diff --git a/patches/d3dx9_24-ID3DXEffect/0001-d3dx9_24-Add-an-interface-wrapper-for-different-vers.patch b/patches/d3dx9_24-ID3DXEffect/0001-d3dx9_24-Add-an-interface-wrapper-for-different-vers.patch index 2f0f4997..ce7882ac 100644 --- a/patches/d3dx9_24-ID3DXEffect/0001-d3dx9_24-Add-an-interface-wrapper-for-different-vers.patch +++ b/patches/d3dx9_24-ID3DXEffect/0001-d3dx9_24-Add-an-interface-wrapper-for-different-vers.patch @@ -1,18 +1,18 @@ -From 5b9b5bcfe1c8241f5f0f8502aff184425797e207 Mon Sep 17 00:00:00 2001 +From 103ca35d4ed896961341134083aea44ff7267cd2 Mon Sep 17 00:00:00 2001 From: Sebastian Lackner Date: Sat, 14 Mar 2015 05:01:05 +0100 Subject: d3dx9_24: Add an interface wrapper for different version of ID3DXEffect. --- - dlls/d3dx9_24/d3dx9_24.spec | 2 +- - 1 file changed, 1 insertion(+), 1 deletion(-) + dlls/d3dx9_24/d3dx9_24.spec | 22 +++++++++++----------- + 1 file changed, 11 insertions(+), 11 deletions(-) diff --git a/dlls/d3dx9_24/d3dx9_24.spec b/dlls/d3dx9_24/d3dx9_24.spec -index f111618..f714284 100644 +index f111618..d1c5b21 100644 --- a/dlls/d3dx9_24/d3dx9_24.spec +++ b/dlls/d3dx9_24/d3dx9_24.spec -@@ -43,7 +43,7 @@ +@@ -43,21 +43,21 @@ @ stdcall D3DXCreateCubeTextureFromResourceExW(ptr long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromResourceExW @ stdcall D3DXCreateCubeTextureFromResourceW(ptr long ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromResourceW @ stdcall D3DXCreateCylinder(ptr long long long long long ptr ptr) d3dx9_36.D3DXCreateCylinder @@ -21,6 +21,38 @@ index f111618..f714284 100644 @ stdcall D3DXCreateEffectCompiler(ptr long ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompiler @ stdcall D3DXCreateEffectCompilerFromFileA(str ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompilerFromFileA @ stdcall D3DXCreateEffectCompilerFromFileW(wstr ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompilerFromFileW + @ stdcall D3DXCreateEffectCompilerFromResourceA(long str ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompilerFromResourceA + @ stdcall D3DXCreateEffectCompilerFromResourceW(long wstr ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompilerFromResourceW +-@ stdcall D3DXCreateEffectEx(ptr ptr long ptr ptr str long ptr ptr ptr) d3dx9_36.D3DXCreateEffectEx +-@ stdcall D3DXCreateEffectFromFileA(ptr str ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromFileA +-@ stdcall D3DXCreateEffectFromFileExA(ptr str ptr ptr str long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromFileExA +-@ stdcall D3DXCreateEffectFromFileExW(ptr str ptr ptr str long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromFileExW +-@ stdcall D3DXCreateEffectFromFileW(ptr wstr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromFileW +-@ stdcall D3DXCreateEffectFromResourceA(ptr long str ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromResourceA +-@ stdcall D3DXCreateEffectFromResourceExA(ptr long str ptr ptr str long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromResourceExA +-@ stdcall D3DXCreateEffectFromResourceExW(ptr long str ptr ptr str long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromResourceExW +-@ stdcall D3DXCreateEffectFromResourceW(ptr long wstr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromResourceW ++@ stdcall