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Added patch to avoid crashing when broken app tries to release surface although refcount is zero.
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@@ -27,6 +27,7 @@ PATCHLIST := \
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comctl32-LoadIconMetric.ok \
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configure-Absolute_RPATH.ok \
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configure-Detect_Gnutls.ok \
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d3d9-Surface_Refcount.ok \
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d3dx9_36-DXTn.ok \
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d3dx9_36-Filter_Warnings.ok \
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d3dx9_36-GetShaderSemantics.ok \
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@@ -326,6 +327,24 @@ configure-Detect_Gnutls.ok:
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echo '+ { "configure-Detect_Gnutls", "Sebastian Lackner", "Fix detection of gnutls on Ubuntu 14.10. [rev 3]" },'; \
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) > configure-Detect_Gnutls.ok
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# Patchset d3d9-Surface_Refcount
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# |
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# | Included patches:
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# | * Don't decrease surface refcount when its already zero. [by Henri Verbeet]
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# |
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# | This patchset fixes the following Wine bugs:
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# | * [#18477] Avoid crashing when broken app tries to release surface although refcount is zero
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# |
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# | Modified files:
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# | * dlls/d3d9/surface.c
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# |
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.INTERMEDIATE: d3d9-Surface_Refcount.ok
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d3d9-Surface_Refcount.ok:
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$(call APPLY_FILE,d3d9-Surface_Refcount/0001-d3d9-Don-t-decrease-surface-refcount-when-its-alread.patch)
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@( \
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echo '+ { "d3d9-Surface_Refcount", "Henri Verbeet", "Don'\''t decrease surface refcount when its already zero." },'; \
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) > d3d9-Surface_Refcount.ok
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# Patchset d3dx9_36-DXTn
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# |
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# | Included patches:
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