From 2d0f81b3f623b12f50409c5a365e6e99b3d5e7e7 Mon Sep 17 00:00:00 2001 From: Sebastian Lackner Date: Tue, 15 Nov 2016 21:55:42 +0100 Subject: [PATCH] Added patch to implement D3DXComputeTangent. --- ...3-d3dx9-Implement-D3DXComputeTangent.patch | 322 ++++++++++++++++++ patches/d3dx9_36-D3DXStubs/definition | 5 +- patches/patchinstall.sh | 3 + 3 files changed, 326 insertions(+), 4 deletions(-) create mode 100644 patches/d3dx9_36-D3DXStubs/0003-d3dx9-Implement-D3DXComputeTangent.patch diff --git a/patches/d3dx9_36-D3DXStubs/0003-d3dx9-Implement-D3DXComputeTangent.patch b/patches/d3dx9_36-D3DXStubs/0003-d3dx9-Implement-D3DXComputeTangent.patch new file mode 100644 index 00000000..f45bbf34 --- /dev/null +++ b/patches/d3dx9_36-D3DXStubs/0003-d3dx9-Implement-D3DXComputeTangent.patch @@ -0,0 +1,322 @@ +From 75850ab0bde50806f0d9f43e0353cccd3f35bab5 Mon Sep 17 00:00:00 2001 +From: Alistair Leslie-Hughes +Date: Sat, 12 Nov 2016 09:27:49 +1100 +Subject: d3dx9: Implement D3DXComputeTangent + +Signed-off-by: Alistair Leslie-Hughes +--- + dlls/d3dx9_24/d3dx9_24.spec | 2 +- + dlls/d3dx9_25/d3dx9_25.spec | 2 +- + dlls/d3dx9_26/d3dx9_26.spec | 2 +- + dlls/d3dx9_27/d3dx9_27.spec | 2 +- + dlls/d3dx9_28/d3dx9_28.spec | 2 +- + dlls/d3dx9_29/d3dx9_29.spec | 2 +- + dlls/d3dx9_30/d3dx9_30.spec | 2 +- + dlls/d3dx9_31/d3dx9_31.spec | 2 +- + dlls/d3dx9_32/d3dx9_32.spec | 2 +- + dlls/d3dx9_33/d3dx9_33.spec | 2 +- + dlls/d3dx9_34/d3dx9_34.spec | 2 +- + dlls/d3dx9_35/d3dx9_35.spec | 2 +- + dlls/d3dx9_36/d3dx9_36.spec | 2 +- + dlls/d3dx9_36/mesh.c | 18 ++++++++++++++++++ + dlls/d3dx9_37/d3dx9_37.spec | 2 +- + dlls/d3dx9_38/d3dx9_38.spec | 2 +- + dlls/d3dx9_39/d3dx9_39.spec | 2 +- + dlls/d3dx9_40/d3dx9_40.spec | 2 +- + dlls/d3dx9_41/d3dx9_41.spec | 2 +- + dlls/d3dx9_42/d3dx9_42.spec | 2 +- + dlls/d3dx9_43/d3dx9_43.spec | 2 +- + 21 files changed, 38 insertions(+), 20 deletions(-) + +diff --git a/dlls/d3dx9_24/d3dx9_24.spec b/dlls/d3dx9_24/d3dx9_24.spec +index 1334c13..3ad19db 100644 +--- a/dlls/d3dx9_24/d3dx9_24.spec ++++ b/dlls/d3dx9_24/d3dx9_24.spec +@@ -20,7 +20,7 @@ + @ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr) + @ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) + @ stdcall D3DXComputeNormals(ptr ptr) +-@ stub D3DXComputeTangent(ptr long long long long ptr) ++@ stdcall D3DXComputeTangent(ptr long long long long ptr) + @ stub D3DXComputeTangentFrame(ptr long) + @ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr) + @ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) +diff --git a/dlls/d3dx9_25/d3dx9_25.spec b/dlls/d3dx9_25/d3dx9_25.spec +index d05b0ed..5db153e 100644 +--- a/dlls/d3dx9_25/d3dx9_25.spec ++++ b/dlls/d3dx9_25/d3dx9_25.spec +@@ -20,7 +20,7 @@ + @ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr) + @ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) + @ stdcall D3DXComputeNormals(ptr ptr) +-@ stub D3DXComputeTangent(ptr long long long long ptr) ++@ stdcall D3DXComputeTangent(ptr long long long long ptr) + @ stub D3DXComputeTangentFrame(ptr long) + @ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr) + @ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) +diff --git a/dlls/d3dx9_26/d3dx9_26.spec b/dlls/d3dx9_26/d3dx9_26.spec +index e948b58..70a8f3d 100644 +--- a/dlls/d3dx9_26/d3dx9_26.spec ++++ b/dlls/d3dx9_26/d3dx9_26.spec +@@ -24,7 +24,7 @@ + @ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) + @ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) + @ stdcall