mirror of
https://gitlab.winehq.org/wine/wine-staging.git
synced 2024-11-21 16:46:54 -08:00
Rebase against e28d6b2fb099795d2472a97d7ab0bfe868e90421.
This commit is contained in:
parent
08738c151c
commit
2517360ebd
@ -62,7 +62,7 @@ for more details.*
|
||||
* Add stub for D3DXComputeNormalMap
|
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* Add stub for D3DXFrameFind ([Wine Bug #38334](https://bugs.winehq.org/show_bug.cgi?id=38334))
|
||||
* Add stub for NtSetLdtEntries/ZwSetLdtEntries ([Wine Bug #26268](https://bugs.winehq.org/show_bug.cgi?id=26268))
|
||||
* Add stub for dwmapi.DwmUpdateThumbnailProperties
|
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* ~~Add stub for dwmapi.DwmUpdateThumbnailProperties~~
|
||||
* Add stub for gdiplus.GdipCreateEffect ([Wine Bug #32163](https://bugs.winehq.org/show_bug.cgi?id=32163))
|
||||
* Add stub for ntoskrnl.ExAcquireResourceExclusiveLite
|
||||
* Add stub for ntoskrnl.ExDeleteResourceLite
|
||||
@ -167,7 +167,7 @@ for more details.*
|
||||
* Fix wrong version of ID3DXEffect interface for d3dx9_24
|
||||
* Fix wrong version of ID3DXEffect interface for d3dx9_25 ([Wine Bug #25138](https://bugs.winehq.org/show_bug.cgi?id=25138))
|
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* Forward exitcode from child process when in wineconsole
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* Free RPC parameters allocated by application before anything else ([Wine Bug #36743](https://bugs.winehq.org/show_bug.cgi?id=36743))
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* ~~Free RPC parameters allocated by application before anything else~~ ([Wine Bug #36743](https://bugs.winehq.org/show_bug.cgi?id=36743))
|
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* GetMessage should remove already seen messages with higher priority ([Wine Bug #28884](https://bugs.winehq.org/show_bug.cgi?id=28884))
|
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* GetMonitorInfo returns the same name for all monitors ([Wine Bug #37709](https://bugs.winehq.org/show_bug.cgi?id=37709))
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* GetSecurityInfo returns NULL DACL for process object ([Wine Bug #15980](https://bugs.winehq.org/show_bug.cgi?id=15980))
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@ -291,7 +291,7 @@ for more details.*
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* Support for stored file ACLs ([Wine Bug #33576](https://bugs.winehq.org/show_bug.cgi?id=33576))
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* Support for ws2_32.dll.WSAPoll ([Wine Bug #38601](https://bugs.winehq.org/show_bug.cgi?id=38601))
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* Translate flags in LaunchINFSectionW
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* Try harder to get the host name address in getaddrinfo() ([Wine Bug #29609](https://bugs.winehq.org/show_bug.cgi?id=29609))
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* ~~Try harder to get the host name address in getaddrinfo()~~ ([Wine Bug #29609](https://bugs.winehq.org/show_bug.cgi?id=29609))
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* Tumblebugs 2 requires DXTn software encoding support ([Wine Bug #29586](https://bugs.winehq.org/show_bug.cgi?id=29586))
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* Update a XIM candidate position when cursor location changes ([Wine Bug #30938](https://bugs.winehq.org/show_bug.cgi?id=30938))
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||||
* Use GLX_MESA_query_renderer extension to get more exact GPU infos
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||||
|
9
debian/changelog
vendored
9
debian/changelog
vendored
@ -1,5 +1,12 @@
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||||
wine-staging (1.7.52) UNRELEASED; urgency=low
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* Removed patch to fix possible memory leak in netprofm init_networks.
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* Removed patch to fix possible memory leak in netprofm init_networks (fixed
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upstream).
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* Removed patch for stub of dwmapi.DwmUpdateThumbnailProperties (accepted
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upstream).
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* Removed patch free RPC parameters allocated by application before anything
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else (fixed upstream).
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* Removed patch to try harder to get the host name address in getaddrinfo
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||||
(accepted upstream).
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-- Sebastian Lackner <sebastian@fds-team.de> Mon, 07 Sep 2015 16:51:25 +0200
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wine-staging (1.7.51) unstable; urgency=low
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||||
|
@ -1,70 +0,0 @@
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||||
From 8487e09eae89a4926de9327d7cc7c10049064229 Mon Sep 17 00:00:00 2001
|
||||
From: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
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Date: Wed, 2 Sep 2015 13:19:27 +1000
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Subject: dwmapi: Add DwmUpdateThumbnailProperties stub
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||||
|
||||
---
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||||
dlls/dwmapi/dwmapi.spec | 2 +-
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dlls/dwmapi/dwmapi_main.c | 9 +++++++++
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include/dwmapi.h | 11 +++++++++++
|
||||
3 files changed, 21 insertions(+), 1 deletion(-)
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|
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diff --git a/dlls/dwmapi/dwmapi.spec b/dlls/dwmapi/dwmapi.spec
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index e83ee22..0985b40 100644
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--- a/dlls/dwmapi/dwmapi.spec
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+++ b/dlls/dwmapi/dwmapi.spec
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@@ -42,4 +42,4 @@
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@ stub DwmSetPresentParameters
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@ stdcall DwmSetWindowAttribute(long long ptr long)
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@ stdcall DwmUnregisterThumbnail(long)
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-@ stub DwmUpdateThumbnailProperties
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+@ stdcall DwmUpdateThumbnailProperties(long ptr)
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diff --git a/dlls/dwmapi/dwmapi_main.c b/dlls/dwmapi/dwmapi_main.c
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index 08373b9..a776cfe 100644
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--- a/dlls/dwmapi/dwmapi_main.c
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+++ b/dlls/dwmapi/dwmapi_main.c
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@@ -250,3 +250,12 @@ HRESULT WINAPI DwmDetachMilContent(HWND hwnd)
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FIXME("(%p) stub\n", hwnd);
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return E_NOTIMPL;
|
||||
}
|
||||
+
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+/**********************************************************************
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+ * DwmUpdateThumbnailProperties (DWMAPI.@)
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+ */
|
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+HRESULT WINAPI DwmUpdateThumbnailProperties(HTHUMBNAIL thumbnail, const DWM_THUMBNAIL_PROPERTIES *props)
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+{
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+ FIXME("(%p, %p) stub\n", thumbnail, props);
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+ return E_NOTIMPL;
|
||||
+}
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||||
diff --git a/include/dwmapi.h b/include/dwmapi.h
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index 3c5ed8f..035c831 100644
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--- a/include/dwmapi.h
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||||
+++ b/include/dwmapi.h
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@@ -107,6 +107,16 @@ typedef struct _DWM_BLURBEHIND
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BOOL fTransitionOnMaximized;
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} DWM_BLURBEHIND, *PDWM_BLURBEHIND;
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|
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+typedef struct _DWM_THUMBNAIL_PROPERTIES
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+{
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+ DWORD dwFlags;
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+ RECT rcDestination;
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+ RECT rcSource;
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||||
+ BYTE opacity;
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+ BOOL fVisible;
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+ BOOL fSourceClientAreaOnly;
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+} DWM_THUMBNAIL_PROPERTIES, *PDWM_THUMBNAIL_PROPERTIES;
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||||
+
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||||
#include <poppack.h>
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DWMAPI DwmDefWindowProc(HWND, UINT, WPARAM, LPARAM, LRESULT*);
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@@ -121,6 +131,7 @@ DWMAPI DwmIsCompositionEnabled(BOOL*);
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||||
DWMAPI DwmRegisterThumbnail(HWND, HWND, PHTHUMBNAIL);
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DWMAPI DwmSetWindowAttribute(HWND, DWORD, LPCVOID, DWORD);
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DWMAPI DwmUnregisterThumbnail(HTHUMBNAIL);
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+DWMAPI DwmUpdateThumbnailProperties(HTHUMBNAIL, const DWM_THUMBNAIL_PROPERTIES *);
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|
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#ifdef __cplusplus
|
||||
}
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||||
--
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||||
2.5.1
|
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|
@ -1 +0,0 @@
|
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Fixes: Add stub for dwmapi.DwmUpdateThumbnailProperties
|
@ -52,7 +52,7 @@ usage()
|
||||
# Get the upstream commit sha
|
||||
upstream_commit()
|
||||
{
|
||||
echo "07cc9a34a87cd08c87ae198e4aeb8c9bb7f55175"
|
||||
echo "e28d6b2fb099795d2472a97d7ab0bfe868e90421"
|
||||
}
|
||||
|
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# Show version information
|
||||
@ -128,7 +128,6 @@ patch_enable_all ()
|
||||
enable_dinput_Events="$1"
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||||
enable_dsound_EAX="$1"
|
||||
enable_dsound_Fast_Mixer="$1"
|
||||
enable_dwmapi_DwmUpdateThumbnailProperties="$1"
|
||||
enable_dxdiagn_Enumerate_DirectSound="$1"
|
||||
enable_dxdiagn_GetChildContainer_Leaf_Nodes="$1"
|
||||
enable_dxgi_GetDesc="$1"
|
||||
@ -222,7 +221,6 @@ patch_enable_all ()
|
||||
enable_regedit_Reg_Parser="$1"
|
||||
enable_riched20_IText_Interface="$1"
|
||||
enable_rpcrt4_Pipe_Transport="$1"
|
||||
enable_rpcrt4_Use_After_Free="$1"
|
||||
enable_secur32_ANSI_NTLM_Credentials="$1"
|
||||
enable_server_Address_List_Change="$1"
|
||||
enable_server_ClipCursor="$1"
|
||||
@ -325,7 +323,6 @@ patch_enable_all ()
|
||||
enable_ws2_32_WSACleanup="$1"
|
||||
enable_ws2_32_WSAPoll="$1"
|
||||
enable_ws2_32_WriteWatches="$1"
|
||||
enable_ws2_32_getaddrinfo="$1"
|
||||
enable_wtsapi32_EnumerateProcesses="$1"
|
||||
}
|
||||
|
||||
@ -480,9 +477,6 @@ patch_enable ()
|
||||
dsound-Fast_Mixer)
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||||
enable_dsound_Fast_Mixer="$2"
|
||||
;;
|
||||
dwmapi-DwmUpdateThumbnailProperties)
|
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enable_dwmapi_DwmUpdateThumbnailProperties="$2"
|
||||
;;
|
||||
dxdiagn-Enumerate_DirectSound)
|
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enable_dxdiagn_Enumerate_DirectSound="$2"
|
||||
;;
|
||||
@ -762,9 +756,6 @@ patch_enable ()
|
||||
rpcrt4-Pipe_Transport)
|
||||
enable_rpcrt4_Pipe_Transport="$2"
|
||||
;;
|
||||
rpcrt4-Use_After_Free)
|
||||
enable_rpcrt4_Use_After_Free="$2"
|
||||
;;
|
||||
secur32-ANSI_NTLM_Credentials)
|
||||
enable_secur32_ANSI_NTLM_Credentials="$2"
|
||||
;;
|
||||
@ -1071,9 +1062,6 @@ patch_enable ()
|
||||
ws2_32-WriteWatches)
|
||||
enable_ws2_32_WriteWatches="$2"
|
||||
;;
|
||||
ws2_32-getaddrinfo)
|
||||
enable_ws2_32_getaddrinfo="$2"
|
||||
;;
|
||||
wtsapi32-EnumerateProcesses)
|
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enable_wtsapi32_EnumerateProcesses="$2"
|
||||
;;
|
||||
@ -2919,18 +2907,6 @@ if test "$enable_dsound_EAX" -eq 1; then
|
||||
) >> "$patchlist"
|
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fi
|
||||
|
||||
# Patchset dwmapi-DwmUpdateThumbnailProperties
|
||||
# |
|
||||
# | Modified files:
|
||||
# | * dlls/dwmapi/dwmapi.spec, dlls/dwmapi/dwmapi_main.c, include/dwmapi.h
|
||||
# |
|
||||
if test "$enable_dwmapi_DwmUpdateThumbnailProperties" -eq 1; then
|
||||
patch_apply dwmapi-DwmUpdateThumbnailProperties/0001-dwmapi-Add-DwmUpdateThumbnailProperties-stub.patch
|
||||
(
|
||||
echo '+ { "Alistair Leslie-Hughes", "dwmapi: Add DwmUpdateThumbnailProperties stub.", 1 },';
|
||||
) >> "$patchlist"
|
||||
fi
|
||||
|
||||
# Patchset dxdiagn-Enumerate_DirectSound
|
||||
# |
|
||||
# | This patchset fixes the following Wine bugs:
|
||||
@ -4553,21 +4529,6 @@ if test "$enable_riched20_IText_Interface" -eq 1; then
|
||||
) >> "$patchlist"
|
||||
fi
|
||||
|
||||
# Patchset rpcrt4-Use_After_Free
|
||||
# |
|
||||
# | This patchset fixes the following Wine bugs:
|
||||
# | * [#36743] Free RPC parameters allocated by application before anything else
|
||||
# |
|
||||
# | Modified files:
|
||||
# | * dlls/rpcrt4/ndr_stubless.c
|
||||
# |
|
||||
if test "$enable_rpcrt4_Use_After_Free" -eq 1; then
|
||||
patch_apply rpcrt4-Use_After_Free/0001-rpcrt4-Free-parameters-allocated-by-application-befo.patch
|
||||
(
|
||||
echo '+ { "Jérôme Gardou", "rpcrt4: Free parameters allocated by application before anything else.", 1 },';
|
||||
) >> "$patchlist"
|
||||
fi
|
||||
|
||||
# Patchset secur32-ANSI_NTLM_Credentials
|
||||
# |
|
||||
# | This patchset fixes the following Wine bugs:
|
||||
@ -6498,21 +6459,6 @@ if test "$enable_ws2_32_WSAPoll" -eq 1; then
|
||||
) >> "$patchlist"
|
||||
fi
|
||||
|
||||
# Patchset ws2_32-getaddrinfo
|
||||
# |
|
||||
# | This patchset fixes the following Wine bugs:
|
||||
# | * [#29609] Try harder to get the host name address in getaddrinfo()
|
||||
# |
|
||||
# | Modified files:
|
||||
# | * dlls/ws2_32/socket.c, dlls/ws2_32/tests/sock.c
|
||||
# |
|
||||
if test "$enable_ws2_32_getaddrinfo" -eq 1; then
|
||||
patch_apply ws2_32-getaddrinfo/0001-ws2_32-Try-harder-to-get-the-host-name-address-in-ge.patch
|
||||
(
|
||||
echo '+ { "Bruno Jesus", "ws2_32: Try harder to get the host name address in getaddrinfo().", 1 },';
|
||||
) >> "$patchlist"
|
||||
fi
|
||||
|
||||
# Patchset wtsapi32-EnumerateProcesses
|
||||
# |
|
||||
# | This patchset fixes the following Wine bugs:
|
||||
|
@ -1,53 +0,0 @@
|
||||
From 9cfab0a867f609d922ebe3ee2690f1fa7fe96976 Mon Sep 17 00:00:00 2001
|
||||
From: =?UTF-8?q?J=C3=A9r=C3=B4me=20Gardou?= <jerome.gardou@reactos.org>
|
||||
Date: Mon, 16 Jun 2014 15:55:01 +0200
|
||||
Subject: rpcrt4: Free parameters allocated by application before anything
|
||||
else.
|
||||
|
||||
The freer function calculates conformance and variance using values in
|
||||
parameters which can be freed earlier in the loop, so it is necessary to
|
||||
free those before anything else.
|
||||
See http://bugs.winehq.org/show_bug.cgi?id=36743 for details.
|
||||
---
|
||||
dlls/rpcrt4/ndr_stubless.c | 18 +++++++++++++-----
|
||||
1 file changed, 13 insertions(+), 5 deletions(-)
|
||||
|
||||
diff --git a/dlls/rpcrt4/ndr_stubless.c b/dlls/rpcrt4/ndr_stubless.c
|
||||
index c9d9930..92bfd9b 100644
|
||||
--- a/dlls/rpcrt4/ndr_stubless.c
|
||||
+++ b/dlls/rpcrt4/ndr_stubless.c
|
||||
@@ -1109,6 +1109,18 @@ static LONG_PTR *stub_do_args(MIDL_STUB_MESSAGE *pStubMsg,
|
||||
unsigned int i;
|
||||
LONG_PTR *retval_ptr = NULL;
|
||||
|
||||
+ if (phase == STUBLESS_FREE)
|
||||
+ {
|
||||
+ for (i = 0; i < number_of_params; i++)
|
||||
+ {
|
||||
+ unsigned char *pArg = pStubMsg->StackTop + params[i].stack_offset;
|
||||
+ if (params[i].attr.MustFree)
|
||||
+ {
|
||||
+ call_freer(pStubMsg, pArg, ¶ms[i]);
|
||||
+ }
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
for (i = 0; i < number_of_params; i++)
|
||||
{
|
||||
unsigned char *pArg = pStubMsg->StackTop + params[i].stack_offset;
|
||||
@@ -1126,11 +1138,7 @@ static LONG_PTR *stub_do_args(MIDL_STUB_MESSAGE *pStubMsg,
|
||||
call_marshaller(pStubMsg, pArg, ¶ms[i]);
|
||||
break;
|
||||
case STUBLESS_FREE:
|
||||
- if (params[i].attr.MustFree)
|
||||
- {
|
||||
- call_freer(pStubMsg, pArg, ¶ms[i]);
|
||||
- }
|
||||
- else if (params[i].attr.ServerAllocSize)
|
||||
+ if (params[i].attr.ServerAllocSize)
|
||||
{
|
||||
HeapFree(GetProcessHeap(), 0, *(void **)pArg);
|
||||
}
|
||||
--
|
||||
2.4.0
|
||||
|
@ -1 +0,0 @@
|
||||
Fixes: [36743] Free RPC parameters allocated by application before anything else
|
@ -1,4 +1,4 @@
|
||||
From 518ce36e50012eb7f2dea0e4daf34c73fae4456c Mon Sep 17 00:00:00 2001
|
||||
From 3774380efa36ca757552bbb624cfe3904ba7a4fc Mon Sep 17 00:00:00 2001
|
||||
From: =?UTF-8?q?Stefan=20D=C3=B6singer?= <stefan@codeweavers.com>
|
||||
Date: Tue, 21 Jan 2014 12:22:30 +0100
|
||||
Subject: wined3d: Move surface locations into the resource.
|
||||
@ -7,16 +7,15 @@ Subject: wined3d: Move surface locations into the resource.