D3DXCreateEffectEx(ptr ptr long ptr ptr str long ptr ptr ptr) d3dx9_25.D3DXCreateEffectEx ++@ stdcall D3DXCreateEffectFromFileA(ptr str ptr ptr long ptr ptr ptr) d3dx9_25.D3DXCreateEffectFromFileA ++@ stdcall D3DXCreateEffectFromFileExA(ptr str ptr ptr str long ptr ptr ptr) d3dx9_25.D3DXCreateEffectFromFileExA ++@ stdcall D3DXCreateEffectFromFileExW(ptr str ptr ptr str long ptr ptr ptr) d3dx9_25.D3DXCreateEffectFromFileExW ++@ stdcall D3DXCreateEffectFromFileW(ptr wstr ptr ptr long ptr ptr ptr) d3dx9_25.D3DXCreateEffectFromFileW ++@ stdcall D3DXCreateEffectFromResourceA(ptr long str ptr ptr long ptr ptr ptr) d3dx9_25.D3DXCreateEffectFromResourceA ++@ stdcall D3DXCreateEffectFromResourceExA(ptr long str ptr ptr str long ptr ptr ptr) d3dx9_25.D3DXCreateEffectFromResourceExA ++@ stdcall D3DXCreateEffectFromResourceExW(ptr long str ptr ptr str long ptr ptr ptr) d3dx9_25.D3DXCreateEffectFromResourceExW ++@ stdcall D3DXCreateEffectFromResourceW(ptr long wstr ptr ptr long ptr ptr ptr) d3dx9_25.D3DXCreateEffectFromResourceW + @ stdcall D3DXCreateEffectPool(ptr) d3dx9_36.D3DXCreateEffectPool + @ stdcall D3DXCreateFontA(ptr long long long long long long long long long str ptr) d3dx9_36.D3DXCreateFontA + @ stdcall D3DXCreateFontIndirectA(ptr ptr ptr) d3dx9_36.D3DXCreateFontIndirectA +@@ -115,7 +115,7 @@ + @ stdcall D3DXCreateVolumeTextureFromResourceW(ptr long ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromResourceW + @ stdcall D3DXDebugMute(long) d3dx9_36.D3DXDebugMute + @ stdcall D3DXDeclaratorFromFVF(long ptr) d3dx9_36.D3DXDeclaratorFromFVF +-@ stdcall D3DXDisassembleEffect(ptr long ptr) d3dx9_36.D3DXDisassembleEffect ++@ stdcall D3DXDisassembleEffect(ptr long ptr) d3dx9_25.D3DXDisassembleEffect + @ stdcall D3DXDisassembleShader(ptr long str ptr) d3dx9_36.D3DXDisassembleShader + @ stdcall D3DXFileCreate(ptr) d3dx9_36.D3DXFileCreate + @ stdcall D3DXFillCubeTexture(ptr ptr ptr) d3dx9_36.D3DXFillCubeTexture -- 2.3.2 diff --git a/patches/d3dx9_25-ID3DXEffect/0001-d3dx9_25-Add-an-interface-wrapper-for-different-vers.patch b/patches/d3dx9_25-ID3DXEffect/0001-d3dx9_25-Add-an-interface-wrapper-for-different-vers.patch index 9c12ccdc..74e4d3f2 100644 --- a/patches/d3dx9_25-ID3DXEffect/0001-d3dx9_25-Add-an-interface-wrapper-for-different-vers.patch +++ b/patches/d3dx9_25-ID3DXEffect/0001-d3dx9_25-Add-an-interface-wrapper-for-different-vers.patch @@ -1,4 +1,4 @@ -From f36cc09c704e92158088b90841c008777a7265c7 Mon Sep 17 00:00:00 2001 +From f6cede1ccb8f108b155b52211f1f1555f0c6935a Mon Sep 17 00:00:00 2001 From: Sebastian Lackner Date: Sat, 14 Mar 2015 04:48:38 +0100 Subject: d3dx9_25: Add an interface wrapper for different version of @@ -6,9 +6,10 @@ Subject: d3dx9_25: Add an interface wrapper for different version of --- dlls/d3dx9_25/Makefile.in | 5 +- - dlls/d3dx9_25/d3dx9_25.spec | 2 +- - dlls/d3dx9_25/effect.c | 1069 +++++++++++++++++++++++++++++++++++++++++++ - 3 files changed, 1073 insertions(+), 3 deletions(-) + dlls/d3dx9_25/d3dx9_25.spec | 22 +- + dlls/d3dx9_25/effect.c | 1282 +++++++++++++++++++++++++++++++++++++++++++ + include/d3dx9effect.h | 2 + + 4 files changed, 1298 insertions(+), 13 deletions(-) create mode 100644 dlls/d3dx9_25/effect.c diff --git a/dlls/d3dx9_25/Makefile.in b/dlls/d3dx9_25/Makefile.in @@ -27,10 +28,10 @@ index