mirror of
https://gitlab.winehq.org/wine/wine-staging.git
synced 2024-09-13 09:17:20 -07:00
Added patch to avoid failing in d3dx9_mesh_OptimizeInplace because of unimplemented vertex reordering.
This commit is contained in:
parent
c9bed78b65
commit
2ec0d480e3
1
debian/changelog
vendored
1
debian/changelog
vendored
@ -25,6 +25,7 @@ wine-compholio (1.7.31) UNRELEASED; urgency=low
|
||||
* Added patch to fix handling of invert_y in DrawTextExW.
|
||||
* Added patch to fix implementation of K32GetPerformanceInfo.
|
||||
* Added patch to close server fd if there is no space in thread inflight fd list.
|
||||
* Added patch to avoid failing in d3dx9_mesh_OptimizeInplace because of unimplemented vertex reordering.
|
||||
* Removed patch for iphlpapi stub functions (accepted upstream).
|
||||
* Removed patches for FindFirstFileExW (accepted upstream).
|
||||
* Removed patches for TLB dependencies lookup in resources (accepted upstream).
|
||||
|
@ -31,6 +31,7 @@ PATCHLIST := \
|
||||
d3dx9_36-DXTn.ok \
|
||||
d3dx9_36-Filter_Warnings.ok \
|
||||
d3dx9_36-GetShaderSemantics.ok \
|
||||
d3dx9_36-Optimize_Inplace.ok \
|
||||
d3dx9_36-Texture_Align.ok \
|
||||
d3dx9_36-UpdateSkinnedMesh.ok \
|
||||
dbghelp-KdHelp.ok \
|
||||
@ -358,6 +359,18 @@ d3dx9_36-GetShaderSemantics.ok:
|
||||
echo '+ { "Christian Costa", "d3dx9_36: Implement D3DXGetShaderInputSemantics + tests.", 1 },'; \
|
||||
) > d3dx9_36-GetShaderSemantics.ok
|
||||
|
||||
# Patchset d3dx9_36-Optimize_Inplace
|
||||
# |
|
||||
# | Modified files:
|
||||
# | * dlls/d3dx9_36/mesh.c
|
||||
# |
|
||||
.INTERMEDIATE: d3dx9_36-Optimize_Inplace.ok
|
||||
d3dx9_36-Optimize_Inplace.ok:
|
||||
$(call APPLY_FILE,d3dx9_36-Optimize_Inplace/0001-d3dx9_36-No-need-to-fail-if-we-don-t-support-vertice.patch)
|
||||
@( \
|
||||
echo '+ { "Christian Costa", "d3dx9_36: No need to fail if we don'\''t support vertices reordering in D3DXMESHOPT_ATTRSORT.", 1 },'; \
|
||||
) > d3dx9_36-Optimize_Inplace.ok
|
||||
|
||||
# Patchset d3dx9_36-Texture_Align
|
||||
# |
|
||||
# | Modified files:
|
||||
|
@ -0,0 +1,33 @@
|
||||
From d037faddfa629e54b5ba13d57f2e4c185de2a555 Mon Sep 17 00:00:00 2001
|
||||
From: Christian Costa <titan.costa@gmail.com>
|
||||
Date: Tue, 4 Nov 2014 22:25:58 +0100
|
||||
Subject: d3dx9_36: No need to fail if we don't support vertices reordering in
|
||||
D3DXMESHOPT_ATTRSORT
|
||||
|
||||
A non optimized mesh does not prevent rendering as long as we return valid data to the application.
|
||||
In our case we provided an identity remapping array when no vertices reordering is done.
|
||||
|
||||
Avencast demo works perfectly well (using native effects functions).
|
||||
---
|
||||
dlls/d3dx9_36/mesh.c | 4 ----
|
||||
1 file changed, 4 deletions(-)
|
||||
|
||||
diff --git a/dlls/d3dx9_36/mesh.c b/dlls/d3dx9_36/mesh.c
|
||||
index 6f268f2..b15e033 100644
|
||||
--- a/dlls/d3dx9_36/mesh.c
|
||||
+++ b/dlls/d3dx9_36/mesh.c
|
||||
@@ -1700,11 +1700,7 @@ static HRESULT WINAPI d3dx9_mesh_OptimizeInplace(ID3DXMesh *iface, DWORD flags,
|
||||
if (FAILED(hr)) goto cleanup;
|
||||
} else if (flags & D3DXMESHOPT_ATTRSORT) {
|
||||
if (!(flags & D3DXMESHOPT_IGNOREVERTS))
|
||||
- {
|
||||
FIXME("D3DXMESHOPT_ATTRSORT vertex reordering not implemented.\n");
|
||||
- hr = E_NOTIMPL;
|
||||
- goto cleanup;
|
||||
- }
|
||||
|
||||
hr = iface->lpVtbl->LockAttributeBuffer(iface, 0, &attrib_buffer);
|
||||
if (FAILED(hr)) goto cleanup;
|
||||
--
|
||||
2.1.3
|
||||
|
Loading…
Reference in New Issue
Block a user