|
||||
dlls/wined3d/arb_program_shader.c | 2 +-
|
||||
dlls/wined3d/device.c | 4 +-
|
||||
dlls/wined3d/drawprim.c | 2 +-
|
||||
dlls/wined3d/surface.c | 99 ++++++++++++++++++++-------------------
|
||||
dlls/wined3d/swapchain.c | 4 +-
|
||||
dlls/wined3d/surface.c | 93 ++++++++++++++++++++-------------------
|
||||
dlls/wined3d/wined3d_private.h | 1 -
|
||||
6 files changed, 56 insertions(+), 56 deletions(-)
|
||||
5 files changed, 51 insertions(+), 51 deletions(-)
|
||||
|
||||
diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c
|
||||
index 0bd7c22..f218979 100644
|
||||
index 6a321db..fc91209 100644
|
||||
--- a/dlls/wined3d/arb_program_shader.c
|
||||
+++ b/dlls/wined3d/arb_program_shader.c
|
||||
@@ -7821,7 +7821,7 @@ static void arbfp_blit_surface(struct wined3d_device *device, DWORD filter,
|
||||
@@ -7849,7 +7849,7 @@ static void arbfp_blit_surface(struct wined3d_device *device, DWORD filter,
|
||||
|
||||
/* Now load the surface */
|
||||
if (wined3d_settings.offscreen_rendering_mode != ORM_FBO
|
||||
@ -26,7 +25,7 @@ index 0bd7c22..f218979 100644
|
||||
&& !wined3d_resource_is_offscreen(&src_surface->container->resource))
|
||||
{
|
||||
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
|
||||
index 0521a94..b4bc3ac 100644
|
||||
index 937fdb7..1ef681a 100644
|
||||
--- a/dlls/wined3d/device.c
|
||||
+++ b/dlls/wined3d/device.c
|
||||
@@ -236,7 +236,7 @@ static void prepare_ds_clear(struct wined3d_surface *ds, struct wined3d_context
|
||||
@ -48,7 +47,7 @@ index 0521a94..b4bc3ac 100644
|
||||
ds->ds_current_size.cx,
|
||||
ds->ds_current_size.cy);
|
||||
diff --git a/dlls/wined3d/drawprim.c b/dlls/wined3d/drawprim.c
|
||||
index 913ada5..567550e 100644
|
||||
index d2d3bce..afccecd 100644
|
||||
--- a/dlls/wined3d/drawprim.c
|
||||
+++ b/dlls/wined3d/drawprim.c
|
||||
@@ -651,7 +651,7 @@ void draw_primitive(struct wined3d_device *device, UINT start_idx, UINT index_co
|
||||
@ -61,7 +60,7 @@ index 913ada5..567550e 100644
|
||||
else
|
||||
SetRectEmpty(¤t_rect);
|
||||
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
index 9abffb3..78f92d3 100644
|
||||
index 4bc38d8..d1493a2 100644
|
||||
--- a/dlls/wined3d/surface.c
|
||||
+++ b/dlls/wined3d/surface.c
|
||||
@@ -556,7 +556,7 @@ static void surface_prepare_system_memory(struct wined3d_surface *surface)
|
||||
@ -109,7 +108,7 @@ index 9abffb3..78f92d3 100644
|
||||
{
|
||||
TRACE("surface is already in texture\n");
|
||||
return;
|
||||
@@ -2109,7 +2109,7 @@ HRESULT wined3d_surface_update_desc(struct wined3d_surface *surface,
|
||||
@@ -2096,7 +2096,7 @@ HRESULT wined3d_surface_update_desc(struct wined3d_surface *surface,
|
||||
create_dib = TRUE;
|
||||
}
|
||||
|
||||
@ -118,20 +117,7 @@ index 9abffb3..78f92d3 100644
|
||||
wined3d_resource_free_sysmem(&surface->resource);
|
||||
|
||||
width = texture_resource->width;
|
||||
@@ -3175,9 +3175,9 @@ void flip_surface(struct wined3d_surface *front, struct wined3d_surface *back)
|
||||
back->flags = front->flags;
|
||||
front->flags = tmp_flags;
|
||||
|
||||
- tmp_flags = back->locations;
|
||||
- back->locations = front->locations;
|
||||
- front->locations = tmp_flags;
|
||||
+ tmp_flags = back->resource.locations;
|
||||
+ back->resource.locations = front->resource.locations;
|
||||
+ front->resource.locations = tmp_flags;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3356,7 +3356,7 @@ static void fb_copy_to_texture_hwstretch(struct wined3d_surface *dst_surface, st
|
||||
@@ -3275,7 +3275,7 @@ static void fb_copy_to_texture_hwstretch(struct wined3d_surface *dst_surface, st
|
||||
checkGLcall("glEnable(texture_target)");
|
||||
|
||||
/* For now invalidate the texture copy of the back buffer. Drawable and sysmem copy are untouched */
|
||||
@ -140,7 +126,7 @@ index 9abffb3..78f92d3 100644
|
||||
}
|
||||
|
||||
/* Make sure that the top pixel is always above the bottom pixel, and keep a separate upside down flag
|
||||
@@ -3894,13 +3894,14 @@ void surface_modify_ds_location(struct wined3d_surface *surface,
|
||||
@@ -3813,13 +3813,14 @@ void surface_modify_ds_location(struct wined3d_surface *surface,
|
||||
{
|
||||
TRACE("surface %p, new location %#x, w %u, h %u.\n", surface, location, w, h);
|
||||
|
||||
@ -158,7 +144,7 @@ index 9abffb3..78f92d3 100644
|
||||
}
|
||||
|
||||
/* Context activation is done by the caller. */
|
||||
@@ -3915,7 +3916,7 @@ void surface_load_ds_location(struct wined3d_surface *surface, struct wined3d_co
|
||||
@@ -3834,7 +3835,7 @@ void surface_load_ds_location(struct wined3d_surface *surface, struct wined3d_co
|
||||
/* TODO: Make this work for modes other than FBO */
|
||||
if (wined3d_settings.offscreen_rendering_mode != ORM_FBO) return;
|
||||
|
||||
@ -167,7 +153,7 @@ index 9abffb3..78f92d3 100644
|
||||
{
|
||||
w = surface->ds_current_size.cx;
|
||||
h = surface->ds_current_size.cy;
|
||||
@@ -3941,7 +3942,7 @@ void surface_load_ds_location(struct wined3d_surface *surface, struct wined3d_co
|
||||
@@ -3860,7 +3861,7 @@ void surface_load_ds_location(struct wined3d_surface *surface, struct wined3d_co
|
||||
return;
|
||||
}
|
||||
|
||||
@ -176,7 +162,7 @@ index 9abffb3..78f92d3 100644
|
||||
{
|
||||
TRACE("Surface was discarded, no need copy data.\n");
|
||||
switch (location)
|
||||
@@ -3958,17 +3959,17 @@ void surface_load_ds_location(struct wined3d_surface *surface, struct wined3d_co
|
||||
@@ -3880,17 +3881,17 @@ void surface_load_ds_location(struct wined3d_surface *surface, struct wined3d_co
|
||||
default:
|
||||
FIXME("Unhandled location %#x\n", location);
|
||||
}
|
||||
@ -198,7 +184,7 @@ index 9abffb3..78f92d3 100644
|
||||
surface->ds_current_size.cx = surface->resource.width;
|
||||
surface->ds_current_size.cy = surface->resource.height;
|
||||
return;
|
||||
@@ -4057,7 +4058,7 @@ void surface_load_ds_location(struct wined3d_surface *surface, struct wined3d_co
|
||||
@@ -3979,7 +3980,7 @@ void surface_load_ds_location(struct wined3d_surface *surface, struct wined3d_co
|
||||
ERR("Invalid location (%#x) specified.\n", location);
|
||||
}
|
||||
|
||||
@ -207,7 +193,7 @@ index 9abffb3..78f92d3 100644
|
||||
surface->ds_current_size.cx = surface->resource.width;
|
||||
surface->ds_current_size.cy = surface->resource.height;
|
||||
}
|
||||
@@ -4066,7 +4067,7 @@ void surface_validate_location(struct wined3d_surface *surface, DWORD location)
|
||||
@@ -3988,7 +3989,7 @@ void surface_validate_location(struct wined3d_surface *surface, DWORD location)
|
||||
{
|
||||
TRACE("surface %p, location %s.\n", surface, wined3d_debug_location(location));
|
||||
|
||||
@ -216,7 +202,7 @@ index 9abffb3..78f92d3 100644
|
||||
}
|
||||
|
||||
void surface_invalidate_location(struct wined3d_surface *surface, DWORD location)
|
||||
@@ -4075,9 +4076,9 @@ void surface_invalidate_location(struct wined3d_surface *surface, DWORD location
|
||||
@@ -3997,9 +3998,9 @@ void surface_invalidate_location(struct wined3d_surface *surface, DWORD location
|
||||
|
||||
if (location & (WINED3D_LOCATION_TEXTURE_RGB | WINED3D_LOCATION_TEXTURE_SRGB))
|
||||
wined3d_texture_set_dirty(surface->container);
|
||||
@ -228,7 +214,7 @@ index 9abffb3..78f92d3 100644
|
||||
ERR("Surface %p does not have any up to date location.\n", surface);
|
||||
}
|
||||
|
||||
@@ -4113,7 +4114,7 @@ static void surface_copy_simple_location(struct wined3d_surface *surface, DWORD
|
||||
@@ -4035,7 +4036,7 @@ static void surface_copy_simple_location(struct wined3d_surface *surface, DWORD
|
||||
UINT size = surface->resource.size;
|
||||
|
||||
surface_get_memory(surface, &dst, location);
|
||||
@ -237,7 +223,7 @@ index 9abffb3..78f92d3 100644
|
||||
|
||||
if (dst.buffer_object)
|
||||
{
|
||||
@@ -4146,33 +4147,33 @@ static void surface_load_sysmem(struct wined3d_surface *surface,
|
||||
@@ -4068,33 +4069,33 @@ static void surface_load_sysmem(struct wined3d_surface *surface,
|
||||
{
|
||||
const struct wined3d_gl_info *gl_info = context->gl_info;
|
||||
|
||||
@ -277,7 +263,7 @@ index 9abffb3..78f92d3 100644
|
||||
}
|
||||
|
||||
/* Context activation is done by the caller. */
|
||||
@@ -4212,14 +4213,14 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface,
|
||||
@@ -4134,14 +4135,14 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface,
|
||||
|
||||
if (wined3d_settings.offscreen_rendering_mode != ORM_FBO
|
||||
&& wined3d_resource_is_offscreen(&texture->resource)
|
||||
@ -294,7 +280,7 @@ index 9abffb3..78f92d3 100644
|
||||
&& (surface->container->resource.format_flags & WINED3DFMT_FLAG_FBO_ATTACHABLE_SRGB)
|
||||
&& fbo_blit_supported(gl_info, WINED3D_BLIT_OP_COLOR_BLIT,
|
||||
NULL, surface->resource.usage, surface->resource.pool, surface->resource.format,
|
||||
@@ -4235,13 +4236,13 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface,
|
||||
@@ -4157,13 +4158,13 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface,
|
||||
return WINED3D_OK;
|
||||
}
|
||||
|
||||
@ -310,7 +296,7 @@ index 9abffb3..78f92d3 100644
|
||||
WINED3D_LOCATION_RB_RESOLVED : WINED3D_LOCATION_RB_MULTISAMPLE;
|
||||
DWORD dst_location = srgb ? WINED3D_LOCATION_TEXTURE_SRGB : WINED3D_LOCATION_TEXTURE_RGB;
|
||||
RECT rect = {0, 0, surface->resource.width, surface->resource.height};
|
||||
@@ -4256,7 +4257,7 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface,
|
||||
@@ -4178,7 +4179,7 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface,
|
||||
|
||||
if (srgb)
|
||||
{
|
||||
@ -319,7 +305,7 @@ index 9abffb3..78f92d3 100644
|
||||
== WINED3D_LOCATION_TEXTURE_RGB)
|
||||
{
|
||||
/* Performance warning... */
|
||||
@@ -4267,7 +4268,7 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface,
|
||||
@@ -4189,7 +4190,7 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface,
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -328,7 +314,7 @@ index 9abffb3..78f92d3 100644
|
||||
== WINED3D_LOCATION_TEXTURE_SRGB)
|
||||
{
|
||||
/* Performance warning... */
|
||||
@@ -4277,7 +4278,7 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface,
|
||||
@@ -4199,7 +4200,7 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface,
|
||||
}
|
||||
}
|
||||
|
||||
@ -337,7 +323,7 @@ index 9abffb3..78f92d3 100644
|
||||
{
|
||||
WARN("Trying to load a texture from sysmem, but no simple location is valid.\n");
|
||||
/* Lets hope we get it from somewhere... */
|
||||
@@ -4312,7 +4313,7 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface,
|
||||
@@ -4234,7 +4235,7 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface,
|
||||
surface_remove_pbo(surface, gl_info);
|
||||
}
|
||||
|
||||
@ -346,7 +332,7 @@ index 9abffb3..78f92d3 100644
|
||||
if (format.convert)
|
||||
{
|
||||
/* This code is entered for texture formats which need a fixup. */
|
||||
@@ -4368,7 +4369,7 @@ static void surface_multisample_resolve(struct wined3d_surface *surface, struct
|
||||
@@ -4290,7 +4291,7 @@ static void surface_multisample_resolve(struct wined3d_surface *surface, struct
|
||||
{
|
||||
RECT rect = {0, 0, surface->resource.width, surface->resource.height};
|
||||
|
||||
@ -355,7 +341,7 @@ index 9abffb3..78f92d3 100644
|
||||
ERR("Trying to resolve multisampled surface %p, but location WINED3D_LOCATION_RB_MULTISAMPLE not current.\n",
|
||||
surface);
|
||||
|
||||
@@ -4386,12 +4387,12 @@ void surface_load_location(struct wined3d_surface *surface, struct wined3d_conte
|
||||
@@ -4308,12 +4309,12 @@ void surface_load_location(struct wined3d_surface *surface, struct wined3d_conte
|
||||
if (surface->resource.usage & WINED3DUSAGE_DEPTHSTENCIL)
|
||||
{
|
||||
if (location == WINED3D_LOCATION_TEXTURE_RGB
|
||||
@ -370,7 +356,7 @@ index 9abffb3..78f92d3 100644
|
||||
&& surface->container->resource.draw_binding != WINED3D_LOCATION_DRAWABLE)
|
||||
{
|
||||
/* Already up to date, nothing to do. */
|
||||
@@ -4400,12 +4401,12 @@ void surface_load_location(struct wined3d_surface *surface, struct wined3d_conte
|
||||
@@ -4322,12 +4323,12 @@ void surface_load_location(struct wined3d_surface *surface, struct wined3d_conte
|
||||
else
|
||||
{
|
||||
FIXME("Unimplemented copy from %s to %s for depth/stencil buffers.\n",
|
||||
@ -385,7 +371,7 @@ index 9abffb3..78f92d3 100644
|
||||
{
|
||||
TRACE("Location already up to date.\n");
|
||||
return;
|
||||
@@ -4419,7 +4420,7 @@ void surface_load_location(struct wined3d_surface *surface, struct wined3d_conte
|
||||
@@ -4341,7 +4342,7 @@ void surface_load_location(struct wined3d_surface *surface, struct wined3d_conte
|
||||
required_access, surface->resource.access_flags);
|
||||
}
|
||||
|
||||
@ -394,7 +380,7 @@ index 9abffb3..78f92d3 100644
|
||||
{
|
||||
ERR("Surface %p does not have any up to date location.\n", surface);
|
||||
surface->flags |= SFLAG_LOST;
|
||||
@@ -4458,7 +4459,7 @@ void surface_load_location(struct wined3d_surface *surface, struct wined3d_conte
|
||||
@@ -4380,7 +4381,7 @@ void surface_load_location(struct wined3d_surface *surface, struct wined3d_conte
|
||||
|
||||
surface_validate_location(surface, location);
|
||||
|
||||
@ -403,7 +389,7 @@ index 9abffb3..78f92d3 100644
|
||||
surface_evict_sysmem(surface);
|
||||
|
||||
return;
|
||||
@@ -5508,8 +5509,8 @@ HRESULT CDECL wined3d_surface_blt(struct wined3d_surface *dst_surface, const REC
|
||||
@@ -5431,8 +5432,8 @@ HRESULT CDECL wined3d_surface_blt(struct wined3d_surface *dst_surface, const REC
|
||||
|
||||
/* In principle this would apply to depth blits as well, but we don't
|
||||
* implement those in the CPU blitter at the moment. */
|
||||
@ -414,7 +400,7 @@ index 9abffb3..78f92d3 100644
|
||||
{
|
||||
if (scale)
|
||||
TRACE("Not doing sysmem blit because of scaling.\n");
|
||||
@@ -5549,8 +5550,8 @@ HRESULT CDECL wined3d_surface_blt(struct wined3d_surface *dst_surface, const REC
|
||||
@@ -5472,8 +5473,8 @@ HRESULT CDECL wined3d_surface_blt(struct wined3d_surface *dst_surface, const REC
|
||||
color_key = &src_surface->container->async.src_blt_color_key;
|
||||
blit_op = WINED3D_BLIT_OP_COLOR_BLIT_CKEY;
|
||||
}
|
||||
@ -425,26 +411,11 @@ index 9abffb3..78f92d3 100644
|
||||
{
|
||||
/* Upload */
|
||||
if (scale)
|
||||
diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c
|
||||
index 4f4d4df..e702d61 100644
|
||||
--- a/dlls/wined3d/swapchain.c
|
||||
+++ b/dlls/wined3d/swapchain.c
|
||||
@@ -555,8 +555,8 @@ static void swapchain_gl_present(struct wined3d_swapchain *swapchain, const RECT
|
||||
}
|
||||
|
||||
front = surface_from_resource(wined3d_texture_get_sub_resource(swapchain->front_buffer, 0));
|
||||
- if (!swapchain->render_to_fbo && ((front->locations & WINED3D_LOCATION_SYSMEM)
|
||||
- || (back_buffer->locations & WINED3D_LOCATION_SYSMEM)))
|
||||
+ if (!swapchain->render_to_fbo && ((front->resource.locations & WINED3D_LOCATION_SYSMEM)
|
||||
+ || (back_buffer->resource.locations & WINED3D_LOCATION_SYSMEM)))
|
||||
{
|
||||
/* Both memory copies of the surfaces are ok, flip them around too instead of dirtifying
|
||||
* Doesn't work with render_to_fbo because we're not flipping
|
||||
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
index 2828e47..bc6f994 100644
|
||||
index 638b99d..2353881 100644
|
||||
--- a/dlls/wined3d/wined3d_private.h
|
||||
+++ b/dlls/wined3d/wined3d_private.h
|
||||
@@ -2348,7 +2348,6 @@ struct wined3d_surface
|
||||
@@ -2378,7 +2378,6 @@ struct wined3d_surface
|
||||
const struct wined3d_surface_ops *surface_ops;
|
||||
struct wined3d_texture *container;
|
||||
void *user_memory;
|
||||
@ -453,5 +424,5 @@ index 2828e47..bc6f994 100644
|
||||
DWORD flags;
|
||||
|
||||
--
|
||||
2.4.2
|
||||
2.5.1
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
From 013c83727f4fbbf15bbbe7ccb12d42d58d17e18d Mon Sep 17 00:00:00 2001
|
||||
From e8ce3e8bef910f4908f92344d7c2d60abfa61935 Mon Sep 17 00:00:00 2001
|
||||
From: =?UTF-8?q?Stefan=20D=C3=B6singer?= <stefan@codeweavers.com>
|
||||
Date: Sat, 4 Jan 2014 00:53:47 +0100
|
||||
Subject: wined3d: Remove surface_validate_location.
|
||||
@ -7,10 +7,10 @@ Subject: wined3d: Remove surface_validate_location.