a41cbc2..79e1c6b 100644 RC_SRCS = version.rc diff --git a/dlls/d3dx9_25/d3dx9_25.spec b/dlls/d3dx9_25/d3dx9_25.spec -index c328108..2674952 100644 +index c328108..515be27 100644 --- a/dlls/d3dx9_25/d3dx9_25.spec +++ b/dlls/d3dx9_25/d3dx9_25.spec -@@ -43,7 +43,7 @@ +@@ -43,21 +43,21 @@ @ stdcall D3DXCreateCubeTextureFromResourceExW(ptr long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromResourceExW @ stdcall D3DXCreateCubeTextureFromResourceW(ptr long ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromResourceW @ stdcall D3DXCreateCylinder(ptr long long long long long ptr ptr) d3dx9_36.D3DXCreateCylinder @@ -39,12 +40,44 @@ index c328108..2674952 100644 @ stdcall D3DXCreateEffectCompiler(ptr long ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompiler @ stdcall D3DXCreateEffectCompilerFromFileA(str ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompilerFromFileA @ stdcall D3DXCreateEffectCompilerFromFileW(wstr ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompilerFromFileW + @ stdcall D3DXCreateEffectCompilerFromResourceA(long str ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompilerFromResourceA + @ stdcall D3DXCreateEffectCompilerFromResourceW(long wstr ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompilerFromResourceW +-@ stdcall D3DXCreateEffectEx(ptr ptr long ptr ptr str long ptr ptr ptr) d3dx9_36.D3DXCreateEffectEx +-@ stdcall D3DXCreateEffectFromFileA(ptr str ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromFileA +-@ stdcall D3DXCreateEffectFromFileExA(ptr str ptr ptr str long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromFileExA +-@ stdcall D3DXCreateEffectFromFileExW(ptr str ptr ptr str long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromFileExW +-@ stdcall D3DXCreateEffectFromFileW(ptr wstr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromFileW +-@ stdcall D3DXCreateEffectFromResourceA(ptr long str ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromResourceA +-@ stdcall D3DXCreateEffectFromResourceExA(ptr long str ptr ptr str long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromResourceExA +-@ stdcall D3DXCreateEffectFromResourceExW(ptr long str ptr ptr str long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromResourceExW +-@ stdcall D3DXCreateEffectFromResourceW(ptr long wstr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromResourceW ++@ stdcall D3DXCreateEffectEx(ptr ptr long ptr ptr str long ptr ptr ptr) D3DXCreateEffectEx25 ++@ stdcall D3DXCreateEffectFromFileA(ptr str ptr ptr long ptr ptr ptr) D3DXCreateEffectFromFileA25 ++@ stdcall D3DXCreateEffectFromFileExA(ptr str ptr ptr str long ptr ptr ptr) D3DXCreateEffectFromFileExA25 ++@ stdcall D3DXCreateEffectFromFileExW(ptr str ptr ptr str long ptr ptr ptr) D3DXCreateEffectFromFileExW25 ++@ stdcall D3DXCreateEffectFromFileW(ptr wstr ptr ptr long ptr ptr ptr) D3DXCreateEffectFromFileW25 ++@ stdcall D3DXCreateEffectFromResourceA(ptr long str ptr ptr long ptr ptr ptr) D3DXCreateEffectFromResourceA25 ++@ stdcall D3DXCreateEffectFromResourceExA(ptr long str ptr ptr str long ptr ptr ptr) D3DXCreateEffectFromResourceExA25 ++@ stdcall D3DXCreateEffectFromResourceExW(ptr long str ptr ptr str long ptr ptr ptr) D3DXCreateEffectFromResourceExW25 ++@ stdcall D3DXCreateEffectFromResourceW(ptr long