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Added patch to add support for WINE_STRICT_DRAW_ORDERING environment variable
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@@ -0,0 +1,34 @@
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From 34551d5eb1b88021766cafcb9046d1e76a2b3bf8 Mon Sep 17 00:00:00 2001
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From: Sebastian Lackner <sebastian@fds-team.de>
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Date: Mon, 13 Jan 2014 23:37:02 +0100
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Subject: wined3d: Allow to set strictDrawOrdering via environment variable
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---
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dlls/wined3d/wined3d_main.c | 4 ++++
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1 file changed, 4 insertions(+)
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diff --git a/dlls/wined3d/wined3d_main.c b/dlls/wined3d/wined3d_main.c
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index a0ecfa7..fa89700 100644
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--- a/dlls/wined3d/wined3d_main.c
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+++ b/dlls/wined3d/wined3d_main.c
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@@ -140,6 +140,7 @@ static BOOL wined3d_dll_init(HINSTANCE hInstDLL)
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HKEY appkey = 0;
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DWORD len, tmpvalue;
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WNDCLASSA wc;
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+ const char *env;
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wined3d_context_tls_idx = TlsAlloc();
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if (wined3d_context_tls_idx == TLS_OUT_OF_INDEXES)
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@@ -309,6 +310,9 @@ static BOOL wined3d_dll_init(HINSTANCE hInstDLL)
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if (appkey) RegCloseKey( appkey );
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if (hkey) RegCloseKey( hkey );
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+ if ((env = getenv("WINE_STRICT_DRAW_ORDERING")))
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+ wined3d_settings.strict_draw_ordering = atoi(env);
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+
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return TRUE;
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}
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--
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1.7.9.5
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@@ -0,0 +1,4 @@
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Revision: 1
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Author: Sebastian Lackner
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Title: Allow to set wined3d strictDrawOrdering via environment variable.
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