D3DXComputeNormals(ptr ptr) +-@ stub D3DXComputeTangent(ptr long long long long ptr) ++@ stdcall D3DXComputeTangent(ptr long long long long ptr) + @ stub D3DXComputeTangentFrame(ptr long) + @ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr) + @ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) +diff --git a/dlls/d3dx9_27/d3dx9_27.spec b/dlls/d3dx9_27/d3dx9_27.spec +index e948b58..70a8f3d 100644 +--- a/dlls/d3dx9_27/d3dx9_27.spec ++++ b/dlls/d3dx9_27/d3dx9_27.spec +@@ -24,7 +24,7 @@ + @ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) + @ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) + @ stdcall D3DXComputeNormals(ptr ptr) +-@ stub D3DXComputeTangent(ptr long long long long ptr) ++@ stdcall D3DXComputeTangent(ptr long long long long ptr) + @ stub D3DXComputeTangentFrame(ptr long) + @ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr) + @ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) +diff --git a/dlls/d3dx9_28/d3dx9_28.spec b/dlls/d3dx9_28/d3dx9_28.spec +index fe0c096..1f5fa3a 100644 +--- a/dlls/d3dx9_28/d3dx9_28.spec ++++ b/dlls/d3dx9_28/d3dx9_28.spec +@@ -24,7 +24,7 @@ + @ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) + @ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) + @ stdcall D3DXComputeNormals(ptr ptr) +-@ stub D3DXComputeTangent(ptr long long long long ptr) ++@ stdcall D3DXComputeTangent(ptr long long long long ptr) + @ stub D3DXComputeTangentFrame(ptr long) + @ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr) + @ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) +diff --git a/dlls/d3dx9_29/d3dx9_29.spec b/dlls/d3dx9_29/d3dx9_29.spec +index fe0c096..1f5fa3a 100644 +--- a/dlls/d3dx9_29/d3dx9_29.spec ++++ b/dlls/d3dx9_29/d3dx9_29.spec +@@ -24,7 +24,7 @@ + @ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) + @ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) + @ stdcall D3DXComputeNormals(ptr ptr) +-@ stub D3DXComputeTangent(ptr long long long long ptr) ++@ stdcall D3DXComputeTangent(ptr long long long long ptr) + @ stub D3DXComputeTangentFrame(ptr long) + @ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr) + @ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) +diff --git a/dlls/d3dx9_30/d3dx9_30.spec b/dlls/d3dx9_30/d3dx9_30.spec +index 33d30b1..6bc771c 100644 +--- a/dlls/d3dx9_30/d3dx9_30.spec ++++ b/dlls/d3dx9_30/d3dx9_30.spec +@@ -24,7 +24,7 @@ + @ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) + @ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) + @ stdcall D3DXComputeNormals(ptr ptr) +-@ stub D3DXComputeTangent(ptr long long long long ptr) ++@ stdcall D3DXComputeTangent(ptr long long long long ptr) + @ stub D3DXComputeTangentFrame(ptr long) + @ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr) + @ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) +diff --git a/dlls/d3dx9_31/d3dx9_31.spec b/dlls/d3dx9_31/d3dx9_31.spec +index 083a0ec..04b1b43 100644 +--- a/dlls/d3dx9_31/d3dx9_31.spec ++++ b/dlls/d3dx9_31/d3dx9_31.spec +@@ -24,7 +24,7 @@ + @ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) + @ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) + @ stdcall D3DXComputeNormals(ptr ptr) +-@ stub D3DXComputeTangent(ptr long long long long ptr) ++@ stdcall D3DXComputeTangent(ptr long long long long ptr) + @ stub D3DXComputeTangentFrame(ptr long) + @ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr) + @ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) +diff --git