wstr ptr ptr long ptr ptr ptr) D3DXCreateEffectFromResourceW25 + @ stdcall D3DXCreateEffectPool(ptr) d3dx9_36.D3DXCreateEffectPool + @ stdcall D3DXCreateFontA(ptr long long long long long long long long long str ptr) d3dx9_36.D3DXCreateFontA + @ stdcall D3DXCreateFontIndirectA(ptr ptr ptr) d3dx9_36.D3DXCreateFontIndirectA +@@ -115,7 +115,7 @@ + @ stdcall D3DXCreateVolumeTextureFromResourceW(ptr long ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromResourceW + @ stdcall D3DXDebugMute(long) d3dx9_36.D3DXDebugMute + @ stdcall D3DXDeclaratorFromFVF(long ptr) d3dx9_36.D3DXDeclaratorFromFVF +-@ stdcall D3DXDisassembleEffect(ptr long ptr) d3dx9_36.D3DXDisassembleEffect ++@ stdcall D3DXDisassembleEffect(ptr long ptr) D3DXDisassembleEffect25 + @ stdcall D3DXDisassembleShader(ptr long str ptr) d3dx9_36.D3DXDisassembleShader + @ stdcall D3DXFileCreate(ptr) d3dx9_36.D3DXFileCreate + @ stdcall D3DXFillCubeTexture(ptr ptr ptr) d3dx9_36.D3DXFillCubeTexture diff --git a/dlls/d3dx9_25/effect.c b/dlls/d3dx9_25/effect.c new file mode 100644 -index 0000000..23b56fc +index 0000000..8867bb3 --- /dev/null +++ b/dlls/d3dx9_25/effect.c -@@ -0,0 +1,1069 @@ +@@ -0,0 +1,1282 @@ +/* + * Copyright 2010 Christian Costa + * Copyright 2011 Rico Schüller @@ -1078,16 +1111,17 @@ index 0000000..23b56fc + ID3DXEffect25Impl_CloneEffect, +}; + -+HRESULT WINAPI D3DXCreateEffect25(IDirect3DDevice9 *device, LPCVOID srcdata, -+ UINT srcdatalen, const D3DXMACRO *defines, ID3DXInclude *include, -+ DWORD flags, ID3DXEffectPool *pool, ID3DXEffect25 **effect, -+ ID3DXBuffer **compilation_errors) ++HRESULT WINAPI D3DXCreateEffectEx25(struct IDirect3DDevice9 *device, const void *srcdata, UINT srcdatalen, ++ const D3DXMACRO *defines, struct ID3DXInclude *include, const char *skip_constants, DWORD flags, ++ struct ID3DXEffectPool *pool, struct ID3DXEffect25 **effect, struct ID3DXBuffer **compilation_errors) +{ + struct ID3DXEffect25Impl *object; + HRESULT hr; + -+ TRACE("(%p, %p, %u, %p, %p, %#x, %p, %p, %p): Forwarded to d3dx9_36.D3DXCreateEffect\n", -+ device, srcdata, srcdatalen, defines, include, flags, pool, effect, compilation_errors); ++ TRACE("device %p, srcdata %p, srcdatalen %u, defines %p, include %p, " ++ "skip_constants %s, flags %#x, pool %p, effect %p, compilation_errors %p.\n", ++ device, srcdata, srcdatalen, defines, include, ++ debugstr_a(skip_constants), flags, pool, effect, compilation_errors); + + object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)); + if (!object) @@ -1099,8 +1133,8 @@ index 0000000..23b56fc + object->ID3DXEffect25_iface.lpVtbl = &ID3DXEffect25_Vtbl; + object->ref = 1; + -+ hr = D3DXCreateEffect(device, srcdata, srcdatalen, defines, include, flags, pool, -+ &object->effect, compilation_errors); ++ hr = D3DXCreateEffectEx(device, srcdata, srcdatalen, defines, include, ++ skip_constants, flags, pool, &object->effect, compilation_errors); + if (FAILED(hr)) + { + WARN("Failed to create effect\n"); @@ -1109,11 +1143,236 @@ index 0000000..23b56fc + } + + *effect = &object->ID3DXEffect25_iface; -+ -+ TRACE("Created ID3DXEffect %p\n", object); -+ ++ TRACE("Created ID3DXEffect25 %p\n", object); + return hr; +} ++ ++HRESULT WINAPI D3DXCreateEffect25(struct IDirect3DDevice9 *device, const void *srcdata, UINT srcdatalen, ++ const D3DXMACRO *defines, struct ID3DXInclude *include, DWORD flags, ++ struct ID3DXEffectPool *pool, struct ID3DXEffect25 **effect, struct ID3DXBuffer **compilation_errors) ++{ ++ TRACE("device %p, srcdata %p, srcdatalen %u, defines %p, include %p, " ++ "flags %#x, pool %p, effect %p, compilation_errors %p.