|
||||
dlls/wined3d/arb_program_shader.c | 2 +-
|
||||
dlls/wined3d/device.c | 4 ++--
|
||||
dlls/wined3d/surface.c | 29 +++++++++++------------------
|
||||
dlls/wined3d/swapchain.c | 12 ++++++------
|
||||
dlls/wined3d/swapchain.c | 4 ++--
|
||||
dlls/wined3d/texture.c | 4 +---
|
||||
dlls/wined3d/wined3d_private.h | 1 -
|
||||
6 files changed, 21 insertions(+), 31 deletions(-)
|
||||
6 files changed, 17 insertions(+), 27 deletions(-)
|
||||
|
||||
diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c
|
||||
index fc91209..582746c 100644
|
||||
@ -48,7 +48,7 @@ index 1ef681a..2683140 100644
|
||||
}
|
||||
|
||||
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
index 1dd4b69..4f646e4 100644
|
||||
index d1493a2..dac754e 100644
|
||||
--- a/dlls/wined3d/surface.c
|
||||
+++ b/dlls/wined3d/surface.c
|
||||
@@ -1170,7 +1170,7 @@ static void surface_unload(struct wined3d_resource *resource)
|
||||
@ -87,7 +87,7 @@ index 1dd4b69..4f646e4 100644
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -3283,7 +3283,7 @@ static void fb_copy_to_texture_direct(struct wined3d_surface *dst_surface, struc
|
||||
@@ -3206,7 +3206,7 @@ static void fb_copy_to_texture_direct(struct wined3d_surface *dst_surface, struc
|
||||
|
||||
/* The texture is now most up to date - If the surface is a render target
|
||||
* and has a drawable, this path is never entered. */
|
||||
@ -96,7 +96,7 @@ index 1dd4b69..4f646e4 100644
|
||||
surface_invalidate_location(dst_surface, ~WINED3D_LOCATION_TEXTURE_RGB);
|
||||
}
|
||||
|
||||
@@ -3556,7 +3556,7 @@ static void fb_copy_to_texture_hwstretch(struct wined3d_surface *dst_surface, st
|
||||
@@ -3479,7 +3479,7 @@ static void fb_copy_to_texture_hwstretch(struct wined3d_surface *dst_surface, st
|
||||
|
||||
/* The texture is now most up to date - If the surface is a render target
|
||||
* and has a drawable, this path is never entered. */
|
||||
@ -105,7 +105,7 @@ index 1dd4b69..4f646e4 100644
|
||||
surface_invalidate_location(dst_surface, ~WINED3D_LOCATION_TEXTURE_RGB);
|
||||
}
|
||||
|
||||
@@ -4062,13 +4062,6 @@ void surface_load_ds_location(struct wined3d_surface *surface, struct wined3d_co
|
||||
@@ -3985,13 +3985,6 @@ void surface_load_ds_location(struct wined3d_surface *surface, struct wined3d_co
|
||||
surface->ds_current_size.cy = surface->resource.height;
|
||||
}
|
||||
|
||||
@ -119,7 +119,7 @@ index 1dd4b69..4f646e4 100644
|
||||
void surface_invalidate_location(struct wined3d_surface *surface, DWORD location)
|
||||
{
|
||||
TRACE("surface %p, location %s.\n", surface, wined3d_debug_location(location));
|
||||
@@ -4456,7 +4449,7 @@ void surface_load_location(struct wined3d_surface *surface, struct wined3d_conte
|
||||
@@ -4379,7 +4372,7 @@ void surface_load_location(struct wined3d_surface *surface, struct wined3d_conte
|
||||
break;
|
||||
}
|
||||
|
||||
@ -128,7 +128,7 @@ index 1dd4b69..4f646e4 100644
|
||||
|
||||
if (location != WINED3D_LOCATION_SYSMEM && (surface->resource.locations & WINED3D_LOCATION_SYSMEM))
|
||||
surface_evict_sysmem(surface);
|
||||
@@ -4630,7 +4623,7 @@ static void ffp_blit_blit_surface(struct wined3d_device *device, DWORD filter,
|
||||
@@ -4553,7 +4546,7 @@ static void ffp_blit_blit_surface(struct wined3d_device *device, DWORD filter,
|
||||
wined3d_texture_set_color_key(src_surface->container, WINED3D_CKEY_SRC_BLT,
|
||||
(old_color_key_flags & WINED3D_CKEY_SRC_BLT) ? &old_blt_key : NULL);
|
||||
|
||||
@ -137,7 +137,7 @@ index 1dd4b69..4f646e4 100644
|
||||
surface_invalidate_location(dst_surface, ~dst_surface->container->resource.draw_binding);
|
||||
}
|
||||
|
||||
@@ -5610,7 +5603,7 @@ HRESULT CDECL wined3d_surface_blt(struct wined3d_surface *dst_surface, const REC
|
||||
@@ -5533,7 +5526,7 @@ HRESULT CDECL wined3d_surface_blt(struct wined3d_surface *dst_surface, const REC
|
||||
dst_surface, dst_surface->container->resource.draw_binding, &dst_rect);
|
||||
context_release(context);
|
||||
|
||||
@ -146,7 +146,7 @@ index 1dd4b69..4f646e4 100644
|
||||
surface_invalidate_location(dst_surface, ~dst_surface->container->resource.draw_binding);
|
||||
|
||||
return WINED3D_OK;
|
||||
@@ -5700,7 +5693,7 @@ static HRESULT surface_init(struct wined3d_surface *surface, struct wined3d_text
|
||||
@@ -5623,7 +5616,7 @@ static HRESULT surface_init(struct wined3d_surface *surface, struct wined3d_text
|
||||
}
|
||||
|
||||
surface->container = container;
|
||||
@ -155,7 +155,7 @@ index 1dd4b69..4f646e4 100644
|
||||
list_init(&surface->renderbuffers);
|
||||
list_init(&surface->overlays);
|
||||
|
||||
@@ -5732,7 +5725,7 @@ static HRESULT surface_init(struct wined3d_surface *surface, struct wined3d_text
|
||||
@@ -5655,7 +5648,7 @@ static HRESULT surface_init(struct wined3d_surface *surface, struct wined3d_text
|
||||
if (surface->resource.map_binding == WINED3D_LOCATION_DIB)
|
||||
{
|
||||
wined3d_resource_free_sysmem(&surface->resource);
|
||||
@ -165,43 +165,19 @@ index 1dd4b69..4f646e4 100644
|
||||
}
|
||||
|
||||
diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c
|
||||
index cc7c3e0..b3c5b18 100644
|
||||
index 27bcf70..bbe1b63 100644
|
||||
--- a/dlls/wined3d/swapchain.c
|
||||
+++ b/dlls/wined3d/swapchain.c
|
||||
@@ -569,19 +569,19 @@ static void swapchain_gl_present(struct wined3d_swapchain *swapchain, const RECT
|
||||
/* Tell the front buffer surface that is has been modified. However,
|
||||
* the other locations were preserved during that, so keep the flags.
|
||||
* This serves to update the emulated overlay, if any. */
|
||||
- surface_validate_location(front, WINED3D_LOCATION_DRAWABLE);
|
||||
+ wined3d_resource_validate_location(&front->resource, WINED3D_LOCATION_DRAWABLE);
|
||||
}
|
||||
else
|
||||
{
|
||||
- surface_validate_location(front, WINED3D_LOCATION_DRAWABLE);
|
||||
+ wined3d_resource_validate_location(&front->resource, WINED3D_LOCATION_DRAWABLE);
|
||||
surface_invalidate_location(front, ~WINED3D_LOCATION_DRAWABLE);
|
||||
- surface_validate_location(back_buffer, WINED3D_LOCATION_DRAWABLE);
|
||||
+ wined3d_resource_validate_location(&back_buffer->resource, WINED3D_LOCATION_DRAWABLE);
|
||||
surface_invalidate_location(back_buffer, ~WINED3D_LOCATION_DRAWABLE);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
- surface_validate_location(front, WINED3D_LOCATION_DRAWABLE);
|
||||
+ wined3d_resource_validate_location(&front->resource, WINED3D_LOCATION_DRAWABLE);
|
||||
surface_invalidate_location(front, ~WINED3D_LOCATION_DRAWABLE);
|
||||
/* If the swapeffect is DISCARD, the back buffer is undefined. That means the SYSMEM
|
||||
* and INTEXTURE copies can keep their old content if they have any defined content.
|
||||
@@ -590,7 +590,7 @@ static void swapchain_gl_present(struct wined3d_swapchain *swapchain, const RECT
|
||||
*/
|
||||
if (swapchain->desc.swap_effect == WINED3D_SWAP_EFFECT_FLIP)
|
||||
{
|
||||
- surface_validate_location(back_buffer, back_buffer->container->resource.draw_binding);
|
||||
+ wined3d_resource_validate_location(&back_buffer->resource, back_buffer->container->resource.draw_binding);
|
||||
surface_invalidate_location(back_buffer, ~back_buffer->container->resource.draw_binding);
|
||||
}
|
||||
}
|
||||
@@ -858,7 +858,7 @@ static HRESULT swapchain_init(struct wined3d_swapchain *swapchain, struct wined3
|
||||
@@ -556,7 +556,7 @@ static void swapchain_gl_present(struct wined3d_swapchain *swapchain, const RECT
|
||||
|
||||
front = surface_from_resource(wined3d_texture_get_sub_resource(swapchain->front_buffer, 0));
|
||||
|
||||
- surface_validate_location(front, WINED3D_LOCATION_DRAWABLE);
|
||||
+ wined3d_resource_validate_location(&front->resource, WINED3D_LOCATION_DRAWABLE);
|
||||
surface_invalidate_location(front, ~WINED3D_LOCATION_DRAWABLE);
|
||||
/* If the swapeffect is DISCARD, the back buffer is undefined. That means the SYSMEM
|
||||
* and INTEXTURE copies can keep their old content if they have any defined content.
|
||||
@@ -829,7 +829,7 @@ static HRESULT swapchain_init(struct wined3d_swapchain *swapchain, struct wined3
|
||||
front_buffer = surface_from_resource(wined3d_texture_get_sub_resource(swapchain->front_buffer, 0));
|
||||
if (!(device->wined3d->flags & WINED3D_NO3D))
|
||||
{
|
||||
@ -226,7 +202,7 @@ index 187862c..7671f46 100644
|
||||
|
||||
static void texture2d_sub_resource_upload_data(struct wined3d_resource *sub_resource,
|
||||
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
index 140588e..ef2dfa7 100644
|
||||
index 2353881..e1f211f 100644
|
||||
--- a/dlls/wined3d/wined3d_private.h
|
||||
+++ b/dlls/wined3d/wined3d_private.h
|
||||
@@ -2447,7 +2447,6 @@ HRESULT wined3d_surface_update_desc(struct wined3d_surface *surface,
|
||||
|
@ -1,4 +1,4 @@
|
||||
From fe1d9b795638409df399927a874d91ee301b39e1 Mon Sep 17 00:00:00 2001
|
||||
From d63992004de850506b8f90ce5b80f9f73bcaad92 Mon Sep 17 00:00:00 2001
|
||||
From: =?UTF-8?q?Stefan=20D=C3=B6singer?= <stefan@codeweavers.com>
|
||||
Date: Sat, 4 Jan 2014 01:02:15 +0100
|
||||
Subject: wined3d: Remove surface_invalidate_location.
|
||||
@ -9,16 +9,16 @@ Subject: wined3d: Remove surface_invalidate_location.
|
||||
dlls/wined3d/device.c | 4 ++--
|
||||
dlls/wined3d/drawprim.c | 2 +-
|
||||
dlls/wined3d/surface.c | 45 ++++++++++++++++-----------------------
|
||||
dlls/wined3d/swapchain.c | 12 +++++------
|
||||
dlls/wined3d/swapchain.c | 6 +++---
|
||||
dlls/wined3d/texture.c | 6 ++----
|
||||
dlls/wined3d/wined3d_private.h | 1 -
|
||||
8 files changed, 31 insertions(+), 43 deletions(-)
|
||||
8 files changed, 28 insertions(+), 40 deletions(-)
|
||||
|
||||
diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c
|
||||
index 8f74bf6..71c7c2e 100644
|
||||
index 582746c..79333e3 100644
|
||||
--- a/dlls/wined3d/arb_program_shader.c
|
||||
+++ b/dlls/wined3d/arb_program_shader.c
|
||||
@@ -7865,7 +7865,7 @@ static void arbfp_blit_surface(struct wined3d_device *device, DWORD filter,
|
||||
@@ -7887,7 +7887,7 @@ static void arbfp_blit_surface(struct wined3d_device *device, DWORD filter,
|
||||
context_release(context);
|
||||
|
||||
wined3d_resource_validate_location(&dst_surface->resource, dst_surface->container->resource.draw_binding);
|
||||
@ -28,7 +28,7 @@ index 8f74bf6..71c7c2e 100644
|
||||
|
||||
static HRESULT arbfp_blit_color_fill(struct wined3d_device *device, struct wined3d_surface *dst_surface,
|
||||
diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c
|
||||
index b900417..4752fff 100644
|
||||
index 31fafca..0986050 100644
|
||||
--- a/dlls/wined3d/context.c
|
||||
+++ b/dlls/wined3d/context.c
|
||||
@@ -3281,7 +3281,7 @@ static void context_setup_target(struct wined3d_context *context, struct wined3d
|
||||
@ -41,7 +41,7 @@ index b900417..4752fff 100644
|
||||
}
|
||||
|
||||
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
|
||||
index a30c618..a127f9d 100644
|
||||
index 8c995be..d2a08c4 100644
|
||||
--- a/dlls/wined3d/device.c
|
||||
+++ b/dlls/wined3d/device.c
|
||||
@@ -393,7 +393,7 @@ void device_clear_render_targets(struct wined3d_device *device, UINT rt_count, c
|
||||
@ -53,7 +53,7 @@ index a30c618..a127f9d 100644
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4058,7 +4058,7 @@ void CDECL wined3d_device_update_sub_resource(struct wined3d_device *device, str
|
||||
@@ -4042,7 +4042,7 @@ void CDECL wined3d_device_update_sub_resource(struct wined3d_device *device, str
|
||||
context_release(context);
|
||||
|
||||
wined3d_resource_validate_location(&surface->resource, WINED3D_LOCATION_TEXTURE_RGB);
|
||||
@ -63,7 +63,7 @@ index a30c618..a127f9d 100644
|
||||
|
||||
HRESULT CDECL wined3d_device_clear_rendertarget_view(struct wined3d_device *device,
|
||||
diff --git a/dlls/wined3d/drawprim.c b/dlls/wined3d/drawprim.c
|
||||
index 4d47a21..8a27363 100644
|
||||
index afccecd..d756182 100644
|
||||
--- a/dlls/wined3d/drawprim.c
|
||||
+++ b/dlls/wined3d/drawprim.c
|
||||
@@ -629,7 +629,7 @@ void draw_primitive(struct wined3d_device *device, UINT start_idx, UINT index_co
|
||||
@ -76,7 +76,7 @@ index 4d47a21..8a27363 100644
|
||||
}
|
||||
}
|
||||
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
index 3dfa290..0a22b3d 100644
|
||||
index bc31454..ad9310a 100644
|
||||
--- a/dlls/wined3d/surface.c
|
||||
+++ b/dlls/wined3d/surface.c
|
||||
@@ -599,7 +599,7 @@ static void surface_evict_sysmem(struct wined3d_surface *surface)
|
||||
@ -163,7 +163,7 @@ index 3dfa290..0a22b3d 100644
|
||||
if (context)
|
||||
context_release(context);
|
||||
}
|
||||
@@ -3281,7 +3284,7 @@ static void fb_copy_to_texture_direct(struct wined3d_surface *dst_surface, struc
|
||||
@@ -3213,7 +3216,7 @@ static void fb_copy_to_texture_direct(struct wined3d_surface *dst_surface, struc
|
||||
/* The texture is now most up to date - If the surface is a render target
|
||||
* and has a drawable, this path is never entered. */
|
||||
wined3d_resource_validate_location(&dst_surface->resource, WINED3D_LOCATION_TEXTURE_RGB);
|
||||
@ -172,7 +172,7 @@ index 3dfa290..0a22b3d 100644
|
||||
}
|
||||
|
||||
/* Uses the hardware to stretch and flip the image */
|
||||
@@ -3349,7 +3352,7 @@ static void fb_copy_to_texture_hwstretch(struct wined3d_surface *dst_surface, st
|
||||
@@ -3281,7 +3284,7 @@ static void fb_copy_to_texture_hwstretch(struct wined3d_surface *dst_surface, st
|
||||
checkGLcall("glEnable(texture_target)");
|
||||
|
||||
/* For now invalidate the texture copy of the back buffer. Drawable and sysmem copy are untouched */
|
||||
@ -181,7 +181,7 @@ index 3dfa290..0a22b3d 100644
|
||||
}
|
||||
|
||||
/* Make sure that the top pixel is always above the bottom pixel, and keep a separate upside down flag
|
||||
@@ -3554,7 +3557,7 @@ static void fb_copy_to_texture_hwstretch(struct wined3d_surface *dst_surface, st
|
||||
@@ -3486,7 +3489,7 @@ static void fb_copy_to_texture_hwstretch(struct wined3d_surface *dst_surface, st
|
||||
/* The texture is now most up to date - If the surface is a render target
|
||||
* and has a drawable, this path is never entered. */
|
||||
wined3d_resource_validate_location(&dst_surface->resource, WINED3D_LOCATION_TEXTURE_RGB);
|
||||
@ -190,7 +190,7 @@ index 3dfa290..0a22b3d 100644
|
||||
}
|
||||
|
||||
/* Front buffer coordinates are always full screen coordinates, but our GL
|
||||
@@ -4059,18 +4062,6 @@ void surface_load_ds_location(struct wined3d_surface *surface, struct wined3d_co
|
||||
@@ -3991,18 +3994,6 @@ void surface_load_ds_location(struct wined3d_surface *surface, struct wined3d_co
|
||||
surface->ds_current_size.cy = surface->resource.height;
|
||||
}
|
||||
|
||||
@ -209,7 +209,7 @@ index 3dfa290..0a22b3d 100644
|
||||
static DWORD resource_access_from_location(DWORD location)
|
||||
{
|
||||
switch (location)
|
||||
@@ -4620,7 +4611,7 @@ static void ffp_blit_blit_surface(struct wined3d_device *device, DWORD filter,
|
||||
@@ -4553,7 +4544,7 @@ static void ffp_blit_blit_surface(struct wined3d_device *device, DWORD filter,
|
||||
(old_color_key_flags & WINED3D_CKEY_SRC_BLT) ? &old_blt_key : NULL);
|
||||
|
||||
wined3d_resource_validate_location(&dst_surface->resource, dst_surface->container->resource.draw_binding);
|
||||
@ -218,7 +218,7 @@ index 3dfa290..0a22b3d 100644
|
||||
}
|
||||
|
||||
const struct blit_shader ffp_blit = {
|
||||
@@ -5600,7 +5591,7 @@ HRESULT CDECL wined3d_surface_blt(struct wined3d_surface *dst_surface, const REC
|
||||
@@ -5533,7 +5524,7 @@ HRESULT CDECL wined3d_surface_blt(struct wined3d_surface *dst_surface, const REC
|
||||
context_release(context);
|
||||
|
||||
wined3d_resource_validate_location(&dst_surface->resource, dst_surface->container->resource.draw_binding);
|
||||
@ -227,7 +227,7 @@ index 3dfa290..0a22b3d 100644
|
||||
|
||||
return WINED3D_OK;
|
||||
}
|
||||
@@ -5730,7 +5721,7 @@ static HRESULT surface_init(struct wined3d_surface *surface, struct wined3d_text
|
||||
@@ -5655,7 +5646,7 @@ static HRESULT surface_init(struct wined3d_surface *surface, struct wined3d_text
|
||||
{
|
||||
wined3d_resource_free_sysmem(&surface->resource);
|
||||
wined3d_resource_validate_location(&surface->resource, WINED3D_LOCATION_DIB);
|
||||
@ -237,7 +237,7 @@ index 3dfa290..0a22b3d 100644
|
||||
|
||||
return hr;
|
||||
diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c
|
||||
index cd1aabd..74aefd5 100644
|
||||
index bbe1b63..4f6be9e 100644
|
||||
--- a/dlls/wined3d/swapchain.c
|
||||
+++ b/dlls/wined3d/swapchain.c
|
||||
@@ -512,7 +512,7 @@ static void swapchain_gl_present(struct wined3d_swapchain *swapchain, const RECT
|
||||
@ -249,35 +249,16 @@ index cd1aabd..74aefd5 100644
|
||||
swapchain->render_to_fbo = TRUE;
|
||||
swapchain_update_draw_bindings(swapchain);
|
||||
}
|
||||
@@ -574,15 +574,15 @@ static void swapchain_gl_present(struct wined3d_swapchain *swapchain, const RECT
|
||||
else
|
||||
{
|
||||
wined3d_resource_validate_location(&front->resource, WINED3D_LOCATION_DRAWABLE);
|
||||
- surface_invalidate_location(front, ~WINED3D_LOCATION_DRAWABLE);
|
||||
+ wined3d_resource_invalidate_location(&front->resource, ~WINED3D_LOCATION_DRAWABLE);
|
||||
wined3d_resource_validate_location(&back_buffer->resource, WINED3D_LOCATION_DRAWABLE);
|
||||
- surface_invalidate_location(back_buffer, ~WINED3D_LOCATION_DRAWABLE);
|
||||
+ wined3d_resource_invalidate_location(&back_buffer->resource, ~WINED3D_LOCATION_DRAWABLE);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
wined3d_resource_validate_location(&front->resource, WINED3D_LOCATION_DRAWABLE);
|
||||
- surface_invalidate_location(front, ~WINED3D_LOCATION_DRAWABLE);
|
||||
+ wined3d_resource_invalidate_location(&front->resource, ~WINED3D_LOCATION_DRAWABLE);
|
||||
/* If the swapeffect is DISCARD, the back buffer is undefined. That means the SYSMEM
|
||||
* and INTEXTURE copies can keep their old content if they have any defined content.
