mirror of
https://gitlab.winehq.org/wine/wine-staging.git
synced 2024-11-21 16:46:54 -08:00
wined3d-GenerateMips: Added patch to implement d3d10_device_GenerateMips.
This commit is contained in:
parent
13a6f6a44d
commit
34a26b4e9e
@ -9645,9 +9645,11 @@ fi
|
||||
if test "$enable_wined3d_GenerateMips" -eq 1; then
|
||||
patch_apply wined3d-GenerateMips/0001-d3d11-tests-Add-basic-test-for-mipmap-level-generati.patch
|
||||
patch_apply wined3d-GenerateMips/0002-wined3d-Implement-generation-of-mip-maps-for-shader-.patch
|
||||
patch_apply wined3d-GenerateMips/0003-d3d11-Implement-d3d10_device_GenerateMips.patch
|
||||
(
|
||||
printf '%s\n' '+ { "Michael Müller", "d3d11/tests: Add basic test for mipmap level generation.", 1 },';
|
||||
printf '%s\n' '+ { "Michael Müller", "wined3d: Implement generation of mip maps for shader resource views.", 1 },';
|
||||
printf '%s\n' '+ { "Michael Müller", "d3d11: Implement d3d10_device_GenerateMips.", 1 },';
|
||||
) >> "$patchlist"
|
||||
fi
|
||||
|
||||
|
@ -0,0 +1,35 @@
|
||||
From 2f249a6a8c5906813d05470df61928d43eb289c8 Mon Sep 17 00:00:00 2001
|
||||
From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
|
||||
Date: Wed, 20 Sep 2017 21:33:30 +0200
|
||||
Subject: d3d11: Implement d3d10_device_GenerateMips.
|
||||
|
||||
---
|
||||
dlls/d3d11/device.c | 12 +++++++++++-
|
||||
1 file changed, 11 insertions(+), 1 deletion(-)
|
||||
|
||||
diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c
|
||||
index 22adf361feb..d389c2625a0 100644
|
||||
--- a/dlls/d3d11/device.c
|
||||
+++ b/dlls/d3d11/device.c
|
||||
@@ -7305,7 +7305,17 @@ static void STDMETHODCALLTYPE d3d10_device_ClearDepthStencilView(ID3D10Device1 *
|
||||
static void STDMETHODCALLTYPE d3d10_device_GenerateMips(ID3D10Device1 *iface,
|
||||
ID3D10ShaderResourceView *shader_resource_view)
|
||||
{
|
||||
- FIXME("iface %p, shader_resource_view %p stub!\n", iface, shader_resource_view);
|
||||
+ struct d3d_device *device = impl_from_ID3D10Device(iface);
|
||||
+ struct d3d_shader_resource_view *view = unsafe_impl_from_ID3D10ShaderResourceView(shader_resource_view);
|
||||
+
|
||||
+ TRACE("iface %p, shader_resource_view %p.\n", iface, shader_resource_view);
|
||||
+
|
||||
+ if (!view)
|
||||
+ return;
|
||||
+
|
||||
+ wined3d_mutex_lock();
|
||||
+ wined3d_device_generate_mips_view(device->wined3d_device, view->wined3d_view);
|
||||
+ wined3d_mutex_unlock();
|
||||
}
|
||||
|
||||
static void STDMETHODCALLTYPE d3d10_device_ResolveSubresource(ID3D10Device1 *iface,
|
||||
--
|
||||
2.14.1
|
||||
|
Loading…
Reference in New Issue
Block a user