\n", ++ device, srcdata, srcdatalen, defines, include, flags, pool, effect, compilation_errors); ++ ++ return D3DXCreateEffectEx25(device, srcdata, srcdatalen, defines, include, NULL, flags, pool, effect, compilation_errors); ++} ++ ++ ++HRESULT WINAPI D3DXCreateEffectFromFileExW25(struct IDirect3DDevice9 *device, const WCHAR *srcfile, ++ const D3DXMACRO *defines, struct ID3DXInclude *include, const char *skip_constants, DWORD flags, ++ struct ID3DXEffectPool *pool, struct ID3DXEffect25 **effect, struct ID3DXBuffer **compilation_errors) ++{ ++ struct ID3DXEffect25Impl *object; ++ HRESULT hr; ++ ++ TRACE("device %p, srcfile %s, defines %p, include %p, skip_constants %s, " ++ "flags %#x, pool %p, effect %p, compilation_errors %p.\n", ++ device, debugstr_w(srcfile), defines, include, debugstr_a(skip_constants), ++ flags, pool, effect, compilation_errors); ++ ++ object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)); ++ if (!object) ++ { ++ ERR("Out of memory\n"); ++ return E_OUTOFMEMORY; ++ } ++ ++ object->ID3DXEffect25_iface.lpVtbl = &ID3DXEffect25_Vtbl; ++ object->ref = 1; ++ ++ hr = D3DXCreateEffectFromFileExW(device, srcfile, defines, include, ++ skip_constants, flags, pool, &object->effect, compilation_errors); ++ if (FAILED(hr)) ++ { ++ WARN("Failed to create effect\n"); ++ HeapFree(GetProcessHeap(), 0, object); ++ return hr; ++ } ++ ++ *effect = &object->ID3DXEffect25_iface; ++ TRACE("Created ID3DXEffect25 %p\n", object); ++ return hr; ++} ++ ++HRESULT WINAPI D3DXCreateEffectFromFileExA25(struct IDirect3DDevice9 *device, const char *srcfile, ++ const D3DXMACRO *defines, struct ID3DXInclude *include, const char *skip_constants, DWORD flags, ++ struct ID3DXEffectPool *pool, struct ID3DXEffect25 **effect, struct ID3DXBuffer **compilation_errors) ++{ ++ struct ID3DXEffect25Impl *object; ++ HRESULT hr; ++ ++ TRACE("device %p, srcfile %s, defines %p, include %p, skip_constants %s, " ++ "flags %#x, pool %p, effect %p, compilation_errors %p.\n", ++ device, debugstr_a(srcfile), defines, include, debugstr_a(skip_constants), ++ flags, pool, effect, compilation_errors); ++ ++ object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)); ++ if (!object) ++ { ++ ERR("Out of memory\n"); ++ return E_OUTOFMEMORY; ++ } ++ ++ object->ID3DXEffect25_iface.lpVtbl = &ID3DXEffect25_Vtbl; ++ object->ref = 1; ++ ++ hr = D3DXCreateEffectFromFileExA(device, srcfile, defines, include, skip_constants, flags, ++ pool, &object->effect, compilation_errors); ++ if (FAILED(hr)) ++ { ++ WARN("Failed to create effect\n"); ++ HeapFree(GetProcessHeap(), 0, object); ++ return hr; ++ } ++ ++ *effect = &object->ID3DXEffect25_iface; ++ TRACE("Created ID3DXEffect25 %p\n", object); ++ return hr; ++} ++ ++HRESULT WINAPI D3DXCreateEffectFromFileW25(struct IDirect3DDevice9 *device, const WCHAR *srcfile, ++ const D3DXMACRO *defines, struct ID3DXInclude *include, DWORD flags, struct ID3DXEffectPool *pool, ++ struct ID3DXEffect25 **effect, struct ID3DXBuffer **compilation_errors) ++{ ++ TRACE("device %p, srcfile %s, defines %p, include %p, " ++ "flags %#x, pool %p, effect %p, compilation_errors %p.