|
||||
* If the swapeffect is COPY, the content remains the same. If it is FLIP however,
|
||||
@@ -591,7 +591,7 @@ static void swapchain_gl_present(struct wined3d_swapchain *swapchain, const RECT
|
||||
if (swapchain->desc.swap_effect == WINED3D_SWAP_EFFECT_FLIP)
|
||||
{
|
||||
wined3d_resource_validate_location(&back_buffer->resource, back_buffer->container->resource.draw_binding);
|
||||
- surface_invalidate_location(back_buffer, ~back_buffer->container->resource.draw_binding);
|
||||
+ wined3d_resource_invalidate_location(&back_buffer->resource, ~back_buffer->container->resource.draw_binding);
|
||||
}
|
||||
}
|
||||
@@ -557,7 +557,7 @@ static void swapchain_gl_present(struct wined3d_swapchain *swapchain, const RECT
|
||||
front = surface_from_resource(wined3d_texture_get_sub_resource(swapchain->front_buffer, 0));
|
||||
|
||||
@@ -866,7 +866,7 @@ static HRESULT swapchain_init(struct wined3d_swapchain *swapchain, struct wined3
|
||||
wined3d_resource_validate_location(&front->resource, WINED3D_LOCATION_DRAWABLE);
|
||||
- surface_invalidate_location(front, ~WINED3D_LOCATION_DRAWABLE);
|
||||
+ wined3d_resource_invalidate_location(&front->resource, ~WINED3D_LOCATION_DRAWABLE);
|
||||
/* If the swapeffect is DISCARD, the back buffer is undefined. That means the SYSMEM
|
||||
* and INTEXTURE copies can keep their old content if they have any defined content.
|
||||
* If the swapeffect is COPY, the content remains the same.
|
||||
@@ -830,7 +830,7 @@ static HRESULT swapchain_init(struct wined3d_swapchain *swapchain, struct wined3
|
||||
if (!(device->wined3d->flags & WINED3D_NO3D))
|
||||
{
|
||||
wined3d_resource_validate_location(&front_buffer->resource, WINED3D_LOCATION_DRAWABLE);
|
||||
@ -287,10 +268,10 @@ index cd1aabd..74aefd5 100644
|
||||
|
||||
/* MSDN says we're only allowed a single fullscreen swapchain per device,
|
||||
diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c
|
||||
index b596aef..3e4e65d 100644
|
||||
index 0f06e55..f43929b 100644
|
||||
--- a/dlls/wined3d/texture.c
|
||||
+++ b/dlls/wined3d/texture.c
|
||||
@@ -781,7 +781,7 @@ static void texture2d_sub_resource_add_dirty_region(struct wined3d_resource *sub
|
||||
@@ -775,7 +775,7 @@ static void texture2d_sub_resource_add_dirty_region(struct wined3d_resource *sub
|
||||
context = context_acquire(surface->resource.device, NULL);
|
||||
surface_load_location(surface, context, surface->resource.map_binding);
|
||||
context_release(context);
|
||||
@ -299,7 +280,7 @@ index b596aef..3e4e65d 100644
|
||||
}
|
||||
|
||||
static void texture2d_sub_resource_cleanup(struct wined3d_resource *sub_resource)
|
||||
@@ -793,9 +793,7 @@ static void texture2d_sub_resource_cleanup(struct wined3d_resource *sub_resource
|
||||
@@ -787,9 +787,7 @@ static void texture2d_sub_resource_cleanup(struct wined3d_resource *sub_resource
|
||||
|
||||
static void texture2d_sub_resource_invalidate_location(struct wined3d_resource *sub_resource, DWORD location)
|
||||
{
|
||||
@ -311,7 +292,7 @@ index b596aef..3e4e65d 100644
|
||||
|
||||
static void texture2d_sub_resource_validate_location(struct wined3d_resource *sub_resource, DWORD location)
|
||||
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
index 0612b17..e0bcbba 100644
|
||||
index 2ada21f..9d2e40a 100644
|
||||
--- a/dlls/wined3d/wined3d_private.h
|
||||
+++ b/dlls/wined3d/wined3d_private.h
|
||||
@@ -2429,7 +2429,6 @@ HRESULT surface_color_fill(struct wined3d_surface *s,
|
||||
@ -323,5 +304,5 @@ index 0612b17..e0bcbba 100644
|
||||
void surface_load_ds_location(struct wined3d_surface *surface,
|
||||
struct wined3d_context *context, DWORD location) DECLSPEC_HIDDEN;
|
||||
--
|
||||
2.5.0
|
||||
2.5.1
|
||||
|
||||
|
@ -1,17 +1,17 @@
|
||||
From 2341723442d5ab7fb42bb82d066b306cc458813d Mon Sep 17 00:00:00 2001
|
||||
From 00f61862ec59e32534adfabc359009143a9b9651 Mon Sep 17 00:00:00 2001
|
||||
From: =?UTF-8?q?Stefan=20D=C3=B6singer?= <stefan@codeweavers.com>
|
||||
Date: Thu, 16 Jan 2014 22:04:55 +0100
|
||||
Subject: wined3d: Move bitmap_data and user_memory into the resource.
|
||||
|
||||
I may want to change this to keep this in the surface. Not sure yet.
|
||||
---
|
||||
dlls/wined3d/surface.c | 32 ++++++++++++++++----------------
|
||||
dlls/wined3d/surface.c | 26 +++++++++++++-------------
|
||||
dlls/wined3d/swapchain.c | 6 +++---
|
||||
dlls/wined3d/wined3d_private.h | 4 +---
|
||||
3 files changed, 20 insertions(+), 22 deletions(-)
|
||||
3 files changed, 17 insertions(+), 19 deletions(-)
|
||||
|
||||
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
index ef52ed0..c689880 100644
|
||||
index ad9310a..65eefa9 100644
|
||||
--- a/dlls/wined3d/surface.c
|
||||
+++ b/dlls/wined3d/surface.c
|
||||
@@ -88,7 +88,7 @@ static void surface_cleanup(struct wined3d_surface *surface)
|
||||
@ -75,7 +75,7 @@ index ef52ed0..c689880 100644
|
||||
break;
|
||||
|
||||
case WINED3D_LOCATION_BUFFER:
|
||||
@@ -2190,7 +2190,7 @@ HRESULT wined3d_surface_update_desc(struct wined3d_surface *surface,
|
||||
@@ -2100,7 +2100,7 @@ HRESULT wined3d_surface_update_desc(struct wined3d_surface *surface,
|
||||
{
|
||||
DeleteDC(surface->hDC);
|
||||
DeleteObject(surface->dib.DIBsection);
|
||||
@ -84,7 +84,7 @@ index ef52ed0..c689880 100644
|
||||
surface->flags &= ~SFLAG_DIBSECTION;
|
||||
create_dib = TRUE;
|
||||
}
|
||||
@@ -2222,7 +2222,7 @@ HRESULT wined3d_surface_update_desc(struct wined3d_surface *surface,
|
||||
@@ -2132,7 +2132,7 @@ HRESULT wined3d_surface_update_desc(struct wined3d_surface *surface,
|
||||
else
|
||||
surface->flags &= ~SFLAG_NONPOW2;
|
||||
|
||||
@ -93,7 +93,7 @@ index ef52ed0..c689880 100644
|
||||
{
|
||||
surface->resource.map_binding = WINED3D_LOCATION_USER_MEMORY;
|
||||
valid_location = WINED3D_LOCATION_USER_MEMORY;
|
||||
@@ -2680,11 +2680,11 @@ HRESULT CDECL wined3d_surface_map(struct wined3d_surface *surface,
|
||||
@@ -2750,11 +2750,11 @@ HRESULT CDECL wined3d_surface_map(struct wined3d_surface *surface,
|
||||
break;
|
||||
|
||||
case WINED3D_LOCATION_USER_MEMORY:
|
||||
@ -107,24 +107,11 @@ index ef52ed0..c689880 100644
|
||||
break;
|
||||
|
||||
case WINED3D_LOCATION_BUFFER:
|
||||
@@ -3052,9 +3052,9 @@ void flip_surface(struct wined3d_surface *front, struct wined3d_surface *back)
|
||||
{
|
||||
void* tmp;
|
||||
|
||||
- tmp = front->dib.bitmap_data;
|
||||
- front->dib.bitmap_data = back->dib.bitmap_data;
|
||||
- back->dib.bitmap_data = tmp;
|
||||
+ tmp = front->resource.bitmap_data;
|
||||
+ front->resource.bitmap_data = back->resource.bitmap_data;
|
||||
+ back->resource.bitmap_data = tmp;
|
||||
|
||||
tmp = front->resource.heap_memory;
|
||||
front->resource.heap_memory = back->resource.heap_memory;
|
||||
diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c
|
||||
index e64715e..17f1afe 100644
|
||||
index 4f6be9e..d0b8cf0 100644
|
||||
--- a/dlls/wined3d/swapchain.c
|
||||
+++ b/dlls/wined3d/swapchain.c
|
||||
@@ -695,9 +695,9 @@ static void swapchain_gdi_present(struct wined3d_swapchain *swapchain, const REC
|
||||
@@ -666,9 +666,9 @@ static void swapchain_gdi_present(struct wined3d_swapchain *swapchain, const REC
|
||||
{
|
||||
void *tmp;
|
||||
|
||||
@ -138,10 +125,10 @@ index e64715e..17f1afe 100644
|
||||
if (front->resource.heap_memory)
|
||||
ERR("GDI Surface %p has heap memory allocated.\n", front);
|
||||
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
index 640aa95..52280a7 100644
|
||||
index 9d2e40a..3776439 100644
|
||||
--- a/dlls/wined3d/wined3d_private.h
|
||||
+++ b/dlls/wined3d/wined3d_private.h
|
||||
@@ -2080,7 +2080,7 @@ struct wined3d_resource
|
||||
@@ -2164,7 +2164,7 @@ struct wined3d_resource
|
||||
UINT depth;
|
||||
UINT size;
|
||||
DWORD priority;
|
||||
@ -150,7 +137,7 @@ index 640aa95..52280a7 100644
|
||||
UINT custom_row_pitch, custom_slice_pitch;
|
||||
struct list resource_list_entry;
|
||||
DWORD locations;
|
||||
@@ -2263,7 +2263,6 @@ void wined3d_volume_upload_data(struct wined3d_volume *volume, const struct wine
|
||||
@@ -2343,7 +2343,6 @@ void wined3d_volume_upload_data(struct wined3d_volume *volume, const struct wine
|
||||
struct wined3d_surface_dib
|
||||
{
|
||||
HBITMAP DIBsection;
|
||||
@ -158,7 +145,7 @@ index 640aa95..52280a7 100644
|
||||
UINT bitmap_size;
|
||||
};
|
||||
|
||||
@@ -2297,7 +2296,6 @@ struct wined3d_surface
|
||||
@@ -2377,7 +2376,6 @@ struct wined3d_surface
|
||||
struct wined3d_resource resource;
|
||||
const struct wined3d_surface_ops *surface_ops;
|
||||
struct wined3d_texture *container;
|
||||
@ -167,5 +154,5 @@ index 640aa95..52280a7 100644
|
||||
DWORD flags;
|
||||
|
||||
--
|
||||
2.1.3
|
||||
2.5.1
|
||||
|
||||
|
@ -1,15 +1,15 @@
|
||||
From b8a17a0ce26bee0843d1bab91a435575751b7063 Mon Sep 17 00:00:00 2001
|
||||
From 2e105cc77b4f86b1dc044e3dc174a61df5d30a43 Mon Sep 17 00:00:00 2001
|
||||
From: =?UTF-8?q?Stefan=20D=C3=B6singer?= <stefan@codeweavers.com>
|
||||
Date: Tue, 21 Jan 2014 13:25:48 +0100
|
||||
Subject: wined3d: Remove surface->pbo.
|
||||
|
||||
---
|
||||
dlls/wined3d/surface.c | 42 +++++++++++++++++++++---------------------
|
||||
dlls/wined3d/surface.c | 36 ++++++++++++++++++------------------
|
||||
dlls/wined3d/wined3d_private.h | 2 --
|
||||
2 files changed, 21 insertions(+), 23 deletions(-)
|
||||
2 files changed, 18 insertions(+), 20 deletions(-)
|
||||
|
||||
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
index 1496beb..e534a9f 100644
|
||||
index 58d825c..4cdd104 100644
|
||||
--- a/dlls/wined3d/surface.c
|
||||
+++ b/dlls/wined3d/surface.c
|
||||
@@ -46,7 +46,7 @@ static void surface_cleanup(struct wined3d_surface *surface)
|
||||
@ -79,7 +79,7 @@ index 1496beb..e534a9f 100644
|
||||
GL_EXTCALL(glUnmapBuffer(GL_PIXEL_UNPACK_BUFFER));
|
||||
GL_EXTCALL(glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0));
|
||||
checkGLcall("glUnmapBuffer");
|
||||
@@ -1181,10 +1181,10 @@ HRESULT CDECL wined3d_surface_get_render_target_data(struct wined3d_surface *sur
|
||||
@@ -1127,10 +1127,10 @@ HRESULT CDECL wined3d_surface_get_render_target_data(struct wined3d_surface *sur
|
||||
/* Context activation is done by the caller. */
|
||||
static void surface_remove_pbo(struct wined3d_surface *surface, const struct wined3d_gl_info *gl_info)
|
||||
{
|
||||
@ -93,7 +93,7 @@ index 1496beb..e534a9f 100644
|
||||
wined3d_resource_invalidate_location(&surface->resource, WINED3D_LOCATION_BUFFER);
|
||||
}
|
||||
|
||||
@@ -1241,7 +1241,7 @@ static void surface_unload(struct wined3d_resource *resource)
|
||||
@@ -1187,7 +1187,7 @@ static void surface_unload(struct wined3d_resource *resource)
|
||||
}
|
||||
|
||||
/* Destroy PBOs, but load them into real sysmem before */
|
||||
@ -102,7 +102,7 @@ index 1496beb..e534a9f 100644
|
||||
surface_remove_pbo(surface, gl_info);
|
||||
|
||||
/* Destroy fbo render buffers. This is needed for implicit render targets, for
|
||||
@@ -2837,7 +2837,7 @@ HRESULT CDECL wined3d_surface_map(struct wined3d_surface *surface,
|
||||
@@ -2753,7 +2753,7 @@ HRESULT CDECL wined3d_surface_map(struct wined3d_surface *surface,
|
||||
context = context_acquire(device, NULL);
|
||||
gl_info = context->gl_info;
|
||||
|
||||
@ -111,7 +111,7 @@ index 1496beb..e534a9f 100644
|
||||
base_memory = GL_EXTCALL(glMapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_READ_WRITE));
|
||||
GL_EXTCALL(glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0));
|
||||
checkGLcall("map PBO");
|
||||
@@ -2928,7 +2928,7 @@ HRESULT CDECL wined3d_surface_getdc(struct wined3d_surface *surface, HDC *dc)
|
||||
@@ -2844,7 +2844,7 @@ HRESULT CDECL wined3d_surface_getdc(struct wined3d_surface *surface, HDC *dc)
|
||||
}
|
||||
if (!(surface->resource.map_binding == WINED3D_LOCATION_USER_MEMORY
|
||||
|| surface->container->flags & WINED3D_TEXTURE_PIN_SYSMEM
|
||||
@ -120,20 +120,7 @@ index 1496beb..e534a9f 100644
|
||||
surface->resource.map_binding = WINED3D_LOCATION_DIB;
|
||||
}
|
||||
|
||||
@@ -3209,9 +3209,9 @@ void flip_surface(struct wined3d_surface *front, struct wined3d_surface *back)
|
||||
|
||||
/* Flip the PBO */
|
||||
{
|
||||
- GLuint tmp_pbo = front->pbo;
|
||||
- front->pbo = back->pbo;
|
||||
- back->pbo = tmp_pbo;
|
||||
+ GLuint tmp_pbo = front->resource.buffer_object;
|
||||
+ front->resource.buffer_object = back->resource.buffer_object;
|
||||
+ back->resource.buffer_object = tmp_pbo;
|
||||
}
|
||||
|
||||
/* Flip the opengl texture */
|
||||
@@ -4388,7 +4388,7 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface,
|
||||
@@ -4180,7 +4180,7 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface,
|
||||
/* Don't use PBOs for converted surfaces. During PBO conversion we look at
|
||||
* WINED3D_TEXTURE_CONVERTED but it isn't set (yet) in all cases it is
|
||||
* getting called. */
|
||||
@ -143,10 +130,10 @@ index 1496beb..e534a9f 100644
|
||||
TRACE("Removing the pbo attached to surface %p.\n", surface);
|
||||
|
||||
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
index 8cce2d9..7efecd4 100644
|
||||
index f948f73..839dc7f 100644
|
||||
--- a/dlls/wined3d/wined3d_private.h
|
||||
+++ b/dlls/wined3d/wined3d_private.h
|
||||
@@ -2324,8 +2324,6 @@ struct wined3d_surface
|
||||
@@ -2390,8 +2390,6 @@ struct wined3d_surface
|
||||
UINT pow2Width;
|
||||
UINT pow2Height;
|
||||
|
||||
@ -156,5 +143,5 @@ index 8cce2d9..7efecd4 100644
|
||||
GLuint rb_resolved;
|
||||
GLenum texture_target;
|
||||
--
|
||||
2.2.1
|
||||
2.5.1
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
From 33832b5fb0f7d3c8a0f93d4e3f3d7e1d4de0e6df Mon Sep 17 00:00:00 2001
|
||||
From de1d4bc66eb1356415957721c76db10213d2f48b Mon Sep 17 00:00:00 2001
|
||||
From: =?UTF-8?q?Stefan=20D=C3=B6singer?= <stefan@codeweavers.com>
|
||||
Date: Thu, 19 Sep 2013 13:08:33 +0200
|
||||
Subject: wined3d: Don't try to flip sysmem copies in swapchain_present.
