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Added patches for D3DXComputeNormals and D3DXComputeNormalMap.
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@@ -37,8 +37,9 @@ Wine. All those differences are also documented on the
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Included bug fixes and improvements
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===================================
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**Bugfixes and features included in the next upcoming release [16]:**
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**Bugfixes and features included in the next upcoming release [18]:**
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* Add stub for D3DXComputeNormalMap
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* Add stub for D3DXComputeTangentFrameEx ([Wine Bug #31984](https://bugs.winehq.org/show_bug.cgi?id=31984))
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* Add stub for D3DXIntersect
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* Ensure X11 input events are handled even without explicit message loop ([Wine Bug #8854](https://bugs.winehq.org/show_bug.cgi?id=8854))
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@@ -50,6 +51,7 @@ Included bug fixes and improvements
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* IOCTL_DVD_READ_STRUCTURE expects the wrong size of output buffer for some requests ([Wine Bug #37767](https://bugs.winehq.org/show_bug.cgi?id=37767))
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* Implement ID3DXEffect::FindNextValidTechnique ([Wine Bug #34101](https://bugs.winehq.org/show_bug.cgi?id=34101))
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* Implement IDXGIOutput::GetDesc
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* Support for D3DXComputeNormals ([Wine Bug #26379](https://bugs.winehq.org/show_bug.cgi?id=26379))
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* Support for ID3DXFont::DrawTextA/W ([Wine Bug #24754](https://bugs.winehq.org/show_bug.cgi?id=24754))
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* Support for SLGetWindowsInformationDWORD ([Wine Bug #36709](https://bugs.winehq.org/show_bug.cgi?id=36709))
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* Support for named pipe message mode (Linux only) ([Wine Bug #17195](https://bugs.winehq.org/show_bug.cgi?id=17195))
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