\n", ++ device, debugstr_w(srcfile), defines, include, flags, pool, effect, compilation_errors); ++ ++ return D3DXCreateEffectFromFileExW25(device, srcfile, defines, include, NULL, flags, pool, effect, compilation_errors); ++} ++ ++HRESULT WINAPI D3DXCreateEffectFromFileA25(struct IDirect3DDevice9 *device, const char *srcfile, ++ const D3DXMACRO *defines, struct ID3DXInclude *include, DWORD flags, struct ID3DXEffectPool *pool, ++ struct ID3DXEffect25 **effect, struct ID3DXBuffer **compilation_errors) ++{ ++ TRACE("device %p, srcfile %s, defines %p, include %p, " ++ "flags %#x, pool %p, effect %p, compilation_errors %p.\n", ++ device, debugstr_a(srcfile), defines, include, flags, pool, effect, compilation_errors); ++ ++ return D3DXCreateEffectFromFileExA25(device, srcfile, defines, include, NULL, flags, pool, effect, compilation_errors); ++} ++ ++HRESULT WINAPI D3DXCreateEffectFromResourceExW25(struct IDirect3DDevice9 *device, HMODULE srcmodule, ++ const WCHAR *srcresource, const D3DXMACRO *defines, struct ID3DXInclude *include, const char *skip_constants, ++ DWORD flags, struct ID3DXEffectPool *pool, struct ID3DXEffect25 **effect, struct ID3DXBuffer **compilation_errors) ++{ ++ struct ID3DXEffect25Impl *object; ++ HRESULT hr; ++ ++ TRACE("device %p, srcmodule %p, srcresource %s, defines %p, include %p, skip_constants %s, " ++ "flags %#x, pool %p, effect %p, compilation_errors %p.\n", ++ device, srcmodule, debugstr_w(srcresource), defines, include, debugstr_a(skip_constants), ++ flags, pool, effect, compilation_errors); ++ ++ object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)); ++ if (!object) ++ { ++ ERR("Out of memory\n"); ++ return E_OUTOFMEMORY; ++ } ++ ++ object->ID3DXEffect25_iface.lpVtbl = &ID3DXEffect25_Vtbl; ++ object->ref = 1; ++ ++ hr = D3DXCreateEffectFromResourceExW(device, srcmodule, srcresource, defines, include, ++ skip_constants, flags, pool, &object->effect, compilation_errors); ++ if (FAILED(hr)) ++ { ++ WARN("Failed to create effect\n"); ++ HeapFree(GetProcessHeap(), 0, object); ++ return hr; ++ } ++ ++ *effect = &object->ID3DXEffect25_iface; ++ TRACE("Created ID3DXEffect25 %p\n", object); ++ return hr; ++} ++ ++HRESULT WINAPI D3DXCreateEffectFromResourceExA25(struct IDirect3DDevice9 *device, HMODULE srcmodule, ++ const char *srcresource, const D3DXMACRO *defines, struct ID3DXInclude *include, const char *skip_constants, ++ DWORD flags, struct ID3DXEffectPool *pool, struct ID3DXEffect25 **effect, struct ID3DXBuffer **compilation_errors) ++{ ++ struct ID3DXEffect25Impl *object; ++ HRESULT hr; ++ ++ TRACE("device %p, srcmodule %p, srcresource %s, defines %p, include %p, skip_constants %s, " ++ "flags %#x, pool %p, effect %p, compilation_errors %p.