a/dlls/d3dx9_32/d3dx9_32.spec b/dlls/d3dx9_32/d3dx9_32.spec +index 687d36b..e18f8cd 100644 +--- a/dlls/d3dx9_32/d3dx9_32.spec ++++ b/dlls/d3dx9_32/d3dx9_32.spec +@@ -24,7 +24,7 @@ + @ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) + @ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) + @ stdcall D3DXComputeNormals(ptr ptr) +-@ stub D3DXComputeTangent(ptr long long long long ptr) ++@ stdcall D3DXComputeTangent(ptr long long long long ptr) + @ stub D3DXComputeTangentFrame(ptr long) + @ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr) + @ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) +diff --git a/dlls/d3dx9_33/d3dx9_33.spec b/dlls/d3dx9_33/d3dx9_33.spec +index 687d36b..e18f8cd 100644 +--- a/dlls/d3dx9_33/d3dx9_33.spec ++++ b/dlls/d3dx9_33/d3dx9_33.spec +@@ -24,7 +24,7 @@ + @ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) + @ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) + @ stdcall D3DXComputeNormals(ptr ptr) +-@ stub D3DXComputeTangent(ptr long long long long ptr) ++@ stdcall D3DXComputeTangent(ptr long long long long ptr) + @ stub D3DXComputeTangentFrame(ptr long) + @ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr) + @ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) +diff --git a/dlls/d3dx9_34/d3dx9_34.spec b/dlls/d3dx9_34/d3dx9_34.spec +index 687d36b..e18f8cd 100644 +--- a/dlls/d3dx9_34/d3dx9_34.spec ++++ b/dlls/d3dx9_34/d3dx9_34.spec +@@ -24,7 +24,7 @@ + @ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) + @ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) + @ stdcall D3DXComputeNormals(ptr ptr) +-@ stub D3DXComputeTangent(ptr long long long long ptr) ++@ stdcall D3DXComputeTangent(ptr long long long long ptr) + @ stub D3DXComputeTangentFrame(ptr long) + @ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr) + @ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) +diff --git a/dlls/d3dx9_35/d3dx9_35.spec b/dlls/d3dx9_35/d3dx9_35.spec +index 687d36b..e18f8cd 100644 +--- a/dlls/d3dx9_35/d3dx9_35.spec ++++ b/dlls/d3dx9_35/d3dx9_35.spec +@@ -24,7 +24,7 @@ + @ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) + @ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) + @ stdcall D3DXComputeNormals(ptr ptr) +-@ stub D3DXComputeTangent(ptr long long long long ptr) ++@ stdcall D3DXComputeTangent(ptr long long long long ptr) + @ stub D3DXComputeTangentFrame(ptr long) + @ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr) + @ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) +diff --git a/dlls/d3dx9_36/d3dx9_36.spec b/dlls/d3dx9_36/d3dx9_36.spec +index 8a95d53..97f6335 100644 +--- a/dlls/d3dx9_36/d3dx9_36.spec ++++ b/dlls/d3dx9_36/d3dx9_36.spec +@@ -24,7 +24,7 @@ + @ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) + @ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) + @ stdcall D3DXComputeNormals(ptr ptr) +-@ stub D3DXComputeTangent(ptr long long long long ptr) ++@ stdcall D3DXComputeTangent(ptr long long long long ptr) + @ stub D3DXComputeTangentFrame(ptr long) + @ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr) + @ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) +diff --git a/dlls/d3dx9_36/mesh.c b/dlls/d3dx9_36/mesh.c +index 984b2f6..a206e06 100644 +--- a/dlls/d3dx9_36/mesh.c ++++ b/dlls/d3dx9_36/mesh.c +@@ -7517,6 +7517,24 @@ done: + } + + /************************************************************************* ++ * D3DXComputeTangent (D3DX9_36.