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Added patch to add wined3d detection of GeForce GT 425M.
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@@ -39,12 +39,13 @@ Wine. All those differences are also documented on the
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Included bug fixes and improvements
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-----------------------------------
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**Bug fixes and features included in the next upcoming release [16]:**
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**Bug fixes and features included in the next upcoming release [17]:**
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* Add stub for D3DXTessellateNPatches
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* Add stubs for D3DCompile2 and D3DCompileFromFile
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* Add stubs for d3dx10_43.D3DX10CreateEffectFromFileA/W ([Wine Bug #27739](https://bugs.winehq.org/show_bug.cgi?id=27739))
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* Add support for ThreadQuerySetWin32StartAddress info class ([Wine Bug #8277](https://bugs.winehq.org/show_bug.cgi?id=8277))
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* Add wined3d detection for GeForce GT 425M ([Wine Bug #35054](https://bugs.winehq.org/show_bug.cgi?id=35054))
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* Check architecture before trying to load libraries ([Wine Bug #38021](https://bugs.winehq.org/show_bug.cgi?id=38021))
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* Export additional OpenAL32 functions ([Wine Bug #38972](https://bugs.winehq.org/show_bug.cgi?id=38972))
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* Fake success in kernel32.SetFileCompletionNotificationModes ([Wine Bug #38960](https://bugs.winehq.org/show_bug.cgi?id=38960))
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