Added patches for D3DXComputeNormals and D3DXComputeNormalMap.

This commit is contained in:
Sebastian Lackner
2015-01-02 03:32:58 +01:00
parent e09be4fd77
commit 40e8ab0c08
10 changed files with 122 additions and 26 deletions

View File

@@ -37,8 +37,9 @@ Wine. All those differences are also documented on the
Included bug fixes and improvements
===================================
**Bugfixes and features included in the next upcoming release [16]:**
**Bugfixes and features included in the next upcoming release [18]:**
* Add stub for D3DXComputeNormalMap
* Add stub for D3DXComputeTangentFrameEx ([Wine Bug #31984](https://bugs.winehq.org/show_bug.cgi?id=31984))
* Add stub for D3DXIntersect
* Ensure X11 input events are handled even without explicit message loop ([Wine Bug #8854](https://bugs.winehq.org/show_bug.cgi?id=8854))
@@ -50,6 +51,7 @@ Included bug fixes and improvements
* IOCTL_DVD_READ_STRUCTURE expects the wrong size of output buffer for some requests ([Wine Bug #37767](https://bugs.winehq.org/show_bug.cgi?id=37767))
* Implement ID3DXEffect::FindNextValidTechnique ([Wine Bug #34101](https://bugs.winehq.org/show_bug.cgi?id=34101))
* Implement IDXGIOutput::GetDesc
* Support for D3DXComputeNormals ([Wine Bug #26379](https://bugs.winehq.org/show_bug.cgi?id=26379))
* Support for ID3DXFont::DrawTextA/W ([Wine Bug #24754](https://bugs.winehq.org/show_bug.cgi?id=24754))
* Support for SLGetWindowsInformationDWORD ([Wine Bug #36709](https://bugs.winehq.org/show_bug.cgi?id=36709))
* Support for named pipe message mode (Linux only) ([Wine Bug #17195](https://bugs.winehq.org/show_bug.cgi?id=17195))