@) ++ */ ++HRESULT WINAPI D3DXComputeTangent(ID3DXMesh *mesh, DWORD stage_idx, DWORD tangent_idx, ++ DWORD binorm_idx, DWORD wrap, const DWORD *adjacency) ++{ ++ TRACE("mesh %p, stage_idx %d, tangent_idx %d, binorm_idx %d, wrap %d, adjacency %p.\n", ++ mesh, stage_idx, tangent_idx, binorm_idx, wrap, adjacency); ++ ++ return D3DXComputeTangentFrameEx( mesh, D3DDECLUSAGE_TEXCOORD, stage_idx, ++ ( binorm_idx == D3DX_DEFAULT ) ? D3DX_DEFAULT : D3DDECLUSAGE_BINORMAL, ++ binorm_idx, ++ ( tangent_idx == D3DX_DEFAULT ) ? D3DX_DEFAULT : D3DDECLUSAGE_TANGENT, ++ tangent_idx, D3DX_DEFAULT, 0, ++ ( wrap ? D3DXTANGENT_WRAP_UV : 0 ) | D3DXTANGENT_GENERATE_IN_PLACE | D3DXTANGENT_ORTHOGONALIZE_FROM_U, ++ adjacency, -1.01f, -0.01f, -1.01f, NULL, NULL); ++} ++ ++/************************************************************************* + * D3DXComputeNormals (D3DX9_36.@) + */ + HRESULT WINAPI D3DXComputeNormals(struct ID3DXBaseMesh *mesh, const DWORD *adjacency) +diff --git a/dlls/d3dx9_37/d3dx9_37.spec b/dlls/d3dx9_37/d3dx9_37.spec +index 8a95d53..97f6335 100644 +--- a/dlls/d3dx9_37/d3dx9_37.spec ++++ b/dlls/d3dx9_37/d3dx9_37.spec +@@ -24,7 +24,7 @@ + @ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) + @ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) + @ stdcall D3DXComputeNormals(ptr ptr) +-@ stub D3DXComputeTangent(ptr long long long long ptr) ++@ stdcall D3DXComputeTangent(ptr long long long long ptr) + @ stub D3DXComputeTangentFrame(ptr long) + @ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr) + @ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) +diff --git a/dlls/d3dx9_38/d3dx9_38.spec b/dlls/d3dx9_38/d3dx9_38.spec +index 8a95d53..97f6335 100644 +--- a/dlls/d3dx9_38/d3dx9_38.spec ++++ b/dlls/d3dx9_38/d3dx9_38.spec +@@ -24,7 +24,7 @@ + @ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) + @ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) + @ stdcall D3DXComputeNormals(ptr ptr) +-@ stub D3DXComputeTangent(ptr long long long long ptr) ++@ stdcall D3DXComputeTangent(ptr long long long long ptr) + @ stub D3DXComputeTangentFrame(ptr long) + @ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr) + @ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) +diff --git a/dlls/d3dx9_39/d3dx9_39.spec b/dlls/d3dx9_39/d3dx9_39.spec +index 8a95d53..97f6335 100644 +--- a/dlls/d3dx9_39/d3dx9_39.spec ++++ b/dlls/d3dx9_39/d3dx9_39.spec +@@ -24,7 +24,7 @@ + @ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) + @ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) + @ stdcall D3DXComputeNormals(ptr ptr) +-@ stub D3DXComputeTangent(ptr long long long long ptr) ++@ stdcall D3DXComputeTangent(ptr long long long long ptr) + @ stub D3DXComputeTangentFrame(ptr long) + @ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr) + @ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) +diff --git a/dlls/d3dx9_40/d3dx9_40.spec b/dlls/d3dx9_40/d3dx9_40.spec +index 8a95d53..97f6335 100644 +--- a/dlls/d3dx9_40/d3dx9_40.spec ++++ b/dlls/d3dx9_40/d3dx9_40.spec +@@ -24,7 +24,7 @@ + @ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) + @ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) + @ stdcall D3DXComputeNormals(ptr ptr) +-@ stub D3DXComputeTangent(ptr long long long long ptr) ++@ stdcall D3DXComputeTangent(ptr long long long long ptr) + @ stub D3DXComputeTangentFrame(ptr long) + @ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr) + @ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) +diff --git a/dlls/d3dx9_41/d3dx9_41.spec