|
||||
@ -7,67 +7,32 @@ This was once an optimization for ddraw applications that mapped the
|
||||
backbuffer to render movies. It doesn't work any more in the intended
|
||||
fashion.
|
||||
---
|
||||
dlls/wined3d/swapchain.c | 46 +++++++++-------------------------------------
|
||||
1 file changed, 9 insertions(+), 37 deletions(-)
|
||||
dlls/wined3d/swapchain.c | 12 +++++++-----
|
||||
1 file changed, 7 insertions(+), 5 deletions(-)
|
||||
|
||||
diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c
|
||||
index e1a5b8a..05f68f7 100644
|
||||
index cf2543e..3214fe5 100644
|
||||
--- a/dlls/wined3d/swapchain.c
|
||||
+++ b/dlls/wined3d/swapchain.c
|
||||
@@ -555,44 +555,16 @@ static void swapchain_gl_present(struct wined3d_swapchain *swapchain, const RECT
|
||||
}
|
||||
|
||||
front = surface_from_resource(wined3d_texture_get_sub_resource(swapchain->front_buffer, 0));
|
||||
- if (!swapchain->render_to_fbo && ((front->resource.locations & WINED3D_LOCATION_SYSMEM)
|
||||
- || (back_buffer->resource.locations & WINED3D_LOCATION_SYSMEM)))
|
||||
+ wined3d_resource_validate_location(&front->resource, WINED3D_LOCATION_DRAWABLE);
|
||||
+ wined3d_resource_invalidate_location(&front->resource, ~WINED3D_LOCATION_DRAWABLE);
|
||||
+ /* If the swapeffect is DISCARD, the back buffer is undefined. That means the SYSMEM
|
||||
+ * and INTEXTURE copies can keep their old content if they have any defined content.
|
||||
@@ -560,11 +560,13 @@ static void swapchain_gl_present(struct wined3d_swapchain *swapchain, const RECT
|
||||
wined3d_resource_invalidate_location(&front->resource, ~WINED3D_LOCATION_DRAWABLE);
|
||||
/* If the swapeffect is DISCARD, the back buffer is undefined. That means the SYSMEM
|
||||
* and INTEXTURE copies can keep their old content if they have any defined content.
|
||||
- * If the swapeffect is COPY, the content remains the same.
|
||||
- *
|
||||
- * The FLIP swap effect is not implemented yet. We could mark WINED3D_LOCATION_DRAWABLE
|
||||
- * up to date and hope WGL flipped front and back buffers and read this data into
|
||||
- * the FBO. Don't bother about this for now. */
|
||||
+ * If the swapeffect is COPY, the content remains the same. If it is FLIP however,
|
||||
+ * the texture / sysmem copy needs to be reloaded from the drawable. */
|
||||
+ if (swapchain->desc.swap_effect == WINED3D_SWAP_EFFECT_FLIP)
|
||||
{
|
||||
- /* Both memory copies of the surfaces are ok, flip them around too instead of dirtifying
|
||||
- * Doesn't work with render_to_fbo because we're not flipping
|
||||
- */
|
||||
-
|
||||
- if (front->resource.size == back_buffer->resource.size)
|
||||
- {
|
||||
- flip_surface(front, back_buffer);
|
||||
-
|
||||
- /* Tell the front buffer surface that is has been modified. However,
|
||||
- * the other locations were preserved during that, so keep the flags.
|
||||
- * This serves to update the emulated overlay, if any. */
|
||||
- wined3d_resource_validate_location(&front->resource, WINED3D_LOCATION_DRAWABLE);
|
||||
- }
|
||||
- else
|
||||
- {
|
||||
- wined3d_resource_validate_location(&front->resource, WINED3D_LOCATION_DRAWABLE);
|
||||
- wined3d_resource_invalidate_location(&front->resource, ~WINED3D_LOCATION_DRAWABLE);
|
||||
- wined3d_resource_validate_location(&back_buffer->resource, WINED3D_LOCATION_DRAWABLE);
|
||||
- wined3d_resource_invalidate_location(&back_buffer->resource, ~WINED3D_LOCATION_DRAWABLE);
|
||||
- }
|
||||
- }
|
||||
- else
|
||||
- {
|
||||
- wined3d_resource_validate_location(&front->resource, WINED3D_LOCATION_DRAWABLE);
|
||||
- wined3d_resource_invalidate_location(&front->resource, ~WINED3D_LOCATION_DRAWABLE);
|
||||
- /* If the swapeffect is DISCARD, the back buffer is undefined. That means the SYSMEM
|
||||
- * and INTEXTURE copies can keep their old content if they have any defined content.
|
||||
- * If the swapeffect is COPY, the content remains the same. If it is FLIP however,
|
||||
- * the texture / sysmem copy needs to be reloaded from the drawable
|
||||
- */
|
||||
- if (swapchain->desc.swap_effect == WINED3D_SWAP_EFFECT_FLIP)
|
||||
- {
|
||||
- wined3d_resource_validate_location(&back_buffer->resource, back_buffer->container->resource.draw_binding);
|
||||
- wined3d_resource_invalidate_location(&back_buffer->resource, ~back_buffer->container->resource.draw_binding);
|
||||
- }
|
||||
+ {
|
||||
+ wined3d_resource_validate_location(&back_buffer->resource, back_buffer->container->resource.draw_binding);
|
||||
+ wined3d_resource_invalidate_location(&back_buffer->resource, ~back_buffer->container->resource.draw_binding);
|
||||
}
|
||||
+ }
|
||||
|
||||
if (fb->depth_stencil)
|
||||
{
|
||||
--
|
||||
2.1.3
|
||||
2.5.1
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
From bcd6f4338c70693ca49ce0775bdd08a2527db255 Mon Sep 17 00:00:00 2001
|
||||
From 01caa2176ef522267e3d187ff15ad5bf0372cebd Mon Sep 17 00:00:00 2001
|
||||
From: =?UTF-8?q?Stefan=20D=C3=B6singer?= <stefan@codeweavers.com>
|
||||
Date: Thu, 19 Sep 2013 13:09:58 +0200
|
||||
Subject: wined3d: Discard the backbuffer in discard presents.
|
||||
@ -8,11 +8,11 @@ Subject: wined3d: Discard the backbuffer in discard presents.
|
||||
1 file changed, 12 insertions(+), 7 deletions(-)
|
||||
|
||||
diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c
|
||||
index 05f68f7..dd7d2c7 100644
|
||||
index 3214fe5..bb11450 100644
|
||||
--- a/dlls/wined3d/swapchain.c
|
||||
+++ b/dlls/wined3d/swapchain.c
|
||||
@@ -557,14 +557,19 @@ static void swapchain_gl_present(struct wined3d_swapchain *swapchain, const RECT
|
||||
front = surface_from_resource(wined3d_texture_get_sub_resource(swapchain->front_buffer, 0));
|
||||
@@ -558,14 +558,19 @@ static void swapchain_gl_present(struct wined3d_swapchain *swapchain, const RECT
|
||||
|
||||
wined3d_resource_validate_location(&front->resource, WINED3D_LOCATION_DRAWABLE);
|
||||
wined3d_resource_invalidate_location(&front->resource, ~WINED3D_LOCATION_DRAWABLE);
|
||||
- /* If the swapeffect is DISCARD, the back buffer is undefined. That means the SYSMEM
|
||||
@ -39,5 +39,5 @@ index 05f68f7..dd7d2c7 100644
|
||||
|
||||
if (fb->depth_stencil)
|
||||
--
|
||||
2.1.3
|
||||
2.5.1
|
||||
|
||||
|
@ -1,115 +1,25 @@
|
||||
From 883b523131797cfb6e3c715ff8018850d48734a6 Mon Sep 17 00:00:00 2001
|
||||
From 82924b72e422eb595162fd0b54ca93dd2ef540c8 Mon Sep 17 00:00:00 2001
|
||||
From: =?UTF-8?q?Stefan=20D=C3=B6singer?= <stefan@codeweavers.com>
|
||||
Date: Tue, 6 Aug 2013 17:39:26 +0200
|
||||
Subject: wined3d: Send flips through the command stream
|
||||
|
||||
TODO: This remove this patch and flip_surface / surface_flip.
|
||||
---
|
||||
dlls/wined3d/surface.c | 77 ------------------------------------------
|
||||
dlls/wined3d/wined3d_private.h | 2 +-
|
||||
2 files changed, 1 insertion(+), 78 deletions(-)
|
||||
dlls/wined3d/wined3d_private.h | 1 +
|
||||
1 file changed, 1 insertion(+)
|
||||
|
||||
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
index b19355c..0c3313d 100644
|
||||
--- a/dlls/wined3d/surface.c
|
||||
+++ b/dlls/wined3d/surface.c
|
||||
@@ -2758,83 +2758,6 @@ void surface_prepare_rb(struct wined3d_surface *surface, const struct wined3d_gl
|
||||
}
|
||||
}
|
||||
|
||||
-void flip_surface(struct wined3d_surface *front, struct wined3d_surface *back)
|
||||
-{
|
||||
- if (front->container->level_count != 1 || front->container->layer_count != 1
|
||||
- || back->container->level_count != 1 || back->container->layer_count != 1)
|
||||
- ERR("Flip between surfaces %p and %p not supported.\n", front, back);
|
||||
-
|
||||
- /* Flip the surface contents */
|
||||
- /* Flip the DC */
|
||||
- {
|
||||
- HDC tmp;
|
||||
- tmp = front->hDC;
|
||||
- front->hDC = back->hDC;
|
||||
- back->hDC = tmp;
|
||||
- }
|
||||
-
|
||||
- /* Flip the DIBsection */
|
||||
- {
|
||||
- HBITMAP tmp = front->dib.DIBsection;
|
||||
- front->dib.DIBsection = back->dib.DIBsection;
|
||||
- back->dib.DIBsection = tmp;
|
||||
- }
|
||||
-
|
||||
- /* Flip the surface data */
|
||||
- {
|
||||
- void* tmp;
|
||||
-
|
||||
- tmp = front->resource.bitmap_data;
|
||||
- front->resource.bitmap_data = back->resource.bitmap_data;
|
||||
- back->resource.bitmap_data = tmp;
|
||||
-
|
||||
- tmp = front->resource.heap_memory;
|
||||
- front->resource.heap_memory = back->resource.heap_memory;
|
||||
- back->resource.heap_memory = tmp;
|
||||
- }
|
||||
-
|
||||
- /* Flip the PBO */
|
||||
- {
|
||||
- GLuint tmp_pbo = front->resource.buffer_object;
|
||||
- front->resource.buffer_object = back->resource.buffer_object;
|
||||
- back->resource.buffer_object = tmp_pbo;
|
||||
- }
|
||||
-
|
||||
- /* Flip the opengl texture */
|
||||
- {
|
||||
- GLuint tmp;
|
||||
-
|
||||
- tmp = back->container->texture_rgb.name;
|
||||
- back->container->texture_rgb.name = front->container->texture_rgb.name;
|
||||
- front->container->texture_rgb.name = tmp;
|
||||
-
|
||||
- tmp = back->container->texture_srgb.name;
|
||||
- back->container->texture_srgb.name = front->container->texture_srgb.name;
|
||||
- front->container->texture_srgb.name = tmp;
|
||||
-
|
||||
- tmp = back->rb_multisample;
|
||||
- back->rb_multisample = front->rb_multisample;
|
||||
- front->rb_multisample = tmp;
|
||||
-
|
||||
- tmp = back->rb_resolved;
|
||||
- back->rb_resolved = front->rb_resolved;
|
||||
- front->rb_resolved = tmp;
|
||||
-
|
||||
- resource_unload(&back->resource);
|
||||
- resource_unload(&front->resource);
|
||||
- }
|
||||
-
|
||||
- {
|
||||
- DWORD tmp_flags = back->flags;
|
||||
- back->flags = front->flags;
|
||||
- front->flags = tmp_flags;
|
||||
-
|
||||
- tmp_flags = back->resource.locations;
|
||||
- back->resource.locations = front->resource.locations;
|
||||
- front->resource.locations = tmp_flags;
|
||||
- }
|
||||
-}
|
||||
-
|
||||
/* Does a direct frame buffer -> texture copy. Stretching is done with single
|
||||
* pixel copy calls. */
|
||||
static void fb_copy_to_texture_direct(struct wined3d_surface *dst_surface, struct wined3d_surface *src_surface,
|
||||
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
index b9eee2c..a2bee4d 100644
|
||||
index 1534a63..95e1f13 100644
|
||||
--- a/dlls/wined3d/wined3d_private.h
|
||||
+++ b/dlls/wined3d/wined3d_private.h
|
||||
@@ -2424,7 +2424,7 @@ BOOL surface_check_block_align(struct wined3d_surface *surface, const RECT *rect
|
||||
@@ -2505,6 +2505,7 @@ BOOL surface_check_block_align(struct wined3d_surface *surface, const RECT *rect
|
||||
|
||||
void draw_textured_quad(const struct wined3d_surface *src_surface, struct wined3d_context *context,
|
||||
const RECT *src_rect, const RECT *dst_rect, enum wined3d_texture_filter_type filter) DECLSPEC_HIDDEN;
|
||||
-void flip_surface(struct wined3d_surface *front, struct wined3d_surface *back) DECLSPEC_HIDDEN;
|
||||
+void surface_flip(struct wined3d_surface *front, struct wined3d_surface *back) DECLSPEC_HIDDEN;
|
||||
|
||||
/* Surface flags: */
|
||||
#define SFLAG_DIBSECTION 0x00000001 /* Has a DIB section attached for GetDC. */
|
||||
--
|
||||
2.1.3
|
||||
2.5.1
|
||||
|
||||
|
@ -105,58 +105,28 @@ diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c
|
||||
|
||||
/* call wglSwapBuffers through the gl table to avoid confusing the Steam overlay */
|
||||
gl_info->gl_ops.wgl.p_wglSwapBuffers(context->hdc); /* TODO: cycle through the swapchain buffers */
|
||||
@@ -539,6 +590,7 @@
|
||||
}
|
||||
@@ -540,6 +591,7 @@
|
||||
|
||||
front = surface_from_resource(wined3d_texture_get_sub_resource(swapchain->front_buffer, 0));
|
||||
|
||||
+#if defined(STAGING_CSMT)
|
||||
wined3d_resource_validate_location(&front->resource, WINED3D_LOCATION_DRAWABLE);
|
||||
wined3d_resource_invalidate_location(&front->resource, ~WINED3D_LOCATION_DRAWABLE);
|
||||
switch (swapchain->desc.swap_effect)
|
||||
@@ -567,6 +619,61 @@
|
||||
@@ -568,6 +620,31 @@
|
||||
{
|
||||
wined3d_surface_decref(swapchain->device->cs->onscreen_depth_stencil);
|
||||
swapchain->device->cs->onscreen_depth_stencil = NULL;
|
||||
+#else /* STAGING_CSMT */
|
||||
+ if (!swapchain->render_to_fbo && ((front->locations & WINED3D_LOCATION_SYSMEM)
|
||||
+ || (back_buffer->locations & WINED3D_LOCATION_SYSMEM)))
|
||||
+ {
|
||||
+ /* Both memory copies of the surfaces are ok, flip them around too instead of dirtifying
|
||||
+ * Doesn't work with render_to_fbo because we're not flipping
|
||||
+ */
|
||||
+
|
||||
+ if (front->resource.size == back_buffer->resource.size)
|
||||
+ {
|
||||
+ flip_surface(front, back_buffer);
|
||||
+
|
||||
+ /* Tell the front buffer surface that is has been modified. However,
|
||||
+ * the other locations were preserved during that, so keep the flags.
|
||||
+ * This serves to update the emulated overlay, if any. */
|
||||
+ surface_validate_location(front, WINED3D_LOCATION_DRAWABLE);
|
||||
+ }
|
||||
+ else
|
||||
+ {
|
||||
+ surface_validate_location(front, WINED3D_LOCATION_DRAWABLE);
|
||||
+ surface_invalidate_location(front, ~WINED3D_LOCATION_DRAWABLE);
|
||||
+ surface_validate_location(back_buffer, WINED3D_LOCATION_DRAWABLE);
|
||||
+ surface_invalidate_location(back_buffer, ~WINED3D_LOCATION_DRAWABLE);
|
||||
+ }
|
||||
+ }
|
||||
+ else
|
||||
+ {
|
||||
+ surface_validate_location(front, WINED3D_LOCATION_DRAWABLE);
|
||||
+ surface_invalidate_location(front, ~WINED3D_LOCATION_DRAWABLE);
|
||||
+ /* If the swapeffect is DISCARD, the back buffer is undefined. That means the SYSMEM
|
||||
+ * and INTEXTURE copies can keep their old content if they have any defined content.
|
||||
+ * If the swapeffect is COPY, the content remains the same. If it is FLIP however,
|
||||
+ * the texture / sysmem copy needs to be reloaded from the drawable
|
||||
+ */
|
||||
+ if (swapchain->desc.swap_effect == WINED3D_SWAP_EFFECT_FLIP)
|
||||
+ {
|
||||
+ surface_validate_location(back_buffer, back_buffer->container->resource.draw_binding);
|
||||
+ surface_invalidate_location(back_buffer, ~back_buffer->container->resource.draw_binding);
|
||||
+ }
|
||||
+ }
|
||||
+ surface_validate_location(front, WINED3D_LOCATION_DRAWABLE);
|
||||
+ surface_invalidate_location(front, ~WINED3D_LOCATION_DRAWABLE);
|
||||
+ /* If the swapeffect is DISCARD, the back buffer is undefined. That means the SYSMEM
|
||||
+ * and INTEXTURE copies can keep their old content if they have any defined content.
|
||||
+ * If the swapeffect is COPY, the content remains the same.
