_evict_sysmem(struct wined3d_texture *texture)
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{
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struct wined3d_texture_sub_resource *sub_resource;
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@@ -1558,7 +1563,7 @@ HRESULT CDECL wined3d_texture_update_desc(struct wined3d_texture *texture, UINT
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@@ -1472,7 +1477,7 @@ HRESULT CDECL wined3d_texture_update_desc(struct wined3d_texture *texture, UINT
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else
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texture->target = GL_TEXTURE_2D;
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@ -32,26 +32,6 @@ index e1f02a5..ce5c7e8 100644
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&& !gl_info->supported[ARB_TEXTURE_RECTANGLE] && !gl_info->supported[WINED3D_GL_NORMALIZED_TEXRECT])
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{
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texture->flags |= WINED3D_TEXTURE_COND_NP2_EMULATED;
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@@ -2716,18 +2721,7 @@ static HRESULT volumetexture_init(struct wined3d_texture *texture, const struct
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if (!gl_info->supported[ARB_TEXTURE_NON_POWER_OF_TWO])
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{
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- UINT pow2_w, pow2_h, pow2_d;
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- pow2_w = 1;
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- while (pow2_w < desc->width)
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- pow2_w <<= 1;
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- pow2_h = 1;
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- while (pow2_h < desc->height)
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- pow2_h <<= 1;
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- pow2_d = 1;
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- while (pow2_d < desc->depth)
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- pow2_d <<= 1;
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-
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- if (pow2_w != desc->width || pow2_h != desc->height || pow2_d != desc->depth)
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+ if (!is_power_of_two(desc->width) || !is_power_of_two(desc->height) || !is_power_of_two(desc->depth))
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{
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if (desc->usage & WINED3DUSAGE_SCRATCH)
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{
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--
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1.9.1
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2.16.2
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@ -1,4 +1,4 @@
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From 2d29b9be9fd47ae00402151aab76fd89f37d9e81 Mon Sep 17 00:00:00 2001
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From 011a76f062774cfa6a4f6081d3ab773ffbb9f93f Mon Sep 17 00:00:00 2001
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From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
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Date: Thu, 25 Aug 2016 19:24:47 +0200
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Subject: [PATCH] wined3d: Create dummy 1d textures and surfaces.
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@ -9,7 +9,7 @@ Subject: [PATCH] wined3d: Create dummy 1d textures and surfaces.
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2 files changed, 168 insertions(+)
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diff --git a/dlls/wined3d/resource.c b/dlls/wined3d/resource.c
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index 97f7aec..f340217 100644
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index 97f7aec4e12..f3402179acf 100644
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--- a/dlls/wined3d/resource.c
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+++ b/dlls/wined3d/resource.c
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@@ -75,6 +75,7 @@ HRESULT resource_init(struct wined3d_resource *resource, struct wined3d_device *
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@ -21,10 +21,10 @@ index 97f7aec..f340217 100644
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{WINED3D_RTYPE_TEXTURE_2D, 0, WINED3D_GL_RES_TYPE_TEX_RECT},
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{WINED3D_RTYPE_TEXTURE_2D, 0, WINED3D_GL_RES_TYPE_RB},
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diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c
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index ce5c7e8..5685acc 100644
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index 9fc0d22ed41..73874725ca6 100644
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--- a/dlls/wined3d/texture.c
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+++ b/dlls/wined3d/texture.c
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@@ -1801,6 +1801,40 @@ void wined3d_texture_upload_data(struct wined3d_texture *texture, unsigned int s
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@@ -1715,6 +1715,40 @@ void wined3d_texture_upload_data(struct wined3d_texture *texture, unsigned int s
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context, box, data, row_pitch, slice_pitch);
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}
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@ -65,9 +65,9 @@ index ce5c7e8..5685acc 100644
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static void texture2d_upload_data(struct wined3d_texture *texture, unsigned int sub_resource_idx,
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const struct wined3d_context *context, const struct wined3d_box *box,
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const struct wined3d_const_bo_address *data, unsigned int row_pitch, unsigned int slice_pitch)
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@@ -2178,6 +2212,135 @@ static const struct wined3d_resource_ops texture_resource_ops =
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texture_resource_sub_resource_unmap,
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};
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@@ -2411,6 +2445,135 @@ static HRESULT wined3d_texture_init(struct wined3d_texture *texture, const struc
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return WINED3D_OK;
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}
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+static HRESULT texture1d_init(struct wined3d_texture *texture, const struct wined3d_resource_desc *desc,
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+ UINT layer_count, UINT level_count, struct wined3d_device *device, void *parent,
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@ -128,8 +128,8 @@ index ce5c7e8..5685acc 100644
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+ }
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+ }
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+
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+ if (FAILED(hr = wined3d_texture_init(texture, &texture1d_ops, layer_count, level_count, desc,
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+ 0, device, parent, parent_ops, &texture_resource_ops)))
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+ if (FAILED(hr = wined3d_texture_init(texture, desc, layer_count, level_count,
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+ 0, device, parent, parent_ops, &texture1d_ops)))
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+ {
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+ WARN("Failed to initialize texture, returning %#x.\n", hr);
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+ return hr;
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@ -167,8 +167,8 @@ index ce5c7e8..5685acc 100644
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+ wined3d_texture_invalidate_location(texture, i, ~WINED3D_LOCATION_SYSMEM);
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+ }
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+
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+ if (FAILED(hr = device_parent->ops->surface_created(device_parent,
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+ texture, i, &sub_resource->parent, &sub_resource->parent_ops)))
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+ if (FAILED(hr = device_parent->ops->texture_sub_resource_created(device_parent,
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+ desc->resource_type, texture, i, &sub_resource->parent, &sub_resource->parent_ops)))
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+ {
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+ WARN("Failed to create sub-resource parent, hr %#x.\n", hr);
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+ sub_resource->parent = NULL;
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@ -198,10 +198,10 @@ index ce5c7e8..5685acc 100644
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+ return WINED3D_OK;
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+}
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+
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static HRESULT texture_init(struct wined3d_texture *texture, const struct wined3d_resource_desc *desc,
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unsigned int layer_count, unsigned int level_count, DWORD flags, struct wined3d_device *device,
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void *parent, const struct wined3d_parent_ops *parent_ops)
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@@ -3075,6 +3238,10 @@ HRESULT CDECL wined3d_texture_create(struct wined3d_device *device, const struct
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/* This call just uploads data, the caller is responsible for binding the
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* correct texture. */
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/* Context activation is done by the caller. */
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@@ -2985,6 +3148,10 @@ HRESULT CDECL wined3d_texture_create(struct wined3d_device *device, const struct
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switch (desc->resource_type)
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{
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@ -210,8 +210,8 @@ index ce5c7e8..5685acc 100644
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+ break;
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+
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case WINED3D_RTYPE_TEXTURE_2D:
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hr = texture_init(object, desc, layer_count, level_count, flags, device, parent, parent_ops);
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break;
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hr = wined3d_texture_init(object, desc, layer_count, level_count,
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flags, device, parent, parent_ops, &texture2d_ops);
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--
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1.9.1
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2.16.2
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@ -1 +1 @@
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Wine Staging 3.4 (Unreleased)
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Wine Staging 3.4
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