b/dlls/d3dx9_41/d3dx9_41.spec +index 8a95d53..97f6335 100644 +--- a/dlls/d3dx9_41/d3dx9_41.spec ++++ b/dlls/d3dx9_41/d3dx9_41.spec +@@ -24,7 +24,7 @@ + @ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) + @ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) + @ stdcall D3DXComputeNormals(ptr ptr) +-@ stub D3DXComputeTangent(ptr long long long long ptr) ++@ stdcall D3DXComputeTangent(ptr long long long long ptr) + @ stub D3DXComputeTangentFrame(ptr long) + @ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr) + @ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) +diff --git a/dlls/d3dx9_42/d3dx9_42.spec b/dlls/d3dx9_42/d3dx9_42.spec +index 46febf6..e07bcc1 100644 +--- a/dlls/d3dx9_42/d3dx9_42.spec ++++ b/dlls/d3dx9_42/d3dx9_42.spec +@@ -24,7 +24,7 @@ + @ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) + @ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) + @ stdcall D3DXComputeNormals(ptr ptr) +-@ stub D3DXComputeTangent(ptr long long long long ptr) ++@ stdcall D3DXComputeTangent(ptr long long long long ptr) + @ stub D3DXComputeTangentFrame(ptr long) + @ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr) + @ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) +diff --git a/dlls/d3dx9_43/d3dx9_43.spec b/dlls/d3dx9_43/d3dx9_43.spec +index 46febf6..e07bcc1 100644 +--- a/dlls/d3dx9_43/d3dx9_43.spec ++++ b/dlls/d3dx9_43/d3dx9_43.spec +@@ -24,7 +24,7 @@ + @ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) + @ stdcall D3DXComputeNormalMap(ptr ptr ptr long long float) + @ stdcall D3DXComputeNormals(ptr ptr) +-@ stub D3DXComputeTangent(ptr long long long long ptr) ++@ stdcall D3DXComputeTangent(ptr long long long long ptr) + @ stub D3DXComputeTangentFrame(ptr long) + @ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr) + @ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) +-- +2.9.0 + diff --git a/patches/d3dx9_36-D3DXStubs/definition b/patches/d3dx9_36-D3DXStubs/definition index d1e871bf..2e39a0cf 100644 --- a/patches/d3dx9_36-D3DXStubs/definition +++ b/patches/d3dx9_36-D3DXStubs/definition @@ -1,7 +1,4 @@ -# Fixes: [31984] Add stub for D3DXComputeTangentFrameEx -# Fixes: Add stub for D3DXIntersect -# Fixes: [26379] Support for D3DXComputeNormals Fixes: Add stub for D3DXComputeNormalMap Fixes: [38334] Add stub for D3DXFrameFind -# Fixes: Add stub for D3DXTessellateNPatches +Fixes: [41697] Add stub for D3DXComputeTangent Category: stable diff --git a/patches/patchinstall.sh b/patches/patchinstall.sh index 68395cb4..7ca3d914 100755 --- a/patches/patchinstall.sh +++ b/patches/patchinstall.sh @@ -3223,6 +3223,7 @@ fi # | # | This patchset fixes the following Wine bugs: # | * [#38334] Add stub for D3DXFrameFind +# | * [#41697] Add stub for D3DXComputeTangent # | # | Modified files: # | * dlls/d3dx9_24/d3dx9_24.spec, dlls/d3dx9_25/d3dx9_25.spec, dlls/d3dx9_26/d3dx9_26.spec, dlls/d3dx9_27/d3dx9_27.spec, @@ -3235,9 +3236,11 @@ fi if test "$enable_d3dx9_36_D3DXStubs" -eq 1; then patch_apply d3dx9_36-D3DXStubs/0001-d3dx9_36-Add-stub-for-D3DXComputeNormalMap.patch patch_apply d3dx9_36-D3DXStubs/0002-d3dx9_36-Add-D3DXFrameFind-stub.patch + patch_apply d3dx9_36-D3DXStubs/0003-d3dx9-Implement-D3DXComputeTangent.patch ( echo '+ { "Christian Costa", "d3dx9_36: Add stub for D3DXComputeNormalMap.", 1 },'; echo '+ { "Andrey Gusev", "d3dx9_36: Add D3DXFrameFind stub.", 1 },'; + echo '+ { "Alistair Leslie-Hughes", "d3dx9: Implement D3DXComputeTangent.", 1 },'; ) >> "$patchlist" fi