|
||||
+ *
|
||||
+ * The FLIP swap effect is not implemented yet. We could mark WINED3D_LOCATION_DRAWABLE
|
||||
+ * up to date and hope WGL flipped front and back buffers and read this data into
|
||||
+ * the FBO. Don't bother about this for now. */
|
||||
+
|
||||
+ if (fb->depth_stencil)
|
||||
+ {
|
||||
@ -175,7 +145,7 @@ diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -599,7 +706,11 @@
|
||||
@@ -600,7 +677,11 @@
|
||||
|
||||
TRACE("Copying surface %p to screen.\n", front);
|
||||
|
||||
@ -187,7 +157,7 @@ diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c
|
||||
|
||||
src_dc = front->hDC;
|
||||
window = swapchain->win_handle;
|
||||
@@ -627,8 +738,12 @@
|
||||
@@ -628,8 +709,12 @@
|
||||
}
|
||||
|
||||
static void swapchain_gdi_present(struct wined3d_swapchain *swapchain, const RECT *src_rect_in,
|
||||
@ -200,7 +170,7 @@ diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c
|
||||
{
|
||||
struct wined3d_surface *front, *back;
|
||||
|
||||
@@ -655,9 +770,15 @@
|
||||
@@ -656,9 +741,15 @@
|
||||
{
|
||||
void *tmp;
|
||||
|
||||
@ -216,7 +186,7 @@ diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c
|
||||
|
||||
if (front->resource.heap_memory)
|
||||
ERR("GDI Surface %p has heap memory allocated.\n", front);
|
||||
@@ -728,6 +849,7 @@
|
||||
@@ -729,6 +820,7 @@
|
||||
swapchain->render_to_fbo = TRUE;
|
||||
}
|
||||
|
||||
@ -224,7 +194,7 @@ diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c
|
||||
HRESULT swapchain_create_context_cs(struct wined3d_device *device, struct wined3d_swapchain *swapchain)
|
||||
{
|
||||
const struct wined3d_adapter *adapter = device->adapter;
|
||||
@@ -791,6 +913,7 @@
|
||||
@@ -792,6 +884,7 @@
|
||||
return WINED3D_OK;
|
||||
}
|
||||
|
||||
@ -232,7 +202,7 @@ diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c
|
||||
static HRESULT swapchain_init(struct wined3d_swapchain *swapchain, struct wined3d_device *device,
|
||||
struct wined3d_swapchain_desc *desc, void *parent, const struct wined3d_parent_ops *parent_ops)
|
||||
{
|
||||
@@ -881,8 +1004,13 @@
|
||||
@@ -882,8 +975,13 @@
|
||||
front_buffer = surface_from_resource(wined3d_texture_get_sub_resource(swapchain->front_buffer, 0));
|
||||
if (!(device->wined3d->flags & WINED3D_NO3D))
|
||||
{
|
||||
@ -246,7 +216,7 @@ diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c
|
||||
}
|
||||
|
||||
/* MSDN says we're only allowed a single fullscreen swapchain per device,
|
||||
@@ -908,9 +1036,66 @@
|
||||
@@ -909,9 +1007,66 @@
|
||||
|
||||
if (!(device->wined3d->flags & WINED3D_NO3D))
|
||||
{
|
||||
@ -2167,7 +2137,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
HRESULT wined3d_surface_create(struct wined3d_texture *container, const struct wined3d_resource_desc *desc,
|
||||
GLenum target, unsigned int level, unsigned int layer, DWORD flags,
|
||||
struct wined3d_surface **surface) DECLSPEC_HIDDEN;
|
||||
@@ -2545,6 +2704,21 @@
|
||||
@@ -2545,6 +2704,20 @@
|
||||
void draw_textured_quad(const struct wined3d_surface *src_surface, struct wined3d_context *context,
|
||||
const RECT *src_rect, const RECT *dst_rect, enum wined3d_texture_filter_type filter) DECLSPEC_HIDDEN;
|
||||
void surface_flip(struct wined3d_surface *front, struct wined3d_surface *back) DECLSPEC_HIDDEN;
|
||||
@ -2184,12 +2154,11 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
+
|
||||
+void draw_textured_quad(const struct wined3d_surface *src_surface, struct wined3d_context *context,
|
||||
+ const RECT *src_rect, const RECT *dst_rect, enum wined3d_texture_filter_type filter) DECLSPEC_HIDDEN;
|
||||
+void flip_surface(struct wined3d_surface *front, struct wined3d_surface *back) DECLSPEC_HIDDEN;
|
||||
+#endif /* STAGING_CSMT */
|
||||
|
||||
/* Surface flags: */
|
||||
#define SFLAG_DIBSECTION 0x00000001 /* Has a DIB section attached for GetDC. */
|
||||
@@ -2564,8 +2738,10 @@
|
||||
@@ -2564,8 +2737,10 @@
|
||||
GLuint name;
|
||||
};
|
||||
|
||||
@ -2200,7 +2169,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
struct wined3d_vertex_declaration_element
|
||||
{
|
||||
const struct wined3d_format *format;
|
||||
@@ -2594,8 +2770,10 @@
|
||||
@@ -2594,8 +2769,10 @@
|
||||
BOOL half_float_conv_needed;
|
||||
};
|
||||
|
||||
@ -2211,7 +2180,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
struct wined3d_saved_states
|
||||
{
|
||||
DWORD transform[(HIGHEST_TRANSFORMSTATE >> 5) + 1];
|
||||
@@ -2663,6 +2841,7 @@
|
||||
@@ -2663,6 +2840,7 @@
|
||||
void stateblock_init_contained_states(struct wined3d_stateblock *stateblock) DECLSPEC_HIDDEN;
|
||||
|
||||
void state_cleanup(struct wined3d_state *state) DECLSPEC_HIDDEN;
|
||||
@ -2219,7 +2188,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
HRESULT state_init(struct wined3d_state *state, const struct wined3d_gl_info *gl_info,
|
||||
const struct wined3d_d3d_info *d3d_info, DWORD flags) DECLSPEC_HIDDEN;
|
||||
void state_unbind_resources(struct wined3d_state *state) DECLSPEC_HIDDEN;
|
||||
@@ -2713,6 +2892,32 @@
|
||||
@@ -2713,6 +2891,32 @@
|
||||
void wined3d_cs_destroy(struct wined3d_cs *cs) DECLSPEC_HIDDEN;
|
||||
void wined3d_cs_switch_onscreen_ds(struct wined3d_cs *cs, struct wined3d_context *context,
|
||||
struct wined3d_surface *depth_stencil) DECLSPEC_HIDDEN;
|
||||
@ -2252,7 +2221,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
|
||||
void wined3d_cs_emit_clear(struct wined3d_cs *cs, DWORD rect_count, const RECT *rects,
|
||||
DWORD flags, const struct wined3d_color *color, float depth, DWORD stencil) DECLSPEC_HIDDEN;
|
||||
@@ -2762,6 +2967,7 @@
|
||||
@@ -2762,6 +2966,7 @@
|
||||
void wined3d_cs_emit_set_vertex_declaration(struct wined3d_cs *cs,
|
||||
struct wined3d_vertex_declaration *declaration) DECLSPEC_HIDDEN;
|
||||
void wined3d_cs_emit_set_viewport(struct wined3d_cs *cs, const struct wined3d_viewport *viewport) DECLSPEC_HIDDEN;
|
||||
@ -2260,7 +2229,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
void wined3d_cs_emit_set_consts_f(struct wined3d_cs *cs, UINT start_register, const float *constants,
|
||||
UINT vector4f_count, enum wined3d_shader_type type) DECLSPEC_HIDDEN;
|
||||
void wined3d_cs_emit_set_consts_b(struct wined3d_cs *cs, UINT start_register,
|
||||
@@ -2825,6 +3031,7 @@
|
||||
@@ -2825,6 +3030,7 @@
|
||||
void wined3d_cs_emit_update_sub_resource(struct wined3d_cs *cs, struct wined3d_resource *resource,
|
||||
unsigned int sub_resource_idx, const struct wined3d_box *box, const void *data, unsigned int row_pitch,
|
||||
unsigned int depth_pitch) DECLSPEC_HIDDEN;
|
||||
@ -2268,7 +2237,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
|
||||
/* Direct3D terminology with little modifications. We do not have an issued state
|
||||
* because only the driver knows about it, but we have a created state because d3d
|
||||
@@ -2839,8 +3046,12 @@
|
||||
@@ -2839,8 +3045,12 @@
|
||||
struct wined3d_query_ops
|
||||
{
|
||||
HRESULT (*query_get_data)(struct wined3d_query *query, void *data, DWORD data_size, DWORD flags);
|
||||
@ -2281,7 +2250,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
};
|
||||
|
||||
struct wined3d_query
|
||||
@@ -2854,12 +3065,16 @@
|
||||
@@ -2854,12 +3064,16 @@
|
||||
enum wined3d_query_type type;
|
||||
DWORD data_size;
|
||||
void *extendedData;
|
||||
@ -2298,7 +2267,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
|
||||
/* TODO: Add tests and support for FLOAT16_4 POSITIONT, D3DCOLOR position, other
|
||||
* fixed function semantics as D3DCOLOR or FLOAT16 */
|
||||
@@ -2886,7 +3101,9 @@
|
||||
@@ -2886,7 +3100,9 @@
|
||||
GLenum buffer_object_usage;
|
||||
GLenum buffer_type_hint;
|
||||
DWORD flags;
|
||||
@ -2308,7 +2277,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
void *map_ptr;
|
||||
|
||||
struct wined3d_map_range *maps;
|
||||
@@ -2911,11 +3128,15 @@
|
||||
@@ -2911,11 +3127,15 @@
|
||||
BYTE *buffer_get_sysmem(struct wined3d_buffer *This, struct wined3d_context *context) DECLSPEC_HIDDEN;
|
||||
void buffer_internal_preload(struct wined3d_buffer *buffer, struct wined3d_context *context,
|
||||
const struct wined3d_state *state) DECLSPEC_HIDDEN;
|
||||
@ -2324,7 +2293,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
|
||||
struct wined3d_rendertarget_view
|
||||
{
|
||||
@@ -2954,8 +3175,10 @@
|
||||
@@ -2954,8 +3174,10 @@
|
||||
return surface_from_resource(resource);
|
||||
}
|
||||
|
||||
@ -2335,7 +2304,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
struct wined3d_shader_resource_view
|
||||
{
|
||||
LONG refcount;
|
||||
@@ -2968,8 +3191,12 @@
|
||||
@@ -2968,8 +3190,12 @@
|
||||
struct wined3d_swapchain_ops
|
||||
{
|
||||
void (*swapchain_present)(struct wined3d_swapchain *swapchain, const RECT *src_rect,
|
||||
@ -2348,7 +2317,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
};
|
||||
|
||||
struct wined3d_swapchain
|
||||
@@ -3008,8 +3235,10 @@
|
||||
@@ -3008,8 +3234,10 @@
|
||||
void swapchain_destroy_contexts(struct wined3d_swapchain *swapchain) DECLSPEC_HIDDEN;
|
||||
HDC swapchain_get_backup_dc(struct wined3d_swapchain *swapchain) DECLSPEC_HIDDEN;
|
||||
void swapchain_update_draw_bindings(struct wined3d_swapchain *swapchain) DECLSPEC_HIDDEN;
|
||||
@ -2359,7 +2328,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
|
||||
/*****************************************************************************
|
||||
* Utility function prototypes
|
||||
@@ -3213,7 +3442,9 @@
|
||||
@@ -3213,7 +3441,9 @@
|
||||
void shader_generate_main(const struct wined3d_shader *shader, struct wined3d_string_buffer *buffer,
|
||||
const struct wined3d_shader_reg_maps *reg_maps, const DWORD *byte_code, void *backend_ctx) DECLSPEC_HIDDEN;
|
||||
BOOL shader_match_semantic(const char *semantic_name, enum wined3d_decl_usage usage) DECLSPEC_HIDDEN;
|
||||
@ -7828,93 +7797,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
}
|
||||
|
||||
/* Read the framebuffer contents into a texture. Note that this function
|
||||
@@ -2854,6 +3624,85 @@
|
||||
}
|
||||
}
|
||||
|
||||
+#if !defined(STAGING_CSMT)
|
||||
+void flip_surface(struct wined3d_surface *front, struct wined3d_surface *back)
|
||||
+{
|
||||
+ if (front->container->level_count != 1 || front->container->layer_count != 1
|
||||
+ || back->container->level_count != 1 || back->container->layer_count != 1)
|
||||
+ ERR("Flip between surfaces %p and %p not supported.\n", front, back);
|
||||
+
|
||||
+ /* Flip the surface contents */
|
||||
+ /* Flip the DC */
|
||||
+ {
|
||||
+ HDC tmp;
|
||||
+ tmp = front->hDC;
|
||||
+ front->hDC = back->hDC;
|
||||
+ back->hDC = tmp;
|
||||
+ }
|
||||
+
|
||||
+ /* Flip the DIBsection */
|
||||
+ {
|
||||
+ HBITMAP tmp = front->dib.DIBsection;
|
||||
+ front->dib.DIBsection = back->dib.DIBsection;
|
||||
+ back->dib.DIBsection = tmp;
|
||||
+ }
|
||||
+
|
||||
+ /* Flip the surface data */
|
||||
+ {
|
||||
+ void* tmp;
|
||||
+
|
||||
+ tmp = front->dib.bitmap_data;
|
||||
+ front->dib.bitmap_data = back->dib.bitmap_data;
|
||||
+ back->dib.bitmap_data = tmp;
|
||||
+
|
||||
+ tmp = front->resource.heap_memory;
|
||||
+ front->resource.heap_memory = back->resource.heap_memory;
|
||||
+ back->resource.heap_memory = tmp;
|
||||
+ }
|
||||
+
|
||||
+ /* Flip the PBO */
|
||||
+ {
|
||||
+ GLuint tmp_pbo = front->pbo;
|
||||
+ front->pbo = back->pbo;
|
||||
+ back->pbo = tmp_pbo;
|
||||
+ }
|
||||
+
|
||||
+ /* Flip the opengl texture */
|
||||
+ {
|
||||
+ GLuint tmp;
|
||||
+
|
||||
+ tmp = back->container->texture_rgb.name;
|
||||
+ back->container->texture_rgb.name = front->container->texture_rgb.name;
|
||||
+ front->container->texture_rgb.name = tmp;
|
||||
+
|
||||
+ tmp = back->container->texture_srgb.name;
|
||||
+ back->container->texture_srgb.name = front->container->texture_srgb.name;
|
||||
+ front->container->texture_srgb.name = tmp;
|
||||
+
|
||||
+ tmp = back->rb_multisample;
|
||||
+ back->rb_multisample = front->rb_multisample;
|
||||
+ front->rb_multisample = tmp;
|
||||
+
|
||||
+ tmp = back->rb_resolved;
|
||||
+ back->rb_resolved = front->rb_resolved;
|
||||
+ front->rb_resolved = tmp;
|
||||
+
|
||||
+ resource_unload(&back->resource);
|
||||
+ resource_unload(&front->resource);
|
||||
+ }
|
||||
+
|
||||
+ {
|
||||
+ DWORD tmp_flags = back->flags;
|
||||
+ back->flags = front->flags;
|
||||
+ front->flags = tmp_flags;
|
||||
+
|
||||
+ tmp_flags = back->locations;
|
||||
+ back->locations = front->locations;
|
||||
+ front->locations = tmp_flags;
|
||||
+ }
|
||||
+}
|
||||
+
|
||||
+#endif /* STAGING_CSMT */
|
||||
/* Does a direct frame buffer -> texture copy. Stretching is done with single
|
||||
* pixel copy calls. */
|
||||
static void fb_copy_to_texture_direct(struct wined3d_surface *dst_surface, struct wined3d_surface *src_surface,
|
||||
@@ -2960,8 +3809,13 @@
|
||||
@@ -2960,8 +3730,13 @@
|
||||
|
||||
/* The texture is now most up to date - If the surface is a render target
|
||||
* and has a drawable, this path is never entered. */
|
||||
@ -7928,7 +7811,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
}
|
||||
|
||||
/* Uses the hardware to stretch and flip the image */
|
||||
@@ -3029,7 +3883,11 @@
|
||||
@@ -3029,7 +3804,11 @@
|
||||
checkGLcall("glEnable(texture_target)");
|
||||
|
||||
/* For now invalidate the texture copy of the back buffer. Drawable and sysmem copy are untouched */
|
||||
@ -7940,7 +7823,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
}
|
||||
|
||||
/* Make sure that the top pixel is always above the bottom pixel, and keep a separate upside down flag
|
||||
@@ -3226,6 +4084,7 @@
|
||||
@@ -3226,6 +4005,7 @@
|
||||
checkGLcall("glDeleteTextures(1, &backup)");
|
||||
}
|
||||
|
||||
@ -7948,7 +7831,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
if (wined3d_settings.cs_multithreaded)
|
||||
gl_info->gl_ops.gl.p_glFinish();
|
||||
else if (wined3d_settings.strict_draw_ordering)
|
||||
@@ -3237,6 +4096,17 @@
|
||||
@@ -3237,6 +4017,17 @@
|
||||
* and has a drawable, this path is never entered. */
|
||||
wined3d_resource_validate_location(&dst_surface->resource, WINED3D_LOCATION_TEXTURE_RGB);
|
||||
wined3d_resource_invalidate_location(&dst_surface->resource, ~WINED3D_LOCATION_TEXTURE_RGB);
|
||||
@ -7966,7 +7849,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
}
|
||||
|
||||
/* Front buffer coordinates are always full screen coordinates, but our GL
|
||||
@@ -3267,6 +4137,7 @@
|
||||
@@ -3267,6 +4058,7 @@
|
||||
rect->bottom = drawable_height - rect->bottom;
|
||||
}
|
||||
|
||||
@ -7974,7 +7857,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
/* Context activation is done by the caller. */
|
||||
static void surface_blt_to_drawable(const struct wined3d_device *device,
|
||||
struct wined3d_context *old_ctx,
|
||||
@@ -3301,6 +4172,26 @@
|
||||
@@ -3301,6 +4093,26 @@
|
||||
/* Make sure the surface is up-to-date. This should probably use
|
||||
* wined3d_resource_load_location() and worry about the destination
|
||||
* surface too, unless we're overwriting it completely. */
|
||||
@ -8001,7 +7884,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
wined3d_texture_load(src_surface->container, context, FALSE);
|
||||
|
||||
/* Activate the destination context, set it up for blitting */
|
||||
@@ -3343,6 +4234,7 @@
|
||||
@@ -3343,6 +4155,7 @@
|
||||
/* Leave the opengl state valid for blitting */
|
||||
device->blitter->unset_shader(context->gl_info);
|
||||
|
||||
@ -8009,7 +7892,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
if (wined3d_settings.cs_multithreaded)
|
||||
gl_info->gl_ops.gl.p_glFinish();
|
||||
else if (wined3d_settings.strict_draw_ordering
|
||||
@@ -3356,6 +4248,14 @@
|
||||
@@ -3356,6 +4169,14 @@
|
||||
context = context_acquire(device, restore_rt);
|
||||
context_release(context);
|
||||
}
|
||||