\n", ++ device, srcmodule, debugstr_a(srcresource), defines, include, debugstr_a(skip_constants), ++ flags, pool, effect, compilation_errors); ++ ++ object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)); ++ if (!object) ++ { ++ ERR("Out of memory\n"); ++ return E_OUTOFMEMORY; ++ } ++ ++ object->ID3DXEffect25_iface.lpVtbl = &ID3DXEffect25_Vtbl; ++ object->ref = 1; ++ ++ hr = D3DXCreateEffectFromResourceExA(device, srcmodule, srcresource, defines, include, ++ skip_constants, flags, pool, &object->effect, compilation_errors); ++ if (FAILED(hr)) ++ { ++ WARN("Failed to create effect\n"); ++ HeapFree(GetProcessHeap(), 0, object); ++ return hr; ++ } ++ ++ *effect = &object->ID3DXEffect25_iface; ++ TRACE("Created ID3DXEffect25 %p\n", object); ++ return hr; ++} ++ ++HRESULT WINAPI D3DXCreateEffectFromResourceW25(struct IDirect3DDevice9 *device, HMODULE srcmodule, ++ const WCHAR *srcresource, const D3DXMACRO *defines, struct ID3DXInclude *include, DWORD flags, ++ struct ID3DXEffectPool *pool, struct ID3DXEffect25 **effect, struct ID3DXBuffer **compilation_errors) ++{ ++ TRACE("device %p, srcmodule %p, srcresource %s, defines %p, include %p, " ++ "flags %#x, pool %p, effect %p, compilation_errors %p.\n", ++ device, srcmodule, debugstr_w(srcresource), defines, include, ++ flags, pool, effect, compilation_errors); ++ ++ return D3DXCreateEffectFromResourceExW25(device, srcmodule, srcresource, defines, include, NULL, ++ flags, pool, effect, compilation_errors); ++} ++ ++HRESULT WINAPI D3DXCreateEffectFromResourceA25(struct IDirect3DDevice9 *device, HMODULE srcmodule, ++ const char *srcresource, const D3DXMACRO *defines, struct ID3DXInclude *include, DWORD flags, ++ struct ID3DXEffectPool *pool, struct ID3DXEffect25 **effect, struct ID3DXBuffer **compilation_errors) ++{ ++ TRACE("device %p, srcmodule %p, srcresource %s, defines %p, include %p, " ++ "flags %#x, pool %p, effect %p, compilation_errors %p.\n", ++ device, srcmodule, debugstr_a(srcresource), defines, include, ++ flags, pool, effect, compilation_errors); ++ ++ return D3DXCreateEffectFromResourceExA25(device, srcmodule, srcresource, defines, include, NULL, ++ flags, pool, effect, compilation_errors); ++} ++ ++HRESULT WINAPI D3DXDisassembleEffect25(ID3DXEffect25 *effect, BOOL enable_color_code, ID3DXBuffer **disassembly) ++{ ++ struct ID3DXEffect25Impl *object = impl_from_ID3DXEffect25(effect); ++ ++ TRACE("effect %p, enable_color_code %u, disassembly %p.\n", ++ effect, enable_color_code, disassembly); ++ ++ return D3DXDisassembleEffect(object->effect, enable_color_code, disassembly); ++} +diff --git a/include/d3dx9effect.h b/include/d3dx9effect.h +index 25d1fd2..3f527ed 100644 +--- a/include/d3dx9effect.h ++++ b/include/d3dx9effect.h +@@ -425,6 +425,8 @@ HRESULT WINAPI D3DXCreateEffectCompilerFromResourceW(HMODULE srcmodule, const WC + ID3DXEffectCompiler **effectcompiler, ID3DXBuffer **parseerrors); + #define D3DXCreateEffectCompilerFromResource WINELIB_NAME_AW(D3DXCreateEffectCompilerFromResource) + ++HRESULT WINAPI D3DXDisassembleEffect(ID3DXEffect *effect, BOOL enable_color_code, ID3DXBuffer **disassembly); ++ + #ifdef __cplusplus + } + #endif -- 2.3.2 diff --git a/patches/patchinstall.sh b/patches/patchinstall.sh index 4041be31..4886dc58 100755 --- a/patches/patchinstall.sh +++ b/patches/patchinstall.sh @@ -1373,7 +1373,7 @@ fi # Patchset d3dx9_25-ID3DXEffect # | # | Modified files: -# | * dlls/d3dx9_25/Makefile.in, dlls/d3dx9_25/d3dx9_25.spec, dlls/d3dx9_25/effect.c +# | * dlls/d3dx9_25/Makefile.in, dlls/d3dx9_25/d3dx9_25.spec, dlls/d3dx9_25/effect.c, include/d3dx9effect.h # | if test "$enable_d3dx9_25_ID3DXEffect" -eq 1; then patch_apply d3dx9_25-ID3DXEffect/0001-d3dx9_25-Add-an-interface-wrapper-for-different-vers.patch