@ -8024,7 +7907,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
}
|
||||
|
||||
HRESULT surface_color_fill(struct wined3d_surface *s, const RECT *rect, const struct wined3d_color *color)
|
||||
@@ -3379,8 +4279,13 @@
|
||||
@@ -3379,8 +4200,13 @@
|
||||
enum wined3d_texture_filter_type filter)
|
||||
{
|
||||
struct wined3d_device *device = dst_surface->resource.device;
|
||||
@ -8038,7 +7921,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
|
||||
TRACE("dst_surface %p, dst_rect %s, src_surface %p, src_rect %s, flags %#x, blt_fx %p, filter %s.\n",
|
||||
dst_surface, wine_dbgstr_rect(dst_rect), src_surface, wine_dbgstr_rect(src_rect),
|
||||
@@ -3571,6 +4476,7 @@
|
||||
@@ -3571,6 +4397,7 @@
|
||||
{
|
||||
TRACE("surface %p, new location %#x, w %u, h %u.\n", surface, location, w, h);
|
||||
|
||||
@ -8046,7 +7929,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
if (((surface->resource.locations & WINED3D_LOCATION_TEXTURE_RGB) && !(location & WINED3D_LOCATION_TEXTURE_RGB))
|
||||
|| (!(surface->resource.locations & WINED3D_LOCATION_TEXTURE_RGB)
|
||||
&& (location & WINED3D_LOCATION_TEXTURE_RGB)))
|
||||
@@ -3579,6 +4485,15 @@
|
||||
@@ -3579,6 +4406,15 @@
|
||||
surface->ds_current_size.cx = w;
|
||||
surface->ds_current_size.cy = h;
|
||||
surface->resource.locations = location;
|
||||
@ -8062,7 +7945,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
}
|
||||
|
||||
/* Context activation is done by the caller. */
|
||||
@@ -3593,7 +4508,11 @@
|
||||
@@ -3593,7 +4429,11 @@
|
||||
/* TODO: Make this work for modes other than FBO */
|
||||
if (wined3d_settings.offscreen_rendering_mode != ORM_FBO) return;
|
||||
|
||||
@ -8074,7 +7957,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
{
|
||||
w = surface->ds_current_size.cx;
|
||||
h = surface->ds_current_size.cy;
|
||||
@@ -3619,7 +4538,11 @@
|
||||
@@ -3619,7 +4459,11 @@
|
||||
return;
|
||||
}
|
||||
|
||||
@ -8086,7 +7969,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
{
|
||||
TRACE("Surface was discarded, no need copy data.\n");
|
||||
switch (location)
|
||||
@@ -3639,6 +4562,7 @@
|
||||
@@ -3639,6 +4483,7 @@
|
||||
default:
|
||||
FIXME("Unhandled location %#x\n", location);
|
||||
}
|
||||
@ -8094,7 +7977,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
surface->resource.locations &= ~WINED3D_LOCATION_DISCARDED;
|
||||
surface->resource.locations |= location;
|
||||
surface->ds_current_size.cx = surface->resource.width;
|
||||
@@ -3650,6 +4574,19 @@
|
||||
@@ -3650,6 +4495,19 @@
|
||||
{
|
||||
FIXME("No up to date depth stencil location.\n");
|
||||
surface->resource.locations |= location;
|
||||
@ -8114,7 +7997,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
surface->ds_current_size.cx = surface->resource.width;
|
||||
surface->ds_current_size.cy = surface->resource.height;
|
||||
return;
|
||||
@@ -3714,9 +4651,13 @@
|
||||
@@ -3714,9 +4572,13 @@
|
||||
|
||||
context_invalidate_state(context, STATE_FRAMEBUFFER);
|
||||
|
||||
@ -8128,7 +8011,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
gl_info->gl_ops.gl.p_glFlush(); /* Flush to ensure ordering across contexts. */
|
||||
}
|
||||
else if (location == WINED3D_LOCATION_DRAWABLE)
|
||||
@@ -3732,9 +4673,13 @@
|
||||
@@ -3732,9 +4594,13 @@
|
||||
|
||||
context_invalidate_state(context, STATE_FRAMEBUFFER);
|
||||
|
||||
@ -8142,7 +8025,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
gl_info->gl_ops.gl.p_glFlush(); /* Flush to ensure ordering across contexts. */
|
||||
}
|
||||
else
|
||||
@@ -3742,6 +4687,7 @@
|
||||
@@ -3742,6 +4608,7 @@
|
||||
ERR("Invalid location (%#x) specified.\n", location);
|
||||
}
|
||||
|
||||
@ -8150,7 +8033,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
surface->resource.locations |= location;
|
||||
surface->ds_current_size.cx = surface->resource.width;
|
||||
surface->ds_current_size.cy = surface->resource.height;
|
||||
@@ -3787,6 +4733,135 @@
|
||||
@@ -3787,6 +4654,135 @@
|
||||
TRACE("Surface was discarded, nothing to do.\n");
|
||||
return WINED3D_OK;
|
||||
}
|
||||
@ -8286,7 +8169,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
|
||||
if (wined3d_settings.offscreen_rendering_mode == ORM_FBO
|
||||
&& wined3d_resource_is_offscreen(&surface->container->resource))
|
||||
@@ -3796,6 +4871,7 @@
|
||||
@@ -3796,6 +4792,7 @@
|
||||
}
|
||||
|
||||
surface_get_rect(surface, NULL, &r);
|
||||
@ -8294,7 +8177,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
wined3d_resource_load_location(&surface->resource, context, WINED3D_LOCATION_TEXTURE_RGB);
|
||||
surface_blt_to_drawable(surface->resource.device, context,
|
||||
WINED3D_TEXF_POINT, FALSE, surface, &r, surface, &r);
|
||||
@@ -3864,6 +4940,66 @@
|
||||
@@ -3864,6 +4861,66 @@
|
||||
RECT rect = {0, 0, surface->resource.width, surface->resource.height};
|
||||
|
||||
surface_blt_fbo(device, context, WINED3D_TEXF_POINT, surface, src_location,
|
||||
@ -8361,7 +8244,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
&rect, surface, dst_location, &rect);
|
||||
|
||||
return WINED3D_OK;
|
||||
@@ -3873,6 +5009,7 @@
|
||||
@@ -3873,6 +4930,7 @@
|
||||
|
||||
if (srgb)
|
||||
{
|
||||
@ -8369,7 +8252,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
if ((surface->resource.locations & (WINED3D_LOCATION_TEXTURE_RGB | surface->resource.map_binding))
|
||||
== WINED3D_LOCATION_TEXTURE_RGB)
|
||||
{
|
||||
@@ -3907,6 +5044,45 @@
|
||||
@@ -3907,6 +4965,45 @@
|
||||
|
||||
width = surface->resource.width;
|
||||
wined3d_resource_get_pitch(&surface->resource, &src_row_pitch, &src_slice_pitch);
|
||||
@ -8415,7 +8298,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
|
||||
format = *texture->resource.format;
|
||||
if ((conversion = wined3d_format_get_color_key_conversion(texture, TRUE)))
|
||||
@@ -3915,7 +5091,11 @@
|
||||
@@ -3915,7 +5012,11 @@
|
||||
/* Don't use PBOs for converted surfaces. During PBO conversion we look at
|
||||
* WINED3D_TEXTURE_CONVERTED but it isn't set (yet) in all cases it is
|
||||
* getting called. */
|
||||
@ -8427,7 +8310,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
{
|
||||
TRACE("Removing the pbo attached to surface %p.\n", surface);
|
||||
|
||||
@@ -3924,6 +5104,7 @@
|
||||
@@ -3924,6 +5025,7 @@
|
||||
else
|
||||
surface->resource.map_binding = WINED3D_LOCATION_SYSMEM;
|
||||
|
||||
@ -8435,7 +8318,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
wined3d_resource_prepare_map_memory(&surface->resource, context);
|
||||
wined3d_resource_load_location(&surface->resource, context, surface->resource.map_binding);
|
||||
wined3d_resource_free_bo(&surface->resource);
|
||||
@@ -3931,6 +5112,14 @@
|
||||
@@ -3931,6 +5033,14 @@
|
||||
}
|
||||
|
||||
wined3d_resource_get_memory(&surface->resource, surface->resource.locations, &data);
|
||||
@ -8450,7 +8333,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
if (format.convert)
|
||||
{
|
||||
/* This code is entered for texture formats which need a fixup. */
|
||||
@@ -3945,9 +5134,15 @@
|
||||
@@ -3945,9 +5055,15 @@
|
||||
context_release(context);
|
||||
return E_OUTOFMEMORY;
|
||||
}
|
||||
@ -8466,7 +8349,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
data.addr = mem;
|
||||
}
|
||||
else if (conversion)
|
||||
@@ -3967,6 +5162,7 @@
|
||||
@@ -3967,6 +5083,7 @@
|
||||
}
|
||||
if (texture->swapchain && texture->swapchain->palette)
|
||||
palette = texture->swapchain->palette;
|
||||
@ -8474,7 +8357,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
conversion->convert(data.addr, src_row_pitch, mem, dst_pitch,
|
||||
width, height, palette, &texture->async.gl_color_key);
|
||||
src_row_pitch = dst_pitch;
|
||||
@@ -3999,6 +5195,40 @@
|
||||
@@ -3999,6 +5116,40 @@
|
||||
struct wined3d_context *context, DWORD location)
|
||||
{
|
||||
struct wined3d_surface *surface = surface_from_resource(resource);
|
||||
@ -8515,7 +8398,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
HRESULT hr;
|
||||
|
||||
TRACE("surface %p, location %s.\n", surface, wined3d_debug_location(location));
|
||||
@@ -4006,30 +5236,73 @@
|
||||
@@ -4006,30 +5157,73 @@
|
||||
if (surface->resource.usage & WINED3DUSAGE_DEPTHSTENCIL)
|
||||
{
|
||||
if (location == WINED3D_LOCATION_TEXTURE_RGB
|
||||
@ -8596,7 +8479,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
}
|
||||
|
||||
switch (location)
|
||||
@@ -4038,6 +5311,7 @@
|
||||
@@ -4038,6 +5232,7 @@
|
||||
case WINED3D_LOCATION_USER_MEMORY:
|
||||
case WINED3D_LOCATION_SYSMEM:
|
||||
case WINED3D_LOCATION_BUFFER:
|
||||
@ -8604,7 +8487,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
surface_load_sysmem(surface, context, location);
|
||||
break;
|
||||
|
||||
@@ -4055,6 +5329,24 @@
|
||||
@@ -4055,6 +5250,24 @@
|
||||
if (FAILED(hr = surface_load_texture(surface, context,
|
||||
location == WINED3D_LOCATION_TEXTURE_SRGB)))
|
||||
return;
|
||||
@ -8629,7 +8512,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
break;
|
||||
|
||||
default:
|
||||
@@ -4062,12 +5354,21 @@
|
||||
@@ -4062,12 +5275,21 @@
|
||||
break;
|
||||
}
|
||||
|
||||
@ -8651,7 +8534,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
}
|
||||
|
||||
static HRESULT ffp_blit_alloc(struct wined3d_device *device) { return WINED3D_OK; }
|
||||
@@ -4175,6 +5476,7 @@
|
||||
@@ -4175,6 +5397,7 @@
|
||||
const RECT *dst_rect, const struct wined3d_color *color)
|
||||
{
|
||||
const RECT draw_rect = {0, 0, dst_surface->resource.width, dst_surface->resource.height};
|
||||
@ -8659,7 +8542,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
struct wined3d_rendertarget_view view, *view_ptr = &view;
|
||||
struct wined3d_fb_state fb = {&view_ptr, NULL, 1};
|
||||
struct wined3d_texture *texture = dst_surface->container;
|
||||
@@ -4195,6 +5497,21 @@
|
||||
@@ -4195,6 +5418,21 @@
|
||||
view.sub_resource_idx = dst_surface->texture_layer * texture->level_count + dst_surface->texture_level;
|
||||
|
||||
device_clear_render_targets(device, 1, &fb, 1, dst_rect, &draw_rect, WINED3DCLEAR_TARGET, color, 0.0f, 0);
|
||||
@ -8681,7 +8564,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
|
||||
return WINED3D_OK;
|
||||
}
|
||||
@@ -4203,6 +5520,7 @@
|
||||
@@ -4203,6 +5441,7 @@
|
||||
const RECT *dst_rect, float depth)
|
||||
{
|
||||
const RECT draw_rect = {0, 0, dst_surface->resource.width, dst_surface->resource.height};
|
||||
@ -8689,7 +8572,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
struct wined3d_rendertarget_view view;
|
||||
struct wined3d_fb_state fb = {NULL, &view};
|
||||
struct wined3d_texture *texture = dst_surface->container;
|
||||
@@ -4218,6 +5536,20 @@
|
||||
@@ -4218,6 +5457,20 @@
|
||||
view.sub_resource_idx = dst_surface->texture_layer * texture->level_count + dst_surface->texture_level;
|
||||
|
||||
device_clear_render_targets(device, 0, &fb, 1, dst_rect, &draw_rect, WINED3DCLEAR_ZBUFFER, 0, depth, 0);
|
||||
@ -8710,7 +8593,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
|
||||
return WINED3D_OK;
|
||||
}
|
||||
@@ -4227,8 +5559,10 @@
|
||||
@@ -4227,8 +5480,10 @@
|
||||
struct wined3d_surface *dst_surface, const RECT *dst_rect,
|
||||
const struct wined3d_color_key *color_key)
|
||||
{
|
||||
@ -8721,7 +8604,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
/* Blit from offscreen surface to render target */
|
||||
struct wined3d_color_key old_blt_key = src_surface->container->async.src_blt_color_key;
|
||||
DWORD old_color_key_flags = src_surface->container->async.color_key_flags;
|
||||
@@ -4237,6 +5571,7 @@
|
||||
@@ -4237,6 +5492,7 @@
|
||||
|
||||
wined3d_texture_set_color_key(src_surface->container, WINED3D_CKEY_SRC_BLT, color_key);
|
||||
|
||||
@ -8729,7 +8612,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
context = context_acquire(device, dst_surface);
|
||||
surface_blt_to_drawable(device, context, filter,
|
||||
!!color_key, src_surface, src_rect, dst_surface, dst_rect);
|
||||
@@ -4248,6 +5583,17 @@
|
||||
@@ -4248,6 +5504,17 @@
|
||||
|
||||
wined3d_resource_validate_location(&dst_surface->resource, dst_surface->container->resource.draw_binding);
|
||||
wined3d_resource_invalidate_location(&dst_surface->resource, ~dst_surface->container->resource.draw_binding);
|
||||
@ -8747,7 +8630,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
}
|
||||
|
||||
const struct blit_shader ffp_blit = {
|
||||
@@ -4407,6 +5753,7 @@
|
||||
@@ -4407,6 +5674,7 @@
|
||||
const struct wined3d_format *src_format, *dst_format;
|
||||
unsigned int src_fmt_flags, dst_fmt_flags;
|
||||
struct wined3d_texture *src_texture = NULL;
|
||||
@ -8755,7 +8638,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
void *src_data = NULL, *dst_data = NULL;
|
||||
UINT src_row_pitch, src_slice_pitch, dst_row_pitch, dst_slice_pitch;
|
||||
const BYTE *sbase = NULL;
|
||||
@@ -4437,6 +5784,23 @@
|
||||
@@ -4437,6 +5705,23 @@
|
||||
wined3d_resource_get_pitch(&dst_surface->resource, &dst_row_pitch, &dst_slice_pitch);
|
||||
src_data = dst_data;
|
||||
src_row_pitch = dst_row_pitch;
|
||||
@ -8779,7 +8662,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
src_format = dst_surface->resource.format;
|
||||
dst_format = src_format;
|
||||
dst_fmt_flags = dst_surface->container->resource.format_flags;
|
||||
@@ -4448,12 +5812,14 @@
|
||||
@@ -4448,12 +5733,14 @@
|
||||
dst_fmt_flags = dst_surface->container->resource.format_flags;
|
||||
if (src_surface)
|
||||
{
|
||||
@ -8794,7 +8677,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
if (dst_surface->resource.format->id != src_surface->resource.format->id)
|
||||
{
|
||||
if (!(src_texture = surface_convert_format(src_surface, dst_format->id)))
|
||||
@@ -4464,9 +5830,13 @@
|
||||
@@ -4464,9 +5751,13 @@
|
||||
}
|
||||
src_surface = surface_from_resource(wined3d_texture_get_sub_resource(src_texture, 0));
|
||||
}
|
||||
@ -8808,7 +8691,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
src_format = src_surface->resource.format;
|
||||
src_fmt_flags = src_surface->container->resource.format_flags;
|
||||
}
|
||||
@@ -4476,8 +5846,12 @@
|
||||
@@ -4476,8 +5767,12 @@
|
||||
src_fmt_flags = dst_fmt_flags;
|
||||
}
|
||||
|
||||
@ -8821,7 +8704,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
}
|
||||
|
||||
bpp = dst_surface->resource.format->byte_count;
|
||||
@@ -4488,12 +5862,24 @@
|
||||
@@ -4488,12 +5783,24 @@
|
||||
width = (dst_rect->right - dst_rect->left) * bpp;
|
||||
|
||||
if (src_surface)
|
||||
@ -8846,7 +8729,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
|
||||
if (src_fmt_flags & dst_fmt_flags & WINED3DFMT_FLAG_BLOCKS)
|
||||
{
|
||||
@@ -4528,7 +5914,11 @@
|
||||
@@ -4528,7 +5835,11 @@
|
||||
}
|
||||
|
||||
hr = surface_cpu_blt_compressed(sbase, dbuf,
|
||||
@ -8858,7 +8741,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
src_format, flags, fx);
|
||||
goto release;
|
||||
}
|
||||
@@ -4536,7 +5926,11 @@
|
||||
@@ -4536,7 +5847,11 @@
|
||||
/* First, all the 'source-less' blits */
|
||||
if (flags & WINEDDBLT_COLORFILL)
|
||||
{
|
||||
@ -8870,7 +8753,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
flags &= ~WINEDDBLT_COLORFILL;
|
||||
}
|
||||
|
||||
@@ -4585,6 +5979,7 @@
|
||||
@@ -4585,6 +5900,7 @@
|
||||
for (y = 0; y < dstheight; ++y)
|
||||
{
|
||||
memcpy(dbuf, sbuf, width);
|
||||
@ -8878,7 +8761,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
sbuf += src_row_pitch;
|
||||
dbuf += dst_row_pitch;
|
||||
}
|
||||
@@ -4598,6 +5993,21 @@
|
||||
@@ -4598,6 +5914,21 @@
|
||||
{
|
||||
sbuf -= src_row_pitch;
|
||||
dbuf -= dst_row_pitch;
|
||||
@ -8900,7 +8783,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
memcpy(dbuf, sbuf, width);
|
||||
}
|
||||
}
|
||||
@@ -4607,8 +6017,13 @@
|
||||
@@ -4607,8 +5938,13 @@
|
||||
for (y = 0; y < dstheight; ++y)
|
||||
{
|
||||
memmove(dbuf, sbuf, width);
|
||||
@ -8914,7 +8797,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -4617,9 +6032,15 @@
|
||||
@@ -4617,9 +5953,15 @@
|
||||
/* Stretching in y direction only. */
|
||||
for (y = sy = 0; y < dstheight; ++y, sy += yinc)
|
||||
{
|
||||
@ -8930,7 +8813,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -4629,6 +6050,7 @@
|
||||
@@ -4629,6 +5971,7 @@
|
||||
int last_sy = -1;
|
||||
for (y = sy = 0; y < dstheight; ++y, sy += yinc)
|
||||
{
|
||||
@ -8938,7 +8821,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
sbuf = sbase + (sy >> 16) * src_row_pitch;
|
||||
|
||||
if ((sy >> 16) == (last_sy >> 16))
|
||||
@@ -4636,6 +6058,15 @@
|
||||
@@ -4636,6 +5979,15 @@
|
||||
/* This source row is the same as last source row -
|
||||
* Copy the already stretched row. */
|
||||
memcpy(dbuf, dbuf - dst_row_pitch, width);
|
||||
@ -8954,7 +8837,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -4682,6 +6113,7 @@
|
||||
@@ -4682,6 +6034,7 @@
|
||||
}
|
||||
#undef STRETCH_ROW
|
||||
}
|
||||
@ -8962,7 +8845,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
dbuf += dst_row_pitch;
|
||||
last_sy = sy;
|
||||
}
|
||||
@@ -4690,6 +6122,16 @@
|
||||
@@ -4690,6 +6043,16 @@
|
||||
else
|
||||
{
|
||||
LONG dstyinc = dst_row_pitch, dstxinc = bpp;
|
||||
@ -8979,7 +8862,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
DWORD keylow = 0xffffffff, keyhigh = 0, keymask = 0xffffffff;
|
||||
DWORD destkeylow = 0x0, destkeyhigh = 0xffffffff, destkeymask = 0xffffffff;
|
||||
if (flags & (WINEDDBLT_KEYSRC | WINEDDBLT_KEYDEST | WINEDDBLT_KEYSRCOVERRIDE | WINEDDBLT_KEYDESTOVERRIDE))
|
||||
@@ -4739,7 +6181,11 @@
|
||||
@@ -4739,7 +6102,11 @@
|
||||
LONG tmpxy;
|
||||
dTopLeft = dbuf;
|
||||
dTopRight = dbuf + ((dstwidth - 1) * bpp);
|
||||
@ -8991,7 +8874,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
dBottomRight = dBottomLeft + ((dstwidth - 1) * bpp);
|
||||
|
||||
if (fx->dwDDFX & WINEDDBLTFX_ARITHSTRETCHY)
|
||||
@@ -4816,6 +6262,7 @@
|
||||
@@ -4816,6 +6183,7 @@
|
||||
flags &= ~(WINEDDBLT_DDFX);
|
||||
}
|
||||
|
||||
@ -8999,7 +8882,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
#define COPY_COLORKEY_FX(type) \
|
||||
do { \
|
||||
const type *s; \
|
||||
@@ -4837,6 +6284,29 @@
|
||||
@@ -4837,6 +6205,29 @@
|
||||
d = (type *)(((BYTE *)d) + dstyinc); \
|
||||
} \
|
||||
} while(0)
|
||||
@ -9029,7 +8912,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
|
||||
switch (bpp)
|
||||
{
|
||||
@@ -4855,7 +6325,11 @@
|
||||
@@ -4855,7 +6246,11 @@
|
||||
BYTE *d = dbuf, *dx;
|
||||
for (y = sy = 0; y < dstheight; ++y, sy += yinc)
|
||||
{
|
||||
@ -9041,7 +8924,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
dx = d;
|
||||
for (x = sx = 0; x < dstwidth; ++x, sx+= xinc)
|
||||
{
|
||||
@@ -4886,10 +6360,12 @@
|
||||
@@ -4886,10 +6281,12 @@
|
||||
}
|
||||
}
|
||||
|
||||
@ -9054,7 +8937,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
error:
|
||||
if (flags && FIXME_ON(d3d_surface))
|
||||
{
|
||||
@@ -4897,6 +6373,7 @@
|
||||
@@ -4897,6 +6294,7 @@
|
||||
}
|
||||
|
||||
release:
|
||||
@ -9062,7 +8945,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
if (dst_data)
|
||||
{
|
||||
wined3d_resource_release_map_ptr(&dst_surface->resource, context);
|
||||
@@ -4915,6 +6392,14 @@
|
||||
@@ -4915,6 +6313,14 @@
|
||||
wined3d_texture_decref(src_texture);
|
||||
if (context)
|
||||
context_release(context);
|
||||
@ -9077,7 +8960,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
|
||||
return hr;
|
||||
}
|
||||
@@ -4959,6 +6444,7 @@
|
||||
@@ -4959,6 +6365,7 @@
|
||||
cpu_blit_blit_surface,
|
||||
};
|
||||
|
||||
@ -9085,7 +8968,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
void surface_blt_ugly(struct wined3d_surface *dst_surface, const RECT *dst_rect,
|
||||
struct wined3d_surface *src_surface, const RECT *src_rect, DWORD flags,
|
||||
const WINEDDBLTFX *fx, enum wined3d_texture_filter_type filter)
|
||||
@@ -4966,6 +6452,16 @@
|
||||
@@ -4966,6 +6373,16 @@
|
||||
struct wined3d_swapchain *src_swapchain, *dst_swapchain;
|
||||
struct wined3d_device *device = dst_surface->resource.device;
|
||||
DWORD src_ds_flags, dst_ds_flags;
|
||||
@ -9102,7 +8985,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
BOOL scale, convert;
|
||||
|
||||
static const DWORD simple_blit = WINEDDBLT_ASYNC
|
||||
@@ -4976,6 +6472,106 @@
|
||||
@@ -4976,6 +6393,106 @@
|
||||
| WINEDDBLT_DEPTHFILL
|
||||
| WINEDDBLT_DONOTWAIT;
|
||||
|
||||
@ -9209,7 +9092,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
if (!device->d3d_initialized)
|
||||
{
|
||||
WARN("D3D not initialized, using fallback.\n");
|
||||
@@ -5018,8 +6614,13 @@
|
||||
@@ -5018,8 +6535,13 @@
|
||||
}
|
||||
|
||||
scale = src_surface
|
||||
@ -9223,7 +9106,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
convert = src_surface && src_surface->resource.format->id != dst_surface->resource.format->id;
|
||||
|
||||
dst_ds_flags = dst_surface->container->resource.format_flags
|
||||
@@ -5039,6 +6640,7 @@
|
||||
@@ -5039,6 +6561,7 @@
|
||||
TRACE("Depth fill.\n");
|
||||
|
||||
if (!surface_convert_depth_to_float(dst_surface, fx->u5.dwFillDepth, &depth))
|
||||
@ -9231,7 +9114,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
return;
|
||||
|
||||
if (SUCCEEDED(wined3d_surface_depth_fill(dst_surface, dst_rect, depth)))
|
||||
@@ -5049,6 +6651,24 @@
|
||||
@@ -5049,6 +6572,24 @@
|
||||
if (SUCCEEDED(wined3d_surface_depth_blt(src_surface, src_surface->container->resource.draw_binding,
|
||||
src_rect, dst_surface, dst_surface->container->resource.draw_binding, dst_rect)))
|
||||
return;
|
||||
@ -9256,7 +9139,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -5057,8 +6677,13 @@
|
||||
@@ -5057,8 +6598,13 @@
|
||||
|
||||
/* In principle this would apply to depth blits as well, but we don't
|
||||
* implement those in the CPU blitter at the moment. */
|
||||
@ -9270,7 +9153,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
{
|
||||
if (scale)
|
||||
TRACE("Not doing sysmem blit because of scaling.\n");
|
||||
@@ -5079,8 +6704,13 @@
|
||||
@@ -5079,8 +6625,13 @@
|
||||
palette, fx->u5.dwFillColor, &color))
|
||||
goto fallback;
|
||||
|
||||
@ -9284,7 +9167,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -5098,8 +6728,13 @@
|
||||
@@ -5098,8 +6649,13 @@
|
||||
color_key = &src_surface->container->async.src_blt_color_key;
|
||||
blit_op = WINED3D_BLIT_OP_COLOR_BLIT_CKEY;
|
||||
}
|
||||
@ -9298,7 +9181,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
{
|
||||
/* Upload */
|
||||
if (scale)
|
||||
@@ -5108,6 +6743,7 @@
|
||||
@@ -5108,6 +6664,7 @@
|
||||
TRACE("Not doing upload because of format conversion.\n");
|
||||
else
|
||||
{
|
||||
@ -9306,7 +9189,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
POINT dst_point = {dst_rect->left, dst_rect->top};
|
||||
|
||||
if (SUCCEEDED(surface_upload_from_surface(dst_surface, &dst_point, src_surface, src_rect)))
|
||||
@@ -5120,6 +6756,15 @@
|
||||
@@ -5120,6 +6677,15 @@
|
||||
context_release(context);
|
||||
}
|
||||
return;
|
||||
@ -9322,7 +9205,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -5143,6 +6788,7 @@
|
||||
@@ -5143,6 +6709,7 @@
|
||||
wined3d_swapchain_present(dst_swapchain, NULL, NULL, dst_swapchain->win_handle, NULL, 0);
|
||||
dst_swapchain->desc.swap_effect = swap_effect;
|
||||
|
||||
@ -9330,7 +9213,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -5348,6 +6994,49 @@
|
||||
@@ -5348,6 +6915,49 @@
|
||||
wined3d_surface_location_invalidated,
|
||||
wined3d_surface_load_location,
|
||||
};
|
||||
@ -9380,7 +9263,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
|
||||
static HRESULT surface_init(struct wined3d_surface *surface, struct wined3d_texture *container,
|
||||
const struct wined3d_resource_desc *desc, GLenum target, unsigned int level, unsigned int layer, DWORD flags)
|
||||
@@ -5409,7 +7098,11 @@
|
||||
@@ -5409,7 +7019,11 @@
|
||||
}
|
||||
|
||||
surface->container = container;
|
||||
@ -9392,7 +9275,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
list_init(&surface->renderbuffers);
|
||||
list_init(&surface->overlays);
|
||||
|
||||
@@ -5441,9 +7134,14 @@
|
||||
@@ -5441,9 +7055,14 @@
|
||||
if (surface->resource.map_binding == WINED3D_LOCATION_DIB)
|
||||
{
|
||||
wined3d_resource_free_sysmem(&surface->resource);
|
||||
@ -9407,7 +9290,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
|
||||
}
|
||||
|
||||
return hr;
|
||||
@@ -5470,7 +7168,11 @@
|
||||
@@ -5470,7 +7089,11 @@
|
||||
if (FAILED(hr = surface_init(object, container, desc, target, level, layer, flags)))
|
||||
{
|
||||
WARN("Failed to initialize surface, returning %#x.\n", hr);
|
||||
|
@ -1,167 +0,0 @@
|
||||
From 0fe24554c569c1c99248015e6ecb3af3e7cc5c17 Mon Sep 17 00:00:00 2001
|
||||
From: Bruno Jesus <00cpxxx@gmail.com>
|
||||
Date: Sat, 13 Dec 2014 17:36:40 -0200
|
||||
Subject: ws2_32: Try harder to get the host name address in getaddrinfo()
|
||||
|
||||
When the host name is not resolvable getaddrinfo/GetAddrInfoW will
|
||||
fail, this is not expected for some applications like League of
|
||||
Legends [1][2][3]. We can deal with this in two ways:
|
||||
- Try harder and use a NULL name to resolve the localhost address
|
||||
(user transparent).
|
||||
- Just warn the user and give up (requires the user to understand the
|
||||
issue and fix /etc/hosts).
|
||||
|
||||
This patch tries harder and at the same time warns the user.
|
||||
|
||||
Tested on PC-BSD 9 and Debian 7 by removing the host name in /etc/hosts.
|
||||
|
||||
Fixes bug https://bugs.winehq.org/show_bug.cgi?id=29609 for some people.
|
||||
|
||||
[1] https://bugs.winehq.org/show_bug.cgi?id=29609#c10
|
||||
[2] https://bugs.winehq.org/show_bug.cgi?id=29609#c13
|
||||
[3] http://www.playonlinux.com/fr/topic-10056-League_of_Legends_crash_after_champ_select.html
|
||||
---
|
||||
dlls/ws2_32/socket.c | 18 +++++++++++++-----
|
||||
dlls/ws2_32/tests/sock.c | 47 +++++++++++++++++++++++++++++++++++++++++++++++
|
||||
2 files changed, 60 insertions(+), 5 deletions(-)
|
||||
|
||||
diff --git a/dlls/ws2_32/socket.c b/dlls/ws2_32/socket.c
|
||||
index faf2ec1..311295d 100644
|
||||
--- a/dlls/ws2_32/socket.c
|
||||
+++ b/dlls/ws2_32/socket.c
|
||||
@@ -5624,7 +5624,7 @@ int WINAPI WS_getaddrinfo(LPCSTR nodename, LPCSTR servname, const struct WS_addr
|
||||
struct addrinfo *unixaires = NULL;
|
||||
int result;
|
||||
struct addrinfo unixhints, *punixhints = NULL;
|
||||
- char *hostname = NULL;
|
||||
+ char *hostname;
|
||||
const char *node;
|
||||
|
||||
*res = NULL;
|
||||
@@ -5634,13 +5634,13 @@ int WINAPI WS_getaddrinfo(LPCSTR nodename, LPCSTR servname, const struct WS_addr
|
||||
return WSAHOST_NOT_FOUND;
|
||||
}
|
||||
|
||||
+ hostname = get_hostname();
|
||||
+ if (!hostname) return WSA_NOT_ENOUGH_MEMORY;
|
||||
+
|
||||
if (!nodename)
|
||||
node = NULL;
|
||||
else if (!nodename[0])
|
||||
- {
|
||||
- node = hostname = get_hostname();
|
||||
- if (!node) return WSA_NOT_ENOUGH_MEMORY;
|
||||
- }
|
||||
+ node = hostname;
|
||||
else
|
||||
node = nodename;
|
||||
|
||||
@@ -5684,6 +5684,14 @@ int WINAPI WS_getaddrinfo(LPCSTR nodename, LPCSTR servname, const struct WS_addr
|
||||
/* getaddrinfo(3) is thread safe, no need to wrap in CS */
|
||||
result = getaddrinfo(node, servname, punixhints, &unixaires);
|
||||
|
||||
+ if (result && !strcmp(hostname, node))
|
||||
+ {
|
||||
+ /* If it didn't work it means the host name IP is not in /etc/hosts, try again
|
||||
+ * by sending a NULL host and avoid sending a NULL servname too because that
|
||||
+ * is invalid */
|
||||
+ ERR_(winediag)("Failed to resolve your host name IP, attempting to resolve as NULL. You should fix this!\n");
|
||||
+ result = getaddrinfo(NULL, servname ? servname : "0", punixhints, &unixaires);
|
||||
+ }
|
||||
TRACE("%s, %s %p -> %p %d\n", debugstr_a(nodename), debugstr_a(servname), hints, res, result);
|
||||
HeapFree(GetProcessHeap(), 0, hostname);
|
||||
|
||||
diff --git a/dlls/ws2_32/tests/sock.c b/dlls/ws2_32/tests/sock.c
|
||||
index 7288b5c..08d5b88 100644
|
||||
--- a/dlls/ws2_32/tests/sock.c
|
||||
+++ b/dlls/ws2_32/tests/sock.c
|
||||
@@ -5871,12 +5871,17 @@ static void test_GetAddrInfoW(void)
|
||||
static const WCHAR zero[] = {'0',0};
|
||||
int i, ret;
|
||||
ADDRINFOW *result, *result2, *p, hint;
|
||||
+ char computernameA[256];
|
||||
+ WCHAR computername[sizeof(computernameA)];
|
||||
|
||||
if (!pGetAddrInfoW || !pFreeAddrInfoW)
|
||||
{
|
||||
win_skip("GetAddrInfoW and/or FreeAddrInfoW not present\n");
|
||||
return;
|
||||
}
|
||||
+ ret = gethostname(computernameA, sizeof(computernameA));
|
||||
+ ok(!ret, "Expected gethostname to work\n");
|
||||
+ MultiByteToWideChar(CP_ACP, 0, computernameA, -1, computername, sizeof(computernameA));
|
||||
memset(&hint, 0, sizeof(ADDRINFOW));
|
||||
|
||||
result = (ADDRINFOW *)0xdeadbeef;
|
||||
@@ -5941,6 +5946,25 @@ static void test_GetAddrInfoW(void)
|
||||
ok(!ret, "GetAddrInfoW failed with %d\n", WSAGetLastError());
|
||||
pFreeAddrInfoW(result);
|
||||
|
||||
+ ret = pGetAddrInfoW(computername, NULL, NULL, &result);
|
||||
+ ok(!ret, "GetAddrInfoW failed with %d\n", WSAGetLastError());
|
||||
+ pFreeAddrInfoW(result);
|
||||
+
|
||||
+ result = NULL;
|
||||
+ ret = pGetAddrInfoW(computername, empty, NULL, &result);
|
||||
+ ok(!ret, "GetAddrInfoW failed with %d\n", WSAGetLastError());
|
||||
+ pFreeAddrInfoW(result);
|
||||
+
|
||||
+ result = NULL;
|
||||
+ ret = pGetAddrInfoW(computername, zero, NULL, &result);
|
||||
+ ok(!ret, "GetAddrInfoW failed with %d\n", WSAGetLastError());
|
||||
+ pFreeAddrInfoW(result);
|
||||
+
|
||||
+ result = NULL;
|
||||
+ ret = pGetAddrInfoW(computername, port, NULL, &result);
|
||||
+ ok(!ret, "GetAddrInfoW failed with %d\n", WSAGetLastError());
|
||||
+ pFreeAddrInfoW(result);
|
||||
+
|
||||
result = NULL;
|
||||
ret = pGetAddrInfoW(localhost, NULL, &hint, &result);
|
||||
ok(!ret, "GetAddrInfoW failed with %d\n", WSAGetLastError());
|
||||
@@ -6033,12 +6057,15 @@ static void test_getaddrinfo(void)
|
||||
{
|
||||
int i, ret;
|
||||
ADDRINFOA *result, *result2, *p, hint;
|
||||
+ char computername[256];
|
||||
|
||||
if (!pgetaddrinfo || !pfreeaddrinfo)
|
||||
{
|
||||
win_skip("getaddrinfo and/or freeaddrinfo not present\n");
|
||||
return;
|
||||
}
|
||||
+ ret = gethostname(computername, sizeof(computername));
|
||||
+ ok(!ret, "Expected gethostname to work\n");
|
||||
memset(&hint, 0, sizeof(ADDRINFOA));
|
||||
|
||||
result = (ADDRINFOA *)0xdeadbeef;
|
||||
@@ -6105,6 +6132,26 @@ static void test_getaddrinfo(void)
|
||||
pfreeaddrinfo(result);
|
||||
|
||||
result = NULL;
|
||||
+ ret = pgetaddrinfo(computername, NULL, NULL, &result);
|
||||
+ ok(!ret, "getaddrinfo failed with %d\n", WSAGetLastError());
|
||||
+ pfreeaddrinfo(result);
|
||||
+
|
||||
+ result = NULL;
|
||||
+ ret = pgetaddrinfo(computername, "", NULL, &result);
|
||||
+ ok(!ret, "getaddrinfo failed with %d\n", WSAGetLastError());
|
||||
+ pfreeaddrinfo(result);
|
||||
+
|
||||
+ result = NULL;
|
||||
+ ret = pgetaddrinfo(computername, "0", NULL, &result);
|
||||
+ ok(!ret, "getaddrinfo failed with %d\n", WSAGetLastError());
|
||||
+ pfreeaddrinfo(result);
|
||||
+
|
||||
+ result = NULL;
|
||||
+ ret = pgetaddrinfo(computername, "80", NULL, &result);
|
||||
+ ok(!ret, "getaddrinfo failed with %d\n", WSAGetLastError());
|
||||
+ pfreeaddrinfo(result);
|
||||
+
|
||||
+ result = NULL;
|
||||
ret = pgetaddrinfo("localhost", NULL, &hint, &result);
|
||||
ok(!ret, "getaddrinfo failed with %d\n", WSAGetLastError());
|
||||
pfreeaddrinfo(result);
|
||||
--
|
||||
2.2.1
|
||||
|
@ -1 +0,0 @@
|
||||
Fixes: [29609] Try harder to get the host name address in getaddrinfo()
|
Loading…
Reference in New Issue
Block a user